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- on exitFrame
- global introTime
- if voidp(introTime) then
- set introTime to the ticks
- end if
- if the movieTime of sprite 1 < the duration of sprite(1) then
- go(the frame)
- else
- gomovie("main")
- end if
- end
-
- on mouseDown
- global introTime
- if voidp(introTime) then
- set introTime to the ticks
- end if
- if (the ticks - introTime) >= 60 then
- gomovie("main")
- end if
- end
-