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- SoundGenerator = {
- ACTIONS = {
- play:;
- changeDecay:;
- showSoundSettings:;
- changeState:;
- changeAttack:;
- changeFreqMul:;
- changeIndex:;
- changeRatio:;
- };
- OUTLETS = {
- attackOutput;
- indexOutput;
- decayInput;
- freqMulInput;
- decayOutput;
- attackInput;
- freqMulOutput;
- indexInput;
- ratioOutput;
- ratioInput;
- };
- SUPERCLASS = Object;
- };
- BreakView = {
- ACTIONS = {
- revertBackground:;
- changeBackground:;
- go:;
- stop:;
- setSoundMode:;
- step:;
- gotoNextLevel:;
- gotoFirstLevel:;
- setDemoMode:;
- };
- OUTLETS = {
- statusView;
- scoreView;
- levelView;
- livesView;
- hscoreView;
- soundStateFrom;
- };
- SUPERCLASS = View;
- };
- QuickText = {
- SUPERCLASS = View;
- };
- FirstResponder = {
- ACTIONS = {
- };
- SUPERCLASS = Object;
- };
- BreakApp = {
- ACTIONS = {
- printGame:;
- showInfo:;
- };
- OUTLETS = {
- controlWindow;
- game;
- gameWindow;
- };
- SUPERCLASS = Application;
- };
-