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- // This may look like C code, but it is really -*- C++ -*-
- /*
- Copyright (C) 1991 Free Software Foundation
-
- This file is part of the GNU C++ Library. This library is free
- software; you can redistribute it and/or modify it under the terms of
- the GNU Library General Public License as published by the Free
- Software Foundation; either version 2 of the License, or (at your
- option) any later version. This library is distributed in the hope
- that it will be useful, but WITHOUT ANY WARRANTY; without even the
- implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- PURPOSE. See the GNU Library General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free Software
- Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
- /*
- * Sets implemented via William Pugh SkipList algorithms.
- * CACM, June 1990, p 668-676.
- *
- */
-
- #ifndef _<T>SkipSet_h
- #ifdef __GNUG__
- #pragma interface
- #endif
- #define _<T>SkipSet_h 1
-
- #include "<T>.Set.h"
-
- #include <limits.h>
- #include <MLCG.h>
-
- class <T>SkipSet;
- class <T>RealSkipSetNode;
-
- class <T>SkipSetNode
- {
- friend class <T>SkipSet;
- private:
- <T>RealSkipSetNode * * forward;
- <T>SkipSetNode(int size);
- };
-
- class <T>RealSkipSetNode : public <T>SkipSetNode
- {
- friend class <T>SkipSet;
- private:
- <T> item;
- <T>RealSkipSetNode(<T&> h, int size);
- };
-
- typedef <T>RealSkipSetNode* <T>SkipSetNodePtr;
-
- inline <T>SkipSetNode::<T>SkipSetNode(int size)
- : forward(new <T>SkipSetNodePtr[size+1])
- {
- }
-
- inline <T>RealSkipSetNode::<T>RealSkipSetNode(<T&> h, int size)
- : item(h),
- <T>SkipSetNode(size)
- {
- }
-
- class <T>SkipSet : public <T>Set
- {
- friend class <T>SkipSetinit;
- protected:
- <T>SkipSetNode* header;
- int level;
- int max_levels;
- int randoms_left;
- long random_bits;
-
- static MLCG* gen;
- int random_level(void);
-
- <T>SkipSetNodePtr leftmost(void);
- <T>SkipSetNodePtr rightmost(void);
- <T>SkipSetNodePtr pred(<T>SkipSetNodePtr t);
- <T>SkipSetNodePtr succ(<T>SkipSetNodePtr t);
- void _kill(void);
-
- private:
- enum { BITS_IN_RANDOM = LONGBITS-1 };
- public:
- <T>SkipSet(long size=DEFAULT_INITIAL_CAPACITY);
- <T>SkipSet(<T>SkipSet& a);
- ~<T>SkipSet();
-
- Pix add(<T&> i);
- void del(<T&> i);
- int contains(<T&> i);
-
- void clear(void);
-
- Pix first(void);
- void next(Pix& i);
- <T>& operator () (Pix i);
- Pix seek(<T&> i);
-
- Pix last(void);
- void prev(Pix& i);
-
- void operator |= (<T>SkipSet& b);
- void operator -= (<T>SkipSet& b);
- void operator &= (<T>SkipSet& b);
-
- int operator == (<T>SkipSet& b);
- int operator != (<T>SkipSet& b);
- int operator <= (<T>SkipSet& b);
-
- int OK(void);
- };
-
- /*
- * A little overkill on the inlines.
- *
- */
-
- inline <T>SkipSet::~<T>SkipSet(void)
- {
- _kill();
- delete header;
- }
-
- inline int <T>SkipSet::operator != (<T>SkipSet& b)
- {
- return ! (*this == b);
- }
-
- inline <T>SkipSetNodePtr <T>SkipSet::leftmost(void)
- {
- return header->forward[0];
- }
-
- inline <T>SkipSetNodePtr <T>SkipSet::succ(<T>SkipSetNodePtr t)
- {
- <T>SkipSetNodePtr result = 0;
- if (t->forward[0]!=header) result = t->forward[0];
- return result;
- }
-
- inline Pix <T>SkipSet::first(void)
- {
- return Pix(leftmost());
- }
-
- inline Pix <T>SkipSet::last(void)
- {
- return Pix(rightmost());
- }
-
- inline void <T>SkipSet::next(Pix& i)
- {
- if (i != 0) i = Pix(succ((<T>SkipSetNodePtr)i));
- }
-
- inline void <T>SkipSet::prev(Pix& i)
- {
- if (i != 0) i = Pix(pred((<T>SkipSetNodePtr)i));
- }
-
- inline <T>& <T>SkipSet::operator () (Pix i)
- {
- if (i == 0) error("null Pix");
- return ((<T>SkipSetNodePtr)i)->item;
- }
-
-
- inline int <T>SkipSet::contains(<T&> key)
- {
- return seek(key) != 0;
- }
-
- static class <T>SkipSetinit
- {
- public:
- <T>SkipSetinit();
- ~<T>SkipSetinit();
- private:
- static int count;
- } <T>skipSetinit;
-
- #endif
-