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- /* writeim.c - write an Imagine 2.0 TDDD (3D Data Decription) file
- * - by traversing the TTDDDLIB database
- * - written by Glenn M. Lewis - 3/27/92
- */
-
- #include <stdio.h>
- #include <ctype.h>
- #include "t3dlib.h"
- #ifdef __STDC__
- #include <stdlib.h>
- #include <strings.h>
- #include "writeim_protos.h"
- #endif
- #include <sys/types.h>
- #include <sys/stat.h>
-
- #ifdef AZTEC_C
- #include <fcntl.h>
- #include <exec/types.h>
- #endif
-
- static void process_INFO();
- static void process_OBJ();
- static void process_EXTR();
- static void process_DESC();
- static void process_ISTG(); /* Imagine staging file */
-
- /* Here are a few necessary utilities */
-
- static void put_name(world, name, size)
- WORLD *world;
- register char *name;
- register int size;
- {
- while (*name && size) {
- fputc(*name++, world->inp);
- size--;
- }
- while (size--) fputc(0, world->inp); /* Pad the rest of the string w/ 0 */
- }
-
- static void put_UBYTE(world, u)
- WORLD *world;
- UBYTE u;
- {
- fputc((char)u, world->inp);
- }
-
- static void put_UWORD(world, w)
- WORLD *world;
- UWORD w;
- {
- put_UBYTE(world, (UBYTE)(w>>8));
- put_UBYTE(world, (UBYTE)(w&0xFF));
- }
-
- static void put_ULONG(world, l)
- WORLD *world;
- ULONG l;
- {
- put_UWORD(world, (UWORD)(l>>16));
- put_UWORD(world, (UWORD)(l&0xFFFF));
- }
-
- static void put_FRACT(world, f)
- WORLD *world;
- double f;
- {
- put_ULONG(world, (ULONG)(f*65536.0));
- }
-
- static void put_XYZ(world, st) /* Write a common string */
- WORLD *world;
- XYZ_st *st;
- {
- put_FRACT(world, st->x);
- put_FRACT(world, st->y);
- put_FRACT(world, st->z);
- }
-
- static void put_RGB(world, st) /* Write a common string */
- WORLD *world;
- RGB_st *st;
- {
- put_UBYTE(world, 0); /* PAD */
- put_UBYTE(world, st->r);
- put_UBYTE(world, st->g);
- put_UBYTE(world, st->b);
- }
-
- static void write_size(world, pos)
- WORLD *world;
- long pos;
- {
- long size;
- long cur = ftell(world->inp);
- size = cur-pos;
- if (size&1) { size++; put_UBYTE(world, (UBYTE)0); }
- fseek(world->inp, pos-4L, 0);
- put_ULONG(world, (ULONG)size);
- fseek(world->inp, cur, 0);
- }
-
- /********************/
- /* The MAIN section */
- /********************/
-
- int write_TDDD(world, myfile)
- WORLD *world;
- FILE *myfile;
- {
- long pos, pos2;
- OBJECT *obj;
- struct stat statbuf;
- int x;
-
- if (!world || !myfile) return(0);
- world->inp = myfile;
-
- if (world->info || world->object) {
- /* Don't write TDDD if there is nothing to write */
-
- /* Start the IFF TDDD file */
- put_name(world, "FORM", 4);
- put_ULONG(world, 0L); /* Fill this in later [seek(,4L,0)] */
- pos = ftell(world->inp); /* Save where this starting position is */
- put_name(world, "TDDD", 4);
-
- if (world->info) process_INFO(world, world->info);
- for (obj = world->object; obj; obj=obj->next) {
- put_name(world, "OBJ ", 4);
- put_ULONG(world, 0L);
- pos2 = ftell(world->inp); /* Save for later */
- process_OBJ(world, obj);
- write_size(world, pos2);
- }
- write_size(world, pos);
-
- /* All done. Close up shop. */
- fclose(world->inp);
- }
-
- /* Also write the staging file if we have staging information */
- if (!world->istg) return(1);
-
- /* Check is the staging file already exists */
- if (stat("staging", &statbuf)==0) {
- fprintf(stderr, "WARNING: Moving existing 'staging' file to 'staging.bak'.\n");
- #ifdef AMIGA
- /* We can only assume this will wait until process completes */
- x = system("copy staging staging.bak");
- if (x != 0) fprintf(stderr, "ERROR: Staging file copy failed\n");
- #else
- system("mv staging staging.bak");
- wait(1);
- #endif
- }
-
- if (!(world->inp = fopen("staging", "w"))) {
- fprintf(stderr, "WARNING: Could not open 'staging' file for output.\n");
- fprintf(stderr, "No staging information saved!\n");
- world->inp = myfile;
- return(1);
- }
-
- /* Output the staging file... */
- /* Start the IFF ISTG file */
- put_name(world, "FORM", 4);
- put_ULONG(world, 0L); /* Fill this in later [seek(,4L,0)] */
- pos = ftell(world->inp); /* Save where this starting position is */
- put_name(world, "ISTG", 4);
- process_ISTG(world);
- write_size(world, pos);
-
- /* Return the file pointer back to normal... */
- fclose(world->inp);
- world->inp = myfile;
- return(1);
- }
-
- static void process_INFO(world, info)
- WORLD *world;
- INFO *info;
- {
- register ULONG i;
- long pos;
-
- put_name(world, "INFO", 4);
- put_ULONG(world, 0L);
- pos = ftell(world->inp); /* Save for later */
-
- for (i=0; i<8; i++)
- if (info->brsh[i][0]) {
- put_name(world, "BRSH", 4);
- put_ULONG(world, 82L);
- put_UWORD(world, (UWORD)i);
- put_name(world, info->brsh[i], 80);
- }
-
- for (i=0; i<8; i++)
- if (info->stnc[i][0]) {
- put_name(world, "STNC", 4);
- put_ULONG(world, 82L);
- put_UWORD(world, (UWORD)i);
- put_name(world, info->stnc[i], 80);
- }
-
- for (i=0; i<8; i++)
- if (info->txtr[i][0]) {
- put_name(world, "TXTR", 4);
- put_ULONG(world, 82L);
- put_UWORD(world, (UWORD)i);
- put_name(world, info->txtr[i], 80);
- }
-
- if (info->otrk[0]) {
- put_name(world, "OTRK", 4);
- put_ULONG(world, 18L);
- put_name(world, info->otrk, 18);
- }
-
- if (info->ambi) {
- put_name(world, "AMBI", 4);
- put_ULONG(world, 4L);
- put_RGB(world, info->ambi);
- }
-
- if (info->obsv) {
- put_name(world, "OBSV", 4);
- put_ULONG(world, 28L);
- put_XYZ(world, &info->obsv->came);
- put_XYZ(world, &info->obsv->rota);
- put_FRACT(world, info->obsv->foca);
- }
-
- if (info->ostr) {
- put_name(world, "OSTR", 4);
- put_ULONG(world, 56L);
- put_name(world, info->ostr->path, 18);
- put_XYZ(world, &info->ostr->tran);
- put_XYZ(world, &info->ostr->rota);
- put_XYZ(world, &info->ostr->scal);
- put_UWORD(world, info->ostr->info);
- }
-
- if (info->fade) {
- put_name(world, "FADE", 4);
- put_ULONG(world, 12L);
- put_FRACT(world, info->fade->at);
- put_FRACT(world, info->fade->by);
- put_RGB(world, &info->fade->to);
- }
-
- if (info->skyc) {
- put_name(world, "SKYC", 4);
- put_ULONG(world, 8L);
- put_RGB(world, &info->skyc->hori);
- put_RGB(world, &info->skyc->zeni);
- }
-
- if (info->glb0) {
- put_name(world, "GLB0", 4);
- put_ULONG(world, 8L);
- for (i=0; i<8; i++)
- put_UBYTE(world, (UBYTE)info->glb0[i]);
- }
- write_size(world, pos);
- }
-
- static void process_OBJ(world, obj)
- WORLD *world;
- OBJECT *obj;
- {
- OBJECT *o;
-
- if (obj->extr) process_EXTR(world, obj);
- else process_DESC(world, obj);
-
- for (o=obj->child; o; o=o->next)
- process_OBJ(world, o);
-
- put_name(world, "TOBJ", 4);
- put_ULONG(world, 0L);
- }
-
- static void process_EXTR(world, obj)
- WORLD *world;
- OBJECT *obj;
- {
- long pos;
-
- put_name(world, "EXTR", 4);
- put_ULONG(world, 0L);
- pos = ftell(world->inp); /* Save for later */
-
- put_name(world, "LOAD", 4);
- put_ULONG(world, 80L);
- put_name(world, obj->extr->filename, 80);
-
- put_name(world, "MTRX", 4);
- put_ULONG(world, 60L);
- put_XYZ(world, &obj->extr->mtrx.tran);
- put_XYZ(world, &obj->extr->mtrx.scal);
- put_XYZ(world, &obj->extr->mtrx.rota1);
- put_XYZ(world, &obj->extr->mtrx.rota2);
- put_XYZ(world, &obj->extr->mtrx.rota3);
-
- write_size(world, pos);
- }
-
- static void process_DESC(world, obj)
- WORLD *world;
- OBJECT *obj;
- {
- register int i, j;
- register DESC *desc;
- FGRP *fgrp;
- long pos;
-
- if (!obj) return;
- desc = obj->desc;
- if (!desc) return;
-
- put_name(world, "DESC", 4);
- put_ULONG(world, 0L);
- pos = ftell(world->inp); /* Save for later */
-
- if (desc->name) {
- put_name(world, "NAME", 4);
- put_ULONG(world, 18L);
- put_name(world, desc->name, 18);
- }
-
- if (desc->posi) {
- put_name(world, "POSI", 4);
- put_ULONG(world, 12L);
- put_XYZ(world, desc->posi);
- }
-
- if (desc->size) {
- put_name(world, "SIZE", 4);
- put_ULONG(world, 12L);
- put_XYZ(world, desc->size);
- }
-
- if (desc->colr) {
- put_name(world, "COLR", 4);
- put_ULONG(world, 4L);
- put_RGB(world, desc->colr);
- }
-
- if (desc->refl) {
- put_name(world, "REFL", 4);
- put_ULONG(world, 4L);
- put_RGB(world, desc->refl);
- }
-
- if (desc->tran) {
- put_name(world, "TRAN", 4);
- put_ULONG(world, 4L);
- put_RGB(world, desc->tran);
- }
-
- if (desc->spc1) {
- put_name(world, "SPC1", 4);
- put_ULONG(world, 4L);
- put_RGB(world, desc->spc1);
- }
-
- if (desc->ints) {
- put_name(world, "INTS", 4);
- put_ULONG(world, 4L);
- put_FRACT(world, (*desc->ints));
- }
-
- /* Mandatory field... stuff it, regardless */
- if (desc->shap) {
- put_name(world, "SHAP", 4);
- put_ULONG(world, 4L);
- put_UWORD(world, (UWORD)desc->shap[0]);
- put_UWORD(world, (UWORD)desc->shap[1]);
- } else {
- put_name(world, "SHAP", 4);
- put_ULONG(world, 4L);
- put_UWORD(world, (UWORD)2);
- put_UWORD(world, (UWORD)1);
- }
-
- if (desc->axis) {
- put_name(world, "AXIS", 4);
- put_ULONG(world, 36L);
- put_XYZ(world, &desc->axis->xaxi);
- put_XYZ(world, &desc->axis->yaxi);
- put_XYZ(world, &desc->axis->zaxi);
- }
-
- if (desc->tpar) {
- put_name(world, "TPAR", 4);
- put_ULONG(world, 64L);
- for (i=0; i<16; i++) put_FRACT(world, desc->tpar[i]);
- }
-
- if (desc->surf) {
- put_name(world, "SURF", 4);
- put_ULONG(world, 5L);
- for (i=0; i<5; i++) put_UBYTE(world, desc->surf[i]);
- put_UBYTE(world, (UBYTE)0); /* To make this chunk even-sized */
- }
-
- if (desc->mttr) {
- put_name(world, "MTTR", 4);
- put_ULONG(world, 2L);
- put_UBYTE(world, desc->mttr->type);
- put_UBYTE(world, (UBYTE)(((int)((desc->mttr->indx-1.0)*100.0))&0xFF));
- }
-
- if (desc->spec) {
- put_name(world, "SPEC", 4);
- put_ULONG(world, 2L);
- put_UBYTE(world, desc->spec[0]);
- put_UBYTE(world, desc->spec[1]);
- }
-
- if (desc->prp0) {
- put_name(world, "PRP0", 4);
- put_ULONG(world, 6L);
- for (i=0; i<6; i++) put_UBYTE(world, desc->prp0[i]);
- }
-
- if (desc->prp1) {
- put_name(world, "PRP1", 4);
- put_ULONG(world, 8L);
- for (i=0; i<8; i++) put_UBYTE(world, desc->prp1[i]);
- }
-
- if (desc->stry) {
- put_name(world, "STRY", 4);
- put_ULONG(world, 56L);
- put_name(world, desc->stry->path, 18);
- put_XYZ(world, &desc->stry->tran);
- put_XYZ(world, &desc->stry->rota);
- put_XYZ(world, &desc->stry->scal);
- put_UWORD(world, desc->stry->info);
- }
-
- if (desc->pcount) {
- put_name(world, "PNTS", 4);
- put_ULONG(world, (ULONG)desc->pcount*12L+2L);
- put_UWORD(world, desc->pcount);
- for (i=0; i<desc->pcount; i++)
- put_XYZ(world, &desc->pnts[i]);
- }
-
- if (desc->ecount) {
- put_name(world, "EDGE", 4);
- put_ULONG(world, (ULONG)desc->ecount*4L+2L);
- put_UWORD(world, desc->ecount);
- for (i=0; i<2*desc->ecount; i++)
- put_UWORD(world, desc->edge[i]);
- }
-
- if (desc->eflg) {
- put_name(world, "EFLG", 4);
- put_ULONG(world, (ULONG)desc->eflg->num+2L);
- put_UWORD(world, desc->eflg->num);
- for (i=0; i<desc->eflg->num; i++)
- put_UBYTE(world, desc->eflg->eflg[i]);
- if (desc->eflg->num&1) put_UBYTE(world, 0); /* Pad on even boundary */
- }
-
- if (desc->fcount) {
- put_name(world, "FACE", 4);
- put_ULONG(world, (ULONG)desc->fcount*6L+2L);
- put_UWORD(world, desc->fcount);
- for (i=0; i<3*desc->fcount; i++)
- put_UWORD(world, desc->face[i]);
-
- if (desc->clst) {
- put_name(world, "CLST", 4);
- put_ULONG(world, (ULONG)desc->fcount*3L+2L);
- put_UWORD(world, desc->fcount);
- for (i=0; i<3*desc->fcount; i++)
- put_UBYTE(world, desc->clst[i]);
- if (desc->fcount&1) put_UBYTE(world, 0); /* Pad to even length */
- }
- if (desc->rlst) {
- put_name(world, "RLST", 4);
- put_ULONG(world, (ULONG)desc->fcount*3L+2L);
- put_UWORD(world, desc->fcount);
- for (i=0; i<3*desc->fcount; i++)
- put_UBYTE(world, desc->rlst[i]);
- if (desc->fcount&1) put_UBYTE(world, 0); /* Pad to even length */
- }
- if (desc->tlst) {
- put_name(world, "TLST", 4);
- put_ULONG(world, (ULONG)desc->fcount*3L+2L);
- put_UWORD(world, desc->fcount);
- for (i=0; i<3*desc->fcount; i++)
- put_UBYTE(world, desc->tlst[i]);
- if (desc->fcount&1) put_UBYTE(world, 0); /* Pad to even length */
- }
- }
-
- for (fgrp=desc->fgrp; fgrp; fgrp=fgrp->next) {
- put_name(world, "FGRP", 4);
- put_ULONG(world, (ULONG)fgrp->num*2L+2L+18L);
- put_UWORD(world, fgrp->num);
- put_name(world, fgrp->name, 18);
- for (i=0; i<fgrp->num; i++)
- put_UWORD(world, fgrp->face[i]);
- }
-
- for (i=0; i<4; i++) {
- if (!desc->txt2[i]) continue;
- put_name(world, "TXT2", 4);
- j = strlen(desc->txt2[i]->Name);
- /* CWC */ j = 144L+17L+j; /* Oddly enough, an odd number is allowed here */
- /* CWC put_ULONG(world, 94L+18L+j+(1-(j&1))); original line */
- /* CWC */ put_ULONG(world, j);
- put_UWORD(world, desc->txt2[i]->Flags);
- put_XYZ(world, &desc->txt2[i]->TAxis.tran);
- put_XYZ(world, &desc->txt2[i]->TAxis.rota1);
- put_XYZ(world, &desc->txt2[i]->TAxis.rota2);
- put_XYZ(world, &desc->txt2[i]->TAxis.rota3);
- put_XYZ(world, &desc->txt2[i]->TAxis.scal);
- for (j = 0; j < 16; j++) put_FRACT(world, desc->txt2[i]->Params[j]);
- for (j = 0; j < 16; j++) put_UBYTE(world, desc->txt2[i]->PFlags[j]);
- /* CWC put_name(world, desc->txt2[i]->SubName, 18); original line */
- /* CWC */ put_name(world, desc->txt2[i]->SubName, 17); /* Yes, this
- is correct! */
- j = strlen(desc->txt2[i]->Name);
- put_UWORD(world, j);
- put_name(world, desc->txt2[i]->Name, j);
- /* CWC */ j = j + 144L + 17L;
- if (j&1) put_UBYTE(world, 0); /* Pad the odd byte */
- }
-
- write_size(world, pos);
- }
-
- /************************************************************************/
- /* New code to write staging file - written by Glenn M. Lewis - 8/11/92 */
- /************************************************************************/
-
- static void process_OSIZ();
- static void process_POSN();
- static void process_ALGN();
- static void process_PALN();
- static void process_TALN();
- static void process_PTH2();
- static void process_GLB2();
- static void process_AXIS();
- static void process_LITE();
- static void process_FILE();
-
- static void process_ISTG(world)
- WORLD *world;
- {
- register ISTG *istg = world->istg;
- register SOBJ *sobj;
- long pos2;
-
- if (!world->inp) return; /* File not open */
-
- put_name(world, "MAXF", 4);
- put_ULONG(world, 2L);
- put_UWORD(world, istg->maxf);
-
- /* Sort the SOBJ's first? */
-
- /* Here is the main loop: */
- for (sobj=istg->head; sobj; sobj=sobj->next) {
- put_name(world, "SOBJ", 4);
- put_ULONG(world, 0L);
-
- pos2 = ftell(world->inp); /* Save for later */
-
- put_name(world, "NAME", 4);
- put_ULONG(world, 18L);
- put_name(world, sobj->name, 18);
- put_name(world, "STGF", 4);
- put_ULONG(world, 2L);
- put_UWORD(world, sobj->stgf);
- if (sobj->glb2) process_GLB2(sobj, world);
- if (sobj->file) process_FILE(sobj, world);
- if (sobj->lite) process_LITE(sobj, world);
- if (sobj->axis) process_AXIS(sobj, world);
- if (sobj->posn) process_POSN(sobj, world);
- if (sobj->algn) process_ALGN(sobj, world);
- if (sobj->osiz) process_OSIZ(sobj, world);
- if (sobj->paln) process_PALN(sobj, world);
- if (sobj->taln) process_TALN(sobj, world);
- if (sobj->pth2) process_PTH2(sobj, world);
-
- write_size(world, pos2);
- }
-
- /* All done. */
- }
-
- static void process_OSIZ(sobj, world)
- SOBJ *sobj;
- WORLD *world;
- {
- register OSIZ *osiz;
-
- for (osiz=sobj->osiz; osiz; osiz=osiz->next) {
- put_name(world, "OSIZ", 4);
- put_ULONG(world, 18L);
- put_UWORD(world, osiz->flags);
- put_UWORD(world, osiz->start);
- put_UWORD(world, osiz->stop);
- put_XYZ(world, &osiz->size);
- }
- }
-
- static void process_POSN(sobj, world)
- SOBJ *sobj;
- WORLD *world;
- {
- register POSN *posn;
-
- for (posn=sobj->posn; posn; posn=posn->next) {
- put_name(world, "POSN", 4);
- put_ULONG(world, 18L);
- put_UWORD(world, posn->flags);
- put_UWORD(world, posn->start);
- put_UWORD(world, posn->stop);
- put_XYZ(world, &posn->posn);
- }
- }
-
- static void process_ALGN(sobj, world)
- SOBJ *sobj;
- WORLD *world;
- {
- register ALGN *algn;
-
- for (algn=sobj->algn; algn; algn=algn->next) {
- put_name(world, "ALGN", 4);
- put_ULONG(world, 18L);
- put_UWORD(world, algn->flags);
- put_UWORD(world, algn->start);
- put_UWORD(world, algn->stop);
- put_XYZ(world, &algn->algn);
- }
- }
-
- static void process_PALN(sobj, world)
- SOBJ *sobj;
- WORLD *world;
- {
- register PALN *paln;
-
- for (paln=sobj->paln; paln; paln=paln->next) {
- put_name(world, "PALN", 4);
- put_ULONG(world, 6L);
- put_UWORD(world, paln->flags);
- put_UWORD(world, paln->start);
- put_UWORD(world, paln->stop);
- }
- }
-
- static void process_TALN(sobj, world)
- SOBJ *sobj;
- WORLD *world;
- {
- register TALN *taln;
- int len;
-
- for (taln=sobj->taln; taln; taln=taln->next) {
- len = strlen(taln->trackobj);
- put_name(world, "TALN", 4);
- put_ULONG(world, (ULONG)16L+(long)len);
- put_UWORD(world, taln->flags);
- put_UWORD(world, taln->start);
- put_UWORD(world, taln->stop);
- put_FRACT(world, taln->initial_y);
- put_FRACT(world, taln->final_y);
- /* BCPL string... byte (length) followed by string, then zero */
- put_UBYTE(world, (UBYTE)len);
- put_name(world, taln->trackobj, len);
- put_UBYTE(world, 0);
- if (len&1) put_UBYTE(world, 0); /* pad byte */
- }
- }
-
- static void process_PTH2(sobj, world)
- SOBJ *sobj;
- WORLD *world;
- {
- register PTH2 *pth2;
- int len;
-
- for (pth2=sobj->pth2; pth2; pth2=pth2->next) {
- len = strlen(pth2->path);
- put_name(world, "PTH2", 4);
- put_ULONG(world, (ULONG)24L+len);
- put_UWORD(world, pth2->flags);
- put_UWORD(world, pth2->start);
- put_UWORD(world, pth2->stop);
- put_ULONG(world, pth2->acceleration_frames);
- put_FRACT(world, pth2->start_speed);
- put_ULONG(world, pth2->deacceleration_frames);
- put_FRACT(world, pth2->end_speed);
- /* BCPL string... byte (length) followed by string, then zero */
- put_UBYTE(world, (UBYTE)len);
- put_name(world, pth2->path, len);
- put_UBYTE(world, 0);
- if (len&1) put_UBYTE(world, 0); /* pad byte */
- }
- }
-
- static void process_GLB2(sobj, world)
- SOBJ *sobj;
- WORLD *world;
- {
- register GLB2 *glb2;
- int len;
-
- for (glb2=sobj->glb2; glb2; glb2=glb2->next) {
- len = strlen(glb2->globalbrush);
- put_name(world, "GLB2", 4);
- put_ULONG(world, (ULONG)356L+len);
- put_UWORD(world, glb2->flags);
- put_UWORD(world, glb2->start);
- put_UWORD(world, glb2->stop);
- put_ULONG(world, glb2->sky_blending);
- put_FRACT(world, glb2->starfield);
- put_ULONG(world, glb2->transition);
- /* These colors are stored as FRACTs */
- put_XYZ(world, &glb2->ambient);
- put_XYZ(world, &glb2->horizon);
- put_XYZ(world, &glb2->zenith1);
- put_XYZ(world, &glb2->zenith2);
- put_XYZ(world, &glb2->fog_color);
- put_FRACT(world, glb2->fog_bottom);
- put_FRACT(world, glb2->fog_top);
- put_FRACT(world, glb2->fog_length);
- put_ULONG(world, glb2->brush_seq);
- put_ULONG(world, glb2->backdrop_seq);
- put_name(world, glb2->backdrop, 256); /* Fixed size */
- /* BCPL string... byte (length) followed by string, then zero */
- put_UBYTE(world, (UBYTE)len);
- put_name(world, glb2->globalbrush, len); /* Var. size */
- put_UBYTE(world, 0);
- if (len&1) put_UBYTE(world, 0); /* pad byte */
- }
- }
-
- static void process_AXIS(sobj, world)
- SOBJ *sobj;
- WORLD *world;
- {
- register SAXIS *axis;
-
- for (axis=sobj->axis; axis; axis=axis->next) {
- put_name(world, "AXIS", 4);
- put_ULONG(world, 6L);
- put_UWORD(world, axis->flags);
- put_UWORD(world, axis->start);
- put_UWORD(world, axis->stop);
- }
- }
-
- static void process_LITE(sobj, world)
- SOBJ *sobj;
- WORLD *world;
- {
- register LITE *lite;
-
- for (lite=sobj->lite; lite; lite=lite->next) {
- put_name(world, "LITE", 4);
- put_ULONG(world, 22L);
- put_UWORD(world, lite->flags);
- put_UWORD(world, lite->start);
- put_UWORD(world, lite->stop);
- /* This color is stored as a FRACT */
- put_XYZ(world, &lite->color);
- put_ULONG(world, lite->transition);
- }
- }
-
- static void process_FILE(sobj, world)
- SOBJ *sobj;
- WORLD *world;
- {
- register SFILE *file;
- int len;
-
- for (file=sobj->file; file; file=file->next) {
- len = strlen(file->object_description);
- put_name(world, "FILE", 4);
- put_ULONG(world, (ULONG)20L+len-(len&1));
- put_UWORD(world, file->flags);
- put_UWORD(world, file->start);
- put_UWORD(world, file->stop);
- put_FRACT(world, file->cycles_to_perform);
- put_FRACT(world, file->initial_cycle_phase);
- put_ULONG(world, file->transition);
- /* BCPL string... byte (length) followed by string */
- put_UBYTE(world, (UBYTE)len);
- put_name(world, file->object_description, len);
- if (!(len&1)) put_UBYTE(world, 0); /* pad byte */
- }
- }
-
-