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-
- Skull Quest I, The Cyan Sarcophagus
- (C) 1993 Ed T. Toton III, All Rights Reserved.
-
-
- OVERVIEW:
-
- Skull Quest I, The Cyan Sarcophagus was designed for use on computers
- with VGA support, and of high performance speeds. The minimum recommended
- processor would be a 386-33DX or a 486-25. The game includes a speed test
- and will inform you if your computer runs too slowly.
-
-
- CONTROLS:
-
- This game uses the keyboard only! And because of the way it uses the
- keys, and computer lacking a standard numeric keypad may experience
- difficulties.
-
- You may use both the cursor keys AND the numeric keys to control your
- skeleton (ex- 7,8,9,up,pgup,home all jump).
-
-
- Additional Keys:
-
- R - Restore a saved game.
- S - Save your game.
- F - Fly (you need a certain item first)
- Q - Quit
- D - Die
- [ENTER] - High jump
- [SPACE] - Fire
-
-
-
- STORYLINE:
-
- Over two centuries ago you were one of the many followers of Lord
- Trentarus. He was a fair and just leader, although slightly morbid.
- To insure his continuing reign, and continued victory over enemies,
- he ordered his best mages to create a powerful magical device for him.
- He also ordered that it be a sarcophagus so that he may be buried in
- it, and thus be one with it through eternity. Hence the Cyan Sarcophagus
- was created. It was made out of pure wizidrium, the most magically
- potent element known to mankind.
-
- Lord Trentarus also ordered his followers to construct a large crypt,
- and bury him and the sarcophagus in it upon his death. The order didn't
- stop there, as all of his followers were to seal themselves in with him.
-
- Finally the day came when Lord Trentarus was laid to rest, and everyone
- entered the crypt. You were the one charged with the unenviable task of
- sealing the doors to the crypt, and to guard them against grave robbers.
-
- Two centuries have passed, and now a new threat has emerged. But it is
- not coming through the doors, it is coming from the central tomb, from the
- sarcophagus itself! A creature, neither human nor demon, is attempting to
- enter your world through the sarcophagus. Grave sites always have a weak
- ethereal curtain, as holes must be punched through it to enable undead
- creatures to exist. Since the ethereal plane connects all realities,
- the monster was able establish remote contact with the sarcophagus. So far
- it has managed to gather enough power to send a few of its minions through,
- which you will have to defeat first.
-
- Now you have a great task ahead of you, as the menace you must defeat is
- on the other side of the crypt, and you must get passed all of the traps
- that were set to keep the grave robbers out! Good luck, thou shalt need it.
-
-
- REVISIONS:
-
- 1.1 -Minor error in the documentation fixed.
- -Minor bug in the status bars fixed.
- -Additional cheat-mode feature.
- -Palette fades can now be aborted.
- -The Sarcophagus can only be nailed ONCE, and thus only one
- Lord Trentarus will appear. :-/
- 1.15 -The bug with the save-games that would appear occasionally has been
- fixed (I'm pretty sure).
- -NecroBones logo added.
- -Theme-Music now continues to play even when you are in the credits
- and/or paragraphs.
-
-
- ---------------------------------------------------------------------------
- This Program, Manual, and Data Files, are all protected by U.S. Copyright
- Law (title 17 United States Code). Unauthorized reproduction, distribution
- and/or sales may result in imprisonment of up to one year and fine up to
- $10,000 (17 USC 506). Copyright infringers may also be subject to civil
- liability. If you mess with us, we'll delete you!
-
- The author of this program makes no warranties of any
- kind, expressed or implied, as to the fitness, functionality,
- effectiveness, or safety of this software and accompanying
- documentation. Under no circumstances shall the author and
- developer be liable for any damages incurred during or as a
- result of the use of, or misuse of, or inability to use, this
- software and documentation. All risk is assumed by the user,
- and we hereby disclaim any implied warranties of fitness or
- performance of this software. Use at your own risk.
- The developer and author reserves the right to make
- revisions and changes to the software and documentation without
- warning at any time. Any and all changes and revisions will be
- made without obligation to inform any person or persons of said
- changes.
- ---------------------------------------------------------------------------
-
- REGISTRATION:
-
- A registration fee of $5 is required for use of this program. If you play
- the game through to the end, or blow your character up for fun more than
- five times, you are required to pay. Send it to:
-
- Ed T. Toton III
- 7101 Talisman Lane
- Columbia, MD 21045
-
- Upon registering you will be informed of how to "cheat" in the game.
-
- The latest version of this and my other games are
- available for download on my BBS:
-
- The Sorcerer's Quarters BBS (410)-290-3752, 300 to 14400 baud.
-
- For CONTACT INFORMATION see: NBONES.DOC
-
-
- FINAL NOTE:
-
- If you have any questions, concerns, suggestions, criticisms, donations,
- remarks, praise or opinions, please write! I WANT TO HEAR FROM YOU!!
- (the address is listed above).
-
- For CONTACT INFORMATION see: NBONES.DOC
-
- Ed T. Toton III
- "Necromancer"
- -1993
-
-
-
-