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- From: Adam Williamson <Adam@scss.demon.co.uk>
- Newsgroups: alt.games.apogee
- Subject: TV FAQ 1.05
- Date: Thu, 27 Jul 95 10:13:32 GMT
- Organization: Scientific Software Systems
- Lines: 887
- Message-ID: <806840012snz@scss.demon.co.uk>
- Reply-To: Adam@scss.demon.co.uk
- X-NNTP-Posting-Host: scss.demon.co.uk
- X-Newsreader: Demon Internet Simple News v1.29
- Status: N
-
- *MINOR* update.
-
- The Terminal Velocity FAQ v1.05
- -------------------------------
-
- Contents
- --------
-
- 1. What is Terminal Velocity?
- 1.1 What is Terminal Velocity?
- 1.2 Who makes Terminal Velocity?
- | 1.3 Where can I get Terminal Velocity?
-
- 2. Playing tips
- 2.1 Destroying fighters
- 2.2 Destroying tanks
- 2.3 Destroying ground installations
- 2.4 Boss 1
- 2.5 Boss 2
- 2.6 Boss 3
-
- 3. Cheat codes
- 3.1 What are the TV cheat codes?
- 3.2 What is the benchmark key?
-
- 4. Bugs
- 4.1 Are there any bugs in TV?
- 4.11 The GUS doesn't work!
- 4.12 TV crashes randomly!
- 4.13 The joystick won't calibrate!
-
- 4.2 Are there any TV patches?
- 4.25 What is fixed/added in v1.1?
- | 4.3 What is fixed/added in v1.2?
-
- 5. TV co-ordinates
- 5.1 1-1
- 5.2 1-2
- 5.3 1-3
- 5.4 2-1
- 5.5 2-2
- 5.6 2-3
- 5.7 3-1
- 5.8 3-2
- 5.9 3-3
- 5.91 Multiplayer 1
- 5.92 Multiplayer 2
-
- | 6. Revision History
-
- LEGAL CRAP
- ----------
-
- Blah blah blah blah trademark blah blah blah blah Apogee blah blah blah blah
- Terminal Velocity blah blah blah blah 3D Realms.
-
- 1. WHAT IS TERMINAL VELOCITY?
- -----------------------------
-
- 1.1 What is Terminal Velocity?
- ----------------------------------
-
- Terminal Velocity is the debut release of the new Apogee offshoot 3D Realms.
- Starring you as Earth's last hope against its former allies (beginning to
- sound stereotypical? I thought so...) you pilot Earth's premier ship against
- enemy installations and fighters. It uses a 3D engine which has realistic
- texture mapped terrain over various planets. You can also fly into tunnels
- under the surface.
-
- 1.2 Who makes Terminal Velocity?
- ------------------------------------
-
- Terminal Velocity is made by TRI, and distributed by 3D Realms. This is their
- first release. Others, coming later this year, include Ruins, Shadow Warrior
- and Duke Nukem 3D.
-
- 1.3 Where can I get Terminal Velocity?
- ------------------------------------------
-
- | Terminal Velocity
- | 3DTV12.ZIP 3.86Mb Full thing
- | 3DTV12A.ZIP 975Kb Split file part 1 of 3
- | 3DTV12B.ZIP 1.44Mb part 2 of 3
- | 3DTV12C.ZIP 1.45Mb part 3 of 3
- | ftp.uml.edu /msdos/games/3drealms
- | ftp.uwp.edu /pub/msdos/games_uml/3drealms
- | ftp.cdrom.com /.2/games/mirrors/ulowell/3drealms
- | wuarchive.wustl.edu /systems/ibmpc/msdos-games/games/3drealms
- | src.doc.ic.ac.uk /packages/msdos-games/games/3drealms
- | ftp.sunet.se /pub/pc/mirror/games-uml/games/3drealms
- | 3DTV12.ZIP 3.86Mb
- | cyborg.stc.housing.washington.edu /pub/games
-
- | Or on the Games on the Internet WWW site at
- | US: http://parc.power.net/games/lordsoth/
- | UK: http://wcl-rs.bham.ac.uk/GamesDomain/lordsoth/
-
-
- 2. PLAYING TIPS
- ---------------
-
- 2.1 Destroying fighters
- ---------------------------
-
- To attack fighters, watch your radar, and try and turn one into the centre of the
- screen. Now keep on its tail, and hold your fire button down. Do not let up
- until the enemy is dead.
-
- 2.2 Destroying tanks
- ------------------------
-
- The best way is to climb up high and do an attack run at a 90 degree angle to
- the ground. The tanks seem not to be able to hit you this way, and you can
- blow them to pieces then pull up inches from the ground. Makes a great stunt,
- too.
-
- 2.3 Destroying ground installations
- ---------------------------------------
-
- Get these in the centre of your radar and afterburn all the way there. Then
- fly straight at the installation with medium speed. DO NOT LET UP, even if
- you are being shot at from behind. One pass from 100 away can destroy
- installations. If you do not destroy it first time, fly past, turn round
- and do another pass.
-
- 2.4 Boss 1
- --------------
-
- Fly around the boss in a tight circle taking out the small rectangular
- boxes - these are his shield gens. When these have gone, it's just a
- blastfest to the death between you and it. Fire anything you've got and
- pray.
-
- 2.5 Boss 2
- --------------
-
- Fly straight over the top of the buildings surrounding him. Then come
- straight down, firing. When he comes out, play chicken with him, you
- should win (especially with MAMs).
-
-
- 2.6 Boss 3
- --------------
-
- Boss 3 - same as Boss 2. Secret boss - use head-on passes (and I mean
- HEAD ON) - his missiles will miss you.
-
- 3. CHEAT CODES
- --------------
-
- 3.1 What are the TV cheat codes?
- ------------------------------------
-
- Code What It Does
- -------------------------------
- TRIGODS Toggles invincibility.
- TRISHLD Restores your shield.
- TRINEXT WELCOMETOTHENEXTLEVEL.
- TRIHOVR Makes you stop/hover while firing.
- MANIACS Afterburner (and something else??)
- TRSCOPE Puts an oscilliscope on your screen. Joy.
- TRIBURN Gives you afterburner, speeds afterburner up.
- TRFRAME FPS ticker. I only get 10-12 fps (25 or so in the sky)
- 3DREALM Powers up lots, including all your weapons.
- TRIFIR0 30 seconds of invincibility.
- TRIFIR1 Gives you PAC ammo.
- TRIFIR2 Gives you ION ammo.
- TRIFIR3 Gives you RTL ammo.
- TRIFIR4 Gives you MAM ammo.
- TRIFIR5 Gives you SAD ammo.
- TRIFIR6 Gives you SWT ammo.
- TRIFIR7 Gives you DAM ammo.
- TRIFIR8 Gives you afterburner.
- TRIFIR9 30 seconds of invisibility.
-
- Courtesy of Mitch Burton - thanx, Mitch!
-
- | NOTE: Obviously, for any weapon that isn't in the shareware, its code won't
- work in the shareware.
-
- 3.2 What is the benchmark key?
- ----------------------------------
-
- On any of the main menu screens press Z. This gives you a set of TV
- benchmarks for your machine.
-
- 4. BUGS
- -------
-
- 4.1 What bugs are there in TV?
- ----------------------------------
-
-
- 4.11 The GUS doesn't work!
- -----------------------------
-
- Run SBOS as normal, but take EMM386 out of your config files. This should
- fix it. v1.1 includes ULTRAMID support.
-
- 4.12 TV freezes randomly!
- ----------------------------
-
- There are many causes of this. One is being low on memory - this mainly
- manifests itself in multiplay games. You only need 500k or so low mem, but
- you need quite a bit of mem overall, so take out memory managers and the
- like. If it still crashes, try turning sound off. If it still crashes,
- boot completely clean (hold down F5 as you boot in DOS 6.xx). If it still
- crashes, wait for TV 1.1. This has now appeared - there are not nearly
- so many crashes.
-
- 4.13 My joystick won't calibrate!
- ------------------------------------
-
- Many suggestions have been made for this. The best, it seems, is when it
- asks you to centre and press fire rotate the 'stick first, then centre and
- fire. Proceed as normal afterwards.
-
- 4.2 Are there any TV patches?
- ---------------------------------
-
- Yes, v1.1 and v1.2 Get them from the sites in section 1.3.
-
- 4.25 What is fixed/added in v1.1?
- ------------------------------------
-
- Terminal Velocity 1.1 Release notes
-
- - Native GUS support through UltraMID
-
- - Domain in asin error fixed
-
- - Fixed "Error: Unable to load texture: blast-290.raw" and like.
-
- - Will not start up unless you have enough memory
-
- - Runs under Windows 3.1, Windows '95, and Windows NT Workstation 3.5
-
- - If the game seems to crash, try running from Windows.
-
- - Enemies now spawn in front of player 75% of the time.
-
- - Enemy spawn time more reasonable.
-
- - Enemies don't like to be fired upon. They dodge your shots, and try
- to get you from behind, where you cannot shoot them. They will engage
- you if you dogfight them. Play on Terminal level for some real fun.
-
- - Mouse support added. Use left button to fire, right for afterburner.
- Or use it in combination with the keyboard.
-
- - Show screen shots of registered on shareware version when quitting.
-
- - Addition of "Instructions" on main menu.
-
- - Parts option to turn of parts on explosion for slower machines, and to
- set to overkill, for some busy action for those with Pentiums.
-
- - Move tunnel on 1-1 onto flight path. Removal of tunnel on 1-2 from flight
- path. Too many players didn't know that you were supposed to burn through
- the tunnel on 1-2 at Terminal Velocity.
-
- - Improvement in enemy A/I - more evasive manuevers.
-
- - Power Core adds 25% to shields, instead of 12.5%.
-
- - Red screen flash is now "transparent." It lasts for .25 sec.
-
- - Ability to "swap" y-axis on mouse control.
-
- - Improved model memory management. This should fix out of memory errors.
-
- - Random lockup fix.
-
- - Improved missile base velocity and acceleration curve.
-
- - 40 missiles instead of 20 when you get them.
-
- - Addition of CH flight stick w/hat.
-
- - Even better mouse support - relative or absolute movement. And
- sensitivity control. Full configurability of buttons.
-
- - Warp cheat.
-
- - GUS does not lockup with SBOS.
-
- - Smoke trail on missile.
-
- - Afterburner joystick button hold fixed.
-
- - Improve sensitivity on relative mode.
-
- | 4.3 What is fixed/added in v1.2?
- | ------------------------------------
-
- | - The mountains in mission 1 are green, with ice caps.
-
- | - It is generally more stable.
-
- 5. TV CO-ORDINATES
- ------------------
-
- OK, for each level I will try to put together the co-ordinates for EVERYTHING
- of interest - tunnels, targets, useful power-up places, neat little things
- etc.
-
- 5.1 1-1
- -----------
-
- For version 1.1:
-
- Nav 1, Sector 6,248, Start
- Nav 2, Sector 8,6, Strike 1 target(s)
- Nav 3, Sector 15,9, Strike 1 target(s)
- Nav 4, Sector 24,4, Strike 1 target(s)
- Nav 5, Sector 28,251, Strike 1 target(s)
- Nav 6, Sector 39,0, Strike 1 target(s)
- Nav 7, Sector 39,230, Jump zone
-
- Tunnel 1 :
- Entrance : 40,10
- Exit : 31,244
-
- Powerup : 252,0 of Laser
- Powerup : 173,213 of Laser
- Powerup : 209,0 of Laser
- Powerup : 113,58 of Laser
- Powerup : 6,239 of Laser
- Powerup : 181,248 of Laser
- Powerup : 104,82 of Laser
- Powerup : 151,182 of Laser
- Powerup : 174,214 of Shield Restore
- Powerup : 194,209 of Shield Restore
- Powerup : 30,17 of Shield Restore
- Powerup : 23,23 of Shield Restore
- Powerup : 8,21 of Shield Restore
- Powerup : 252,9 of Shield Restore
- Powerup : 22,247 of Shield Restore
- Powerup : 204,247 of Shield Restore
- Powerup : 211,247 of Shield Restore
- Powerup : 128,86 of Shield Restore
- Powerup : 126,72 of Shield Restore
- Powerup : 17,5 of Shield Restore
- Powerup : 47,249 of Shield Restore
- Powerup : 48,235 of Shield Restore
- Powerup : 26,236 of Shield Restore
- Powerup : 189,222 of Shield Restore
- Powerup : 183,247 of Shield Restore
- Powerup : 183,250 of Shield Restore
- Powerup : 197,5 of Shield Restore
- Powerup : 212,233 of Shield Restore
- Powerup : 205,228 of Shield Restore
- Powerup : 170,201 of Plasma
- Powerup : 194,226 of Plasma
- Powerup : 21,255 of Plasma
- Powerup : 37,13 of Plasma
- Powerup : 137,78 of Plasma
- Powerup : 180,250 of Plasma
- Powerup : 252,245 of Afterburner
- Powerup : 16,245 of Afterburner
- Powerup : 51,7 of Afterburner
- Powerup : 61,249 of Afterburner
- Powerup : 162,179 of Afterburner
- Powerup : 184,204 of Afterburner
- Powerup : 174,229 of Afterburner
- Powerup : 180,240 of Missile
- Powerup : 204,211 of Afterburner
- Powerup : 216,11 of Afterburner
- Powerup : 226,255 of Ion Burst
- Powerup : 99,64 of Afterburner
- Powerup : 97,50 of Afterburner
- Powerup : 126,64 of Afterburner
- Powerup : 140,65 of Missile
- Powerup : 1,12 of Afterburner
- Powerup : 12,0 of Afterburner
-
-
- For v1.1:
-
- Nav 1, Sector 6,248, Start
- Nav 2, Sector 8,6, Strike 1 target(s)
- Nav 3, Sector 15,9, Strike 1 target(s)
- Nav 4, Sector 27,13, Tunnel entrance
- Nav 5, Sector 19,2, Tunnel exit
- Nav 6, Sector 24,4, Strike 1 target(s)
- Nav 7, Sector 28,251, Strike 1 target(s)
- Nav 9, Sector 39,230, Jump zone
-
- Planet has one tunnel
-
- Entrance : 27,13
- Exit : 19,2
-
- Powerup : 252,0 of Laser
- Powerup : 173,213 of Laser
- Powerup : 209,0 of Laser
- Powerup : 113,58 of Laser
- Powerup : 6,239 of Laser
- Powerup : 181,248 of Laser
- Powerup : 104,82 of Laser
- Powerup : 151,182 of Laser
- Powerup : 174,214 of Shield Restore
- Powerup : 194,209 of Shield Restore
- Powerup : 30,17 of Shield Restore
- Powerup : 23,23 of Shield Restore
- Powerup : 8,21 of Shield Restore
- Powerup : 252,9 of Shield Restore
- Powerup : 22,247 of Shield Restore
- Powerup : 204,247 of Shield Restore
- Powerup : 211,247 of Shield Restore
- Powerup : 128,86 of Shield Restore
- Powerup : 126,72 of Shield Restore
- Powerup : 17,5 of Shield Restore
- Powerup : 47,249 of Shield Restore
- Powerup : 48,235 of Shield Restore
- Powerup : 26,236 of Shield Restore
- Powerup : 189,222 of Shield Restore
- Powerup : 183,247 of Shield Restore
- Powerup : 183,250 of Shield Restore
- Powerup : 197,5 of Shield Restore
- Powerup : 212,233 of Shield Restore
- Powerup : 205,228 of Shield Restore
- Powerup : 170,201 of Plasma
- Powerup : 194,226 of Plasma
- Powerup : 21,255 of Plasma
- Powerup : 37,13 of Plasma
- Powerup : 137,78 of Plasma
- Powerup : 180,250 of Plasma
- Powerup : 252,245 of Afterburner
- Powerup : 16,245 of Afterburner
- Powerup : 51,7 of Afterburner
- Powerup : 61,249 of Afterburner
- Powerup : 162,179 of Afterburner
- Powerup : 184,204 of Afterburner
- Powerup : 174,229 of Afterburner
- Powerup : 180,240 of Missile
- Powerup : 204,211 of Afterburner
- Powerup : 216,11 of Afterburner
- Powerup : 226,255 of Ion Burst
- Powerup : 99,64 of Afterburner
- Powerup : 97,50 of Afterburner
- Powerup : 126,64 of Afterburner
- Powerup : 140,65 of Missile
- Powerup : 1,12 of Afterburner
- Powerup : 12,0 of Afterburner
-
- 5.2 1-2
- -----------
-
- Nav 1, Sector 156,185, Start
- Nav 2, Sector 176,196, Strike 1 target(s)
- Nav 3, Sector 188,211, Strike 1 target(s)
- Nav 4, Sector 181,221, Strike 1 target(s)
- Nav 5, Sector 189,234, Strike 2 target(s)
- Nav 6, Sector 203,245, Strike 2 target(s)
- Nav 7, Sector 199,253, Strike 2 target(s)
- Nav 8, Sector 211,241, Jump zone
-
- Planet has 1 tunnel
-
- Entrance : 180,199
- Exit : 153,209
-
- Powerup : 252,0 of Laser
- Powerup : 173,213 of Laser
- Powerup : 209,0 of Laser
- Powerup : 113,58 of Laser
- Powerup : 6,239 of Laser
- Powerup : 181,248 of Laser
- Powerup : 104,82 of Laser
- Powerup : 151,182 of Laser
- Powerup : 174,214 of Shield Restore
- Powerup : 194,209 of Shield Restore
- Powerup : 30,17 of Shield Restore
- Powerup : 23,23 of Shield Restore
- Powerup : 8,21 of Shield Restore
- Powerup : 252,9 of Shield Restore
- Powerup : 22,247 of Shield Restore
- Powerup : 204,247 of Shield Restore
- Powerup : 211,247 of Shield Restore
- Powerup : 128,86 of Shield Restore
- Powerup : 126,72 of Shield Restore
- Powerup : 17,5 of Shield Restore
- Powerup : 47,249 of Shield Restore
- Powerup : 48,235 of Shield Restore
- Powerup : 26,236 of Shield Restore
- Powerup : 189,222 of Shield Restore
- Powerup : 183,247 of Shield Restore
- Powerup : 183,250 of Shield Restore
- Powerup : 197,5 of Shield Restore
- Powerup : 212,233 of Shield Restore
- Powerup : 205,228 of Shield Restore
- Powerup : 170,201 of Plasma
- Powerup : 194,226 of Plasma
- Powerup : 21,255 of Plasma
- Powerup : 37,13 of Plasma
- Powerup : 137,78 of Plasma
- Powerup : 180,250 of Plasma
- Powerup : 252,245 of Afterburner
- Powerup : 16,245 of Afterburner
- Powerup : 51,7 of Afterburner
- Powerup : 61,249 of Afterburner
- Powerup : 162,179 of Afterburner
- Powerup : 184,204 of Afterburner
- Powerup : 174,229 of Afterburner
- Powerup : 180,240 of Missile
- Powerup : 204,211 of Afterburner
- Powerup : 216,11 of Afterburner
- Powerup : 226,255 of Ion Burst
- Powerup : 99,64 of Afterburner
- Powerup : 97,50 of Afterburner
- Powerup : 126,64 of Afterburner
- Powerup : 140,65 of Missile
- Powerup : 1,12 of Afterburner
- Powerup : 12,0 of Afterburner
-
-
- 5.3 1-3
- -----------
-
- Nav 1, Sector 108,65, Start
- Nav 2, Sector 122,78, Strike 4 target(s)
- Nav 3, Sector 119,82, Tunnel entrance
- Nav 4, Sector 126,125, Tunnel exit
- Nav 5, Sector 124,128, Boss
- Nav 6, Sector 88,155, Jump zone
-
- Planet has 4 tunnels
-
- Entrance : 119,82
- Exit : 126,125
-
- Entrance : 126,131
- Exit : 86,161
-
- Entrance : 123,128
- Exit : 87,160
-
- Entrance : 129,128
- Exit : 85,160
-
- Powerup : 252,0 of Laser
- Powerup : 173,213 of Laser
- Powerup : 209,0 of Laser
- Powerup : 113,58 of Laser
- Powerup : 6,239 of Laser
- Powerup : 181,248 of Laser
- Powerup : 104,82 of Laser
- Powerup : 151,182 of Laser
- Powerup : 174,214 of Shield Restore
- Powerup : 194,209 of Shield Restore
- Powerup : 30,17 of Shield Restore
- Powerup : 23,23 of Shield Restore
- Powerup : 8,21 of Shield Restore
- Powerup : 252,9 of Shield Restore
- Powerup : 22,247 of Shield Restore
- Powerup : 204,247 of Shield Restore
- Powerup : 211,247 of Shield Restore
- Powerup : 128,86 of Shield Restore
- Powerup : 126,72 of Shield Restore
- Powerup : 17,5 of Shield Restore
- Powerup : 47,249 of Shield Restore
- Powerup : 48,235 of Shield Restore
- Powerup : 26,236 of Shield Restore
- Powerup : 189,222 of Shield Restore
- Powerup : 183,247 of Shield Restore
- Powerup : 183,250 of Shield Restore
- Powerup : 197,5 of Shield Restore
- Powerup : 212,233 of Shield Restore
- Powerup : 205,228 of Shield Restore
- Powerup : 170,201 of Plasma
- Powerup : 194,226 of Plasma
- Powerup : 21,255 of Plasma
- Powerup : 37,13 of Plasma
- Powerup : 137,78 of Plasma
- Powerup : 180,250 of Plasma
- Powerup : 252,245 of Afterburner
- Powerup : 16,245 of Afterburner
- Powerup : 51,7 of Afterburner
- Powerup : 61,249 of Afterburner
- Powerup : 162,179 of Afterburner
- Powerup : 184,204 of Afterburner
- Powerup : 174,229 of Afterburner
- Powerup : 180,240 of Missile
- Powerup : 204,211 of Afterburner
- Powerup : 216,11 of Afterburner
- Powerup : 226,255 of Ion Burst
- Powerup : 99,64 of Afterburner
- Powerup : 97,50 of Afterburner
- Powerup : 126,64 of Afterburner
- Powerup : 140,65 of Missile
- Powerup : 1,12 of Afterburner
- Powerup : 12,0 of Afterburner
-
-
- 5.4 2-1
- -----------
-
- Nav 1, Sector 3,4, Start
- Nav 2, Sector 16,17, Check point
- Nav 3, Sector 44,24, Check point
- Nav 4, Sector 53,44, Check point
- Nav 5, Sector 52,50, Tunnel entrance
- Nav 6, Sector 63,2, Tunnel exit
-
- Planet has 1 tunnel
-
- Entrance : 52,50
- Exit : 63,2
-
- Powerup : 0,1 of Plasma
- Powerup : 20,7 of Afterburner
- Powerup : 51,34 of Shield Restore
- Powerup : 45,16 of Shield Restore
- Powerup : 22,7 of Shield Restore
- Powerup : 130,125 of Laser
- Powerup : 130,129 of Shield Restore
- Powerup : 126,129 of Shield Restore
- Powerup : 6,16 of Afterburner
- Powerup : 44,18 of Afterburner
- Powerup : 15,251 of Missile
- Powerup : 43,54 of Missile
- Powerup : 48,55 of Afterburner
- Powerup : 38,37 of Afterburner
-
- 5-5 2-2
- -----------
-
- Nav 1, Sector 52,57, Start
- Nav 2, Sector 52,64, Check point
- Nav 3, Sector 43,81, Check point
- Nav 4, Sector 38,99, Check point
- Nav 5, Sector 47,116, Tunnel entrance
- Nav 6, Sector 68,1, Tunnel exit
- Nav 7, Sector 80,14, Strike 1 target(s)
- Nav 8, Sector 76,24, Strike 1 target(s)
- Nav 9, Sector 91,27, Strike 1 target(s)
- Nav 10, Sector 98,13, Strike 1 target(s)
- Nav 11, Sector 109,17, Jump zone
-
- Planet has 5 tunnels
-
- Tunnel 1 :
- Entrance : 47,116
- Exit : 68,1
-
- Tunnel 2 :
- Entrance : 40,81
- Exit : 189,119
-
- Tunnel 3 :
- Entrance : 189,122
- Exit : 50,62
-
- Tunnel 4 :
- Entrance : 52,73
- Exit : 132,127
- This tunnel exits into a chamber
-
- Tunnel 5 :
- Entrance : 124,127
- Exit : 43,68
-
- Powerup : 47,120 of Shield Restore
- Powerup : 130,125 of Laser
- Powerup : 130,129 of Shield Restore
- Powerup : 52,92 of Shield Restore
- Powerup : 47,96 of Plasma
- Powerup : 126,129 of Afterburner
- Powerup : 128,127 of Afterburner
- Powerup : 55,119 of Afterburner
- Powerup : 56,117 of Afterburner
- Powerup : 55,107 of Missile
- Powerup : 57,98 of Laser
-
- 5.6 2-3
- -----------
-
- Nav 1, Sector 56,120, Start
- Nav 2, Sector 69,128, Check point
- Nav 3, Sector 81,135, Boss
- Nav 4, Sector 100,138, Jump zone
-
- Powerup : 63,109 of Plasma
- Powerup : 60,158 of Plasma
- Powerup : 77,149 of Shield Restore
- Powerup : 86,123 of Shield Restore
- Powerup : 79,117 of Shield Restore
- Powerup : 63,137 of Shield Restore
- Powerup : 130,125 of Laser
- Powerup : 130,129 of Shield Restore
- Powerup : 126,129 of Shield Restore
- Powerup : 95,132 of Shield Restore
- Powerup : 116,160 of Shield Restore
- Powerup : 116,159 of Shield Restore
- Powerup : 108,155 of Shield Restore
- Powerup : 105,160 of Laser
- Powerup : 110,156 of Shield Restore
- Powerup : 102,155 of Plasma
- Powerup : 53,118 of Afterburner
- Powerup : 55,126 of Afterburner
- Powerup : 53,149 of Afterburner
- Powerup : 54,166 of Afterburner
- Powerup : 66,166 of Afterburner
- Powerup : 90,164 of Afterburner
- Powerup : 109,162 of Afterburner
- Powerup : 111,162 of Afterburner
- Powerup : 114,160 of Afterburner
- Powerup : 114,159 of Afterburner
- Powerup : 115,120 of Afterburner
- Powerup : 115,104 of Afterburner
- Powerup : 89,104 of Afterburner
- Powerup : 54,103 of Afterburner
- Powerup : 114,155 of Missile
-
- 5.7 3-1
- -----------
-
- Nav 1, Sector 62,2, Start
- Nav 2, Sector 62,23, Check point
- Nav 3, Sector 63,45, Check point
- Nav 4, Sector 62,62, Check point
- Nav 5, Sector 62,83, Check point
- Nav 6, Sector 62,87, Strike 3 target(s)
- Nav 7, Sector 63,95, Jump zone
-
- Powerup : 70,23 of Laser
- Powerup : 58,62 of Shield Restore
- Powerup : 69,0 of Shield Restore
- Powerup : 70,80 of Shield Restore
- Powerup : 70,62 of Shield Restore
- Powerup : 55,22 of Afterburner
- Powerup : 62,251 of Afterburner
- Powerup : 62,250 of Afterburner
- Powerup : 64,250 of Afterburner
- Powerup : 64,252 of Laser
-
- 5.8 3-2
- -----------
-
- Nav 1, Sector 8,1, Start
- Nav 2, Sector 8,23, Check point
- Nav 3, Sector 6,30, Strike 7 target(s)
- Nav 4, Sector 8,45, Check point
- Nav 5, Sector 8,69, Strike 5 target(s)
- Nav 6, Sector 8,89, Jump zone
-
- Planet has 2 tunnels
-
- Tunnel 1 :
-
- Entrance : 8,91
- Exit : 137,27
- This tunnel exits into a chamber
-
- Tunnel 2 :
- Entrance : 137,27
- Exit : 8,91
-
- Powerup : 1,23 of Laser
- Powerup : 8,23 of Shield Restore
- Powerup : 8,45 of Shield Restore
- Powerup : 16,23 of Missile
- Powerup : 16,61 of Plasma
- Powerup : 1,61 of Shield Restore
- Powerup : 136,31 of Laser
- Powerup : 138,29 of Shield Restore
- Powerup : 138,31 of Plasma
- Powerup : 136,29 of Missile
- Powerup : 1,1 of Afterburner
-
-
- 5.9 3-3
- -----------
-
- Nav 1, Sector 8,28, Start
- Nav 2, Sector 8,74, Tunnel entrance
- Nav 3, Sector 161,140, Tunnel exit
- Nav 4, Sector 161,146, Tunnel entrance
- Nav 5, Sector 8,90, Tunnel exit
- Nav 6, Sector 8,104, Tunnel entrance
- Nav 7, Sector 161,168, Tunnel exit
- Nav 8, Sector 161,174, Tunnel entrance
- Nav 9, Sector 8,112, Tunnel exit
- Nav 10, Sector 11,96, Boss
- Nav 11, Sector 8,151, Jump zone
-
- Planet has 4 tunnels
-
- Tunnel 1 :
- Entrance : 8,74
- Exit : 161,140
- This tunnel exits into a chamber
-
- Tunnel 2 :
- Entrance : 161,146
- Exit : 8,90
-
- Tunnel 3 :
- Entrance : 8,104
- Exit : 161,168
- This tunnel exits into a chamber
-
- Tunnel 4 :
- Entrance : 161,174
- Exit : 8,112
-
- Powerup : 8,106 of Shield Restore
- Powerup : 18,132 of Shield Restore
- Powerup : 161,143 of Plasma
- Powerup : 161,171 of Shield Restore
- Powerup : 8,64 of Shield Restore
- Powerup : 8,22 of Afterburner
- Powerup : 8,20 of Afterburner
- Powerup : 6,21 of Missile
- Powerup : 10,21 of Plasma
-
- 5.91 (oops, running out of numbers...) Multiplayer 1
- ----------------------------------------------------
-
- Level Name : Multiplayer 1
-
- Nav 1, Sector 10,12, Start
- Nav 2, Sector 10,40, Start
- Nav 3, Sector 42,12, Start
- Nav 4, Sector 41,40, Start
- Nav 5, Sector 26,19, Start
- Nav 6, Sector 27,33, Start
- Nav 7, Sector 21,24, Start
- Nav 8, Sector 32,24, Start
-
- Powerup : 26,26 of Afterburner
- Powerup : 8,40 of Shield Restore
- Powerup : 8,11 of Plasma
- Powerup : 42,11 of Laser
- Powerup : 43,40 of Shield Restore
-
-
- 5.92 Multiplayer 2
- ---------------------
-
- Nav 1, Sector 33,12, Start
- Nav 2, Sector 17,17, Start
- Nav 3, Sector 12,35, Start
- Nav 4, Sector 27,29, Start
- Nav 5, Sector 27,43, Start
- Nav 6, Sector 41,42, Start
- Nav 7, Sector 41,28, Start
- Nav 8, Sector 34,36, Start
-
- Powerup : 31,15 of Laser
- Powerup : 15,15 of Plasma
- Powerup : 15,33 of Ion Burst
- Powerup : 33,35 of Shield Restore
- Powerup : 57,43 of Afterburner
-
-
- 6. REVISION HISTORY
- -------------------
-
- First, this is a UK dating system! (DD-MM-YY).
-
- 5-5-95 0.1 Original FAQ. Thanx to Mitch Burton for cheat codes.
- 12-5-95 0.3 Bugs added. First batch of co-ords added.
- 6-6-95 1.0 Where can I get, v1.1 general info, bosses and all
- co-ords added. Thanx to about 20 people for boss strategies,
- and, of course, Mark Randely for the co-ords.
-
- 26-7-95 1.05 MINOR update. Adds better "where can I get" info, updated
- boss strategies, and the info on 1.2. Sorry, no registered
- stuff yet. I'll get Mark to send me the registered co-ords
- (ARE YOU LISTENING? :>)
-
- PLEASE, send any info to me, Adam Williamson at:
- adam@scss.demon.co.uk
-
- THANX!
-
- --
- ---
-
- Adam Williamson - adam@scss.demon.co.uk
- Terminal Velocity and Wolfenstein 3D FAQ writer
- for more details on either FAQ, e-mail me
- "There's nothing left for you to say,
- soon you'll be dead anyway" - Green Day
-