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- // This may look like C code, but it is really -*- C++ -*-
- /*
- Copyright (C) 1988 Free Software Foundation
- written by Doug Lea (dl@rocky.oswego.edu)
- based on code by Marc Shapiro (shapiro@sor.inria.fr)
-
- This file is part of the GNU C++ Library. This library is free
- software; you can redistribute it and/or modify it under the terms of
- the GNU Library General Public License as published by the Free
- Software Foundation; either version 2 of the License, or (at your
- option) any later version. This library is distributed in the hope
- that it will be useful, but WITHOUT ANY WARRANTY; without even the
- implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- PURPOSE. See the GNU Library General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free Software
- Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
- #ifndef _<T>Plex_h
- #ifdef __GNUG__
- #pragma interface
- #endif
- #define _<T>Plex_h 1
-
- #include <std.h>
- #include <Pix.h>
- #include "<T>.defs.h"
-
- // Plexes are made out of <T>IChunks
-
- #include <stddef.h>
-
- class <T>IChunk
- {
- //public: // kludge until C++ `protected' policies settled
- protected:
-
- <T>* data; // data, from client
-
- int base; // lowest possible index
- int low; // lowest valid index
- int fence; // highest valid index + 1
- int top; // highest possible index + 1
-
- <T>IChunk* nxt; // circular links
- <T>IChunk* prv;
-
- public:
-
- // constructors
-
- <T>IChunk(<T>* d, // ptr to array of elements
- int base_idx, // initial indices
- int low_idx,
- int fence_idx,
- int top_idx);
-
- virtual ~<T>IChunk();
-
- // status reports
-
- int size() const; // number of slots
-
- virtual int empty() const ;
- virtual int full() const ;
-
- int can_grow_high () const ; // there is space to add data
- int can_grow_low () const;
-
- int base_index() const; // lowest possible index;
- int low_index() const; // lowest actual index;
- virtual int first_index() const; // lowest valid index or fence if none
- virtual int last_index() const; // highest valid index or low-1 if none
- int fence_index() const; // highest actual index + 1
- int top_index() const; // highest possible index + 1
-
- // indexing conversion
-
- int possible_index(int i) const; // i between base and top
- int actual_index(int i) const; // i between low and fence
- virtual int valid_index(int i) const; // i not deleted (mainly for mchunks)
-
- int possible_pointer(const <T>* p) const; // same for ptr
- int actual_pointer(const <T>* p) const;
- virtual int valid_pointer(const <T>* p) const;
-
- <T>* pointer_to(int i) const ; // pointer to data indexed by i
- // caution: i is not checked for validity
- int index_of(const <T>* p) const; // index of data pointed to by p
- // caution: p is not checked for validity
-
- virtual int succ(int idx) const; // next valid index or fence if none
- virtual int pred(int idx) const; // previous index or low - 1 if none
-
- virtual <T>* first_pointer() const; // pointer to first valid pos or 0
- virtual <T>* last_pointer() const; // pointer to first valid pos or 0
- virtual <T>* succ(<T>* p) const; // next pointer or 0
- virtual <T>* pred(<T>* p) const; // previous pointer or 0
-
- // modification
-
- virtual <T>* grow_high (); // return spot to add an element
- virtual <T>* grow_low ();
-
- virtual void shrink_high (); // logically delete top index
- virtual void shrink_low ();
-
- virtual void clear(int lo); // reset to empty ch with base = lo
- virtual void cleardown(int hi); // reset to empty ch with top = hi
- void re_index(int lo); // re-index so lo is new low
-
- // chunk traversal
-
- <T>IChunk* next() const;
- <T>IChunk* prev() const;
-
- void link_to_prev(<T>IChunk* prev);
- void link_to_next(<T>IChunk* next);
- void unlink();
-
- // state checks
-
- <T>* invalidate(); // mark self as invalid; return data
- // for possible deletion
-
- virtual int OK() const; // representation invariant
-
- void error(const char*) const;
- void empty_error() const;
- void full_error() const;
- void index_error() const;
- };
-
- // <T>Plex is a partly `abstract' class: few of the virtuals
- // are implemented at the Plex level, only in the subclasses
-
- class <T>Plex
- {
- protected:
-
- <T>IChunk* hd; // a chunk holding the data
- int lo; // lowest index
- int fnc; // highest index + 1
- int csize; // size of the chunk
-
- void invalidate(); // mark so OK() is false
- void del_chunk(<T>IChunk*); // delete a chunk
-
- <T>IChunk* tl() const; // last chunk;
- int one_chunk() const; // true if hd == tl()
-
- public:
-
- // constructors, etc.
-
- <T>Plex(); // no-op
-
- virtual ~<T>Plex();
-
-
- // Access functions
-
- virtual <T>& operator [] (int idx) = 0; // access by index;
- virtual <T>& operator () (Pix p) = 0; // access by Pix;
-
- virtual <T>& high_element () = 0; // access high element
- virtual <T>& low_element () = 0; // access low element
-
- // read-only versions for const Plexes
-
- virtual const <T>& operator [] (int idx) const = 0; // access by index;
- virtual const <T>& operator () (Pix p) const = 0; // access by Pix;
-
- virtual const <T>& high_element () const = 0; // access high element
- virtual const <T>& low_element () const = 0; // access low element
-
-
- // Index functions
-
- virtual int valid (int idx) const = 0; // idx is an OK index
-
- virtual int low() const = 0; // lowest index or fence if none
- virtual int high() const = 0; // highest index or low-1 if none
-
- int ecnef() const; // low limit index (low-1)
- int fence() const; // high limit index (high+1)
-
- virtual void prev(int& idx) const= 0; // set idx to preceding index
- // caution: pred may be out of bounds
-
- virtual void next(int& idx) const = 0; // set to next index
- // caution: succ may be out of bounds
-
- virtual Pix first() const = 0; // Pix to low element or 0
- virtual Pix last() const = 0; // Pix to high element or 0
- virtual void prev(Pix& pix) const = 0; // preceding pix or 0
- virtual void next(Pix& pix) const = 0; // next pix or 0
- virtual int owns(Pix p) const = 0; // p is an OK Pix
-
- // index<->Pix
-
- virtual int Pix_to_index(Pix p) const = 0; // get index via Pix
- virtual Pix index_to_Pix(int idx) const = 0; // Pix via index
-
- // Growth
-
- virtual int add_high(const <T&> elem) =0;// add new element at high end
- // return new high
-
- virtual int add_low(const <T&> elem) = 0; // add new low element,
- // return new low
-
- // Shrinkage
-
- virtual int del_high() = 0; // remove the element at high end
- // return new high
- virtual int del_low() = 0; // delete low element, return new lo
-
- // caution: del_low/high
- // does not necessarily
- // immediately call <T>::~<T>
-
-
- // operations on multiple elements
-
- virtual void fill(const <T&> x); // set all elements = x
- virtual void fill(const <T&> x, int from, int to); // fill from to to
- virtual void clear() = 0; // reset to zero-sized Plex
- virtual int reset_low(int newlow); // change low index,return old
- virtual void reverse(); // reverse in-place
- virtual void append(const <T>Plex& a); // concatenate a copy
- virtual void prepend(const <T>Plex& a); // prepend a copy
-
- // status
-
- virtual int can_add_high() const = 0;
- virtual int can_add_low() const = 0;
-
- int length () const; // number of slots
-
- int empty () const; // is the plex empty?
- virtual int full() const = 0; // it it full?
-
- int chunk_size() const; // report chunk size;
-
- virtual int OK() const = 0; // representation invariant
-
- void error(const char* msg) const;
- void index_error() const;
- void empty_error() const;
- void full_error() const;
- };
-
-
- // <T>IChunk ops
-
- inline int <T>IChunk:: size() const
- {
- return top - base;
- }
-
-
- inline int <T>IChunk:: base_index() const
- {
- return base;
- }
-
- inline int <T>IChunk:: low_index() const
- {
- return low;
- }
-
- inline int <T>IChunk:: fence_index() const
- {
- return fence;
- }
-
- inline int <T>IChunk:: top_index() const
- {
- return top;
- }
-
- inline <T>* <T>IChunk:: pointer_to(int i) const
- {
- return &(data[i-base]);
- }
-
- inline int <T>IChunk:: index_of(const <T>* p) const
- {
- return ((int)p - (int)data) / sizeof(<T>) + base;
- }
-
- inline int <T>IChunk:: possible_index(int i) const
- {
- return i >= base && i < top;
- }
-
- inline int <T>IChunk:: possible_pointer(const <T>* p) const
- {
- return p >= data && p < &(data[top-base]);
- }
-
- inline int <T>IChunk:: actual_index(int i) const
- {
- return i >= low && i < fence;
- }
-
- inline int <T>IChunk:: actual_pointer(const <T>* p) const
- {
- return p >= data && p < &(data[fence-base]);
- }
-
- inline int <T>IChunk:: can_grow_high () const
- {
- return fence < top;
- }
-
- inline int <T>IChunk:: can_grow_low () const
- {
- return base < low;
- }
-
- inline <T>* <T>IChunk:: invalidate()
- {
- <T>* p = data;
- data = 0;
- return p;
- }
-
-
- inline <T>IChunk* <T>IChunk::prev() const
- {
- return prv;
- }
-
- inline <T>IChunk* <T>IChunk::next() const
- {
- return nxt;
- }
-
- inline void <T>IChunk::link_to_prev(<T>IChunk* prev)
- {
- nxt = prev->nxt;
- prv = prev;
- nxt->prv = this;
- prv->nxt = this;
- }
-
- inline void <T>IChunk::link_to_next(<T>IChunk* next)
- {
- prv = next->prv;
- nxt = next;
- nxt->prv = this;
- prv->nxt = this;
- }
-
- inline void <T>IChunk::unlink()
- {
- <T>IChunk* n = nxt;
- <T>IChunk* p = prv;
- n->prv = p;
- p->nxt = n;
- prv = nxt = this;
- }
-
- inline int <T>IChunk:: empty() const
- {
- return low == fence;
- }
-
- inline int <T>IChunk:: full() const
- {
- return top - base == fence - low;
- }
-
- inline int <T>IChunk:: first_index() const
- {
- return (low == fence)? fence : low;
- }
-
- inline int <T>IChunk:: last_index() const
- {
- return (low == fence)? low - 1 : fence - 1;
- }
-
- inline int <T>IChunk:: succ(int i) const
- {
- return (i < low) ? low : i + 1;
- }
-
- inline int <T>IChunk:: pred(int i) const
- {
- return (i > fence) ? (fence - 1) : i - 1;
- }
-
- inline int <T>IChunk:: valid_index(int i) const
- {
- return i >= low && i < fence;
- }
-
- inline int <T>IChunk:: valid_pointer(const <T>* p) const
- {
- return p >= &(data[low - base]) && p < &(data[fence - base]);
- }
-
- inline <T>* <T>IChunk:: grow_high ()
- {
- if (!can_grow_high()) full_error();
- return &(data[fence++ - base]);
- }
-
- inline <T>* <T>IChunk:: grow_low ()
- {
- if (!can_grow_low()) full_error();
- return &(data[--low - base]);
- }
-
- inline void <T>IChunk:: shrink_high ()
- {
- if (empty()) empty_error();
- --fence;
- }
-
- inline void <T>IChunk:: shrink_low ()
- {
- if (empty()) empty_error();
- ++low;
- }
-
- inline <T>* <T>IChunk::first_pointer() const
- {
- return (low == fence)? 0 : &(data[low - base]);
- }
-
- inline <T>* <T>IChunk::last_pointer() const
- {
- return (low == fence)? 0 : &(data[fence - base - 1]);
- }
-
- inline <T>* <T>IChunk::succ(<T>* p) const
- {
- return ((p+1) < &(data[low - base]) || (p+1) >= &(data[fence - base])) ?
- 0 : (p+1);
- }
-
- inline <T>* <T>IChunk::pred(<T>* p) const
- {
- return ((p-1) < &(data[low - base]) || (p-1) >= &(data[fence - base])) ?
- 0 : (p-1);
- }
-
-
- // generic Plex operations
-
- inline <T>Plex::<T>Plex() {}
-
- inline int <T>Plex::chunk_size() const
- {
- return csize;
- }
-
- inline int <T>Plex::ecnef () const
- {
- return lo - 1;
- }
-
-
- inline int <T>Plex::fence () const
- {
- return fnc;
- }
-
- inline int <T>Plex::length () const
- {
- return fnc - lo;
- }
-
- inline int <T>Plex::empty () const
- {
- return fnc == lo;
- }
-
- inline <T>IChunk* <T>Plex::tl() const
- {
- return hd->prev();
- }
-
- inline int <T>Plex::one_chunk() const
- {
- return hd == hd->prev();
- }
-
- #endif
-