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- Archive-name: games/doom/RGCD-faq
- Rec-games-computer-doom-announce-archive-name: RGCD-faq
- Posting-Frequency: weekly (every Wednesday)
-
- ______ ______ ______ _______
- /\ \ _ \ / __ \ / __ \ \ __ \
- //\\ | | | | | | |_| | | |_| | | \ |
- /Last\ | |_| | | | ____ | | | | | | Maintained By:
- /Update\ | / \ \\ / \ \___, | \ | |
- \Aug 28/ | |\ \ \ / \ / | \ | | Frans P. de Vries
- \1995/ | | \_\ __ \__/ _ \__/ _ `\ \/ |
- \\// | | |_ /_\ / \ \ /
- \/ |/ | | | \_X \_/
-
- ()=========================================================================()
- || This is the "Official" RGCD FAQ. It provides pointers / answers to the ||
- || most Frequently Asked and easily answered Questions about DOOM(II) that ||
- || often get posted to rec.games.computer.doom.{help,misc,playing,editing} ||
- || Changes from the previous 950807 edition are indicated by a leading '|' ||
- || Current edition is at ftp://ftp.mantis.co.uk/pub/doom/periodic/RGCD_FAQ ||
- ()=========================================================================()
-
- ==** IMPORTANT NOTE **==
-
- Below is the list of DOOM FTP archives. All URLs (Uniform Resource Locators)
- of files on these sites have been generalized in this document. The template
- is shown as "{INS site/path HERE}" and MUST be replaced by a real site and
- path from this list when FTP'ing. For example, here is a template with three
- different FTP site replacements that all refer to copies of the same file:
-
- ftp://{INS site/path HERE}/docs/faqs/dmfaq66.zip
- ftp://ftp.cdrom.com/pub/idgames/docs/faqs/dmfaq66.zip
- ftp://flinux.tu-graz.ac.at/pub/idsoftware/docs/faqs/dmfaq66.zip
- ftp://ftp.luth.se/pub/games/doom/docs/faqs/dmfaq66.zip
-
- PLEASE download files from a MIRROR site near you to ease the load on the
- primary site ftp.cdrom.com . Please upload files to ftp.cdrom.com ONLY, as
- uploads to other sites may well disappear due to the mirroring process.
-
- ftp://{INS site/path HERE}/ [==Generic Mirror Template=]
- ftp://ftp.cdrom.com/pub/idgames/ (Primary!) [192.216.191.11 California ]
- ftp://ftp.orst.edu/pub/doom/ [ 128.193.4.2 Oregon ]
- ftp://ftp.pht.com/pub/games/doom/ [ 198.60.59.5 Utah ]
- ftp://ftp.infomagic.com/pub/mirrors/doom/ [ 165.113.211.2 Arizona ]
- ftp://ftp.uwp.edu/pub/games/id/home-brew/doom/ [ 131.210.1.4 Wisconsin ]
- | ftp://mirrors.aol.com/pub/pc_games/doom/ [ 152.163.200.5 Virginia ]
- ftp://doomgate.cs.buffalo.edu/pub/idgames/ [ 128.205.37.3 New York ]
- ftp://ftp.sun.ac.za/pub/msdos/idgames/ [146.232.212.21 S. Africa ]
- ftp://nctuccca.edu.tw/PC/games/DOOM/ [ 140.111.1.10 Taiwan ]
- ftp://flinux.tu-graz.ac.at/pub/idsoftware/ [ 129.27.2.237 Austria ]
- | ftp://ftp.calvacom.fr/pub/pc/doom/ [ 194.2.168.3 France ]
- ftp://ftp.jussieu.fr/pub/idgames/ [ 134.157.0.130 France ]
- ftp://ftp.fu-berlin.de/pc/msdos/games/doom/ [ 160.45.10.6 Germany ]
- ftp://ftp.sls.wau.nl/pub/msdos/doom/ [ 137.224.127.2 Netherlands]
- ftp://ftp.dungeon.com/pub/msdos/games/IDgames/ [ 193.130.144.3 England ]
- ftp://ftp.luth.se/pub/games/doom/ [ 130.240.16.39 Sweden ]
- ftp://ftp.sunet.se/pub/pc/games/idgames/ [ 130.238.127.3 Sweden ]
- | ftp://ftp.dstc.edu.au/pub/pc/games/id/home-brew/doom/
- | [130.102.181.31 Australia ]
-
- ()=========================================================================()
-
- Section 0 - Introduction
- 0A. What is DOOM?
- 0B. What are the rec.games.computer.doom.* newsgroups?
- 0C. What if my site doesn't carry these newsgroups?
- 0D. What is the DOOM Help Service?
-
- Section 1 - Hot Topics
- 1A. Where are the Quake screen shots?
- 1B. What is Strife?
- 1C. What is Ultimate DOOM?
- 1D. Where can I get the new patches for Heretic?
- | 1E. How come some PWADs don't work in Ultimate DOOM?
-
- Section 2 - Versions & Patches
- 2A. What is the latest version of the DOOM engine?
- 2B. Where can I get DOOM for the PC?
- | 2C. Where can I get DOOM for NeXT, SGI, QNX, Linux, Solaris, Mac,
- | Windows, OS/2?
- 2D. Where can I get patches for DOOM II?
- 2E. Why can't I patch my version of DOOM II?
- 2F. Where can I get the shareware version of DOOM II?
- 2G. Is there going to be a DOOM III?
- 2H. Where can I get Heretic and its FAQ?
-
- Section 3 - Cheats & Secrets
- 3A. What are the DOOM / DOOM II cheat codes?
- 3B. What are the Heretic cheat codes?
- 3C. What's this about a deathmatch cheat code?
- 3D. What goes on at DOOM II Level 30 and how do I finish it?
- 3E. What are those two secret levels (31 and 32) in DOOM II?
- 3F. Are there lists of the secrets in DOOM, DOOM II, Heretic?
- 3G. How can I take screenshots in DOOM, DOOM II, Heretic?
-
- Section 4 - PWADs: Playing & Editing
- 4A. Can I play user-created PWADs with shareware DOOM or Heretic?
- 4B. How can I play user-created PWADs?
- 4C. How can I record and play demos?
- 4D. Where are the more spectacular PWADs I keep reading about?
- 4E. Where is that separate deathmatch PWAD by id?
- 4F. How can I convert DOOM levels to DOOM II?
- | 4G. Which level editors are available?
- 4H. Where are some other common editing utilities?
- 4I. What editors can be used on DOOM graphics?
- 4J. What are some DOOM-multiplaying utilities?
-
- Section 5 - Bits & Pieces
- 5A. Does DOOM benefit from a FPU for floating point calculations?
- 5B. Is there a multiplayer demo in DOOM?
- 5C. What happened to the left/mid/right views?
- 5D. What does the message about SWIFT support mean?
- 5E. Why doesn't that Pain Elemental spit out Lost Souls?
- 5F. How come that monster in DOOM II is invulnerable?
- 5G. Is there a virus in DOOM II?
- 5H. Where's the latest driver for the Ensoniq soundcard?
-
- Section 6 - Lists
- 6A. Are there lists of DOOMers who play over modems or via the Internet?
- 6B. What iFrag trackers are out there?
- 6C. Are there lists of good PWADs?
-
- Section 7 - FTP/Finger/WWW info
- 7A. Where are some other FTP sites for DOOM-related files?
- 7B. What are some DOOM-related finger addresses?
- 7C. Where are some DOOM-related home pages for WWW?
- 7D. How can I FTP, finger and WWW by email?
- 7E. Which DOOM mailing lists are there?
- 7F. How do I release new stuff to the DOOM FTP sites?
-
- Section 8 - Essential Reading
- 8A. Where can I get DOOM-related FAQs?
- 8B. Where can I get DOOM-multiplaying FAQs?
- 8C. Which documents help me with editing DOOM?
-
- Section 9 - How to reach id, future id plans
- 9A. How can I contact someone at id Software?
- 9B. What's this QUAKE I keep hearing about? Is there more info on it?
-
- ()=========================================================================()
-
- ==** WARNING: SPOILERS AHEAD **==
-
-
- () Section 0 - Introduction -----------------------------------------------()
-
- 0A. What is DOOM?
- DOOM is a 3D first person perspective action computer game created and
- published by id Software. Important features are: highly immersive
- gameplay, texture mapped environment, modem/network play. It can also
- be extensively modified, which has resulted in a huge number of add-on
- utilities and new levels. See also:
- http://www.cee.hw.ac.uk/~mapleson/doom/whatisdm.html
-
- 0B. What are the rec.games.computer.doom.* newsgroups?
- These 5 newsgroups are dedicated to the discussion of DOOM in any and
- all versions, sequels (DOOM II), ports and addons, as well as 3D action
- games (like Heretic) published by other companies that use DOOM-like
- concepts and techniques licensed from id Software. Please read the
- posts entitled "() POSTING GUIDELINES" in r.g.c.d.announce for details.
-
- 0C. What if my site doesn't carry these newsgroups?
- Ask your news administrator to please add them. While you're waiting,
- read the "Accessing the Internet by E-Mail FAQ" in {alt,news}.answers
- for info on how to read/post news articles via email/gophermail.
-
- 0D. What is the DOOM Help Service?
- The DHS makes its home in rec.games.computer.doom.help and aims to help
- (new) players by providing help files and answers to their questions.
- ftp://{INS site/path HERE}/docs/misc/doomhelp.zip
- http://www.cee.hw.ac.uk/~mapleson/doom/doom.html
- email:mapleson@cee.hw.ac.uk (Ian Mapleson)
-
- () Section 1 - Hot Topics -------------------------------------------------()
-
- 1A. Where are the Quake screen shots?
- ftp://{INS site/path HERE}/idstuff/quake/quakepix.zip
- | ftp://{INS site/path HERE}/idstuff/quake/qe_dev.gif [Quake Editor]
-
- 1B. What is Strife?
- A DOOM-like RPG game in a futuristic setting by Rogue Software, to be
- released this fall.
- finger:strife@idsoftware.com [Status of Strife]
-
- 1C. What is Ultimate DOOM?
- The original DOOM registered, extended with a new episode entitled "Thy
- Flesh Consumed". It sells in retail stores now. It has no new weapons
- or difficulty levels. A patch to upgrade from registered DOOM v1.9 is
- available:
- ftp://{INS site/path HERE}/idstuff/doom/19_udpat.exe
- [registered 1.9 -> Ultimate 1.9u]
-
- 1D. Where can I get the new patches for Heretic?
- Shareware Patch:
- ftp://{INS site/path HERE}/idstuff/heretic/10_12shp.exe [1.0 -> 1.2]
- Registered Patch:
- ftp://{INS site/path HERE}/idstuff/heretic/10_12rhp.exe [1.0 -> 1.2]
- These solve the problems mentioned here in previous editions.
-
- 1E. How come some PWADs don't work in Ultimate DOOM?
- | PWADs like Trinity and A41_Coop that define new textures don't work in
- | UDOOM because of a changed texture list (TEXTUREx). To play these, use
- | `deutex -join doom.wad <patch>.wad' to join the PWAD with the main wad,
- | and `deutex -restore' to undo this. [See 4H for DeuTex]
-
- () Section 2 - Versions & Patches -----------------------------------------()
-
- 2A. What is the latest version of the DOOM engine?
- DOOM v1.9 and DOOM II v1.9 are the latest and final versions.
- Compared to the previous v1.666's, sound and map bugs have been fixed.
- The map bugs in DOOM II v1.666 make multiplaying impossible on levels
- 28 and 29. Upgrading is recommended for various compatibility aspects.
-
- 2B. Where can I get DOOM for the PC?
- ftp://{INS site/path HERE}/idstuff/doom/doom19s.zip
- [2.45M full shareware]
- Shareware Patches:
- ftp://{INS site/path HERE}/idstuff/doom/dms18_19.zip [ 1.8 -> 1.9 ]
- ftp://{INS site/path HERE}/idstuff/doom/dm19spat.zip [1.666-> 1.9 ]
- ftp://{INS site/path HERE}/idstuff/doom/dm1666sp.zip [ 1.2 ->1.666]
- Registered Patches:
- ftp://{INS site/path HERE}/idstuff/doom/18_19drp.exe [ 1.8 -> 1.9 ]
- ftp://{INS site/path HERE}/idstuff/doom/16_19drp.exe [1.666-> 1.9 ]
- ftp://{INS site/path HERE}/idstuff/doom/12_19drp.exe [ 1.2 -> 1.9 ]
- ftp://{INS site/path HERE}/idstuff/doom/11_19drp.exe [ 1.1 -> 1.9 ]
- For details on FTP'ing and patching, see the DHS posts in rgcd.help or:
- http://www.cee.hw.ac.uk/~mapleson/doom/helpdocs/ftpdoom.html
- http://www.cee.hw.ac.uk/~mapleson/doom/helpdocs/patchinf.html
-
- 2C. Where can I get DOOM for NeXT, SGI, QNX, Linux, Solaris, Mac,
- Windows, OS/2?
- ftp://ftp.cs.orst.edu/software/NeXT/binaries/games/Doom1_2_FAT.compressed
- or ftp://{INS site/path HERE}/idstuff/doom/nextstep/NeXTdoom1_2.tar.gz
- ftp://quics.qnx.com/usr/free/doom/qnxdoom.tar.gz
- ftp://{INS site/path HERE}/idstuff/doom/sgi/sgixdoom1.8.tar.gz
- ftp://sunsite.unc.edu/pub/Linux/games/doom/linuxxdoom.tar.gz
- ftp://sunsite.unc.edu/pub/Linux/games/doom/linuxsdoom.tar.gz
- + ftp://sunsite.unc.edu/pub/Linux/games/doom/sndserver.gz
- + ftp://sunsite.unc.edu/pub/Linux/games/doom/doom1v18.wad.gz
- or ftp://sunsite.unc.edu/pub/Linux/games/doom/linux-doom-1.8.tar.gz
- + ftp://sunsite.unc.edu/pub/Linux/games/doom/musserver.tgz
- ftp://{INS site/path HERE}/idstuff/doom/sun/sundgadoom-1.8.tgz
- + ftp://{INS site/path HERE}/idstuff/doom/sun/sundoommouse.tar.Z
- alternatively: ftp://playground.sun.com/pub/doom/DoomArena-1.0.tar.Z
- | MacDOOM II has been released and is for sale in retail stores now.
- | WinDOOM is in development by Microsoft and is not available to users.
- OS/2 DOOM is in development by IBM and is not available to users.
- No port is planned for Dec, HP, or other workstations.
-
- 2D. Where can I get patches for DOOM II?
- ftp://{INS site/path HERE}/idstuff/doom2/d2_18_19.zip [ 1.8 -> 1.9 ]
- ftp://{INS site/path HERE}/idstuff/doom2/d2_19pat.zip [ 1.7a -> 1.9 ]
- ftp://{INS site/path HERE}/idstuff/doom2/doom2p.zip [1.666/1.7 -> 1.7a]
- ftp://ftp.pht.com/pub/msdos/games/new_doom/dm2g18pt.zip
- [German 1.666 -> USA 1.8]
-
- 2E. Why can't I patch my version of DOOM II?
- If you have v1.666 dated 94/08/25, there is no patch. That version was
- declared "pirate" by id [see finger:help@idsoftware.com]; if you bought
- it legitimately, you should be able to take it back for an upgrade.
-
- 2F. Where can I get the shareware version of DOOM II?
- It is NOT shareware. It's for sale in retail stores, only.
-
- 2G. Is there going to be a DOOM III?
- No. Id plans to work on QUAKE during 1995. [see 9B] A unique version
- of DOOM is being developed for the Ultra 64, but this is not DOOM III.
- http://www.cee.hw.ac.uk/~mapleson/sgistuff/ultra64/ultra64.html
- Additionally, there is now "The Ultimate DOOM" [see 1B]. Lastly, id is
- compiling a CD with DOOM II maps developed exclusively by PWAD authors,
- labeled "The Master Levels".
-
- 2H. Where can I get Heretic and its FAQ?
- ftp://{INS site/path HERE}/idstuff/heretic/htic_v10.zip
- [2.87M full shareware]
- ftp://{INS site/path HERE}/docs/faqs/hticfaq1.zip
- http://www.cee.hw.ac.uk/~mapleson/doom/hticfaq.html
-
- () Section 3 - Cheats & Secrets -------------------------------------------()
-
- 3A. What are the DOOM / DOOM II cheat codes?
- iddqd - God mode, 100% health; can't be injured, except in
- teleport frags, DOOM II level 30 monster spawns, and
- the dark room in E1M8 which ends the level (& episode)
- idkfa - All Keys, Firearms, Ammo, 200% armor
- idfa - All Firearms, Ammo, 200% armor [v1.666+]
- idchoppers - Get chainsaw
- idspispopd - No clipping (walk through walls) [DOOM]
- idclip - No clipping (walk through walls) [DOOM II]
- idbehold$ - Toggle power up: on -> off -> on ($ = S, V, I, R, A or L)
- S=Berserk Strength, V=Invulnerability, I=Invisibility,
- R=Radiation Suit, A=Computer Automap, L=Light Amplifiers
- idclev## - Warp to episode # mission # [DOOM] or level ## [DOOM II]
- (deactivates '-nomonsters' command line option)
- idmypos - Display co-ordinates/angle in hexadecimal notation
- iddt - Toggle map detail (can use in Map Mode only; repeatable)
- 3 modes: normal -> all walls -> all monsters (-> normal)
- idmus## - Switch music to that from level ## (01-32 only) [DOOM II]
- (Notes: To use the cheats, type 'em in while the game is in progress;
- There's no Backpack cheat; In Nightmare skill, only idclev &
- iddt are enabled; All cheats disabled in multi-player games)
- For more details, see "DOOM Cheat Codes" in rgcd.announce or:
- http://www.cee.hw.ac.uk/~mapleson/doom/helpdocs/doomchts.html
-
- 3B. What are the Heretic cheat codes?
- quicken - God mode; can't be injured, except in teleport frags
- cockadoodledoo - Chicken mode; turns player into chicken w/ 30% health
- massacre - Kill all monsters on level
- ponce - 100% health
- rambo - All Weapons, full Ammo (incl. Bag of Holding), 200% armor
- skel - All Keys
- shazam - Power mode; doubles power of weapons (== Tome of Power)
- kitty - No clipping (walk through walls)
- ticker - Display fps dots (fps = 70 / <dots+1>)
- noise - Display sound debug info
- gimme$# - Get artifact; $ = [a-j], # = [1-9] = artifact count;
- a=Ring of Invincibility, b=Shadowsphere, c=Quartz Flask,
- d=Mystic Urn, e=Tome of Power, f=Torch, g=Time Bomb of the
- Ancients, h=Morph Ovum, i=Wings of Wrath, j=Chaos Device;
- shareware version: d,j = bad input; registered version:
- z0 = 5 of each artifact; maximum number of artifacts = 16
- engage## - Warp to episode # mission #
- (does not deactivate '-nomonsters' command line option)
- ravmap - Toggle map detail (can use in Map Mode only; repeatable)
- 3 modes: normal -> all walls -> all monsters (-> normal)
- iddqd - "trying to cheat, eh? now you die!"
- idkfa - "cheater - you don't deserve weapons"
- (Notes: To use the cheats, type 'em in while the game is in progress;
- There is no cheat for the Map Scroll; In Black Plague skill,
- only ravmap is enabled; All cheats disabled in multi-player
- games)
-
- 3C. What's this about a deathmatch cheat code?
- A special cheat code to display your opponent(s) in deathmatch has been
- discovered. To activate, in Map Mode keep Alt down and type `iddt' four
- times. This works in DOOM / DOOM II but not in Heretic with `ravmap'.
- It was removed with the v1.9 patches to DOOM & DOOM II.
-
- 3D. What goes on at DOOM II Level 30 and how do I finish it?
- The backwards-sounding voice says, when played in reverse:
- "To win the game, you must kill me, John Romero."
- This is the only backward sound-clip. A reversed .WAV file is at:
- ftp://{INS site/path HERE}/misc/dm2sm30.zip
- The head on the pole behind the block shooter is accessible only by `no
- clipping'. It's John Romero, a DOOM programmer and excellent player.
- | To end the level, read the recipes & watch the demos for playing hints:
- ftp://{INS site/path HERE}/docs/faqs/d2l30rcp.txt
- | http://www.pol.umu.se/html/ac/doom2-30.htm
-
- 3E. What are those two secret levels (31 and 32) in DOOM II?
- They are levels from Wolfenstein-3D, predecessor of DOOM. They are
- accessed from level 15 through the secret exit in the south-west. See
- 3F for a description. They are not present in the German version.
- There are 4 Commander Keen's `hanging around' in level 32. Shoot them
- to reveal the switch to end the level. Commander Keen and Wolf3D are
- earlier game series created by id and distributed through Apogee.
-
- 3F. Are there lists of the secrets in DOOM, DOOM II, Heretic?
- ftp://{INS site/path HERE}/docs/faqs/d1secret.zip [DOOM I Secrets]
- http://doomgate.cs.buffalo.edu/games/udoom/secrets/ [Ultimate DOOM Ep4]
- ftp://{INS site/path HERE}/docs/faqs/d2secret.zip [DOOM II Secrets]
- http://doomgate.cs.buffalo.edu/games/doom2/secrets/
- | ftp://{INS site/path HERE}/newstuff/oldnewstuff/dm2_keys.faq [DOOM II
- http://www.cee.hw.ac.uk/~mapleson/doom/helpdocs/keyfaq.html Keys FAQ]
- ftp://{INS site/path HERE}/docs/faqs/hrsecret.zip [Heretic Secrets]
- http://doomgate.cs.buffalo.edu/games/heretic/secrets/
- See rgcd.announce for monthly posts of all of the above.
-
- 3G. How can I take screenshots in DOOM, DOOM II, Heretic?
- Start them with `doom -devparm', `doom2 -devparm', or `heretic -ravpic'
- and press F1 to create numbered .PCX files in the games' directory.
- `doom{2} -devparm' will also display fps dots (fps = 70 / <dots+1>).
-
- () Section 4 - PWADs: Playing & Editing -----------------------------------()
-
- 4A. Can I play user-created PWADs with shareware DOOM or Heretic?
- No. id requested that PWADs work only with registered/retail versions.
- Most do. Anyway, `-file' was removed from shareware DOOM as of v1.666.
- For an explanation of (P)WADs, see the DHS posts in rgcd.help or:
- http://www.cee.hw.ac.uk/~mapleson/doom/helpdocs/awadis.html
-
- 4B. How can I play user-created PWADs?
- doom -file <filename.wad> [-skill <1-5>] [-warp <epis.1-3> <miss.1-9>]
- doom2 -file <filename.wad> [-skill <1-5>] [-warp <map 01-32>]
- PWADs for Heretic are used the same way as for DOOM.
- Ultra-Violence E1M1 example: doom -file rrward02.wad -skill 4 -warp 1 1
- For more details on using PWADs, see the DHS posts in rgcd.help or:
- http://www.cee.hw.ac.uk/~mapleson/doom/helpdocs/pwaduse.html
-
- 4C. How can I record and play demos?
- doom[2] -record <filename w/o .lmp> [-file, -skill, -warp as in 4B]
- doom[2] -playdemo <filename w/o .lmp> [-file as in 4B]
- For more details on using demos, see the DHS posts in rgcd.help or:
- http://www.cee.hw.ac.uk/~mapleson/doom/helpdocs/demomake.html
-
- 4D. Where are the more spectacular PWADs I keep reading about?
- ftp://{INS site/path HERE}/themes/aliens/alntc19{ab}.zip [AL|ENS-TC1.9]
- ftp://{INS site/path HERE}/themes/aliens/alientc{12}.zip [AL|ENS-TC]
- ftp://{INS site/path HERE}/themes/aliens/aliens22.zip [AliensDOOM]
- ftp://{INS site/path HERE}/themes/starwars/starwar5.zip [STAR WARS]
- + ftp://{INS site/path HERE}/themes/starwars/swgfxmo2.zip
- + ftp://{INS site/path HERE}/themes/starwars/swmusfx4.zip
- + ftp://{INS site/path HERE}/themes/starwars/swlsaber.zip
- ftp://{INS site/path HERE}/themes/startrek/startrek.zip [STARTREK TNG]
- ftp://{INS site/path HERE}/levels/doom/s-u/trinity2.zip [TRIN. COLLEGE]
- ftp://{INS site/path HERE}/levels/heretic/g-i/htrinity.zip [Heretic v.]
- ftp://{INS site/path HERE}/levels/doom/s-u/subway21.zip [WASH DC SUBWY]
- ftp://{INS site/path HERE}/levels/doom/s-u/uac_dead.zip.1.0 [UAC DEAD]
-
- 4E. Where is that separate deathmatch PWAD by id?
- ftp://{INS site/path HERE}/idstuff/doom2/idmap01.zip [DOOM II MAP01]
- Heretic registered includes the same level (with monsters) as E4M1.
-
- 4F. How can I convert DOOM levels to DOOM II?
- ftp://{INS site/path HERE}/utils/wad_tools/dm2cnv31.zip [Lvl convertor]
- ftp://{INS site/path HERE}/utils/wad_tools/wad1to2b.zip [Lvl convertor]
- ftp://{INS site/path HERE}/utils/wad_tools/movelev3.zip [Level renamer]
-
- 4G. Which level editors are available?
- The leading columns indicate support for DOOM(D), DOOM II(2), Ultimate
- DOOM(U) and Heretic(H).
- | D ftp://{INS site/path HERE}/utils/level_edit/deu/deu521gcc.zip
- D2UH ftp://{INS site/path HERE}/utils/level_edit/deu/deu53b9.zip
- D2 H ftp://{INS site/path HERE}/utils/level_edit/dck22.zip
- + ftp://{INS site/path HERE}/utils/level_edit/dck22-f.zip
- | D2UH ftp://{INS site/path HERE}/newstuff/oldnewstuff/deth263.zip
- D2 ftp://{INS site/path HERE}/utils/level_edit/dme4bt11.zip
- D2 H ftp://{INS site/path HERE}/utils/level_edit/edmap131.zip / edmap140.zip
- D2 H ftp://{INS site/path HERE}/utils/level_edit/waded/waded183.zip
- | D ftp://{INS site/path HERE}/newstuff/ed209b11.zip
- | D2 H ftp://{INS site/path HERE}/newstuff/ide-b725.zip
- | D2UH ftp://{INS site/path HERE}/utils/level_edit/deep740s.zip
- D2 H ftp://{INS site/path HERE}/utils/level_edit/deu/w16deu524.zip [Windows]
- D2 ftp://{INS site/path HERE}/utils/level_edit/doomed42.zip [Windows]
- D2 ftp://{INS site/path HERE}/utils/level_edit/rgdmed.zip [Windows]
- D2UH ftp://{INS site/path HERE}/utils/level_edit/dmcad61.zip [Windows]
- (+ ftp://{INS site/path HERE}/utils/misc/vbrun300.exe for .DLL)
- D2 H ftp://sand-le1.cis.ufl.edu/pub/staff/thoth/doom/pfme/pfme.b#.gz [Linux]
-
- 4H. Where are some other common editing utilities?
- | ftp://{INS site/path HERE}/utils/graphics_edit/deutex/deutex36.zip
- ftp://{INS site/path HERE}/utils/graphics_edit/deutex/wintx341.zip [Windows]
- ftp://{INS site/path HERE}/utils/graphics_edit/nwt103.zip
- ftp://{INS site/path HERE}/utils/level_edit/node_builders/bsp12x.zip
- ftp://{INS site/path HERE}/utils/level_edit/node_builders/idbsp11b.zip
- ftp://{INS site/path HERE}/utils/level_edit/node_builders/warm14.zip
- ftp://{INS site/path HERE}/utils/level_edit/node_builders/rmb21.zip
- ftp://{INS site/path HERE}/utils/misc/ted12.zip [ENDOOM editor]
- | ftp://{INS site/path HERE}/newstuff/dhe30.zip [DeHackEd]
- ftp://{INS site/path HERE}/utils/exe_edit/ldhe-bin.0.8a.tar.gz [Linux]
- ftp://{INS site/path HERE}/utils/exe_edit/hhe11.zip [Heretic v.]
- ftp://{INS site/path HERE}/utils/misc/lmput220.zip [.LMP convertor]
- | ftp://{INS site/path HERE}/newstuff/oldnewstuff/lmpc24.zip
- [.LMP convertor]
-
- 4I. What editors can be used on DOOM graphics?
- ftp://x2ftp.oulu.fi/pub/msdos/programming/utils/neopt31b.zip
- ftp://oak.oakland.edu/SimTel/win3/graphics/psp30.zip [Windows]
- [& all other SimTel mirrors]
-
- 4J. What are some DOOM-multiplaying utilities?
- ftp://{INS site/path HERE}/utils/serial/bnudm126.zip [SERSETUP replac.]
- ftp://{INS site/path HERE}/newstuff/oldnewstuff/ser7.zip
- [SERSETUP replacement]
- ftp://{INS site/path HERE}/utils/serial/rmsetup.zip [Modem 2-4 players]
- | http://fly.hiwaay.net/~jfdement/jserve [Modem 2-4 players]
- ftp://{INS site/path HERE}/utils/serial/psetup11.zip [Parallel cable]
- ftp://{INS site/path HERE}/utils/network/netdoom.zip [IPX drivers]
- ftp://{INS site/path HERE}/utils/frontends/ul202.zip [UltraLaunch]
- ftp://{INS site/path HERE}/utils/frontends/doomen18.zip
- [Network Menu System]
- ftp://{INS site/path HERE}/utils/serial/sirdoom.zip [SIRDOOM client]
- ftp://{INS site/path HERE}/utils/serial/apcidm56.zip [APCiDOOM client]
- ftp://{INS site/path HERE}/utils/serial/apciht11.zip [APCiHERETIC clnt]
- ftp://{INS site/path HERE}/newstuff/oldnewstuff/if21b.zip
- [TCP/IP Internet]
-
- () Section 5 - Bits & Pieces ----------------------------------------------()
-
- 5A. Does DOOM benefit from a FPU for floating point calculations?
- No. All calculations in DOOM 1.1 and beyond use integers. Hence,
- DOOM does not suffer from the Pentium floating point bug in any way.
-
- 5B. Is there a multiplayer demo in DOOM?
- The second demo in DOOM shareware v1.666 is a multiplayer demo of E1M5.
- Press F12 to toggle between the two players' views.
-
- 5C. What happened to the left/mid/right views?
- It was dropped in the v1.2 upgrade when the network driver was
- rewritten to use addressed packets instead of broadcast packets.
-
- 5D. What does the message about SWIFT support mean?
- "CyberMan: Wrong mouse driver - no SWIFT support" is a normal startup
- message when no Logitech CyberMan(tm) controller is connected. It does
- not affect a regular mouse.
-
- 5E. Why doesn't that Pain Elemental spit out Lost Souls?
- This is sometimes observed at the beginning of a level. The prevailing
- theory is that there are too many objects on the level to create new
- ones. After some other monsters are killed, spitting resumes. Another
- phenomenon is stray Lost Souls _outside_ the playing area. When a Pain
- Elemental explodes the resultant Lost Souls are spawned at a distance
- that can have them end up across nearby perimeter walls.
-
- 5F. How come that monster in DOOM II is invulnerable?
- When a (dead) monster is squashed under a door or crushing ceiling and
- then resurrected by an Arch-Vile, it becomes invulnerable and can only
- be killed by hitting nearby walls with rockets, or nearby barrels.
-
- 5G. Is there a virus in DOOM II?
- Not in copies distributed by GTI, id's authorized DOOM II distributor.
- But, in F-Prot documentation from v2.14 onwards, this is mentioned:
- Goldbug is a complex virus, made in USA. It managed to slip
- into international circulation in summer 1994. Goldbug was,
- apparently on purpose, attached to a beta version of the
- game DOOM. This archive was circulated in BBSs worldwide.
- Another virus associated with DOOM II is Tai-Pan.666, but it does not
- activate, is not intentionally destructive and isn't related to DOOM II
- per se, pirated or not. F-Prot v2.16+ detects it and can disinfect it.
-
- 5H. Where's the latest driver for the Ensoniq soundcard?
- ftp://oak.oakland.edu/SimTel/msdos/sound/s2k0105{ab}.zip
- [& all other SimTel mirrors]
-
- () Section 6 - Lists ------------------------------------------------------()
-
- 6A. Are there lists of DOOMers who play over modems or via the Internet?
- http://www.hooked.net/users/tprice/ [DoomAA Players List]
- or email:tprice@hooked.net (Tyler J. Price)
- http://www.ping.de/~sven/doom/modem.html [Modem Doomer's hangout]
- http://chemotaxis.biology.utah.edu/IMPL/home.html [Internet Modem
- or email:IMPL@chemotaxis.biology.utah.edu Players List]
- http://ssnet.com/~mattc/mcdl.txt [MCDL Doom Mailing List]
- or email:mattc@ssnet.com (Matthew Chiglinsky)
- http://www-bprc.mps.ohio-state.edu/cgi-bin/hpp/dennis.html [DeathMatch
- or ftp://{INS site/path HERE}/deathmatch/dbase.txt Database]
- email:deathmatch@simplycv.demon.co.uk (Ian Walkington) [UK DeathM.Club]
- email:christoph.prevezanos@post.uni-bielefeld.de [German Modem Pl.List]
- | http://www.teleport.com/~caustic/ [Multiplayer Combat Simulations]
- email:wargamerdave@delphi.com (Dangerdav) [BBSes w/Game Connection]
- email:jay@calc.vet.uga.edu (Jay Cotton) [iDOOM Player List]
- See rgcd.announce for occasional posts of some of these lists.
-
- 6B. What iFrag trackers are out there?
- ifrag.texas.net (204.96.20.10,6666) [North America]
- ren.netconnect.com.au (203.7.198.1,6666) [Australia]
-
- 6C. Are there lists of good PWADs?
- http://doomgate.cs.buffalo.edu/~williams/ [All-Time Best Levels List]
- finger:genesisk@eden.com (Genesis Krzyzaniak) [DeathMatch WAD Votes]
- finger:jdicke@carroll1.cc.edu (James Dicke) [DeathMatch WAD Ranking]
- http://www.webcom.com/~deth/ [Scott's DOOM Pages]
- http://www.fsu.edu/~mwiskema/doom.html [TiC's WAD Reviews]
- or ftp://{INS site/path HERE}/levels/reviews/ticrev01.zip
- + ftp://{INS site/path HERE}/levels/reviews/ticrev02.zip
- + ftp://{INS site/path HERE}/newstuff/oldnewstuff/ticrev03.zip
-
- () Section 7 - FTP/Finger/WWW info ----------------------------------------()
-
- 7A. Where are some other FTP sites for DOOM-related files?
- ftp://ftp.mantis.co.uk/pub/doom/ [rgcd.announce Archive]
- ftp://ftp.idsoftware.com/tonsmore/ [partial DOOM FTP mirror]
- ftp://ftp.uwp.edu/pub/games/id/ [id Software former distr. site]
- See "DOOM: FTP and WWW sites" in rgcd.announce for a full list.
-
- 7B. What are some DOOM-related finger addresses?
- finger:help@idsoftware.com [Status of DOOM/ports/Quake]
- finger:info@doomgate.cs.buffalo.edu [DoomGate: Portal to DoomWeb]
- finger:genesisk@eden.com [DeathMatch WAD Votes]
- finger:jdicke@carroll1.cc.edu [DeathMatch WAD Ranking]
- finger:quinet@finger.montefiore.ulg.ac.be [DEU project status]
-
- 7C. Where are some DOOM-related home pages for WWW?
- http://www.cee.hw.ac.uk/~mapleson/doom/doom.html [Doom Help Service]
- http://doomgate.cs.buffalo.edu/ [DoomGate: Portal to DoomWeb]
- http://www.idsoftware.com/ [id Software homepage]
- http://www.cam-orl.co.uk/~fms/dht.html [Doom Honorific Titles]
- See "DOOM: FTP and WWW sites" in rgcd.announce for a full list.
-
- 7D. How can I FTP, finger and WWW by email?
- Send a message with `HELP' in the body (w/o the quotes) to an ftpmail
- server near you: ftpmail@decwrl.dec.com (USA), ftpmail@src.doc.ic.ac.uk
- (England), ftpmail@cs.uow.edu.au (Australia), ftpmail@nctuccca.edu.tw
- (Taiwan), for FTP-by-email information. See the Anonymous FTP FAQ in
- {alt,comp,news}.answers for a complete list of servers. See "DOOM-
- related Downloads via E-mail" in rgcd.announce for an explanation and
- yet another ftpmail server. Send a message with `Subject: HELP'
- to infobot@infomania.com for finger by email info. Send a mesage
- with `www' in the body to listserv@mail.w3.org for WWW by email info.
-
- 7E. Which DOOM mailing lists are there?
- Send a message with `HELP' & `LISTS' in the body (without the quotes
- and on separate lines) to majordomo@doomgate.cs.buffalo.edu for info on
- the DoomGate mailing lists and to majordomo@nvg.unit.no for info on the
- DOOM editing mailing lists. Send `INFO <list>' for specific details.
-
- 7F. How do I release new stuff to the DOOM FTP sites?
- Describe it in a text file; whenever applicable, it's preferred to use:
- ftp://{INS site/path HERE}/docs/editing/wadtempt.zip [PWAD Template]
- ftp://{INS site/path HERE}/lmps/forms/lmp_template.txt [LMP Template]
- Pack your new level/utility/etc. together with its description using
- PkZip or InfoZip. FTP to ftp.cdrom.com:/pub/idgames/incoming, read the
- message and set binary mode. Upload _both_ the text file and zip file.
- See the DHS tutorial on FTP downloading and uploading for details:
- http://www.cee.hw.ac.uk/~mapleson/doom/helpdocs/ftpintro.html
-
- () Section 8 - Essential Reading ------------------------------------------()
-
- 8A. Where can I get DOOM-related FAQs?
- ftp://{INS site/path HERE}/docs/misc/doomhelp.zip [Doom Help Service]
- ftp://{INS site/path HERE}/docs/faqs/dmfaq66.zip [Official DOOM FAQ]
- http://doomgate.cs.buffalo.edu/FAQ/doomfaq/ [Official DOOM FAQ]
- http://www.cmpharm.ucsf.edu/~troyer/sgidoomfaq.html [SGI DOOM FAQ]
- or ftp://{INS site/path HERE}/idstuff/doom/sgi/sgidoomfaq.txt
- ftp://quics.qnx.com/usr/free/doom/qnxdoom.faq [QNX DOOM FAQ]
- http://jcomm.uoregon.edu/~stevev/Linux-DOOM-FAQ.html [Linux DOOM FAQ]
- finger:macfaq@doomgate.cs.buffalo.edu [Mac DOOM FAQ]
- http://doomgate.cs.buffalo.edu/~rkinion/faq.html [Mac DOOM FAQ]
-
- 8B. Where can I get DOOM-multiplaying FAQs?
- ftp://{INS site/path HERE}/docs/multiplayer/serial.faq [Serial FAQ]
- ftp://{INS site/path HERE}/docs/multiplayer/modem.faq [Init Strings]
- ftp://{INS site/path HERE}/docs/multiplayer/doommd.txt [Modem Help]
- or http://www.cee.hw.ac.uk/~mapleson/doom/helpdocs/modemstr.html
- ftp://{INS site/path HERE}/docs/multiplayer/ipxnet12.faq [Network FAQ]
- See also "DOOM on a Local Network via IPX" in rgcd.announce.
- http://dirac.bcm.tmc.edu/ifrag20.html [iFrag FAQ]
- http://www.cee.hw.ac.uk/~mapleson/doom/helpdocs/inetdoom.html
- [Internet DOOM FAQ]
- See also "DOOM on the Internet via TCP/IP" in rgcd.announce.
-
- 8C. Which documents help me with editing DOOM?
- ftp://{INS site/path HERE}/docs/editing/dmspec16.zip
- [WAD layout & EXE data specs]
- | ftp://{INS site/path HERE}/docs/misc/unofspec.htc [add. Heretic specs]
- ftp://{INS site/path HERE}/docs/editing/design12.faq [Level design]
- or see "DOOM Level Design FAQ" in rgcd.announce.
- ftp://{INS site/path HERE}/docs/editing/dmldgl10.zip
- [DeathMatch Level design]
- ftp://{INS site/path HERE}/docs/editing/handbk12.zip [Design Handbook]
- ftp://{INS site/path HERE}/docs/editing/metrics.zip [Design metrics]
- ftp://{INS site/path HERE}/docs/editing/lntyp101.zip [Linedef types]
- ftp://{INS site/path HERE}/docs/editing/textures.zip [Managing texturs]
- ftp://{INS site/path HERE}/docs/editing/texpatch.zip [Textures table]
- ftp://{INS site/path HERE}/docs/editing/texpat2.zip [TexturesII table]
- ftp://{INS site/path HERE}/docs/editing/texture.zip [Text. Descript'n]
- ftp://{INS site/path HERE}/docs/editing/special10.zip [Special Effects]
- ftp://{INS site/path HERE}/docs/editing/tutorial.txt [DEU MiniTutorial]
- ftp://{INS site/path HERE}/docs/editing/lmp110.doc [LMP format specs]
- | or http://tph100.physik.uni-leipzig.de/~girlich/doom/
- See also the documents that come with various editors and tutorials in:
- ftp://{INS site/path HERE}/utils/level_edit/deu/
- http://www.cee.hw.ac.uk/~mapleson/doom/helpdocs/pwadinfo.html
-
- () Section 9 - How to reach id, future id plans ---------------------------()
-
- 9A. How can I contact someone at id Software?
- help@idsoftware.com (Help 'bot) ==> Use `Subject: INDEX' for tech docs
- american@idsoftware.com (American McGee) To order DOOM: 1-800-IDGAMES
- shawng@idsoftware.com (Shawn Green) DOOM II help (GTI): 1-212-686-9432
- Technical Support:
- Phone: 1-303-339-7111 Fax: 1-303-330-7553
- Mail : id Software, c/o StarPak, P.O. Box 1230, Greeley, CO 80632
- jayw@idsoftware.com (Jay Wilbur, BIZ)
- ddt@idsoftware.com (David Taylor)
- johnc@idsoftware.com (John Carmack)
- johnr@idsoftware.com & doomromero@aol.com (John Romero)
- [ Please don't bother the programmers - let 'em work on QUAKE! :-D ]
-
- 9B. What's this QUAKE I keep hearing about? Is there more info on it?
- It is id's next project. Not much official info yet. See also 1A.
- finger:help@idsoftware.com news:alt.games.quake
- | finger:quaketalk@doomgate.cs.buffalo.edu [QuakeTalk 3.63]
- | ftp://{INS site/path HERE}/docs/faqs/qtalk363.txt
- http://doomgate.cs.buffalo.edu/games/quake/quaketalk.html
- http://www.cee.hw.ac.uk/~mapleson/doom/helpdocs/quakefaq.html
- email:joost.schuur@student.uni-tuebingen.de (Joost Schuur)
-
- ()=========================================================================()
-
- The RGCD FAQ was compiled by John Van Essen <vanes002@maroon.tc.umn.edu> and
- Frans P. de Vries <fpv@xymph.iaf.nl> from information publicly available on
- the Internet, with significant contributions from the RGCD co-ordinators and
- David Damerell <djsd100@hermes.cam.ac.uk>. Copyright (c) 1995 by FP de Vries.
- DOOM, DOOM II, Heretic & other trademarks belong to their respective owners.
- Additional credits to other contributors on the 'net, you know who you are :)
-
- Please send corrections and additions to David Damerell or Frans P. de Vries.
- And remember, if it ain't in here, we probably don't know about it, so ask on
- the appropriate rgcd.* newsgroup first and then send us the answer. DOOM on!
-