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-
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- THE LOST CITY OF ATLANTIS
-
- *******************************************************************************
- Shareware version * Manual * Copyright 1995 Noch Software, Inc.
- *******************************************************************************
-
-
-
-
- THE LEGEND
- ------------------------------------------------------------------------------
-
- The legend of the Labyrinths is the tale of the young Raghim - a Phoenician
- merchant whose strength and valour were matched by an overpowering desire to
- travel far and wide.
-
- Not having crystal ball, nor magic mirror, nor flying carpet, Raghim was in a
- fix until one fine and fateful day he met in the throngs of a Greek bazaar a
- strange and twinkling wizard. And said the wise and wrinkled one:
-
- "Step forth young man and hasty with it, with you a secret I will share.
- This crumpled scroll is not a crumpet but a map into Atlantis.
- Look close my friend, for tis here the secret hides. Buy it lad, but please
- no Rouples. For me those Crystals shining!"
-
- Our hero stepped forth and in his hands he grasped that crumpled script. In
- search of crystals, after times new and old did he point those sprightly toes.
- And what or who would dare defy those muscles strong and bulging? What but
- those brazen monsters who coiled in the murk and an impediment did provide.
- To the beginning was their goal to send our handsome hero.
-
-
-
- GAME STRATEGIES
- -------------------------------------------------------------------------------
-
-
-
- GENERAL DESCRIPTION
- -------------------
-
- You are the hero - Raghim and your mission is to get through the Labyrinths of
- Greece, Egypt and Atlantis, slaying the monsters in your path and collecting
- pearls to buy weapons to do so. To proceed to the next level you must find all
-
- the hidden Crystals (each sublevel contains seven Crystals) and give them to
- the Wizard who controls exit to the next sublevel. Greece, Egypt and Atlantis
- each have four sublevels.
-
- When Raghim starts the game, he has no weapons to fight the monsters. The only
- way to get ammunition is to buy it in the Temples. To do so you need to
- collect some money - pearls, evaluated in Rouples. Look about in the sea and
- you'll find a lot of those but remember that you can pick them up only when a
- shell is open. When you collect enough pearls you can go to the nearest Temple
- and buy your ammo. Different weapons are associated with different gods. You
- will easily find the Temples because they are all lit up.
-
- Now you can blast the monsters but remember that some of them are not easily
- exterminated. And a few (like Jelly Fish) only need to be avoided if you want
- to keep yourself in good shape. There are creature which require special
- treatment - try different tricks!
-
- Find your way to the Wizard who controls the exit of each Labyrinth. But don't
- forget that he will only let you out if you bring him all seven Crystals. If
- you have good health don't pick up food or life jars - save them for later.
-
-
- STATUS BAR, LIFE AND HEALTH
- ---------------------------
- Raghim starts out with two lives. The status bar displays Raghim's health
- (blue line), the number of lives (Hearts) and shots remaining and the number of
- Crystals collected.
-
- Health decreases:
-
- a) when Raghim is hit by or collides with a monster.
- b) with prolonged stays underwater.
- c) when Raghim comes into contact with Jelly Fish or fire.
-
- Health can be increased by picking up food and additional lives can be obtained
- by picking up the Embryo Jars. Embryos will also replenish health.
-
- When one life ends Raghim is returned to the start of the Labyrinth. No more
- than five lives may be carried at one time.
-
- Your status bar will also tell you what sublevel you are at. The scoring will
- show how successful you are at terminating monsters. The lower left corner of
- the status bar shows you your financial situation.
-
-
-
- WEAPONS
- -------
-
- As you remember your ammunition must be purchased. Each Pearl is equivalent to
- 20 Rouples. Ammo can only be bought in 30 shot units and one unit costs 100
- Rouples. SO YOU NEED TO COLLECT AT LEAST 5 PEARLS TO BUY YOUR FIRST WEAPON.
- The Temples can be entered by pressing the ENTER key as Raghim is standing in
- front of their entrances. Three types of weapons are available in each
- Labyrinth. The efficiency of weapons varies, and you'll have to try different
- ones out on different monsters to understand which one is effective in each
- case. No more than 99 shots of each weapon can be carried at a time.
-
- When you enter a Temple, choose the type of ammo you want to buy by moving the
- little torch between the gods and press ENTER. The weapon associated with the
- god will be shown in a box below the gods. If you have enough money, you'll be
- given 30 shots of the chosen sort.
-
-
- PEARLS, CRYSTALS, FOOD AND LIVES
- --------------------------------
-
- To pick up Pearls and Crystals Raghim simply touches them. Pearls regenerate
- themselves. To pick up food and the extra lives provided by the Embryo Jars
- Raghim must crouch down.
-
-
-
- BREAKABLE WALLS AND FLOORS
- --------------------------
-
- Some walls can be destroyed by bombs, and floors may fall when pushed or
- stepped on. By destroying some of the walls you can enter the areas of the
- Labyrinth which were closed for Raghim until then.
-
-
-
- CONTROL KEYS
- ------------
-
- cursor up - climb / swim up
- cursor down - climb / swim down, crouch
- cursor right - walk / swim right
- cursor left - walk / swim left
- cursor up & cursor right - jump right
- cursor up & cursor left - jump left
- alt & cursor left - step left
- alt & cursor right - step right
- space bar - shoot
- esc - quit to main menu
- ctrl - select weapon
- P - pause game
-
-
- There may be difficulties when you want to jump beneath a rope as instead of
- jumping Raghim starts to climb up. To prevent this happening Press ALT, press
- JUMP keys and release ALT.
-
-
- If you want to interrupt your game, use the PAUSE key rather than returning to
- main menu.
-
-
-
- SCORING
- -------
-
- Points are awarded for exterminating monsters. As some monsters are more
- difficult to kill than others higher points will be awarded for blasting away
- the more intelligent ones. The player's score will be recorded at the end of
- each game on the TOP SEVEN board. Type in your name, hero.
-
-
-
- SAVE/LOAD OPTIONS
- -----------------
-
- A game can be saved at any time via the "SAVE" option in the main menu. But
- remember that when you save a game it is saved with the data (score, number
- of lives, weapons etc.) you had when you started the current sublevel. The
- LOAD function doesn't remember wether you were playing MASTER or BEGINNER when
- you saved your game. So if you do MASTER and find a certain sublevel too hard,
- you can load it from the BEGINNER mode.
- But bet you don't want to do it!
-
-
-
-
-
- SOUND CONTROL
- -------------
-
-
- You can switch between Sound Blaster and internal speaker or turn off the sound
- using the SOUND option in the main menu.
-
-
-
- REGISTERED VERSION
- ------------------
-
- If you want to continue your registered game from the point you reached in
- your shareware version, save your Atlantis config.cnf file and copy it to
- the directory where you have installed the registered verion.
-
-
-
-
- SYSTEM REQUIREMENTS
- -------------------------------------------------------------------------------
-
-
- MS DOS 3.30 or higher
- Minimum Memory: 555 Kb of free conventional RAM
- Minimum Processor: 286 16 MHz (386 or faster recommended)
- Hard Disk Space Required: 1.7 Mb
- Graphics Modes Supported: VGA
- Sound Cards Supported: Sound Blaster/Adlib, or SB compatible.
- Controls: Keyboard
-
-
-
- INSTALL AND START
- -------------------------------------------------------------------------------
-
-
-
- Simply copy ATLANTIS to your Hard Drive and run it!
-
- We recommend you create a subdirectory on your hard disk called "ATLANTIS"
- where you can copy all the files of the game. Then switch to the subdirectory,
- for example: CD ATLANTIS and type "ATLANTIS".
-
- You can skip the introduction by pressing SPACE BAR. Choose "MASTER" or
- "BEGINNER" level and hit ENTER. Now you are in the main menu: use ARROWS and
- SPACE BAR to choose options. If you don't touch the keyboard for a couple of
- minutes in the "MAIN MENU" mode, DEMO function will be loaded automatically.
-
-
- If you run ATLANTIS through plain DOS, music and sound effects will switch to
- SB/ADLIB option automatically if such a sound card is detected. Otherwise the
- internal speaker option will be initiated. While playing the game you can
- switch between SBlaster and Internal Speaker modes by changing SOUND option in
- the main menu.
-
- If you run the game from Windows, you may be interested in installing the
- ATLANTIS icon in your Windows game menu. The icon file is called
- "ATLANTIS.ICO".
-
-
- PROBLEMS AND SOLUTIONS
- -------------------------------------------------------------------------------
-
-
-
- If you have problems running ATLANTIS you may want to try to reboot your
- computer without all those memory managers and Terminate and Stay Resident
- programs (TSR's) which can interfere with ATLANTIS. See below for
- instructions.
-
-
-
- OS/2
- ----
-
-
- Alas, ATLANTIS will not run under OS/2 reliably.
-
-
-
- RUNNING ATLANTIS THROUGH WINDOWS
- --------------------------------
-
- Atlantis is best run directly from DOS but you can also run it under WINDOWS.
- In this case please start "ATLANTIS.PIF" file instead of "ATLANTIS.EXE".
-
- If you must run ATLANTIS through WINDOWS you may face the following problems:
-
- 1. Game (both animation and sound) runs very slowly. - Quit the game and
- try to restart it by running ATLANTIS.PIF one more time.
-
- 2. Scrolling may not be as smooth as it is in DOS. - Run ATLANTIS from
- DOS.
-
- 3. Music may be skipped and sound effects may be switched to Speaker. -
- Run the game from DOS.
-
-
-
-
-
- NOT ENOUGH MEMORY
- -----------------
-
-
-
- If ATLANTIS says that you don't have enough (conventional) memory you need to
- free it up. Conventional memory is memory below 640 K. Even if your PC has
- 4 Mb of RAM, it doesn't mean that you'll have enough conventional memory
- automatically:
-
- 1. If you're running ATLANTIS from a menu program, like "DOSSHELL", "NC"
- etc or from "WINDOWS", please exit them and try to load the game from
- DOS.
-
- 2. If this doesn't help reboot your computer clean and run ATLANTIS again.
- See below for instructions.
-
-
-
- NO SOUND
- --------
-
-
- You have a Sound Blaster card or 100% compatible, but, when you play ATLANTIS,
- there is no sound at all. Check that you have installed your sound card
- correctly. If the problem persists, your sound card is not 100% SB compatible.
- Please switch to INTERNAL SPEAKER in the main menu.
-
-
-
- HOW TO BOOT YOUR COMPUTER CLEAN
- -------------------------------
-
-
- 1. If you have DOS 6.0 or higher installed on your computer:
-
- Press the RESET button. Wait for "Starting MS-DOS..." to appear on your
- screen and press [F5] key. Run ATLANTIS from DOS prompt.
-
- 2. If you have DOS 5.0 or earlier:
-
- You need a boot disk! Insert a blank disk in your A: drive and type
- "FORMAT A: /S" command. When the disk is ready you can reboot your
- computer. Insert your boot disk in your A: drive again. Restart you
- computer by pressing the RESET key or by switching the computer on.
- When you "A>" message appears on the screen, switch to you hard disk by
- typing c:. Now go to the directory where ATLANTIS is stored, for
- instance "CD ATLANTIS" and begin the game.
-
-
-
- CONTACTING NOCH SOFTWARE
- -------------------------------------------------------------------------------
-
-
-
- NOCH SOFTWARE, INC.
- 1401 S.Sixth St.
- Louisville, Ky 40203
- USA.
-
- Tel/Fax: 1-502-634-3972