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-
- {*******************************************************}
- { }
- { Borland Delphi Runtime Library }
- { OpenGL interface unit }
- { }
- {*******************************************************}
-
- (*
- ** Copyright 1991-1993, Silicon Graphics, Inc.
- ** All Rights Reserved.
- **
- ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
- ** the contents of this file may not be disclosed to third parties, copied or
- ** duplicated in any form, in whole or in part, without the prior written
- ** permission of Silicon Graphics, Inc.
- **
- ** RESTRICTED RIGHTS LEGEND:
- ** Use, duplication or disclosure by the Government is subject to restrictions
- ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
- ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
- ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
- ** rights reserved under the Copyright Laws of the United States.
- *)
-
- unit Opengl;
-
- interface
-
- uses Windows;
-
- type
- {$EXTERNALSYM HGLRC}
- HGLRC = THandle;
-
- type
- GLenum = Cardinal;
- GLboolean = BYTEBOOL;
- GLbitfield = Cardinal;
- GLbyte = Shortint; { signed char }
- GLshort = SmallInt;
- GLint = Integer;
- GLsizei = Integer;
- GLubyte = Byte;
- GLushort = Word;
- GLuint = Cardinal;
- GLfloat = Single;
- GLclampf = Single;
- GLdouble = Double;
- GLclampd = Double;
-
- PGLBoolean = ^GLBoolean;
- PGLByte = ^GLByte;
- PGLShort = ^GLShort;
- PGLInt = ^GLInt;
- PGLSizei = ^GLSizei;
- PGLubyte = ^GLubyte;
- PGLushort = ^GLushort;
- PGLuint = ^GLuint;
- PGLclampf = ^GLclampf;
- PGLfloat = ^GLFloat;
- PGLdouble = ^GLDouble;
- PGLclampd = ^GLclampd;
-
- TGLArrayf4 = array [0..3] of GLFloat;
- TGLArrayf3 = array [0..2] of GLFloat;
- TGLArrayi4 = array [0..3] of GLint;
- {...}
-
- {*************************************************************}
-
- const
- { AttribMask }
- GL_CURRENT_BIT = $00000001;
- GL_POINT_BIT = $00000002;
- GL_LINE_BIT = $00000004;
- GL_POLYGON_BIT = $00000008;
- GL_POLYGON_STIPPLE_BIT = $00000010;
- GL_PIXEL_MODE_BIT = $00000020;
- GL_LIGHTING_BIT = $00000040;
- GL_FOG_BIT = $00000080;
- GL_DEPTH_BUFFER_BIT = $00000100;
- GL_ACCUM_BUFFER_BIT = $00000200;
- GL_STENCIL_BUFFER_BIT = $00000400;
- GL_VIEWPORT_BIT = $00000800;
- GL_TRANSFORM_BIT = $00001000;
- GL_ENABLE_BIT = $00002000;
- GL_COLOR_BUFFER_BIT = $00004000;
- GL_HINT_BIT = $00008000;
- GL_EVAL_BIT = $00010000;
- GL_LIST_BIT = $00020000;
- GL_TEXTURE_BIT = $00040000;
- GL_SCISSOR_BIT = $00080000;
- GL_ALL_ATTRIB_BITS = $000fffff;
-
- { ClearBufferMask }
- { GL_COLOR_BUFFER_BIT }
- { GL_ACCUM_BUFFER_BIT }
- { GL_STENCIL_BUFFER_BIT }
- { GL_DEPTH_BUFFER_BIT }
-
- { Boolean }
- GL_FALSE = 0;
- GL_TRUE = 1;
-
- { BeginMode }
- GL_POINTS = $0000 ;
- GL_LINES = $0001 ;
- GL_LINE_LOOP = $0002 ;
- GL_LINE_STRIP = $0003 ;
- GL_TRIANGLES = $0004 ;
- GL_TRIANGLE_STRIP = $0005 ;
- GL_TRIANGLE_FAN = $0006 ;
- GL_QUADS = $0007 ;
- GL_QUAD_STRIP = $0008 ;
- GL_POLYGON = $0009 ;
-
- { AccumOp }
- GL_ACCUM = $0100;
- GL_LOAD = $0101;
- GL_RETURN = $0102;
- GL_MULT = $0103;
- GL_ADD = $0104;
-
- { AlphaFunction }
- GL_NEVER = $0200;
- GL_LESS = $0201;
- GL_EQUAL = $0202;
- GL_LEQUAL = $0203;
- GL_GREATER = $0204;
- GL_NOTEQUAL = $0205;
- GL_GEQUAL = $0206;
- GL_ALWAYS = $0207;
-
- { BlendingFactorDest }
- GL_ZERO = 0;
- GL_ONE = 1;
- GL_SRC_COLOR = $0300;
- GL_ONE_MINUS_SRC_COLOR = $0301;
- GL_SRC_ALPHA = $0302;
- GL_ONE_MINUS_SRC_ALPHA = $0303;
- GL_DST_ALPHA = $0304;
- GL_ONE_MINUS_DST_ALPHA = $0305;
-
- { BlendingFactorSrc }
- { GL_ZERO }
- { GL_ONE }
- GL_DST_COLOR = $0306;
- GL_ONE_MINUS_DST_COLOR = $0307;
- GL_SRC_ALPHA_SATURATE = $0308;
- { GL_SRC_ALPHA }
- { GL_ONE_MINUS_SRC_ALPHA }
- { GL_DST_ALPHA }
- { GL_ONE_MINUS_DST_ALPHA }
-
- { BlendingMode }
- { GL_LOGIC_OP }
-
- { ColorMaterialFace }
- { GL_FRONT }
- { GL_BACK }
- { GL_FRONT_AND_BACK }
-
- { ColorMaterialParameter }
- { GL_AMBIENT }
- { GL_DIFFUSE }
- { GL_SPECULAR }
- { GL_EMISSION }
- { GL_AMBIENT_AND_DIFFUSE }
-
- { CullFaceMode }
- { GL_FRONT }
- { GL_BACK }
- { GL_FRONT_AND_BACK }
-
- { DepthFunction }
- { GL_NEVER }
- { GL_LESS }
- { GL_EQUAL }
- { GL_LEQUAL }
- { GL_GREATER }
- { GL_NOTEQUAL }
- { GL_GEQUAL }
- { GL_ALWAYS }
-
- { DrawBufferMode }
- GL_NONE = 0;
- GL_FRONT_LEFT = $0400;
- GL_FRONT_RIGHT = $0401;
- GL_BACK_LEFT = $0402;
- GL_BACK_RIGHT = $0403;
- GL_FRONT = $0404;
- GL_BACK = $0405;
- GL_LEFT = $0406;
- GL_RIGHT = $0407;
- GL_FRONT_AND_BACK = $0408;
- GL_AUX0 = $0409;
- GL_AUX1 = $040A;
- GL_AUX2 = $040B;
- GL_AUX3 = $040C;
-
- { ErrorCode }
- GL_NO_ERROR = 0;
- GL_INVALID_ENUM = $0500;
- GL_INVALID_VALUE = $0501;
- GL_INVALID_OPERATION = $0502;
- GL_STACK_OVERFLOW = $0503;
- GL_STACK_UNDERFLOW = $0504;
- GL_OUT_OF_MEMORY = $0505;
-
- { FeedBackMode }
- GL_2D = $0600;
- GL_3D = $0601;
- GL_3D_COLOR = $0602;
- GL_3D_COLOR_TEXTURE = $0603;
- GL_4D_COLOR_TEXTURE = $0604;
-
- { FeedBackToken }
- GL_PASS_THROUGH_TOKEN = $0700;
- GL_POINT_TOKEN = $0701;
- GL_LINE_TOKEN = $0702;
- GL_POLYGON_TOKEN = $0703;
- GL_BITMAP_TOKEN = $0704;
- GL_DRAW_PIXEL_TOKEN = $0705;
- GL_COPY_PIXEL_TOKEN = $0706;
- GL_LINE_RESET_TOKEN = $0707;
-
- { FogMode }
- { GL_LINEAR }
- GL_EXP = $0800;
- GL_EXP2 = $0801;
-
- { FogParameter }
- { GL_FOG_COLOR }
- { GL_FOG_DENSITY }
- { GL_FOG_END }
- { GL_FOG_INDEX }
- { GL_FOG_MODE }
- { GL_FOG_START }
-
- { FrontFaceDirection }
- GL_CW = $0900;
- GL_CCW = $0901;
-
- { GetMapTarget }
- GL_COEFF = $0A00;
- GL_ORDER = $0A01;
- GL_DOMAIN = $0A02;
-
- { GetPixelMap }
- GL_PIXEL_MAP_I_TO_I = $0C70;
- GL_PIXEL_MAP_S_TO_S = $0C71;
- GL_PIXEL_MAP_I_TO_R = $0C72;
- GL_PIXEL_MAP_I_TO_G = $0C73;
- GL_PIXEL_MAP_I_TO_B = $0C74;
- GL_PIXEL_MAP_I_TO_A = $0C75;
- GL_PIXEL_MAP_R_TO_R = $0C76;
- GL_PIXEL_MAP_G_TO_G = $0C77;
- GL_PIXEL_MAP_B_TO_B = $0C78;
- GL_PIXEL_MAP_A_TO_A = $0C79;
-
- { GetTarget }
- GL_CURRENT_COLOR = $0B00;
- GL_CURRENT_INDEX = $0B01;
- GL_CURRENT_NORMAL = $0B02;
- GL_CURRENT_TEXTURE_COORDS = $0B03;
- GL_CURRENT_RASTER_COLOR = $0B04;
- GL_CURRENT_RASTER_INDEX = $0B05;
- GL_CURRENT_RASTER_TEXTURE_COORDS = $0B06;
- GL_CURRENT_RASTER_POSITION = $0B07;
- GL_CURRENT_RASTER_POSITION_VALID = $0B08;
- GL_CURRENT_RASTER_DISTANCE = $0B09;
- GL_POINT_SMOOTH = $0B10;
- GL_POINT_SIZE = $0B11;
- GL_POINT_SIZE_RANGE = $0B12;
- GL_POINT_SIZE_GRANULARITY = $0B13;
- GL_LINE_SMOOTH = $0B20;
- GL_LINE_WIDTH = $0B21;
- GL_LINE_WIDTH_RANGE = $0B22;
- GL_LINE_WIDTH_GRANULARITY = $0B23;
- GL_LINE_STIPPLE = $0B24;
- GL_LINE_STIPPLE_PATTERN = $0B25;
- GL_LINE_STIPPLE_REPEAT = $0B26;
- GL_LIST_MODE = $0B30;
- GL_MAX_LIST_NESTING = $0B31;
- GL_LIST_BASE = $0B32;
- GL_LIST_INDEX = $0B33;
- GL_POLYGON_MODE = $0B40;
- GL_POLYGON_SMOOTH = $0B41;
- GL_POLYGON_STIPPLE = $0B42;
- GL_EDGE_FLAG = $0B43;
- GL_CULL_FACE = $0B44;
- GL_CULL_FACE_MODE = $0B45;
- GL_FRONT_FACE = $0B46;
- GL_LIGHTING = $0B50;
- GL_LIGHT_MODEL_LOCAL_VIEWER = $0B51;
- GL_LIGHT_MODEL_TWO_SIDE = $0B52;
- GL_LIGHT_MODEL_AMBIENT = $0B53;
- GL_SHADE_MODEL = $0B54;
- GL_COLOR_MATERIAL_FACE = $0B55;
- GL_COLOR_MATERIAL_PARAMETER = $0B56;
- GL_COLOR_MATERIAL = $0B57;
- GL_FOG = $0B60;
- GL_FOG_INDEX = $0B61;
- GL_FOG_DENSITY = $0B62;
- GL_FOG_START = $0B63;
- GL_FOG_END = $0B64;
- GL_FOG_MODE = $0B65;
- GL_FOG_COLOR = $0B66;
- GL_DEPTH_RANGE = $0B70;
- GL_DEPTH_TEST = $0B71;
- GL_DEPTH_WRITEMASK = $0B72;
- GL_DEPTH_CLEAR_VALUE = $0B73;
- GL_DEPTH_FUNC = $0B74;
- GL_ACCUM_CLEAR_VALUE = $0B80;
- GL_STENCIL_TEST = $0B90;
- GL_STENCIL_CLEAR_VALUE = $0B91;
- GL_STENCIL_FUNC = $0B92;
- GL_STENCIL_VALUE_MASK = $0B93;
- GL_STENCIL_FAIL = $0B94;
- GL_STENCIL_PASS_DEPTH_FAIL = $0B95;
- GL_STENCIL_PASS_DEPTH_PASS = $0B96;
- GL_STENCIL_REF = $0B97;
- GL_STENCIL_WRITEMASK = $0B98;
- GL_MATRIX_MODE = $0BA0;
- GL_NORMALIZE = $0BA1;
- GL_VIEWPORT = $0BA2;
- GL_MODELVIEW_STACK_DEPTH = $0BA3;
- GL_PROJECTION_STACK_DEPTH = $0BA4;
- GL_TEXTURE_STACK_DEPTH = $0BA5;
- GL_MODELVIEW_MATRIX = $0BA6;
- GL_PROJECTION_MATRIX = $0BA7;
- GL_TEXTURE_MATRIX = $0BA8;
- GL_ATTRIB_STACK_DEPTH = $0BB0;
- GL_ALPHA_TEST = $0BC0;
- GL_ALPHA_TEST_FUNC = $0BC1;
- GL_ALPHA_TEST_REF = $0BC2;
- GL_DITHER = $0BD0;
- GL_BLEND_DST = $0BE0;
- GL_BLEND_SRC = $0BE1;
- GL_BLEND = $0BE2;
- GL_LOGIC_OP_MODE = $0BF0;
- GL_LOGIC_OP = $0BF1;
- GL_AUX_BUFFERS = $0C00;
- GL_DRAW_BUFFER = $0C01;
- GL_READ_BUFFER = $0C02;
- GL_SCISSOR_BOX = $0C10;
- GL_SCISSOR_TEST = $0C11;
- GL_INDEX_CLEAR_VALUE = $0C20;
- GL_INDEX_WRITEMASK = $0C21;
- GL_COLOR_CLEAR_VALUE = $0C22;
- GL_COLOR_WRITEMASK = $0C23;
- GL_INDEX_MODE = $0C30;
- GL_RGBA_MODE = $0C31;
- GL_DOUBLEBUFFER = $0C32;
- GL_STEREO = $0C33;
- GL_RENDER_MODE = $0C40;
- GL_PERSPECTIVE_CORRECTION_HINT = $0C50;
- GL_POINT_SMOOTH_HINT = $0C51;
- GL_LINE_SMOOTH_HINT = $0C52;
- GL_POLYGON_SMOOTH_HINT = $0C53;
- GL_FOG_HINT = $0C54;
- GL_TEXTURE_GEN_S = $0C60;
- GL_TEXTURE_GEN_T = $0C61;
- GL_TEXTURE_GEN_R = $0C62;
- GL_TEXTURE_GEN_Q = $0C63;
- GL_PIXEL_MAP_I_TO_I_SIZE = $0CB0;
- GL_PIXEL_MAP_S_TO_S_SIZE = $0CB1;
- GL_PIXEL_MAP_I_TO_R_SIZE = $0CB2;
- GL_PIXEL_MAP_I_TO_G_SIZE = $0CB3;
- GL_PIXEL_MAP_I_TO_B_SIZE = $0CB4;
- GL_PIXEL_MAP_I_TO_A_SIZE = $0CB5;
- GL_PIXEL_MAP_R_TO_R_SIZE = $0CB6;
- GL_PIXEL_MAP_G_TO_G_SIZE = $0CB7;
- GL_PIXEL_MAP_B_TO_B_SIZE = $0CB8;
- GL_PIXEL_MAP_A_TO_A_SIZE = $0CB9;
- GL_UNPACK_SWAP_BYTES = $0CF0;
- GL_UNPACK_LSB_FIRST = $0CF1;
- GL_UNPACK_ROW_LENGTH = $0CF2;
- GL_UNPACK_SKIP_ROWS = $0CF3;
- GL_UNPACK_SKIP_PIXELS = $0CF4;
- GL_UNPACK_ALIGNMENT = $0CF5;
- GL_PACK_SWAP_BYTES = $0D00;
- GL_PACK_LSB_FIRST = $0D01;
- GL_PACK_ROW_LENGTH = $0D02;
- GL_PACK_SKIP_ROWS = $0D03;
- GL_PACK_SKIP_PIXELS = $0D04;
- GL_PACK_ALIGNMENT = $0D05;
- GL_MAP_COLOR = $0D10;
- GL_MAP_STENCIL = $0D11;
- GL_INDEX_SHIFT = $0D12;
- GL_INDEX_OFFSET = $0D13;
- GL_RED_SCALE = $0D14;
- GL_RED_BIAS = $0D15;
- GL_ZOOM_X = $0D16;
- GL_ZOOM_Y = $0D17;
- GL_GREEN_SCALE = $0D18;
- GL_GREEN_BIAS = $0D19;
- GL_BLUE_SCALE = $0D1A;
- GL_BLUE_BIAS = $0D1B;
- GL_ALPHA_SCALE = $0D1C;
- GL_ALPHA_BIAS = $0D1D;
- GL_DEPTH_SCALE = $0D1E;
- GL_DEPTH_BIAS = $0D1F;
- GL_MAX_EVAL_ORDER = $0D30;
- GL_MAX_LIGHTS = $0D31;
- GL_MAX_CLIP_PLANES = $0D32;
- GL_MAX_TEXTURE_SIZE = $0D33;
- GL_MAX_PIXEL_MAP_TABLE = $0D34;
- GL_MAX_ATTRIB_STACK_DEPTH = $0D35;
- GL_MAX_MODELVIEW_STACK_DEPTH = $0D36;
- GL_MAX_NAME_STACK_DEPTH = $0D37;
- GL_MAX_PROJECTION_STACK_DEPTH = $0D38;
- GL_MAX_TEXTURE_STACK_DEPTH = $0D39;
- GL_MAX_VIEWPORT_DIMS = $0D3A;
- GL_SUBPIXEL_BITS = $0D50;
- GL_INDEX_BITS = $0D51;
- GL_RED_BITS = $0D52;
- GL_GREEN_BITS = $0D53;
- GL_BLUE_BITS = $0D54;
- GL_ALPHA_BITS = $0D55;
- GL_DEPTH_BITS = $0D56;
- GL_STENCIL_BITS = $0D57;
- GL_ACCUM_RED_BITS = $0D58;
- GL_ACCUM_GREEN_BITS = $0D59;
- GL_ACCUM_BLUE_BITS = $0D5A;
- GL_ACCUM_ALPHA_BITS = $0D5B;
- GL_NAME_STACK_DEPTH = $0D70;
- GL_AUTO_NORMAL = $0D80;
- GL_MAP1_COLOR_4 = $0D90;
- GL_MAP1_INDEX = $0D91;
- GL_MAP1_NORMAL = $0D92;
- GL_MAP1_TEXTURE_COORD_1 = $0D93;
- GL_MAP1_TEXTURE_COORD_2 = $0D94;
- GL_MAP1_TEXTURE_COORD_3 = $0D95;
- GL_MAP1_TEXTURE_COORD_4 = $0D96;
- GL_MAP1_VERTEX_3 = $0D97;
- GL_MAP1_VERTEX_4 = $0D98;
- GL_MAP2_COLOR_4 = $0DB0;
- GL_MAP2_INDEX = $0DB1;
- GL_MAP2_NORMAL = $0DB2;
- GL_MAP2_TEXTURE_COORD_1 = $0DB3;
- GL_MAP2_TEXTURE_COORD_2 = $0DB4;
- GL_MAP2_TEXTURE_COORD_3 = $0DB5;
- GL_MAP2_TEXTURE_COORD_4 = $0DB6;
- GL_MAP2_VERTEX_3 = $0DB7;
- GL_MAP2_VERTEX_4 = $0DB8;
- GL_MAP1_GRID_DOMAIN = $0DD0;
- GL_MAP1_GRID_SEGMENTS = $0DD1;
- GL_MAP2_GRID_DOMAIN = $0DD2;
- GL_MAP2_GRID_SEGMENTS = $0DD3;
- GL_TEXTURE_1D = $0DE0;
- GL_TEXTURE_2D = $0DE1;
-
- { GetTextureParameter }
- { GL_TEXTURE_MAG_FILTER }
- { GL_TEXTURE_MIN_FILTER }
- { GL_TEXTURE_WRAP_S }
- { GL_TEXTURE_WRAP_T }
- GL_TEXTURE_WIDTH = $1000;
- GL_TEXTURE_HEIGHT = $1001;
- GL_TEXTURE_COMPONENTS = $1003;
- GL_TEXTURE_BORDER_COLOR = $1004;
- GL_TEXTURE_BORDER = $1005;
-
- { HintMode }
- GL_DONT_CARE = $1100;
- GL_FASTEST = $1101;
- GL_NICEST = $1102;
-
- { HintTarget }
- { GL_PERSPECTIVE_CORRECTION_HINT }
- { GL_POINT_SMOOTH_HINT }
- { GL_LINE_SMOOTH_HINT }
- { GL_POLYGON_SMOOTH_HINT }
- { GL_FOG_HINT }
-
- { LightModelParameter }
- { GL_LIGHT_MODEL_AMBIENT }
- { GL_LIGHT_MODEL_LOCAL_VIEWER }
- { GL_LIGHT_MODEL_TWO_SIDE }
-
- { LightParameter }
- GL_AMBIENT = $1200;
- GL_DIFFUSE = $1201;
- GL_SPECULAR = $1202;
- GL_POSITION = $1203;
- GL_SPOT_DIRECTION = $1204;
- GL_SPOT_EXPONENT = $1205;
- GL_SPOT_CUTOFF = $1206;
- GL_CONSTANT_ATTENUATION = $1207;
- GL_LINEAR_ATTENUATION = $1208;
- GL_QUADRATIC_ATTENUATION = $1209;
-
- { ListMode }
- GL_COMPILE = $1300;
- GL_COMPILE_AND_EXECUTE = $1301;
-
- { ListNameType }
- GL_BYTE = $1400;
- GL_UNSIGNED_BYTE = $1401;
- GL_SHORT = $1402;
- GL_UNSIGNED_SHORT = $1403;
- GL_INT = $1404;
- GL_UNSIGNED_INT = $1405;
- GL_FLOAT = $1406;
- GL_2_BYTES = $1407;
- GL_3_BYTES = $1408;
- GL_4_BYTES = $1409;
-
- { LogicOp }
- GL_CLEAR = $1500;
- GL_AND = $1501;
- GL_AND_REVERSE = $1502;
- GL_COPY = $1503;
- GL_AND_INVERTED = $1504;
- GL_NOOP = $1505;
- GL_XOR = $1506;
- GL_OR = $1507;
- GL_NOR = $1508;
- GL_EQUIV = $1509;
- GL_INVERT = $150A;
- GL_OR_REVERSE = $150B;
- GL_COPY_INVERTED = $150C;
- GL_OR_INVERTED = $150D;
- GL_NAND = $150E;
- GL_SET = $150F;
-
- { MapTarget }
- { GL_MAP1_COLOR_4 }
- { GL_MAP1_INDEX }
- { GL_MAP1_NORMAL }
- { GL_MAP1_TEXTURE_COORD_1 }
- { GL_MAP1_TEXTURE_COORD_2 }
- { GL_MAP1_TEXTURE_COORD_3 }
- { GL_MAP1_TEXTURE_COORD_4 }
- { GL_MAP1_VERTEX_3 }
- { GL_MAP1_VERTEX_4 }
- { GL_MAP2_COLOR_4 }
- { GL_MAP2_INDEX }
- { GL_MAP2_NORMAL }
- { GL_MAP2_TEXTURE_COORD_1 }
- { GL_MAP2_TEXTURE_COORD_2 }
- { GL_MAP2_TEXTURE_COORD_3 }
- { GL_MAP2_TEXTURE_COORD_4 }
- { GL_MAP2_VERTEX_3 }
- { GL_MAP2_VERTEX_4 }
-
- { MaterialFace }
- { GL_FRONT }
- { GL_BACK }
- { GL_FRONT_AND_BACK }
-
- { MaterialParameter }
- GL_EMISSION = $1600;
- GL_SHININESS = $1601;
- GL_AMBIENT_AND_DIFFUSE = $1602;
- GL_COLOR_INDEXES = $1603;
- { GL_AMBIENT }
- { GL_DIFFUSE }
- { GL_SPECULAR }
-
- { MatrixMode }
- GL_MODELVIEW = $1700;
- GL_PROJECTION = $1701;
- GL_TEXTURE = $1702;
-
- { MeshMode1 }
- { GL_POINT }
- { GL_LINE }
-
- { MeshMode2 }
- { GL_POINT }
- { GL_LINE }
- { GL_FILL }
-
- { PixelCopyType }
- GL_COLOR = $1800;
- GL_DEPTH = $1801;
- GL_STENCIL = $1802;
-
- { PixelFormat }
- GL_COLOR_INDEX = $1900;
- GL_STENCIL_INDEX = $1901;
- GL_DEPTH_COMPONENT = $1902;
- GL_RED = $1903;
- GL_GREEN = $1904;
- GL_BLUE = $1905;
- GL_ALPHA = $1906;
- GL_RGB = $1907;
- GL_RGBA = $1908;
- GL_LUMINANCE = $1909;
- GL_LUMINANCE_ALPHA = $190A;
-
- { PixelMap }
- { GL_PIXEL_MAP_I_TO_I }
- { GL_PIXEL_MAP_S_TO_S }
- { GL_PIXEL_MAP_I_TO_R }
- { GL_PIXEL_MAP_I_TO_G }
- { GL_PIXEL_MAP_I_TO_B }
- { GL_PIXEL_MAP_I_TO_A }
- { GL_PIXEL_MAP_R_TO_R }
- { GL_PIXEL_MAP_G_TO_G }
- { GL_PIXEL_MAP_B_TO_B }
- { GL_PIXEL_MAP_A_TO_A }
-
- { PixelStore }
- { GL_UNPACK_SWAP_BYTES }
- { GL_UNPACK_LSB_FIRST }
- { GL_UNPACK_ROW_LENGTH }
- { GL_UNPACK_SKIP_ROWS }
- { GL_UNPACK_SKIP_PIXELS }
- { GL_UNPACK_ALIGNMENT }
- { GL_PACK_SWAP_BYTES }
- { GL_PACK_LSB_FIRST }
- { GL_PACK_ROW_LENGTH }
- { GL_PACK_SKIP_ROWS }
- { GL_PACK_SKIP_PIXELS }
- { GL_PACK_ALIGNMENT }
-
- { PixelTransfer }
- { GL_MAP_COLOR }
- { GL_MAP_STENCIL }
- { GL_INDEX_SHIFT }
- { GL_INDEX_OFFSET }
- { GL_RED_SCALE }
- { GL_RED_BIAS }
- { GL_GREEN_SCALE }
- { GL_GREEN_BIAS }
- { GL_BLUE_SCALE }
- { GL_BLUE_BIAS }
- { GL_ALPHA_SCALE }
- { GL_ALPHA_BIAS }
- { GL_DEPTH_SCALE }
- { GL_DEPTH_BIAS }
-
- { PixelType }
- GL_BITMAP = $1A00;
- { GL_BYTE }
- { GL_UNSIGNED_BYTE }
- { GL_SHORT }
- { GL_UNSIGNED_SHORT }
- { GL_INT }
- { GL_UNSIGNED_INT }
- { GL_FLOAT }
-
- { PolygonMode }
- GL_POINT = $1B00;
- GL_LINE = $1B01;
- GL_FILL = $1B02;
-
- { ReadBufferMode }
- { GL_FRONT_LEFT }
- { GL_FRONT_RIGHT }
- { GL_BACK_LEFT }
- { GL_BACK_RIGHT }
- { GL_FRONT }
- { GL_BACK }
- { GL_LEFT }
- { GL_RIGHT }
- { GL_AUX0 }
- { GL_AUX1 }
- { GL_AUX2 }
- { GL_AUX3 }
-
- { RenderingMode }
- GL_RENDER = $1C00;
- GL_FEEDBACK = $1C01;
- GL_SELECT = $1C02;
-
- { ShadingModel }
- GL_FLAT = $1D00;
- GL_SMOOTH = $1D01;
-
- { StencilFunction }
- { GL_NEVER }
- { GL_LESS }
- { GL_EQUAL }
- { GL_LEQUAL }
- { GL_GREATER }
- { GL_NOTEQUAL }
- { GL_GEQUAL }
- { GL_ALWAYS }
-
- { StencilOp }
- { GL_ZERO }
- GL_KEEP = $1E00;
- GL_REPLACE = $1E01;
- GL_INCR = $1E02;
- GL_DECR = $1E03;
- { GL_INVERT }
-
- { StringName }
- GL_VENDOR = $1F00;
- GL_RENDERER = $1F01;
- GL_VERSION = $1F02;
- GL_EXTENSIONS = $1F03;
-
- { TextureCoordName }
- GL_S = $2000;
- GL_T = $2001;
- GL_R = $2002;
- GL_Q = $2003;
-
- { TextureEnvMode }
- GL_MODULATE = $2100;
- GL_DECAL = $2101;
- { GL_BLEND }
-
- { TextureEnvParameter }
- GL_TEXTURE_ENV_MODE = $2200;
- GL_TEXTURE_ENV_COLOR = $2201;
-
- { TextureEnvTarget }
- GL_TEXTURE_ENV = $2300;
-
- { TextureGenMode }
- GL_EYE_LINEAR = $2400;
- GL_OBJECT_LINEAR = $2401;
- GL_SPHERE_MAP = $2402;
-
- { TextureGenParameter }
- GL_TEXTURE_GEN_MODE = $2500;
- GL_OBJECT_PLANE = $2501;
- GL_EYE_PLANE = $2502;
-
- { TextureMagFilter }
- GL_NEAREST = $2600;
- GL_LINEAR = $2601;
-
- { TextureMinFilter }
- { GL_NEAREST }
- { GL_LINEAR }
- GL_NEAREST_MIPMAP_NEAREST = $2700;
- GL_LINEAR_MIPMAP_NEAREST = $2701;
- GL_NEAREST_MIPMAP_LINEAR = $2702;
- GL_LINEAR_MIPMAP_LINEAR = $2703;
-
- { TextureParameterName }
- GL_TEXTURE_MAG_FILTER = $2800;
- GL_TEXTURE_MIN_FILTER = $2801;
- GL_TEXTURE_WRAP_S = $2802;
- GL_TEXTURE_WRAP_T = $2803;
- { GL_TEXTURE_BORDER_COLOR }
-
- { TextureTarget }
- { GL_TEXTURE_1D }
- { GL_TEXTURE_2D }
-
- { TextureWrapMode }
- GL_CLAMP = $2900;
- GL_REPEAT = $2901;
-
- { ClipPlaneName }
- GL_CLIP_PLANE0 = $3000;
- GL_CLIP_PLANE1 = $3001;
- GL_CLIP_PLANE2 = $3002;
- GL_CLIP_PLANE3 = $3003;
- GL_CLIP_PLANE4 = $3004;
- GL_CLIP_PLANE5 = $3005;
-
- { LightName }
- GL_LIGHT0 = $4000;
- GL_LIGHT1 = $4001;
- GL_LIGHT2 = $4002;
- GL_LIGHT3 = $4003;
- GL_LIGHT4 = $4004;
- GL_LIGHT5 = $4005;
- GL_LIGHT6 = $4006;
- GL_LIGHT7 = $4007;
-
- // Extensions
- GL_EXT_vertex_array = 1;
- GL_WIN_swap_hint = 1;
-
- // EXT_vertex_array
- GL_VERTEX_ARRAY_EXT = $8074;
- GL_NORMAL_ARRAY_EXT = $8075;
- GL_COLOR_ARRAY_EXT = $8076;
- GL_INDEX_ARRAY_EXT = $8077;
- GL_TEXTURE_COORD_ARRAY_EXT = $8078;
- GL_EDGE_FLAG_ARRAY_EXT = $8079;
- GL_VERTEX_ARRAY_SIZE_EXT = $807A;
- GL_VERTEX_ARRAY_TYPE_EXT = $807B;
- GL_VERTEX_ARRAY_STRIDE_EXT = $807C;
- GL_VERTEX_ARRAY_COUNT_EXT = $807D;
- GL_NORMAL_ARRAY_TYPE_EXT = $807E;
- GL_NORMAL_ARRAY_STRIDE_EXT = $807F;
- GL_NORMAL_ARRAY_COUNT_EXT = $8080;
- GL_COLOR_ARRAY_SIZE_EXT = $8081;
- GL_COLOR_ARRAY_TYPE_EXT = $8082;
- GL_COLOR_ARRAY_STRIDE_EXT = $8083;
- GL_COLOR_ARRAY_COUNT_EXT = $8084;
- GL_INDEX_ARRAY_TYPE_EXT = $8085;
- GL_INDEX_ARRAY_STRIDE_EXT = $8086;
- GL_INDEX_ARRAY_COUNT_EXT = $8087;
- GL_TEXTURE_COORD_ARRAY_SIZE_EXT = $8088;
- GL_TEXTURE_COORD_ARRAY_TYPE_EXT = $8089;
- GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = $808A;
- GL_TEXTURE_COORD_ARRAY_COUNT_EXT = $808B;
- GL_EDGE_FLAG_ARRAY_STRIDE_EXT = $808C;
- GL_EDGE_FLAG_ARRAY_COUNT_EXT = $808D;
- GL_VERTEX_ARRAY_POINTER_EXT = $808E;
- GL_NORMAL_ARRAY_POINTER_EXT = $808F;
- GL_COLOR_ARRAY_POINTER_EXT = $8090;
- GL_INDEX_ARRAY_POINTER_EXT = $8091;
- GL_TEXTURE_COORD_ARRAY_POINTER_EXT = $8092;
- GL_EDGE_FLAG_ARRAY_POINTER_EXT = $8093;
-
-
- type
- PPointFloat = ^TPointFloat;
- {$EXTERNALSYM _POINTFLOAT}
- _POINTFLOAT = record
- X,Y: Single;
- end;
- TPointFloat = _POINTFLOAT;
- {$EXTERNALSYM POINTFLOAT}
- POINTFLOAT = _POINTFLOAT;
-
- PGlyphMetricsFloat = ^TGlyphMetricsFloat;
- {$EXTERNALSYM _GLYPHMETRICSFLOAT}
- _GLYPHMETRICSFLOAT = record
- gmfBlackBoxX: Single;
- gmfBlackBoxY: Single;
- gmfptGlyphOrigin: TPointFloat;
- gmfCellIncX: Single;
- gmfCellIncY: Single;
- end;
- TGlyphMetricsFloat = _GLYPHMETRICSFLOAT;
- {$EXTERNALSYM GLYPHMETRICSFLOAT}
- GLYPHMETRICSFLOAT = _GLYPHMETRICSFLOAT;
-
- const
- {$EXTERNALSYM WGL_FONT_LINES}
- WGL_FONT_LINES = 0;
- {$EXTERNALSYM WGL_FONT_POLYGONS}
- WGL_FONT_POLYGONS = 1;
-
- {***********************************************************}
-
- procedure glAccum (op: GLenum; value: GLfloat); stdcall;
- procedure glAlphaFunc (func: GLenum; ref: GLclampf); stdcall;
- procedure glBegin (mode: GLenum); stdcall;
- procedure glBitmap (width, height: GLsizei; xorig, yorig: GLfloat;
- xmove, ymove: GLfloat; bitmap: Pointer); stdcall;
- procedure glBlendFunc (sfactor, dfactor: GLenum); stdcall;
- procedure glCallList (list: GLuint); stdcall;
- procedure glCallLists (n: GLsizei; cltype: GLenum; lists: Pointer); stdcall;
- procedure glClear (mask: GLbitfield); stdcall;
- procedure glClearAccum (red, green, blue, alpha: GLfloat); stdcall;
- procedure glClearColor (red, green, blue, alpha: GLclampf); stdcall;
- procedure glClearDepth (depth: GLclampd); stdcall;
- procedure glClearIndex (c: GLfloat); stdcall;
- procedure glClearStencil (s: GLint); stdcall;
- procedure glClipPlane (plane: GLenum; equation: PGLDouble); stdcall;
- procedure glColor3b (red, green, blue: GLbyte); stdcall;
- procedure glColor3bv (v: PGLByte); stdcall;
- procedure glColor3d (red, green, blue: GLdouble); stdcall;
- procedure glColor3dv (v: PGLdouble); stdcall;
- procedure glColor3f (red, green, blue: GLfloat); stdcall;
- procedure glColor3fv (v: PGLfloat); stdcall;
- procedure glColor3i (red, green, blue: GLint); stdcall;
- procedure glColor3iv (v: PGLint); stdcall;
- procedure glColor3s (red, green, blue: GLshort); stdcall;
- procedure glColor3sv (v: PGLshort); stdcall;
- procedure glColor3ub (red, green, blue: GLubyte); stdcall;
- procedure glColor3ubv (v: PGLubyte); stdcall;
- procedure glColor3ui (red, green, blue: GLuint); stdcall;
- procedure glColor3uiv (v: PGLuint); stdcall;
- procedure glColor3us (red, green, blue: GLushort); stdcall;
- procedure glColor3usv (v: PGLushort); stdcall;
- procedure glColor4b (red, green, blue, alpha: GLbyte); stdcall;
- procedure glColor4bv (v: PGLbyte); stdcall;
- procedure glColor4d (red, green, blue, alpha: GLdouble); stdcall;
- procedure glColor4dv (v: PGLdouble); stdcall;
- procedure glColor4f (red, green, blue, alpha: GLfloat); stdcall;
- procedure glColor4fv (v: PGLfloat); stdcall;
- procedure glColor4i (red, green, blue, alpha: GLint); stdcall;
- procedure glColor4iv (v: PGLint); stdcall;
- procedure glColor4s (red, green, blue, alpha: GLshort); stdcall;
- procedure glColor4sv (v: PGLshort); stdcall;
- procedure glColor4ub (red, green, blue, alpha: GLubyte); stdcall;
- procedure glColor4ubv (v: PGLubyte); stdcall;
- procedure glColor4ui (red, green, blue, alpha: GLuint); stdcall;
- procedure glColor4uiv (v: PGLuint); stdcall;
- procedure glColor4us (red, green, blue, alpha: GLushort); stdcall;
- procedure glColor4usv (v: PGLushort); stdcall;
- procedure glColorMask (red, green, blue, alpha: GLboolean); stdcall;
- procedure glColorMaterial (face, mode: GLenum); stdcall;
- procedure glCopyPixels (x,y: GLint; width, height: GLsizei; pixeltype: GLenum); stdcall;
- procedure glCullFace (mode: GLenum); stdcall;
- procedure glDeleteLists (list: GLuint; range: GLsizei); stdcall;
- procedure glDepthFunc (func: GLenum); stdcall;
- procedure glDepthMask (flag: GLboolean); stdcall;
- procedure glDepthRange (zNear, zFar: GLclampd); stdcall;
- procedure glDisable (cap: GLenum); stdcall;
- procedure glDrawBuffer (mode: GLenum); stdcall;
- procedure glDrawPixels (width, height: GLsizei; format, pixeltype: GLenum;
- pixels: Pointer); stdcall;
- procedure glEdgeFlag (flag: GLboolean); stdcall;
- procedure glEdgeFlagv (flag: PGLboolean); stdcall;
- procedure glEnable (cap: GLenum); stdcall;
- procedure glEnd; stdcall;
- procedure glEndList; stdcall;
- procedure glEvalCoord1d (u: GLdouble); stdcall;
- procedure glEvalCoord1dv (u: PGLdouble); stdcall;
- procedure glEvalCoord1f (u: GLfloat); stdcall;
- procedure glEvalCoord1fv (u: PGLfloat); stdcall;
- procedure glEvalCoord2d (u,v: GLdouble); stdcall;
- procedure glEvalCoord2dv (u: PGLdouble); stdcall;
- procedure glEvalCoord2f (u,v: GLfloat); stdcall;
- procedure glEvalCoord2fv (u: PGLfloat); stdcall;
- procedure glEvalMesh1 (mode: GLenum; i1, i2: GLint); stdcall;
- procedure glEvalMesh2 (mode: GLenum; i1, i2, j1, j2: GLint); stdcall;
- procedure glEvalPoint1 (i: GLint); stdcall;
- procedure glEvalPoint2 (i,j: GLint); stdcall;
- procedure glFeedbackBuffer (size: GLsizei; buftype: GLenum; buffer: PGLFloat); stdcall;
- procedure glFinish; stdcall;
- procedure glFlush; stdcall;
- procedure glFogf (pname: GLenum; param: GLfloat); stdcall;
- procedure glFogfv (pname: GLenum; params: PGLfloat); stdcall;
- procedure glFogi (pname: GLenum; param: GLint); stdcall;
- procedure glFogiv (pname: GLenum; params: PGLint); stdcall;
- procedure glFrontFace (mode: GLenum); stdcall;
- procedure glFrustum (left, right, bottom, top, zNear, zFar: GLdouble); stdcall;
- function glGenLists (range: GLsizei): GLuint; stdcall;
- procedure glGetBooleanv (pname: GLenum; params: PGLboolean); stdcall;
- procedure glGetClipPlane (plane: GLenum; equation: PGLdouble); stdcall;
- procedure glGetDoublev (pname: GLenum; params: PGLdouble); stdcall;
- function glGetError: GLenum; stdcall;
- procedure glGetFloatv (pname: GLenum; params: PGLfloat); stdcall;
- procedure glGetIntegerv (pname: GLenum; params: PGLint); stdcall;
- procedure glGetLightfv (light: GLenum; pname: GLenum; params: PGLfloat); stdcall;
- procedure glGetLightiv (light: GLenum; pname: GLenum; params: PGLint); stdcall;
- procedure glGetMapdv (target: GLenum; query: GLenum; v: PGLdouble); stdcall;
- procedure glGetMapfv (target: GLenum; query: GLenum; v: PGLfloat); stdcall;
- procedure glGetMapiv (target: GLenum; query: GLenum; v: PGLint); stdcall;
- procedure glGetMaterialfv (face: GLenum; pname: GLenum; params: PGLfloat); stdcall;
- procedure glGetMaterialiv (face: GLenum; pname: GLenum; params: PGLint); stdcall;
- procedure glGetPixelMapfv (map: GLenum; values: PGLfloat); stdcall;
- procedure glGetPixelMapuiv (map: GLenum; values: PGLuint); stdcall;
- procedure glGetPixelMapusv (map: GLenum; values: PGLushort); stdcall;
- procedure glGetPolygonStipple (var mask: GLubyte); stdcall;
- function glGetString (name: GLenum): PChar; stdcall;
- procedure glGetTexEnvfv (target: GLenum; pname: GLenum; params: PGLfloat); stdcall;
- procedure glGetTexEnviv (target: GLenum; pname: GLenum; params: PGLint); stdcall;
- procedure glGetTexGendv (coord: GLenum; pname: GLenum; params: PGLdouble); stdcall;
- procedure glGetTexGenfv (coord: GLenum; pname: GLenum; params: PGLfloat); stdcall;
- procedure glGetTexGeniv (coord: GLenum; pname: GLenum; params: PGLint); stdcall;
- procedure glGetTexImage (target: GLenum; level: GLint; format: GLenum; _type: GLenum; pixels: pointer); stdcall;
- procedure glGetTexLevelParameterfv (target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); stdcall;
- procedure glGetTexLevelParameteriv (target: GLenum; level: GLint; pname: GLenum; params: PGLint); stdcall;
- procedure glGetTexParameterfv (target, pname: GLenum; params: PGLfloat); stdcall;
- procedure glGetTexParameteriv (target, pname: GLenum; params: PGLint); stdcall;
- procedure glHint (target, mode: GLenum); stdcall;
- procedure glIndexMask (mask: GLuint); stdcall;
- procedure glIndexd (c: GLdouble); stdcall;
- procedure glIndexdv (c: PGLdouble); stdcall;
- procedure glIndexf (c: GLfloat); stdcall;
- procedure glIndexfv (c: PGLfloat); stdcall;
- procedure glIndexi (c: GLint); stdcall;
- procedure glIndexiv (c: PGLint); stdcall;
- procedure glIndexs (c: GLshort); stdcall;
- procedure glIndexsv (c: PGLshort); stdcall;
- procedure glInitNames; stdcall;
- function glIsEnabled (cap: GLenum): GLBoolean; stdcall;
- function glIsList (list: GLuint): GLBoolean; stdcall;
- procedure glLightModelf (pname: GLenum; param: GLfloat); stdcall;
- procedure glLightModelfv (pname: GLenum; params: PGLfloat); stdcall;
- procedure glLightModeli (pname: GLenum; param: GLint); stdcall;
- procedure glLightModeliv (pname: GLenum; params: PGLint); stdcall;
- procedure glLightf (light, pname: GLenum; param: GLfloat); stdcall;
- procedure glLightfv (light, pname: GLenum; params: PGLfloat); stdcall;
- procedure glLighti (light, pname: GLenum; param: GLint); stdcall;
- procedure glLightiv (light, pname: GLenum; params: PGLint); stdcall;
- procedure glLineStipple (factor: GLint; pattern: GLushort); stdcall;
- procedure glLineWidth (width: GLfloat); stdcall;
- procedure glListBase (base: GLuint); stdcall;
- procedure glLoadIdentity; stdcall;
- procedure glLoadMatrixd (m: PGLdouble); stdcall;
- procedure glLoadMatrixf (m: PGLfloat); stdcall;
- procedure glLoadName (name: GLuint); stdcall;
- procedure glLogicOp (opcode: GLenum); stdcall;
- procedure glMap1d (target: GLenum; u1,u2: GLdouble; stride, order: GLint;
- Points: PGLdouble); stdcall;
- procedure glMap1f (target: GLenum; u1,u2: GLfloat; stride, order: GLint;
- Points: PGLfloat); stdcall;
- procedure glMap2d (target: GLenum;
- u1,u2: GLdouble; ustride, uorder: GLint;
- v1,v2: GLdouble; vstride, vorder: GLint; Points: PGLdouble); stdcall;
- procedure glMap2f (target: GLenum;
- u1,u2: GLfloat; ustride, uorder: GLint;
- v1,v2: GLfloat; vstride, vorder: GLint; Points: PGLfloat); stdcall;
- procedure glMapGrid1d (un: GLint; u1, u2: GLdouble); stdcall;
- procedure glMapGrid1f (un: GLint; u1, u2: GLfloat); stdcall;
- procedure glMapGrid2d (un: GLint; u1, u2: GLdouble;
- vn: GLint; v1, v2: GLdouble); stdcall;
- procedure glMapGrid2f (un: GLint; u1, u2: GLfloat;
- vn: GLint; v1, v2: GLfloat); stdcall;
- procedure glMaterialf (face, pname: GLenum; param: GLfloat); stdcall;
- procedure glMaterialfv (face, pname: GLenum; params: PGLfloat); stdcall;
- procedure glMateriali (face, pname: GLenum; param: GLint); stdcall;
- procedure glMaterialiv (face, pname: GLenum; params: PGLint); stdcall;
- procedure glMatrixMode (mode: GLenum); stdcall;
- procedure glMultMatrixd (m: PGLdouble); stdcall;
- procedure glMultMatrixf (m: PGLfloat); stdcall;
- procedure glNewList (ListIndex: GLuint; mode: GLenum); stdcall;
- procedure glNormal3b (nx, ny, nz: GLbyte); stdcall;
- procedure glNormal3bv (v: PGLbyte); stdcall;
- procedure glNormal3d (nx, ny, nz: GLdouble); stdcall;
- procedure glNormal3dv (v: PGLdouble); stdcall;
- procedure glNormal3f (nx, ny, nz: GLFloat); stdcall;
- procedure glNormal3fv (v: PGLfloat); stdcall;
- procedure glNormal3i (nx, ny, nz: GLint); stdcall;
- procedure glNormal3iv (v: PGLint); stdcall;
- procedure glNormal3s (nx, ny, nz: GLshort); stdcall;
- procedure glNormal3sv (v: PGLshort); stdcall;
- procedure glOrtho (left, right, bottom, top, zNear, zFar: GLdouble); stdcall;
- procedure glPassThrough (token: GLfloat); stdcall;
- procedure glPixelMapfv (map: GLenum; mapsize: GLint; values: PGLfloat); stdcall;
- procedure glPixelMapuiv (map: GLenum; mapsize: GLint; values: PGLuint); stdcall;
- procedure glPixelMapusv (map: GLenum; mapsize: GLint; values: PGLushort); stdcall;
- procedure glPixelStoref (pname: GLenum; param: GLfloat); stdcall;
- procedure glPixelStorei (pname: GLenum; param: GLint); stdcall;
- procedure glPixelTransferf (pname: GLenum; param: GLfloat); stdcall;
- procedure glPixelTransferi (pname: GLenum; param: GLint); stdcall;
- procedure glPixelZoom (xfactor, yfactor: GLfloat); stdcall;
- procedure glPointSize (size: GLfloat); stdcall;
- procedure glPolygonMode (face, mode: GLenum); stdcall;
- procedure glPolygonStipple (mask: PGLubyte); stdcall;
- procedure glPopAttrib; stdcall;
- procedure glPopMatrix; stdcall;
- procedure glPopName; stdcall;
- procedure glPushAttrib(mask: GLbitfield); stdcall;
- procedure glPushMatrix; stdcall;
- procedure glPushName(name: GLuint); stdcall;
- procedure glRasterPos2d (x,y: GLdouble); stdcall;
- procedure glRasterPos2dv (v: PGLdouble); stdcall;
- procedure glRasterPos2f (x,y: GLfloat); stdcall;
- procedure glRasterPos2fv (v: PGLfloat); stdcall;
- procedure glRasterPos2i (x,y: GLint); stdcall;
- procedure glRasterPos2iv (v: PGLint); stdcall;
- procedure glRasterPos2s (x,y: GLshort); stdcall;
- procedure glRasterPos2sv (v: PGLshort); stdcall;
- procedure glRasterPos3d (x,y,z: GLdouble); stdcall;
- procedure glRasterPos3dv (v: PGLdouble); stdcall;
- procedure glRasterPos3f (x,y,z: GLfloat); stdcall;
- procedure glRasterPos3fv (v: PGLfloat); stdcall;
- procedure glRasterPos3i (x,y,z: GLint); stdcall;
- procedure glRasterPos3iv (v: PGLint); stdcall;
- procedure glRasterPos3s (x,y,z: GLshort); stdcall;
- procedure glRasterPos3sv (v: PGLshort); stdcall;
- procedure glRasterPos4d (x,y,z,w: GLdouble); stdcall;
- procedure glRasterPos4dv (v: PGLdouble); stdcall;
- procedure glRasterPos4f (x,y,z: GLfloat); stdcall;
- procedure glRasterPos4fv (v: PGLfloat); stdcall;
- procedure glRasterPos4i (x,y,z: GLint); stdcall;
- procedure glRasterPos4iv (v: PGLint); stdcall;
- procedure glRasterPos4s (x,y,z: GLshort); stdcall;
- procedure glRasterPos4sv (v: PGLshort); stdcall;
- procedure glReadBuffer (mode: GLenum); stdcall;
- procedure glReadPixels (x,y: GLint; width, height: GLsizei;
- format, _type: GLenum; pixels: Pointer); stdcall;
- procedure glRectd (x1, y1, x2, y2: GLdouble); stdcall;
- procedure glRectdv (v1, v2: PGLdouble); stdcall;
- procedure glRectf (x1, y1, x2, y2: GLfloat); stdcall;
- procedure glRectfv (v1, v2: PGLfloat); stdcall;
- procedure glRecti (x1, y1, x2, y2: GLint); stdcall;
- procedure glRectiv (v1, v2: PGLint); stdcall;
- procedure glRects (x1, y1, x2, y2: GLshort); stdcall;
- procedure glRectsv (v1, v2: PGLshort); stdcall;
- function glRenderMode (mode: GLenum): GLint; stdcall;
- procedure glRotated (angle, x,y,z: GLdouble); stdcall;
- procedure glRotatef (angle, x,y,z: GLfloat); stdcall;
- procedure glScaled (x,y,z: GLdouble); stdcall;
- procedure glScalef (x,y,z: GLfloat); stdcall;
- procedure glScissor (x,y: GLint; width, height: GLsizei); stdcall;
- procedure glSelectBuffer (size: GLsizei; buffer: PGLuint); stdcall;
- procedure glShadeModel (mode: GLenum); stdcall;
- procedure glStencilFunc (func: GLenum; ref: GLint; mask: GLuint); stdcall;
- procedure glStencilMask (mask: GLuint); stdcall;
- procedure glStencilOp (fail, zfail, zpass: GLenum); stdcall;
- procedure glTexCoord1d (s: GLdouble); stdcall;
- procedure glTexCoord1dv (v: PGLdouble); stdcall;
- procedure glTexCoord1f (s: GLfloat); stdcall;
- procedure glTexCoord1fv (v: PGLfloat); stdcall;
- procedure glTexCoord1i (s: GLint); stdcall;
- procedure glTexCoord1iv (v: PGLint); stdcall;
- procedure glTexCoord1s (s: GLshort); stdcall;
- procedure glTexCoord1sv (v: PGLshort); stdcall;
- procedure glTexCoord2d (s,t: GLdouble); stdcall;
- procedure glTexCoord2dv (v: PGLdouble); stdcall;
- procedure glTexCoord2f (s,t: GLfloat); stdcall;
- procedure glTexCoord2fv (v: PGLfloat); stdcall;
- procedure glTexCoord2i (s,t: GLint); stdcall;
- procedure glTexCoord2iv (v: PGLint); stdcall;
- procedure glTexCoord2s (s,t: GLshort); stdcall;
- procedure glTexCoord2sv (v: PGLshort); stdcall;
- procedure glTexCoord3d (s,t,r: GLdouble); stdcall;
- procedure glTexCoord3dv (v: PGLdouble); stdcall;
- procedure glTexCoord3f (s,t,r: GLfloat); stdcall;
- procedure glTexCoord3fv (v: PGLfloat); stdcall;
- procedure glTexCoord3i (s,t,r: GLint); stdcall;
- procedure glTexCoord3iv (v: PGLint); stdcall;
- procedure glTexCoord3s (s,t,r: GLshort); stdcall;
- procedure glTexCoord3sv (v: PGLshort); stdcall;
- procedure glTexCoord4d (s,t,r,q: GLdouble); stdcall;
- procedure glTexCoord4dv (v: PGLdouble); stdcall;
- procedure glTexCoord4f (s,t,r: GLfloat); stdcall;
- procedure glTexCoord4fv (v: PGLfloat); stdcall;
- procedure glTexCoord4i (s,t,r: GLint); stdcall;
- procedure glTexCoord4iv (v: PGLint); stdcall;
- procedure glTexCoord4s (s,t,r: GLshort); stdcall;
- procedure glTexCoord4sv (v: PGLshort); stdcall;
- procedure glTexEnvf (target, pname: GLenum; param: GLfloat); stdcall;
- procedure glTexEnvfv (target, pname: GLenum; params: PGLfloat); stdcall;
- procedure glTexEnvi (target, pname: GLenum; param: GLint); stdcall;
- procedure glTexEnviv (target, pname: GLenum; params: PGLint); stdcall;
- procedure glTexGend (coord, pname: GLenum; param: GLdouble); stdcall;
- procedure glTexGendv (coord, pname: GLenum; params: PGLdouble); stdcall;
- procedure glTexGenf (coord, pname: GLenum; param: GLfloat); stdcall;
- procedure glTexGenfv (coord, pname: GLenum; params: PGLfloat); stdcall;
- procedure glTexGeni (coord, pname: GLenum; param: GLint); stdcall;
- procedure glTexGeniv (coord, pname: GLenum; params: PGLint); stdcall;
- procedure glTexImage1D (target: GLenum; level, components: GLint;
- width: GLsizei; border: GLint; format, _type: GLenum; pixels: Pointer); stdcall;
- procedure glTexImage2D (target: GLenum; level, components: GLint;
- width, height: GLsizei; border: GLint; format, _type: GLenum; pixels: Pointer); stdcall;
- procedure glTexParameterf (target, pname: GLenum; param: GLfloat); stdcall;
- procedure glTexParameterfv (target, pname: GLenum; params: PGLfloat); stdcall;
- procedure glTexParameteri (target, pname: GLenum; param: GLint); stdcall;
- procedure glTexParameteriv (target, pname: GLenum; params: PGLint); stdcall;
- procedure glTranslated (x,y,z: GLdouble); stdcall;
- procedure glTranslatef (x,y,z: GLfloat); stdcall;
- procedure glVertex2d (x,y: GLdouble); stdcall;
- procedure glVertex2dv (v: PGLdouble); stdcall;
- procedure glVertex2f (x,y: GLfloat); stdcall;
- procedure glVertex2fv (v: PGLfloat); stdcall;
- procedure glVertex2i (x,y: GLint); stdcall;
- procedure glVertex2iv (v: PGLint); stdcall;
- procedure glVertex2s (x,y: GLshort); stdcall;
- procedure glVertex2sv (v: PGLshort); stdcall;
- procedure glVertex3d (x,y,z: GLdouble); stdcall;
- procedure glVertex3dv (v: PGLdouble); stdcall;
- procedure glVertex3f (x,y,z: GLfloat); stdcall;
- procedure glVertex3fv (v: PGLfloat); stdcall;
- procedure glVertex3i (x,y,z: GLint); stdcall;
- procedure glVertex3iv (v: PGLint); stdcall;
- procedure glVertex3s (x,y,z: GLshort); stdcall;
- procedure glVertex3sv (v: PGLshort); stdcall;
- procedure glVertex4d (x,y,z,w: GLdouble); stdcall;
- procedure glVertex4dv (v: PGLdouble); stdcall;
- procedure glVertex4f (x,y,z,w: GLfloat); stdcall;
- procedure glVertex4fv (v: PGLfloat); stdcall;
- procedure glVertex4i (x,y,z,w: GLint); stdcall;
- procedure glVertex4iv (v: PGLint); stdcall;
- procedure glVertex4s (x,y,z,w: GLshort); stdcall;
- procedure glVertex4sv (v: PGLshort); stdcall;
- procedure glViewport (x,y: GLint; width, height: GLsizei); stdcall;
-
- type
-
- // EXT_vertex_array
- TGLARRAYELEMENTEXTPROC = procedure (i: GLint) stdcall;
- TGLDRAWARRAYSEXTPROC = procedure (mode: GLenum; first: GLint; count: GLsizei) stdcall;
- TGLVERTEXPOINTEREXTPROC = procedure (size: GLint; type_: GLenum;
- stride, count: GLsizei; P: Pointer) stdcall;
- TGLNORMALPOINTEREXTPROC = procedure (type_: GLenum; stride, count: GLsizei;
- P: Pointer) stdcall;
- TGLCOLORPOINTEREXTPROC = procedure (size: GLint; type_: GLenum;
- stride, count: GLsizei; P: Pointer) stdcall;
- TGLINDEXPOINTEREXTPROC = procedure (type_: GLenum; stride, count: GLsizei;
- P: Pointer) stdcall;
- TGLTEXCOORDPOINTEREXTPROC = procedure (size: GLint; type_: GLenum;
- stride, count: GLsizei; P: Pointer) stdcall;
- TGLEDGEFLAGPOINTEREXTPROC = procedure (stride, count: GLsizei;
- P: PGLboolean) stdcall;
- TGLGETPOINTERVEXTPROC = procedure (pname: GLenum; var Params) stdcall;
-
- // WIN_swap_hint
-
- TGLADDSWAPHINTRECTWINPROC = procedure (x, y: GLint; width, height: GLsizei) stdcall;
-
- { OpenGL Utility routines (glu.h) =======================================}
-
- function gluErrorString (errCode: GLenum): PChar; stdcall;
- function gluErrorUnicodeStringEXT (errCode: GLenum): PWChar; stdcall;
- function gluGetString (name: GLenum): PChar; stdcall;
-
- procedure gluLookAt(eyex, eyey, eyez,
- centerx, centery, centerz,
- upx, upy, upz: GLdouble); stdcall;
- procedure gluOrtho2D(left, right, bottom, top: GLdouble); stdcall;
- procedure gluPerspective(fovy, aspect, zNear, zFar: GLdouble); stdcall;
- procedure gluPickMatrix (x, y, width, height: GLdouble; viewport: PGLint); stdcall;
- function gluProject (objx, objy, obyz: GLdouble;
- modelMatrix: PGLdouble;
- projMatrix: PGLdouble;
- viewport: PGLint;
- var winx, winy, winz: GLDouble): Integer; stdcall;
- function gluUnProject(winx, winy, winz: GLdouble;
- modelMatrix: PGLdouble;
- projMatrix: PGLdouble;
- viewport: PGLint;
- var objx, objy, objz: GLdouble): Integer; stdcall;
- function gluScaleImage(format: GLenum;
- widthin, heightin: GLint; typein: GLenum; datain: Pointer;
- widthout, heightout: GLint; typeout: GLenum; dataout: Pointer): Integer; stdcall;
-
- function gluBuild1DMipmaps (target: GLenum; components, width: GLint;
- format, atype: GLenum; data: Pointer): Integer; stdcall;
- function gluBuild2DMipmaps (target: GLenum; components, width: GLint;
- format, atype: GLenum; data: Pointer): Integer; stdcall;
-
- type
- _GLUquadricObj = record end;
- GLUquadricObj = ^_GLUquadricObj;
-
- TGLUquadricErrorProc = procedure (error: GLenum) stdcall;
-
- function gluNewQuadric: GLUquadricObj; stdcall;
- procedure gluDeleteQuadric (state: GLUquadricObj); stdcall;
- procedure gluQuadricNormals (quadObject: GLUquadricObj; normals: GLenum); stdcall;
- procedure gluQuadricTexture (quadObject: GLUquadricObj; textureCoords: GLboolean );stdcall;
- procedure gluQuadricOrientation (quadObject: GLUquadricObj; orientation: GLenum); stdcall;
- procedure gluQuadricDrawStyle (quadObject: GLUquadricObj; drawStyle: GLenum); stdcall;
- procedure gluCylinder (quadObject: GLUquadricObj;
- baseRadius, topRadius, height: GLdouble; slices, stacks: GLint); stdcall;
- procedure gluDisk (quadObject: GLUquadricObj;
- innerRadius, outerRadius: GLdouble; slices, loops: GLint); stdcall;
- procedure gluPartialDisk (quadObject: GLUquadricObj;
- innerRadius, outerRadius: GLdouble; slices, loops: GLint;
- startAngle, sweepAngle: GLdouble); stdcall;
- procedure gluSphere (quadObject: GLUquadricObj; radius: GLdouble; slices, loops: GLint); stdcall;
- procedure gluQuadricCallback (quadObject: GLUquadricObj; which: GLenum;
- callback: Pointer); stdcall;
-
- type
- _GLUtesselator = record end;
- GLUtesselator = ^_GLUtesselator;
-
- // tesselator callback procedure types
- TGLUtessBeginProc = procedure (a: GLenum) stdcall;
- TGLUtessEdgeFlagProc = procedure (flag: GLboolean) stdcall;
- TGLUtessVertexProc = procedure (p: Pointer) stdcall;
- TGLUtessEndProc = procedure stdcall;
- TGLUtessErrorProc = TGLUquadricErrorProc;
- TGLUtessCombineProc = procedure (a: PGLdouble; b: Pointer;
- c: PGLfloat; var d: Pointer) stdcall;
-
- function gluNewTess: GLUtesselator; stdcall;
- procedure gluDeleteTess( tess: GLUtesselator ); stdcall;
- procedure gluTessBeginPolygon( tess: GLUtesselator ); stdcall;
- procedure gluTessBeginContour( tess: GLUtesselator ); stdcall;
- procedure gluTessVertex( tess: GLUtesselator; coords: PGLdouble; data: Pointer ); stdcall;
- procedure gluTessEndContour( tess: GLUtesselator ); stdcall;
- procedure gluTessEndPolygon( tess: GLUtesselator ); stdcall;
- procedure gluTessProperty( tess: GLUtesselator; which: GLenum; value: GLdouble); stdcall;
- procedure gluTessNormal( tess: GLUtesselator; x,y,z: GLdouble); stdcall;
- procedure gluTessCallback( tess: GLUtesselator; which: GLenum; callback: pointer); stdcall;
-
- type
- TGLUnurbsObj = record end;
- GLUnurbsObj = ^TGLUnurbsObj;
-
- TGLUnurbsErrorProc = TGLUquadricErrorProc;
-
- function gluNewNurbsRenderer: GLUnurbsObj; stdcall;
- procedure gluDeleteNurbsRenderer (nobj: GLUnurbsObj); stdcall;
- procedure gluBeginSurface (nobj: GLUnurbsObj); stdcall;
- procedure gluBeginCurve (nobj: GLUnurbsObj); stdcall;
- procedure gluEndCurve (nobj: GLUnurbsObj); stdcall;
- procedure gluEndSurface (nobj: GLUnurbsObj); stdcall;
- procedure gluBeginTrim (nobj: GLUnurbsObj); stdcall;
- procedure gluEndTrim (nobj: GLUnurbsObj); stdcall;
- procedure gluPwlCurve (nobj: GLUnurbsObj; count: GLint; points: PGLfloat;
- stride: GLint; _type: GLenum); stdcall;
- procedure gluNurbsCurve (nobj: GLUnurbsObj; nknots: GLint; knot: PGLfloat;
- stride: GLint; ctlpts: PGLfloat; order: GLint; _type: GLenum); stdcall;
- procedure gluNurbsSurface (nobj: GLUnurbsObj;
- sknot_count: GLint; sknot: PGLfloat;
- tknot_count: GLint; tknot: PGLfloat;
- s_stride, t_stride: GLint;
- ctlpts: PGLfloat; sorder, torder: GLint; _type: GLenum); stdcall;
- procedure gluLoadSamplingMatrices (nobj: GLUnurbsObj;
- modelMatrix: PGLdouble; projMatrix: PGLdouble; viewport: PGLint); stdcall;
- procedure gluNurbsProperty (nobj: GLUnurbsObj; prop: GLenum; value: GLfloat); stdcall;
- procedure gluGetNurbsProperty (nobj: GLUnurbsObj; prop: GLenum; var value: GLfloat); stdcall;
- procedure gluNurbsCallback (nobj: GLUnurbsObj; which: GLenum; callback: pointer); stdcall;
-
-
- {**** Generic constants ****}
- const
- GLU_VERSION_1_1 = 1;
-
- { Errors: (return value 0 = no error) }
- GLU_INVALID_ENUM = 100900;
- GLU_INVALID_VALUE = 100901;
- GLU_OUT_OF_MEMORY = 100902;
- GLU_INCOMPATIBLE_GL_VERSION = 100903;
-
- { gets }
- GLU_VERSION = 100800;
- GLU_EXTENSIONS = 100801;
-
- { For laughs: }
- GLU_TRUE = GL_TRUE;
- GLU_FALSE = GL_FALSE;
-
-
- {*** Quadric constants ***}
-
- { Types of normals: }
- GLU_SMOOTH = 100000;
- GLU_FLAT = 100001;
- GLU_NONE = 100002;
-
- { DrawStyle types: }
- GLU_POINT = 100010;
- GLU_LINE = 100011;
- GLU_FILL = 100012;
- GLU_SILHOUETTE = 100013;
-
- { Orientation types: }
- GLU_OUTSIDE = 100020;
- GLU_INSIDE = 100021;
-
- { Callback types: }
- { GLU_ERROR 100103 }
-
-
- {*** Tesselation constants ***}
-
- GLU_TESS_MAX_COORD = 1.0e150;
-
- { Property types: }
- GLU_TESS_WINDING_RULE = 100110;
- GLU_TESS_BOUNDARY_ONLY = 100111;
- GLU_TESS_TOLERANCE = 100112;
-
- { Possible winding rules: }
- GLU_TESS_WINDING_ODD = 100130;
- GLU_TESS_WINDING_NONZERO = 100131;
- GLU_TESS_WINDING_POSITIVE = 100132;
- GLU_TESS_WINDING_NEGATIVE = 100133;
- GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
-
- { Callback types: }
- GLU_TESS_BEGIN = 100100 ; { void (*)(GLenum type) }
- GLU_TESS_VERTEX = 100101 ; { void (*)(void *data) }
- GLU_TESS_END = 100102 ; { void (*)(void) }
- GLU_TESS_ERROR = 100103 ; { void (*)(GLenum errno) }
- GLU_TESS_EDGE_FLAG = 100104 ; { void (*)(GLboolean boundaryEdge) }
- GLU_TESS_COMBINE = 100105 ; { void (*)(GLdouble coords[3],;
- void *data[4],;
- GLfloat weight[4],;
- void **dataOut) }
-
- { Errors: }
- GLU_TESS_ERROR1 = 100151;
- GLU_TESS_ERROR2 = 100152;
- GLU_TESS_ERROR3 = 100153;
- GLU_TESS_ERROR4 = 100154;
- GLU_TESS_ERROR5 = 100155;
- GLU_TESS_ERROR6 = 100156;
- GLU_TESS_ERROR7 = 100157;
- GLU_TESS_ERROR8 = 100158;
-
- GLU_TESS_MISSING_BEGIN_POLYGON = GLU_TESS_ERROR1;
- GLU_TESS_MISSING_BEGIN_CONTOUR = GLU_TESS_ERROR2;
- GLU_TESS_MISSING_END_POLYGON = GLU_TESS_ERROR3;
- GLU_TESS_MISSING_END_CONTOUR = GLU_TESS_ERROR4;
- GLU_TESS_COORD_TOO_LARGE = GLU_TESS_ERROR5;
- GLU_TESS_NEED_COMBINE_CALLBACK = GLU_TESS_ERROR6;
-
- {*** NURBS constants ***}
-
- { Properties: }
- GLU_AUTO_LOAD_MATRIX = 100200;
- GLU_CULLING = 100201;
- GLU_SAMPLING_TOLERANCE = 100203;
- GLU_DISPLAY_MODE = 100204;
- GLU_PARAMETRIC_TOLERANCE = 100202;
- GLU_SAMPLING_METHOD = 100205;
- GLU_U_STEP = 100206;
- GLU_V_STEP = 100207;
-
- { Sampling methods: }
- GLU_PATH_LENGTH = 100215;
- GLU_PARAMETRIC_ERROR = 100216;
- GLU_DOMAIN_DISTANCE = 100217;
-
- { Trimming curve types }
- GLU_MAP1_TRIM_2 = 100210;
- GLU_MAP1_TRIM_3 = 100211;
-
- { Display modes: }
- { GLU_FILL 100012 }
- GLU_OUTLINE_POLYGON = 100240;
- GLU_OUTLINE_PATCH = 100241;
-
- { Callbacks: }
- { GLU_ERROR 100103 }
-
- { Errors: }
- GLU_NURBS_ERROR1 = 100251;
- GLU_NURBS_ERROR2 = 100252;
- GLU_NURBS_ERROR3 = 100253;
- GLU_NURBS_ERROR4 = 100254;
- GLU_NURBS_ERROR5 = 100255;
- GLU_NURBS_ERROR6 = 100256;
- GLU_NURBS_ERROR7 = 100257;
- GLU_NURBS_ERROR8 = 100258;
- GLU_NURBS_ERROR9 = 100259;
- GLU_NURBS_ERROR10 = 100260;
- GLU_NURBS_ERROR11 = 100261;
- GLU_NURBS_ERROR12 = 100262;
- GLU_NURBS_ERROR13 = 100263;
- GLU_NURBS_ERROR14 = 100264;
- GLU_NURBS_ERROR15 = 100265;
- GLU_NURBS_ERROR16 = 100266;
- GLU_NURBS_ERROR17 = 100267;
- GLU_NURBS_ERROR18 = 100268;
- GLU_NURBS_ERROR19 = 100269;
- GLU_NURBS_ERROR20 = 100270;
- GLU_NURBS_ERROR21 = 100271;
- GLU_NURBS_ERROR22 = 100272;
- GLU_NURBS_ERROR23 = 100273;
- GLU_NURBS_ERROR24 = 100274;
- GLU_NURBS_ERROR25 = 100275;
- GLU_NURBS_ERROR26 = 100276;
- GLU_NURBS_ERROR27 = 100277;
- GLU_NURBS_ERROR28 = 100278;
- GLU_NURBS_ERROR29 = 100279;
- GLU_NURBS_ERROR30 = 100280;
- GLU_NURBS_ERROR31 = 100281;
- GLU_NURBS_ERROR32 = 100282;
- GLU_NURBS_ERROR33 = 100283;
- GLU_NURBS_ERROR34 = 100284;
- GLU_NURBS_ERROR35 = 100285;
- GLU_NURBS_ERROR36 = 100286;
- GLU_NURBS_ERROR37 = 100287;
-
- {
- /**** Backwards compatibility for old tesselator ****/
-
- typedef GLUtesselator GLUtriangulatorObj;
-
- procedure gluBeginPolygon( tess: GLUtesselator );
-
- procedure gluNextContour( tess: GLUtesselator,
- GLenum type );
-
- procedure gluEndPolygon( tess: GLUtesselator );
-
- /* Contours types -- obsolete! */
- #define GLU_CW 100120
- #define GLU_CCW 100121
- #define GLU_INTERIOR 100122
- #define GLU_EXTERIOR 100123
- #define GLU_UNKNOWN 100124
-
- /* Names without "TESS_" prefix */
- #define GLU_BEGIN GLU_TESS_BEGIN
- #define GLU_VERTEX GLU_TESS_VERTEX
- #define GLU_END GLU_TESS_END
- #define GLU_ERROR GLU_TESS_ERROR
- #define GLU_EDGE_FLAG GLU_TESS_EDGE_FLAG
- }
-
- { GDI support routines for OpenGL ==========================================}
-
- function wglGetProcAddress(ProcName: PChar): Pointer; stdcall;
-
- const
- glu32 = 'glu32.dll';
-
- implementation
-
- procedure glAccum; external opengl32;
- procedure glAlphaFunc; external opengl32;
- procedure glBegin; external opengl32;
- procedure glBitmap; external opengl32;
- procedure glBlendFunc; external opengl32;
- procedure glCallList; external opengl32;
- procedure glCallLists; external opengl32;
- procedure glClear; external opengl32;
- procedure glClearAccum; external opengl32;
- procedure glClearColor; external opengl32;
- procedure glClearDepth; external opengl32;
- procedure glClearIndex; external opengl32;
- procedure glClearStencil; external opengl32;
- procedure glClipPlane; external opengl32;
- procedure glColor3b; external opengl32;
- procedure glColor3bv; external opengl32;
- procedure glColor3d; external opengl32;
- procedure glColor3dv; external opengl32;
- procedure glColor3f; external opengl32;
- procedure glColor3fv; external opengl32;
- procedure glColor3i; external opengl32;
- procedure glColor3iv; external opengl32;
- procedure glColor3s; external opengl32;
- procedure glColor3sv; external opengl32;
- procedure glColor3ub; external opengl32;
- procedure glColor3ubv; external opengl32;
- procedure glColor3ui; external opengl32;
- procedure glColor3uiv; external opengl32;
- procedure glColor3us; external opengl32;
- procedure glColor3usv; external opengl32;
- procedure glColor4b; external opengl32;
- procedure glColor4bv; external opengl32;
- procedure glColor4d; external opengl32;
- procedure glColor4dv; external opengl32;
- procedure glColor4f; external opengl32;
- procedure glColor4fv; external opengl32;
- procedure glColor4i; external opengl32;
- procedure glColor4iv; external opengl32;
- procedure glColor4s; external opengl32;
- procedure glColor4sv; external opengl32;
- procedure glColor4ub; external opengl32;
- procedure glColor4ubv; external opengl32;
- procedure glColor4ui; external opengl32;
- procedure glColor4uiv; external opengl32;
- procedure glColor4us; external opengl32;
- procedure glColor4usv; external opengl32;
- procedure glColorMask; external opengl32;
- procedure glColorMaterial; external opengl32;
- procedure glCopyPixels; external opengl32;
- procedure glCullFace; external opengl32;
- procedure glDeleteLists; external opengl32;
- procedure glDepthFunc; external opengl32;
- procedure glDepthMask; external opengl32;
- procedure glDepthRange; external opengl32;
- procedure glDisable; external opengl32;
- procedure glDrawBuffer; external opengl32;
- procedure glDrawPixels; external opengl32;
- procedure glEdgeFlag; external opengl32;
- procedure glEdgeFlagv; external opengl32;
- procedure glEnable; external opengl32;
- procedure glEnd; external opengl32;
- procedure glEndList; external opengl32;
- procedure glEvalCoord1d; external opengl32;
- procedure glEvalCoord1dv; external opengl32;
- procedure glEvalCoord1f; external opengl32;
- procedure glEvalCoord1fv; external opengl32;
- procedure glEvalCoord2d; external opengl32;
- procedure glEvalCoord2dv; external opengl32;
- procedure glEvalCoord2f; external opengl32;
- procedure glEvalCoord2fv; external opengl32;
- procedure glEvalMesh1; external opengl32;
- procedure glEvalMesh2; external opengl32;
- procedure glEvalPoint1; external opengl32;
- procedure glEvalPoint2; external opengl32;
- procedure glFeedbackBuffer; external opengl32;
- procedure glFinish; external opengl32;
- procedure glFlush; external opengl32;
- procedure glFogf; external opengl32;
- procedure glFogfv; external opengl32;
- procedure glFogi; external opengl32;
- procedure glFogiv; external opengl32;
- procedure glFrontFace; external opengl32;
- procedure glFrustum; external opengl32;
- function glGenLists; external opengl32;
- procedure glGetBooleanv; external opengl32;
- procedure glGetClipPlane; external opengl32;
- procedure glGetDoublev; external opengl32;
- function glGetError: GLenum; external opengl32;
- procedure glGetFloatv; external opengl32;
- procedure glGetIntegerv; external opengl32;
- procedure glGetLightfv; external opengl32;
- procedure glGetLightiv; external opengl32;
- procedure glGetMapdv; external opengl32;
- procedure glGetMapfv; external opengl32;
- procedure glGetMapiv; external opengl32;
- procedure glGetMaterialfv; external opengl32;
- procedure glGetMaterialiv; external opengl32;
- procedure glGetPixelMapfv; external opengl32;
- procedure glGetPixelMapuiv; external opengl32;
- procedure glGetPixelMapusv; external opengl32;
- procedure glGetPolygonStipple; external opengl32;
- function glGetString; external opengl32;
- procedure glGetTexEnvfv; external opengl32;
- procedure glGetTexEnviv; external opengl32;
- procedure glGetTexGendv; external opengl32;
- procedure glGetTexGenfv; external opengl32;
- procedure glGetTexGeniv; external opengl32;
- procedure glGetTexImage; external opengl32;
- procedure glGetTexLevelParameterfv; external opengl32;
- procedure glGetTexLevelParameteriv; external opengl32;
- procedure glGetTexParameterfv; external opengl32;
- procedure glGetTexParameteriv; external opengl32;
- procedure glHint; external opengl32;
- procedure glIndexMask; external opengl32;
- procedure glIndexd; external opengl32;
- procedure glIndexdv; external opengl32;
- procedure glIndexf; external opengl32;
- procedure glIndexfv; external opengl32;
- procedure glIndexi; external opengl32;
- procedure glIndexiv; external opengl32;
- procedure glIndexs; external opengl32;
- procedure glIndexsv; external opengl32;
- procedure glInitNames; external opengl32;
- function glIsEnabled; external opengl32;
- function glIsList; external opengl32;
- procedure glLightModelf; external opengl32;
- procedure glLightModelfv; external opengl32;
- procedure glLightModeli; external opengl32;
- procedure glLightModeliv; external opengl32;
- procedure glLightf; external opengl32;
- procedure glLightfv; external opengl32;
- procedure glLighti; external opengl32;
- procedure glLightiv; external opengl32;
- procedure glLineStipple; external opengl32;
- procedure glLineWidth; external opengl32;
- procedure glListBase; external opengl32;
- procedure glLoadIdentity; external opengl32;
- procedure glLoadMatrixd; external opengl32;
- procedure glLoadMatrixf; external opengl32;
- procedure glLoadName; external opengl32;
- procedure glLogicOp; external opengl32;
- procedure glMap1d; external opengl32;
- procedure glMap1f; external opengl32;
- procedure glMap2d; external opengl32;
- procedure glMap2f; external opengl32;
- procedure glMapGrid1d; external opengl32;
- procedure glMapGrid1f; external opengl32;
- procedure glMapGrid2d; external opengl32;
- procedure glMapGrid2f; external opengl32;
- procedure glMaterialf; external opengl32;
- procedure glMaterialfv; external opengl32;
- procedure glMateriali; external opengl32;
- procedure glMaterialiv; external opengl32;
- procedure glMatrixMode; external opengl32;
- procedure glMultMatrixd; external opengl32;
- procedure glMultMatrixf; external opengl32;
- procedure glNewList; external opengl32;
- procedure glNormal3b; external opengl32;
- procedure glNormal3bv; external opengl32;
- procedure glNormal3d; external opengl32;
- procedure glNormal3dv; external opengl32;
- procedure glNormal3f; external opengl32;
- procedure glNormal3fv; external opengl32;
- procedure glNormal3i; external opengl32;
- procedure glNormal3iv; external opengl32;
- procedure glNormal3s; external opengl32;
- procedure glNormal3sv; external opengl32;
- procedure glOrtho; external opengl32;
- procedure glPassThrough; external opengl32;
- procedure glPixelMapfv; external opengl32;
- procedure glPixelMapuiv; external opengl32;
- procedure glPixelMapusv; external opengl32;
- procedure glPixelStoref; external opengl32;
- procedure glPixelStorei; external opengl32;
- procedure glPixelTransferf; external opengl32;
- procedure glPixelTransferi; external opengl32;
- procedure glPixelZoom; external opengl32;
- procedure glPointSize; external opengl32;
- procedure glPolygonMode; external opengl32;
- procedure glPolygonStipple; external opengl32;
- procedure glPopAttrib; external opengl32;
- procedure glPopMatrix; external opengl32;
- procedure glPopName; external opengl32;
- procedure glPushAttrib; external opengl32;
- procedure glPushMatrix; external opengl32;
- procedure glPushName; external opengl32;
- procedure glRasterPos2d; external opengl32;
- procedure glRasterPos2dv; external opengl32;
- procedure glRasterPos2f; external opengl32;
- procedure glRasterPos2fv; external opengl32;
- procedure glRasterPos2i; external opengl32;
- procedure glRasterPos2iv; external opengl32;
- procedure glRasterPos2s; external opengl32;
- procedure glRasterPos2sv; external opengl32;
- procedure glRasterPos3d; external opengl32;
- procedure glRasterPos3dv; external opengl32;
- procedure glRasterPos3f; external opengl32;
- procedure glRasterPos3fv; external opengl32;
- procedure glRasterPos3i; external opengl32;
- procedure glRasterPos3iv; external opengl32;
- procedure glRasterPos3s; external opengl32;
- procedure glRasterPos3sv; external opengl32;
- procedure glRasterPos4d; external opengl32;
- procedure glRasterPos4dv; external opengl32;
- procedure glRasterPos4f; external opengl32;
- procedure glRasterPos4fv; external opengl32;
- procedure glRasterPos4i; external opengl32;
- procedure glRasterPos4iv; external opengl32;
- procedure glRasterPos4s; external opengl32;
- procedure glRasterPos4sv; external opengl32;
- procedure glReadBuffer; external opengl32;
- procedure glReadPixels; external opengl32;
- procedure glRectd; external opengl32;
- procedure glRectdv; external opengl32;
- procedure glRectf; external opengl32;
- procedure glRectfv; external opengl32;
- procedure glRecti; external opengl32;
- procedure glRectiv; external opengl32;
- procedure glRects; external opengl32;
- procedure glRectsv; external opengl32;
- function glRenderMode; external opengl32;
- procedure glRotated; external opengl32;
- procedure glRotatef; external opengl32;
- procedure glScaled; external opengl32;
- procedure glScalef; external opengl32;
- procedure glScissor; external opengl32;
- procedure glSelectBuffer; external opengl32;
- procedure glShadeModel; external opengl32;
- procedure glStencilFunc; external opengl32;
- procedure glStencilMask; external opengl32;
- procedure glStencilOp; external opengl32;
- procedure glTexCoord1d; external opengl32;
- procedure glTexCoord1dv; external opengl32;
- procedure glTexCoord1f; external opengl32;
- procedure glTexCoord1fv; external opengl32;
- procedure glTexCoord1i; external opengl32;
- procedure glTexCoord1iv; external opengl32;
- procedure glTexCoord1s; external opengl32;
- procedure glTexCoord1sv; external opengl32;
- procedure glTexCoord2d; external opengl32;
- procedure glTexCoord2dv; external opengl32;
- procedure glTexCoord2f; external opengl32;
- procedure glTexCoord2fv; external opengl32;
- procedure glTexCoord2i; external opengl32;
- procedure glTexCoord2iv; external opengl32;
- procedure glTexCoord2s; external opengl32;
- procedure glTexCoord2sv; external opengl32;
- procedure glTexCoord3d; external opengl32;
- procedure glTexCoord3dv; external opengl32;
- procedure glTexCoord3f; external opengl32;
- procedure glTexCoord3fv; external opengl32;
- procedure glTexCoord3i; external opengl32;
- procedure glTexCoord3iv; external opengl32;
- procedure glTexCoord3s; external opengl32;
- procedure glTexCoord3sv; external opengl32;
- procedure glTexCoord4d; external opengl32;
- procedure glTexCoord4dv; external opengl32;
- procedure glTexCoord4f; external opengl32;
- procedure glTexCoord4fv; external opengl32;
- procedure glTexCoord4i; external opengl32;
- procedure glTexCoord4iv; external opengl32;
- procedure glTexCoord4s; external opengl32;
- procedure glTexCoord4sv; external opengl32;
- procedure glTexEnvf; external opengl32;
- procedure glTexEnvfv; external opengl32;
- procedure glTexEnvi; external opengl32;
- procedure glTexEnviv; external opengl32;
- procedure glTexGend; external opengl32;
- procedure glTexGendv; external opengl32;
- procedure glTexGenf; external opengl32;
- procedure glTexGenfv; external opengl32;
- procedure glTexGeni; external opengl32;
- procedure glTexGeniv; external opengl32;
- procedure glTexImage1D; external opengl32;
- procedure glTexImage2D; external opengl32;
- procedure glTexParameterf; external opengl32;
- procedure glTexParameterfv; external opengl32;
- procedure glTexParameteri; external opengl32;
- procedure glTexParameteriv; external opengl32;
- procedure glTranslated; external opengl32;
- procedure glTranslatef; external opengl32;
- procedure glVertex2d; external opengl32;
- procedure glVertex2dv; external opengl32;
- procedure glVertex2f; external opengl32;
- procedure glVertex2fv; external opengl32;
- procedure glVertex2i; external opengl32;
- procedure glVertex2iv; external opengl32;
- procedure glVertex2s; external opengl32;
- procedure glVertex2sv; external opengl32;
- procedure glVertex3d; external opengl32;
- procedure glVertex3dv; external opengl32;
- procedure glVertex3f; external opengl32;
- procedure glVertex3fv; external opengl32;
- procedure glVertex3i; external opengl32;
- procedure glVertex3iv; external opengl32;
- procedure glVertex3s; external opengl32;
- procedure glVertex3sv; external opengl32;
- procedure glVertex4d; external opengl32;
- procedure glVertex4dv; external opengl32;
- procedure glVertex4f; external opengl32;
- procedure glVertex4fv; external opengl32;
- procedure glVertex4i; external opengl32;
- procedure glVertex4iv; external opengl32;
- procedure glVertex4s; external opengl32;
- procedure glVertex4sv; external opengl32;
- procedure glViewport; external opengl32;
-
- function wglGetProcAddress; external opengl32;
-
- { OpenGL Utility routines (glu.h) =======================================}
-
- function gluErrorString; external glu32;
- function gluErrorUnicodeStringEXT; external glu32;
- function gluGetString; external glu32;
- procedure gluLookAt; external glu32;
- procedure gluOrtho2D; external glu32;
- procedure gluPerspective; external glu32;
- procedure gluPickMatrix; external glu32;
- function gluProject; external glu32;
- function gluUnProject; external glu32;
- function gluScaleImage; external glu32;
- function gluBuild1DMipmaps; external glu32;
- function gluBuild2DMipmaps; external glu32;
- function gluNewQuadric; external glu32;
- procedure gluDeleteQuadric; external glu32;
- procedure gluQuadricNormals; external glu32;
- procedure gluQuadricTexture; external glu32;
- procedure gluQuadricOrientation; external glu32;
- procedure gluQuadricDrawStyle; external glu32;
- procedure gluCylinder; external glu32;
- procedure gluDisk; external glu32;
- procedure gluPartialDisk; external glu32;
- procedure gluSphere; external glu32;
- procedure gluQuadricCallback; external glu32;
-
- function gluNewTess ;external glu32;
- procedure gluDeleteTess ;external glu32;
- procedure gluTessBeginPolygon ;external glu32;
- procedure gluTessBeginContour ;external glu32;
- procedure gluTessVertex ;external glu32;
- procedure gluTessEndContour ;external glu32;
- procedure gluTessEndPolygon ;external glu32;
- procedure gluTessProperty ;external glu32;
- procedure gluTessNormal ;external glu32;
- procedure gluTessCallback ;external glu32;
-
- function gluNewNurbsRenderer ;external glu32;
- procedure gluDeleteNurbsRenderer ;external glu32;
- procedure gluBeginSurface ;external glu32;
- procedure gluBeginCurve ;external glu32;
- procedure gluEndCurve ;external glu32;
- procedure gluEndSurface ;external glu32;
- procedure gluBeginTrim ;external glu32;
- procedure gluEndTrim ;external glu32;
- procedure gluPwlCurve ;external glu32;
- procedure gluNurbsCurve ;external glu32;
- procedure gluNurbsSurface ;external glu32;
- procedure gluLoadSamplingMatrices ;external glu32;
- procedure gluNurbsProperty ;external glu32;
- procedure gluGetNurbsProperty ;external glu32;
- procedure gluNurbsCallback ;external glu32;
-
-
- begin
- Set8087CW($133F);
- end.
-