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-
- This demo DOES have sound. If you don't hear anything (and your
- speakers are on), try the following.
-
- Do you have a SoundBlaster? If so, make sure that the SOUND and
- BLASTER environment variables are set correctly. The SOUND
- variable should have the path where your SB files are, and the
- BLASTER variable should look something like this:
-
- BLASTER=A220 I5 D1 H5 P330 T6
-
- The game engine tries the CT-VOICE.DRV file that comes with the
- sound card. There are problems with the 2/94 version of
- CT-VOICE.DRV.
-
- If that doesn't work, or if you don't have a SoundBlaster, then
- download a copy of DIGPAK. DIGPAK is available on CompuServe in
- the GAMEDEV forum (under Music/Sound). DIGPAK also is on the CD-
- ROM that comes with the book (see readme.txt).
-
- You can then use the DIGPAK software to configure a driver for
- whichever sound card you have. Place the resulting SOUNDRV.COM
- file in the directory with the demo.
-
- DIGPAK is more reliable, and produces better output than the CT-
- VOICE.DRV.
-