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- 1 ifpeek(51000)<>120thenload"borderless",8,8
- 2 poke56,63:clr
- 3 sys65409:sys51000
- 4 poke53280,12:poke53281,11
- 5 v=5:n=172:j=1:k=2
- 10 poke53269,3:poke2040,11:poke2041,11
- 11 poke53288,0
- 12 fori=.to62:poke704+i,rnd(0)*256:next
- 13 print"[147]"tab(6)"[154]obere grenze textbildschirm
- 14 [153]""[163]6)"untere grenze textbildschirmdef
- 15 print" demo 'borderless': sprites im rahmen
- 16 [153]" nikolaus heusler, 1989 -- sh 64'er
- 17 print" wegen der sprites flackert es etwas...
- 18 [153]" sorry... ist halt nur basic
- 20 fory=.to255step5
- 22 poke53249,y
- 24 x=sin(a)*148+172
- 26 poke53264,x/256:poke53248,xand255
- 28 a=a+.05
- 30 poke53251,((cos(a*7)*17)+12)and255
- 32 poke53250,n
- 34 n=n+v:ifn<94orn>250thenv=-v
- 36 poke16383,2^k
- 38 k=(k+j)and7:w=w+1:ifw=20thenw=.:j=-j
- 40 next
- 50 goto20
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