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- ////////////////////////////////////////////////////////////////
- /// ///
- /// Ultima VI: The False Prophet ///
- /// ///
- /// Hints by Targhan ///
- /// ///
- /// Version 1.2 ///
- /// ///
- ////////////////////////////////////////////////////////////////
-
- Starting Out
-
- You have nothing but your ankh and the moonstone when you arrive in
- Britiannia. So where do you get equipment?
-
- 1) Your room
-
- You room is to the south of Lord British's, which is in the
- west wing. You'll find a sword, provisions, lock picks and
- a spell book and other things. TAKE IT ALL. Lord British
- told you could have anything in the castle...take him up on
- that.
-
- 2) Lord British's Room
-
- In Lord British's Room, in his closet, you'll find a locked
- chest. Use the lock picks to pick the lock and look inside.
- You'll find a main gauche, a sword, a chain ciof, and chain
- mail armor. Take what you want. By the way, do you know
- anyone else who fights with a main gauche and a sword?
-
- 3) Nystul's Room
-
- If you question the jester, he'll tell you he has a clue for
- you, and that you should search the chest in Nystul's room.
- Nystul's room is to the south of yours. Search the chest and
- you'll find a wand and some other things. Take them.
-
- 4) The Potion Factory
-
- South of Nystul's room you'll find a room with a ladder,
- slightly east of that you'll see a bunch of potions. Get the
- potions. They do the following:
-
- 1) Yellow Yellow will cure damage, similar to a great
- heal spell, but it won't cure poison.
- 2) Red This potion is similar to the dispel magic
- spell and cures poison.
- 3) Purple This potion creates a red aura, similar to a
- protect spell...what exactly a protect spell
- does. I know if you're poisoned and you drink
- the potion you'll stop losing health points
- but after that...who knows.
- 4) Blue I can't figure what this one does but it isn't
- detrimental.
- 5) Green Poison, don't drink this unless you are fully
- prepared with a dispel magic or a red potion.
- 6) White This is functionally equivalent to the X-ray
- spell, allowing you to see through walls for a
- short time...but you can't move while you do
- this.
- 7) Black This is the same as the invisibility spell,
- rendering you undetectable to foes.
- 8) Orange Upon imbibing this, your character will fall
- into a deep sleep. Don't use this one while
- foes are near!
- 5) The Sewers
-
- Once you've got the above equipment, you're ready to try for
- the sewers. If you go down the ladder in Nystul's room, you
- find the sewers. If you look around the sewers, to the
- northwest, you'll find another ladder going down into a
- dungeon. Down there you'll find all sorts of nasties to fight
- and lots of treasure too. This is a great place to find
- equipment and gold and experience.
-
- Don't overlook this simple way to make money: When you kill
- trolls and headlesses, make sure you take any of the following
- items: Swords, leather armor, plate mail, bows, and spears.
- You can sell them to the armorer in Britiannia (spears are
- worth 10 g.p. each).
-
- Everytime (or almost everytime) you go up or down a ladder,
- the monsters will reappear. This is a good way to gain
- experience.
-
- 5) Other
-
- Once, you've explored the above, you'll be ready to tackle the
- outside world. Good luck in your travels and remember to
- always ask a person's name and job!
-
- Moonstone
-
- Faster than a speeding ship, more flexible than the moongates, able
- to leap half way across Britiania in a single usage...it's...it's
- the moonstone. That is, if you can use it. Here's a chart of the
- different locations you can visit using the moonstone.
-
-
- 9 10 11 12 13
-
- 24 8 1 2 14
-
- 23 7 X 3 15
-
- 22 6 5 4 16
-
- 21 20 19 18 17
-
-
- 1 - Lord British's Throne Room 13 - Jhelom
- 2 - Shrine of Passion (dungeon) 14 - Shrine of Valor
- 3 - Fail 15 - Yew
- 4 - Temple of the Codex 16 - Shrine of Justice
- 5 - Shrine of Diligence (dungeon) 17 - Minoc
- 6 - Tomb of the Kings (Gargoyle Land) 18 - Shrine of Sacrifice
- 7 - Fail 19 - Trinsic
- 8 - Shrine of Control (dungeon) 20 - Shrine of Honor
- 9 - Moonglow 21 - Skara Brae
- 10 - Shrine of Honesty 22 - Shrine of Spirituality
- 11 - Britannia 23 - New Magincia
- 12 - Shrine of Compassion 24 - Humility
-
- To use the stone, USE it. It will then ask you WHERE. With you as
- the X, move the cursor (or mouse) to one of the numbered positions
- and hit return (or click). A red moongate will appear, remaining
- until you walk through, or until you leave the area.
-
- If you're getting the message: You don't know how to use it, then
- you have to go TALK to Lord British about MOONSTONE or STONE.
- He'll tell you how to use it and you'll be able to use it from that
- point on.
-
- Experience
-
- Hey, speaking of experience...how do you gain experience and what
- do you do with it once you've got it?
-
-
- In order to gain a level, you must first free one or more
- shrines. Talk to someone in Cove about how. Then go up to
- the shrine of your choice (I suggest Spirituality, but the
- easiest to free is Compassion...it's the closet). At the
- Shrine, TALK to the shrine. It'll ask you if you want to
- meditate...say yes. It'll ask you which person. Type in the
- number of the person. Then, it'll ask you to say the mantra.
- Type in the mantra and you'll gain a level if you've acquired
- enough experience.
-
- 1st Level 0-100
- 2nd Level 101-200
- 3rd Level 201-400
- 4th Level 401-800
- 5th Level 801-1600
- 6th Level 1601-3200
- 7th Level 3201-6400
- 8th Level 6401+
-
- People
-
- Those gargoyles aren't getting any easier to kill for the four of
- you, so what do you do when you need more than the four of you can
- give? Why, you ask people to join you.
-
- 1) Yew
-
- The druidess Janna will gladly join your party and give you a
- hand. You'll have to give her some REAL equipment but she's
- a pretty good fighter overall. Give her a magic bow and put
- her on berserk mode, then she'll really make a difference.
-
- 2) Buccaneer's Den
-
- Located off Britiannia Bay, Buccaneer's Cove holds two
- perspective adventurers. If you're really desperate ask both
- Leonna and the other girl otherwise only ask one of them.
- They both have moderate equipment but you'll still want to get
- them something better eventually. Don't worry when you ask
- them to LEAVE, they'll give you all your equipment back.
-
- 3) Minoc
-
- Julia, the redhead, can be found in Minoc. She'll gladly join
- your party. She's a pretty good fighter. Still, you'll have
- to give her some half-decent weapons. She's also important to
- your quest, so keep her alive.
-
- 4) Segallion
-
- Segallion is a stranger to this world. If you talk to him,
- he'll tell you his story. I believe he can be found in New
- Magincia, in a tavern there. He carries his own weapons and
- armor and has a strength of 28, so he's a good choice as an
- adventuring companion.
-
- 5) Sherry
-
- Sherry is the mouse wandering around Lord British's castle,
- she is unique in that she talks. But first, you need to give
- her some cheese. She has basically only one function in the
- game. Don't ask her to join until you find out what that is.
-
- Magicians
-
- Find yourself wondering who sold you that spell you just bought?
- And where can you get more mandrake anyway? Here's a list of the
- mages and what reagents and spells they sell. Also included are the
- prices they charge per spell level (ie, if price is 30 gp/level
- then a 5th level spell will cost 150 gp). After each reagent is
- the price he or she charges in parentheses.
-
- 1) Horance, mage of Skara Brae. (30 gp/level)
-
- In case you haven't noticed, the previous mages sell only
- defensive and utility spells -- no offensive spells. You can
- only poison so many people before it gets old. Well, no need.
- Go to Skara Brae, find the docks to the northwest. Take the
- skiff north to the larger island where you'll see a bunch of
- bats. Kill the bats and go inside the house.
-
- TALK to the mage. Despite his riddles, he'll sell you SPELLS,
- REAGENTS and BOOKS if you ask him. Incidentally, he is the
- ONLY source of offensive spells that I have found...except
- one.
-
- Note: Except for Xaio, Skara Brae is the only source of
- mandrake in Britiannia. He also has black pearls.
-
- Spells: Harm, Magic Arrow, Poison, Trap, Unlock Magic,
- Curse, Fireball, Disable, Explosion, Lightning,
- Paralyze, Flame Wind, Hail Storm, Poison Wind,
- Chain Bolt, Energy Wind, Kill, Mass Curse, and Wing
- Strike.
- Reagents: Black Pearl (3), Blood Moss (3), Mandrake Root (5),
- Nightshade (2), Spider Silk (1), Sulfurous Ash (2).
-
- 2) Rudyom, mage of the Cove. (20 gp/level)
-
- Cove is the east of the Shrine of Compassion (which is east of
- Britiannia). In the northeastern corner of Cove, you'll find
- a mage who will sell SPELLS, REAGENTS, and BOOKS if you ask
- him about them.
-
- Spells: Create Food, Douse, Heal, Ignite, Mass Awaken,
- Great Heal, Pickpocket, Seance, Ressurrect.
- Reagents: Blood Moss (3), Garlic (1), Ginseng (2), Nightshade
- (2), Spider Silk (2), Sulfurous Ash (1).
-
- 3) Nicodemus, mage of Yew. (20 gp/level)
-
- Nicodemus lives east of Yew. Follow the path east until you
- find a skiff. Take the skiff south until the lake branches
- off into two sections. Follow the eastern branch and you'll
- see a building. Exit the skiff and walk around to the front
- door. It's magically locked. If you haven't bought a magic
- unlock spell you'll have to do as follows: stand by the
- window and hit space bar (Pass) until you see him come out of
- his room (only two times the whole day). As soon as you see
- him, TALK to him. He'll sell you SPELLS (including magic
- unlock), REAGENTS, and STAFVES if you ask him.
-
- Note: The stafves are worth the price if you can cast the
- Enchant spell, otherwise hold off on it. You can store up to
- ten spells in the staff at a time, and invoke the spells at
- any time by USING the staff. I have two stafves, one with ten
- GREAT HEAL's (that way, I don't have to use valuable spell
- points during combat and dungeoneering) and another staff with
- EXPLOSION (a nice offensive spell). And anyone can USE the
- staff once you've charged it. So you could conceivably have
- four or five people using stafves that invoked EXPLOSION or
- KILL spells.
-
- Spells: Detect Trap, Sleep, Unlock, Magic, Untrap, Magic
- Lock, Mass Sleep, Protection, Repel Undead,
- Conjure, Insect Swarm, Charm, Confuse, Mass
- Protect, Web, Enchant, Mass Invisibility.
- Reagents: Blood Moss (2), Garlic (1), Ginseng (1), Spider
- Silk (1), Sulfurous Ash (2).
-
- 4) Xaio, mage of the Isle. (25 gp/level)
-
- Xaio lives on the Isle of the Avatar, just follow the east
- path from the Library. She will sell SPELLS and REAGENTS if
- you ask her about them. Also, behind the magically locked
- door in her bedroom, you'll find the entrance to the
- catacombs.
-
- Spells: Detect Magic, Dispel Magic, Light, Infravision,
- Reappear, Telekinesis, Vanish, Dispel Field, Great
- Light, Peer, Animate, Fire Field, Locate, Mass
- Dispel, Poison Field, Sleep Field, Wind Change,
- Energy Field, Invisibility, Reveal, X-Ray, Clone,
- Negate Magic, Replicate, Fear, Gate Travel, Wizard
- Eye.
- Reagents: Black Pearl (4), Garlic (3), Ginseng (3), Mandrake
- Root (6), Nightshade (3), Spider Silk (3),
- Sulfurous Ash (3).
-
- 5) Zoltan, King of the Gypsies.
- Reagents: Blood Moss (3), Garlic (2), Ginseng (1), Nightshade
- (1), Spider Silk (2), Sulfurous Ash (3).
-
- Armories
-
- Where can you buy the various instruments of battle, armor and
- weapons? Here's a list of the major armories and what they sell.
- It is safe to assume that whatever they sell, they will also
- buy...but a half the price they sell it for.
-
- 1) Yew
- Weapons: Club, Dagger, Spear, Throwing Axe, 2-Handed Axe.
- Armor: Brass Helm, Leather Helm, Leather Armor, Ring Mail,
- Swamp Boots.
-
- 2) Trinsic
- Weapons: Mace, Main Gauche, Sword, 2-Handed Sword, 2-Handed
- Axe, 2-Handed Hammer.
- Armor: Iron Helm, Kite Shield, Magic Armor, Magic Helm,
- Plate Mail.
-
- 3) Minoc
- Weapons: Dagger, Mace, Main Gauche, Morning Star, Sword.
- Armor: Chain Coif, Chain Mail, Ring Mail, Scale Mail,
- Winged Helm.
-
- 4) Britiannia
- Weapons: Dagger, Spear, Sword, 2-Handed Sword.
- Armor: Cloth Armor, Chain Mail, Heater Shield, Iron Helm,
- Leather Armor, Plate Mail.
-
- 5) Jhleom
- Weapons: Bow, Club, Crossbow, Dagger, Oil Flask, Spear,
- Spiked Shield, Arrows, Bolts.
-
- 6) Serpent's Hold
- Weapons: Halberd, Hammer, Morning Star, Throwing Axe, 2-
- Handed Sword.
- Armor: Black Shield, Door Shield, Scale Mail, Spiked
- Collar, Spiked Shield, Spiked Helm.
-
- Weapon Damage
-
- What's the difference between a dagger and a halberd? Should I
- slash that troll with a sword or bludgeon it to a pulp? Here's a
- list of the various weapons and the damage they do.
-
- Weapon Dmg Wt. Absorbs
-
- Main Gauche 8 .8 1
- Club 8 1.5 -
- Sword 15 1.4 -
- Mace 15 1.8 -
- Morning Star 15 2.4 -
- 2-Handed Sword 20 3.4 -
- 2-Handed Axe 20 4.7 -
- 2-Handed Hammer 20 ? -
- Halberd 30 8.2 -
- Glass Sword 255 ? Breaks on contact
-
- Missile Weapons
-
- Dagger 6 .4 -
- Boomerang 8 .6 Returns to hand
- Bow 10 1 -
- Throwing Axe 10 1.1 -
- Spear 10 1.2 -
- Crossbow 12 2 -
- Magic Bow 20 ? -
-
- Armor Effectiveness
-
- Should I try to get plate mail or stick with my scale mail? Why
- should I wear a spiked collar? Here's a list of armor and how much
- it absorbs.
-
- Armor Aborbs Wt. Damage
-
- Cloth Armor 1 .9 -
- Spiked Collar 2 .2 -
- Leather Armor 2 2.4 -
- Ring Mail 3 3.6 -
- Scale Mail 4 4.8 -
- Chain Mail 5 6.8 -
- Plate Mail 7 12.3 -
- Magic Armor 10 7 -
-
- Shield
-
- Wooden Shield 2 3.2 -
- Spiked Shield 2 3.4 2
- Curved Heater 3 3.5 -
- Kite Shield 3 3.6 -
- Door Shield 4 4 -
- Magic Shield 5 3.5 -
-
- Helms
-
- Leather Helm 1 .4 -
- Winged Helm 2 1 -
- Chain Ciof 2 1.2 -
- Iron Helm 3 2.4 -
- Spiked Helm 3 2.7 4
- Magic Helm 5 .8 -
-
- Other
-
- Let's see, other hints that I can give you. Ah, don't take any
- wooden nickels. Seriously, try to give your party the best armor
- you can give them. Use the moonstone to zoom around from place to
- place, it's the fastest mode of transportation.
-
- If you're inn a really tough dungeon, turn everyone invisible and
- just walk through, get the treasure, and get out...I did that in
- the dragon's lair. Got tons of treasure and killed all sorts of
- dragons and drakes...and they never saw me coming.
-
- Questions and Answers
-
- Q: I found Pheonix, what do I do with her, to her, for her, etc?
- A: Ask Pheonix about her JOB, that will lead you somewhere else
- if you're clever. Don't kill her, you'll lose points. You
- can take any of the stuff in her chests outside, it's not
- stealing. Also, if you want to get her belt or any of her
- other items, get the pickpocket spell and use that on her.
-
- Q: Where's Hawkins' buried treasure?
- A: The buried treasure is on the island west of Blackthorn's
- Castle and south of Buccaneer's Den, the one that has three
- stones in the eastern corner. You'll have to dig for it, so
- make sure you have a shovel.
-
- Q: I need a basket big enough for 8 people, where can I get one?
- A: Try talking to the basket weaver in Minoc.
-
- Q: Where can I get a Yew log?
- A: In Yew, question the mayor about it.
-
- Q: Where can I find the Rune of Spirituality?
- A: Quenton was the last person to have it, maybe he gave it to
- someone he was close to.
-
- Q: What do I do with Sherry?
- A: Talk to the barmaid in Jhelom about the RAT.
-
- Q: Who is Sin Vraal? And what do I do with him?
- A: Sin Vraal is a gargoyle who speaks English, he will answer
- questions, if you ask him. DON'T kill him, you'll lose
- points.
-
- Q: The game is so complex, how do I know who to kill and who not
- to kill?
- A: Follow this rule of thumb: Is it attacks you, attack it back.
- If it's critical and running away, let it.
-
- Oh well, that's it for now. Any specific questions you have can be
- directed to the Targhan in the Gamers Forum.
-