12461 GET PLOT ATN<CTRL-0x0b> IF 1 GET PLOT PEEK<CTRL-0x0b> SPEED= TAB( DEL
389 IF P TAB( IF R TAB( IF W TAB( SPEED=
16553 AT ASC = <CTRL-0x04> IF U TAB( `<CTRL-0x0a> DEL ASC IF T TAB( ` END FOR DATA READ VLIN FLASH NEW <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> TAN TAB( END
32896 END END END END END
32896 END END END END END
32896 END END END END END
32896 END END END END END (((((((( STORE STORE STORE STORE STORE STORE STORE STORE (((((((( STORE STORE STORE STORE STORE STORE STORE STORE (((((((( STORE STORE STORE STORE STORE STORE STORE STORE (((((((( STORE STORE STORE STORE STORE STORE STORE STORE PPPPPPPP = = = = = = = = PPPPPPPP = = = = = = = = PPPPPPPP = = = = = = = = PPPPPPPP = = = = = = = =
1957 -<CTRL-0x04> HGR2 <CTRL-0x02> NOT <CTRL-0x0a> RETURN
18442 RETURN
2346 END HGR <CTRL-0x06>h DEL <CTRL-0x0a> + THEN <CTRL-0x04> = RIGHT$<CTRL-0x0a>*<CTRL-0x09> END LOMEM: <CTRL-0x07> TAB( <CTRL-0x04> HGR2 <CTRL-0x02><CTRL-0x09>~ LOMEM: <CTRL-0x04> HGR <CTRL-0x06> ROT= <CTRL-0x18>e
486 DEL
1637 DEL <CTRL-0x06> HGR2 <CTRL-0x02> ASC<CTRL-0x07> LEFT$ STR$<CTRL-0x05> = ON ` COLOR=
1957 -<CTRL-0x04> HGR2 <CTRL-0x02> NOT <CTRL-0x0a> RETURN
18442 RETURN
9770 <CTRL-0x0a>*&<CTRL-0x0a>*<CTRL-0x09> END HGR <CTRL-0x06>h DEL <CTRL-0x0a> + THEN <CTRL-0x04> = LEN<CTRL-0x0a>***<CTRL-0x09> END LOMEM: <CTRL-0x07> TAB( <CTRL-0x04> HGR2 <CTRL-0x02><CTRL-0x09>x LOMEM: <CTRL-0x04> HGR <CTRL-0x06> ROT= <CTRL-0x18>e
486 DEL
1637 DEL <CTRL-0x06> HGR2 <CTRL-0x02> ASC<CTRL-0x07> LEFT$ STR$<CTRL-0x05> = RUN ` COLOR=
1957 -<CTRL-0x04> HGR2 <CTRL-0x02> NOT <CTRL-0x0a> RETURN
18442 RETURN
18954 f<CTRL-0x0a>F<CTRL-0x0a> ONERR <CTRL-0x0a><CTRL-0x09> END HGR <CTRL-0x06>h DEL <CTRL-0x0a> + THEN <CTRL-0x04> = PEEKJJJ<CTRL-0x09> END LOMEM: <CTRL-0x07> TAB( <CTRL-0x04> HGR2 <CTRL-0x02><CTRL-0x09>` LOMEM: <CTRL-0x04> HGR <CTRL-0x06> ROT= <CTRL-0x18>e
486 DEL
1637 DEL <CTRL-0x06> HGR2 <CTRL-0x02> ASC<CTRL-0x07> LEFT$ STR$<CTRL-0x05> = RUN `<CTRL-0x06><CTRL-0x02> ONERR <CTRL-0x06>L<CTRL-0x0f><CTRL-0x0f><CTRL-0x06><CTRL-0x02> ONERR <CTRL-0x06>L LET <CTRL-0x0f> SPEED= _ DEL <CTRL-0x03> SPEED= ? DEL <CTRL-0x01> SPEED=
645 COLOR=
145 GR = <UNKNOWN TOKEN> NOT <CTRL-0x03> NOT <CTRL-0x01> ONERR <CTRL-0x01> -<CTRL-0x1f> = <UNKNOWN TOKEN>`<CTRL-0x01>
34067 <CTRL-0x13> PRINT <CTRL-0x13><UNKNOWN TOKEN><CTRL-0x13>$<CTRL-0x14>$<CTRL-0x14><CTRL-0x0c><CTRL-0x19><CTRL-0x0c><CTRL-0x19> RESTORE <CTRL-0x19> LEN<CTRL-0x19><CTRL-0x18><CTRL-0x1a><CTRL-0x18><CTRL-0x1a> RESUME <CTRL-0x1b> RESUME <CTRL-0x1b>4<CTRL-0x1d>9<CTRL-0x1d>><CTRL-0x1d>s<CTRL-0x1d> STORE <CTRL-0x1d> IF <CTRL-0x1d> REM <CTRL-0x1d> CHR$<CTRL-0x1d>4<CTRL-0x1d><CTRL-0x1c><CTRL-0x1e>4<CTRL-0x1d>!<CTRL-0x1e>4<CTRL-0x1d>&<CTRL-0x1e>+<CTRL-0x1e>+<CTRL-0x1e>4<CTRL-0x1d>&<CTRL-0x1e>4<CTRL-0x1d>w<CTRL-0x1f>4<CTRL-0x1d>|<CTRL-0x1f>4<CTRL-0x1d> FOR <CTRL-0x1f> DIM <CTRL-0x1f> CONT <CTRL-0x1f><CTRL-0x03><CTRL-0x11><UNKNOWN TOKEN> TAN VLIN INVERSE FLASH VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> HLIN RESUME USR CALL <UNKNOWN TOKEN> SCRN( PR# LET USR PR# STORE USR NEXT STORE USR NEXT STORE USR NEXT STORE USR NEXT STORE USR NEXT STORE USR END STORE USR NEXT COLOR= END END COLOR= USR END END END END END END END <CTRL-0x03><CTRL-0x11> FOR END <UNKNOWN TOKEN> FOR END <UNKNOWN TOKEN> FOR END <UNKNOWN TOKEN> FOR END <UNKNOWN TOKEN> FOR END <UNKNOWN TOKEN> FOR END <UNKNOWN TOKEN> FOR END <UNKNOWN TOKEN> FOR END <UNKNOWN TOKEN> FOR END <UNKNOWN TOKEN> FOR END <UNKNOWN TOKEN> FOR END <UNKNOWN TOKEN> DATA END <UNKNOWN TOKEN> DATA END <UNKNOWN TOKEN> READ END <UNKNOWN TOKEN> VLIN END <UNKNOWN TOKEN> FLASH END <UNKNOWN TOKEN><UNKNOWN TOKEN> TAN<UNKNOWN TOKEN><CTRL-0x03><CTRL-0x11> NEW TAN VLIN > FLASH VLIN <UNKNOWN TOKEN> NEW HLIN <UNKNOWN TOKEN> GOTO PLOT <UNKNOWN TOKEN><UNKNOWN TOKEN> TEXT EXP LET TEXT <UNKNOWN TOKEN> & DEL ABS LET FOR <UNKNOWN TOKEN> LET DEL ABS LET END LOG LET DEL ABS NEXT END ABS LET FOR END END END = NEXT END END END END END END END <CTRL-0x03><CTRL-0x11> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> FOR END <UNKNOWN TOKEN> FOR END <UNKNOWN TOKEN> DATA END <UNKNOWN TOKEN> READ END <UNKNOWN TOKEN> VLIN END <UNKNOWN TOKEN> NEW TAN<UNKNOWN TOKEN>!& END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN>g DATA <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH END <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN> SPC( FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> CHR$ DATA END <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> DATA <UNKNOWN TOKEN> READ <UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN> READ <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN TAB( <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH END <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN> ATN FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> CHR$ SPC( VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> ATN<UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN> TO <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN DIM <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN> TAN NEW <UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> CHR$ SPC( NEW <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> LEN<UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN INVERSE <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN> SPC( NEW DEF <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> CHR$ SPC( <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> TAN<UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> ATN<UNKNOWN TOKEN> SPC( NEW <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN INVERSE <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN> READ NEW ROT= <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> CHR$ SPC( <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> TAN<UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> ATN<UNKNOWN TOKEN> SPC( NEW <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN GET <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN> READ NEW GR <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> CHR$ SPC( <UNKNOWN TOKEN> ATN<UNKNOWN TOKEN> TAN<UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> ATN<UNKNOWN TOKEN> SPC( FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN GET <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN> VLIN GET END <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> CHR$ SPC( <UNKNOWN TOKEN> ATN<UNKNOWN TOKEN> TAN<UNKNOWN TOKEN> TAN<UNKNOWN TOKEN> TO <UNKNOWN TOKEN> SPC( FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN GET <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN> VLIN GET END <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> CHR$ SPC( <UNKNOWN TOKEN> ATN NEW TAB( <UNKNOWN TOKEN> ATN<UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN GET <UNKNOWN TOKEN> FLASH TAN FLASH <UNKNOWN TOKEN> VLIN GET END <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> CHR$ SPC( <UNKNOWN TOKEN> ATN NEW TAB( <UNKNOWN TOKEN> TO <UNKNOWN TOKEN> DATA <UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN GET <UNKNOWN TOKEN> FLASH TAN FLASH <UNKNOWN TOKEN> VLIN GET ROT= <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> CHR$ SPC( <UNKNOWN TOKEN> ATN NEW TAB( <UNKNOWN TOKEN> DATA <UNKNOWN TOKEN> READ <UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN GET <UNKNOWN TOKEN> FLASH TAN FLASH <UNKNOWN TOKEN> VLIN GET ROT= <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> CHR$ SPC( <UNKNOWN TOKEN> ATN NEW TAB( <UNKNOWN TOKEN> DATA <UNKNOWN TOKEN> READ <UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN INVERSE <UNKNOWN TOKEN> FLASH TAN FLASH <UNKNOWN TOKEN> VLIN GET ROT= <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> CHR$ SPC( <UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH DIM <UNKNOWN TOKEN> READ <UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN INVERSE <UNKNOWN TOKEN> VLIN SPC( FLASH <UNKNOWN TOKEN> READ NEW DEF <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> CHR$ SPC( <UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH DIM <UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN DIM <UNKNOWN TOKEN> VLIN SPC( FLASH <UNKNOWN TOKEN> READ NEW DEF <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> CHR$ SPC( NEW <UNKNOWN TOKEN> FLASH DIM <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> READ TAB( <UNKNOWN TOKEN> VLIN SPC( FLASH <UNKNOWN TOKEN> SPC( NEW DEF <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> CHR$ SPC( VLIN <UNKNOWN TOKEN> FLASH DIM <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> READ END <UNKNOWN TOKEN> VLIN SPC( FLASH <UNKNOWN TOKEN> TAN NEW <UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> CHR$ FOR END <UNKNOWN TOKEN> VLIN VLIN <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN><UNKNOWN TOKEN> TAN SPC( FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN HLIN <UNKNOWN TOKEN> STEP READ VLIN END <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN>g FOR <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> ATN SPC( FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN GET <UNKNOWN TOKEN> STEP READ VLIN END <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> CHR$ SPC( ATN<UNKNOWN TOKEN> DATA END <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> ATN SPC( NEW <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN GET <UNKNOWN TOKEN> FOR END FLASH CALL <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( SPC( <UNKNOWN TOKEN> DATA END <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> ATN SPC( NEW <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> FOR END FLASH NOTRACE <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN> ATN FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( READ <UNKNOWN TOKEN> STEP FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> LEN VLIN INVERSE LIST <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN> ATN FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( NEW <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( VLIN <UNKNOWN TOKEN> STEP FLASH <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN> TO <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> LEN VLIN INVERSE <UNKNOWN TOKEN><UNKNOWN TOKEN> NEW <UNKNOWN TOKEN> LEN FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( END <UNKNOWN TOKEN> SPC( FLASH <UNKNOWN TOKEN> STEP FLASH | FOR | DATA <UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN> READ <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> LEN VLIN INVERSE <UNKNOWN TOKEN> ATN NEW <UNKNOWN TOKEN> SPC( FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN> DATA <UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN><UNKNOWN TOKEN> STEP FLASH <UNKNOWN TOKEN> FOR <UNKNOWN TOKEN> DATA <UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> LEN VLIN INVERSE <UNKNOWN TOKEN> READ NEW <UNKNOWN TOKEN> SPC( FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> LEN<UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> TO <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> ATN ATN<UNKNOWN TOKEN> VLIN CHR$ NEW ASC<UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> TAN<UNKNOWN TOKEN><UNKNOWN TOKEN> CHR$<UNKNOWN TOKEN> > FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN GET <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> ^<UNKNOWN TOKEN> CHR$ CHR$ NEW <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> ^<UNKNOWN TOKEN><UNKNOWN TOKEN> CHR$<UNKNOWN TOKEN> ><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN GET <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( DATA DATA READ ASC ATN ^<UNKNOWN TOKEN> ^ SCALE= DATA CHR$ NOTRACE CALL NOTRACE DATA VLIN CALL HLIN <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN> DATA <UNKNOWN TOKEN> ATN SCALE= CHR$ CHR$ STOP ASC<UNKNOWN TOKEN> STR$<UNKNOWN TOKEN> TAN SCALE= STOP ASC ^ > SCALE= STOP ASC CALL END <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN> LEN<UNKNOWN TOKEN> > SCALE= CHR$ CHR$ STOP ASC<UNKNOWN TOKEN> TAN<UNKNOWN TOKEN><UNKNOWN TOKEN> SCALE= STOP ASC NOTRACE OR SCALE= STOP ASC CALL <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> ^ SCALE= CHR$ CHR$ STOP ASC CHR$ ^<UNKNOWN TOKEN><UNKNOWN TOKEN> SCALE= STOP ASC<UNKNOWN TOKEN> ^ SCALE= STOP HLIN <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> ATN SPC( CHR$ VLIN READ ASC<UNKNOWN TOKEN> ^<UNKNOWN TOKEN><UNKNOWN TOKEN> DATA DATA CHR$ CALL OR SCALE= STOP <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END (<CTRL-0x04> END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END LET ABS STORE < VTAB AT PR# XDRAW LET ABS STORE < VTAB AT PR# XDRAW LET ABS STORE < VTAB AT PR# XDRAW LET ABS STORE < VTAB AT PR# XDRAW LET ABS STORE < VTAB AT PR# XDRAW END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END VTAB AT PR# XDRAW LET ABS STORE < VTAB AT PR# XDRAW LET ABS STORE < VTAB AT PR# XDRAW LET ABS STORE < VTAB AT PR# XDRAW LET ABS STORE < VTAB AT PR# XDRAW LET ABS STORE <<CTRL-0x03><CTRL-0x11> END <UNKNOWN TOKEN> END END TAB( DATA END END READ END END HLIN END END NOTRACE END END NOTRACE END END LIST END END LIST END END LIST END END LIST END END LIST END END NOTRACE END END NOTRACE END END HLIN END END READ END TAB( DATA END <UNKNOWN TOKEN> END <CTRL-0x03><CTRL-0x11><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> NEW <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> LEN<UNKNOWN TOKEN><UNKNOWN TOKEN> LEN<UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN><UNKNOWN TOKEN> SPC( <UNKNOWN TOKEN><UNKNOWN TOKEN> LEN<UNKNOWN TOKEN><UNKNOWN TOKEN> LEN<UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> NEW <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN>!<CTRL-0x0c> END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN> SCRN( LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH LIST USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH RUN USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR INVERSE <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH !<CTRL-0x0c><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH RUN USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR INVERSE <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH LIST USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN> SCRN( LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET USR LET <UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END END <CTRL-0x03><CTRL-0x01> TAB( <UNKNOWN TOKEN> FOR <CTRL-0x03><CTRL-0x01> NEW END <UNKNOWN TOKEN><CTRL-0x03><CTRL-0x11> TAB( DATA END <UNKNOWN TOKEN> END END DEF END END NOTRACE END END HLIN END END HLIN END END VLIN END END VLIN END END VLIN END END VLIN END END VLIN END END HLIN END END HLIN END END NOTRACE END END DEF END END <UNKNOWN TOKEN> END END TAB( DATA END <CTRL-0x03><CTRL-0x11> NEW <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> STEP <UNKNOWN TOKEN><UNKNOWN TOKEN> LEN<UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> LEN<UNKNOWN TOKEN><UNKNOWN TOKEN> STEP <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> NEW <UNKNOWN TOKEN><UNKNOWN TOKEN><CTRL-0x03><CTRL-0x01> NEW END <UNKNOWN TOKEN><CTRL-0x03><CTRL-0x01> TAB( <UNKNOWN TOKEN> FOR <CTRL-0x03><CTRL-0x11><UNKNOWN TOKEN><UNKNOWN TOKEN> READ <UNKNOWN TOKEN><UNKNOWN TOKEN> READ <UNKNOWN TOKEN><UNKNOWN TOKEN> READ SPC( READ READ SCALE= STOP DIM POKE DEF DIM <UNKNOWN TOKEN> LIST DIM <UNKNOWN TOKEN> LIST END <UNKNOWN TOKEN> LIST DIM <UNKNOWN TOKEN> NOTRACE INPUT ASC ^ FOR DATA END READ POS ON DIM NOTRACE <UNKNOWN TOKEN> INPUT NEW <UNKNOWN TOKEN> READ <UNKNOWN TOKEN><UNKNOWN TOKEN> READ <UNKNOWN TOKEN><UNKNOWN TOKEN> READ <CTRL-0x03><CTRL-0x11><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> TO READ <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> ROT= GOSUB <UNKNOWN TOKEN> NEW <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><CTRL-0x03><CTRL-0x01> NEW END <UNKNOWN TOKEN><CTRL-0x03><CTRL-0x01> NEW END <UNKNOWN TOKEN><CTRL-0x03><CTRL-0x01> NEW END <UNKNOWN TOKEN>!<CTRL-0x0a><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> FLASH <CTRL-0x03><CTRL-0x01> NEW END <UNKNOWN TOKEN><CTRL-0x03><CTRL-0x01> NEW END <UNKNOWN TOKEN><CTRL-0x03><CTRL-0x01> NEW END <UNKNOWN TOKEN><CTRL-0x03><CTRL-0x11><UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <UNKNOWN TOKEN><UNKNOWN TOKEN> VLIN <CTRL-0x03><CTRL-0x11> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> END END <UNKNOWN TOKEN> SPEED=
681 = <CTRL-0x02> SPEED= <CTRL-0x04> SCALE= #' <UNKNOWN TOKEN> L ON L RESTORE E" NORMAL " RUN <UNKNOWN TOKEN><CTRL-0x1f> TAB( <CTRL-0x09><UNKNOWN TOKEN>G IF
44319 <UNKNOWN TOKEN><CTRL-0x1f> DEL <CTRL-0x02> RUN <UNKNOWN TOKEN><CTRL-0x1f> INPUT <CTRL-0x03> RUN "' INPUT <CTRL-0x0e> SPEED= <CTRL-0x01> SPEED=
44319 <UNKNOWN TOKEN><CTRL-0x1f> DEL <CTRL-0x06> <CTRL-0x0f><CTRL-0x0f>L<UNKNOWN TOKEN>!<UNKNOWN TOKEN><UNKNOWN TOKEN><CTRL-0x1f>`
34079 <CTRL-0x02><UNKNOWN TOKEN><UNKNOWN TOKEN><CTRL-0x1f> RUN <UNKNOWN TOKEN><CTRL-0x1f> INPUT <CTRL-0x03> RUN "' INPUT <CTRL-0x0e> IF <UNKNOWN TOKEN><CTRL-0x1f> DEL <CTRL-0x06> <CTRL-0x0f><CTRL-0x0f> RUN <UNKNOWN TOKEN><CTRL-0x1f> GR INPUT <CTRL-0x03> IF <UNKNOWN TOKEN><CTRL-0x1f> DEL <CTRL-0x02> IF "' DEL <CTRL-0x0e> SPEED= <CTRL-0x0e> DEL <CTRL-0x06> <CTRL-0x0f><CTRL-0x0f>` IF <UNKNOWN TOKEN><CTRL-0x1f> DEL <CTRL-0x02> RUN <UNKNOWN TOKEN><CTRL-0x1f> INPUT <CTRL-0x03> RUN "' INPUT <CTRL-0x0e> SPEED=
43295 <CTRL-0x08> DEL <CTRL-0x06> IF NOTRACE "<UNKNOWN TOKEN><CTRL-0x02><CTRL-0x06><CTRL-0x06> ONERR <CTRL-0x06> <CTRL-0x0f><CTRL-0x0f>`
49549 "8 IF <UNKNOWN TOKEN><CTRL-0x1f> -<UNKNOWN TOKEN> HGR2 <CTRL-0x06> SPEED= <UNKNOWN TOKEN> PLOT <UNKNOWN TOKEN><CTRL-0x1f>` RIGHT$<CTRL-0x11> HGR2 <CTRL-0x06><UNKNOWN TOKEN> TO "8 GOSUB <UNKNOWN TOKEN> IF TO " PLOT <UNKNOWN TOKEN><CTRL-0x1f>`
34855 = <UNKNOWN TOKEN>` NORMAL "<UNKNOWN TOKEN><UNKNOWN TOKEN><CTRL-0x1f> q# OR <UNKNOWN TOKEN><CTRL-0x1f> STORE POKE #'<UNKNOWN TOKEN><CTRL-0x02>8`<CTRL-0x18>` NORMAL " OR <UNKNOWN TOKEN><CTRL-0x1f> q#<UNKNOWN TOKEN><UNKNOWN TOKEN><CTRL-0x1f> STORE POKE #' = # IF <UNKNOWN TOKEN><CTRL-0x1f> RUN <UNKNOWN TOKEN><CTRL-0x1f> POS<CTRL-0x1a>$<UNKNOWN TOKEN><CTRL-0x1a> NORMAL " OR <UNKNOWN TOKEN><CTRL-0x1f><UNKNOWN TOKEN><UNKNOWN TOKEN><CTRL-0x1f> q#<UNKNOWN TOKEN><UNKNOWN TOKEN><CTRL-0x1f> OR <UNKNOWN TOKEN><CTRL-0x1f> STORE POKE #'<UNKNOWN TOKEN><CTRL-0x02>8`<CTRL-0x18>` NORMAL "<UNKNOWN TOKEN><UNKNOWN TOKEN><CTRL-0x1f> q# OR <UNKNOWN TOKEN><CTRL-0x1f> STORE POKE #' = # IF <UNKNOWN TOKEN><CTRL-0x1f> RUN <UNKNOWN TOKEN><CTRL-0x1f> POS<CTRL-0x1a>$<UNKNOWN TOKEN><CTRL-0x1a> NORMAL "<UNKNOWN TOKEN><UNKNOWN TOKEN><CTRL-0x1f><UNKNOWN TOKEN><UNKNOWN TOKEN><CTRL-0x1f> q# OR <UNKNOWN TOKEN><CTRL-0x1f> OR <UNKNOWN TOKEN><CTRL-0x1f> STORE POKE #'<UNKNOWN TOKEN><CTRL-0x02>8`<CTRL-0x18>` IF <UNKNOWN TOKEN><CTRL-0x1f><CTRL-0x0a><CTRL-0x0a><CTRL-0x0a><CTRL-0x0a><CTRL-0x18>m<UNKNOWN TOKEN><CTRL-0x1f>` _$ SPEED=
36132 <CTRL-0x18>$ IF <CTRL-0x17>$<CTRL-0x0a><CTRL-0x0a><CTRL-0x0a><CTRL-0x0a><CTRL-0x18>m<CTRL-0x18>$ PLOT <CTRL-0x19>$ VTAB
36388 <CTRL-0x01>$<CTRL-0x18> IF <CTRL-0x01>$ STORE POKE <CTRL-0x02>$<CTRL-0x18>m<CTRL-0x19>$ STORE POKE #')<CTRL-0x06> -
27928
9216 <UNKNOWN TOKEN><CTRL-0x01>$ RESTORE <CTRL-0x01>$ TAN<CTRL-0x09> = SQR IF
44068 REM $ POKE INT' = <CTRL-0x1f> POKE #'<UNKNOWN TOKEN><CTRL-0x1a> ROT= )<CTRL-0x0f> PLOT <CTRL-0x18>$ IF REM $JJJJ PLOT <CTRL-0x17>$ @% VTAB <CTRL-0x08> COLOR= <CTRL-0x02> _&<UNKNOWN TOKEN> REM $ IF REM $ - COLOR= HGR2 >`
36114 PLOT <CTRL-0x12> PLOT HLIN <CTRL-0x12> OR 2% = PRINT PDL SPEED= <CTRL-0x12> DEL % SPEED= <CTRL-0x12> DEL $ SPEED= COLOR= <UNKNOWN TOKEN><UNKNOWN TOKEN> IF CALL <CTRL-0x12> SQR<UNKNOWN TOKEN> IF PLOT <CTRL-0x12> SQR<UNKNOWN TOKEN> IF HLIN <CTRL-0x12> SQR<UNKNOWN TOKEN> SPEED= COLOR= <UNKNOWN TOKEN><UNKNOWN TOKEN>`
1286 <CTRL-0x04><CTRL-0x03><CTRL-0x02><CTRL-0x01><CTRL-0x01><CTRL-0x01> K% SPEED= & DEL <CTRL-0x06> <CTRL-0x0f><CTRL-0x0f>` RUN <CTRL-0x17>$ POKE <CTRL-0x1a>$ DEL <CTRL-0x03> RUN <CTRL-0x18>$ POKE %$ DEL <CTRL-0x02> POKE 1$ DEL <CTRL-0x0e>` RUN <UNKNOWN TOKEN><CTRL-0x1f> POKE <CTRL-0x1a>$ DEL <CTRL-0x03> RUN <UNKNOWN TOKEN><CTRL-0x1f> POKE %$ DEL <CTRL-0x02> POKE 1$ DEL <CTRL-0x0e>` SPEED= + <UNKNOWN TOKEN>& - AT HGR2 <CTRL-0x03> DEL %`` COLOR= COLOR= GR ROT= <UNKNOWN TOKEN>& - GOSUB <CTRL-0x07> - FLASH HGR2 <CTRL-0x03>LA& PLOT B& RUN B& POKE #' PLOT C&<UNKNOWN TOKEN><CTRL-0x07> -<CTRL-0x08><UNKNOWN TOKEN><CTRL-0x03>LA& IF HLIN <CTRL-0x12> -P GOSUB <CTRL-0x14> ROT= <CTRL-0x18>i<CTRL-0x10> STORE POKE #' = <UNKNOWN TOKEN> ROT= 8 RIGHT$ STORE POKE #' = PEEK IF B&)<CTRL-0x0f> PLOT <CTRL-0x18>$ -<CTRL-0x0b> GOSUB n IF B&JJJJ PLOT <CTRL-0x17>$ -<CTRL-0x02> HGR2 ` NORMAL " IF <UNKNOWN TOKEN><CTRL-0x1f> AND <CTRL-0x17>$ = <CTRL-0x19> IF <UNKNOWN TOKEN><CTRL-0x1f> AND <CTRL-0x18>$<UNKNOWN TOKEN>M RUN <UNKNOWN TOKEN><CTRL-0x1f> + ^<CTRL-0x17>$ = <CTRL-0x08> IF <UNKNOWN TOKEN><CTRL-0x1f> AND <CTRL-0x18>$<UNKNOWN TOKEN>< SPEED= <CTRL-0x08> RUN B&Y#' SCALE= #' = <CTRL-0x05> SPEED= SCALE= STOP $ RUN <CTRL-0x17>$ POKE <CTRL-0x1a>$ DEL <CTRL-0x03> RUN <CTRL-0x18>$ POKE %$ DEL <CTRL-0x02> POKE 1$ DEL <CTRL-0x0e> SPEED= <CTRL-0x14> RUN C&<UNKNOWN TOKEN><CTRL-0x02> SPEED= & DEL <CTRL-0x06> <CTRL-0x0f><CTRL-0x0f> VTAB COLOR= <CTRL-0x1e> _&`
34048 <CTRL-0x02> DEL <CTRL-0x0e> DEL <CTRL-0x03> SPEED= <CTRL-0x06> DEL <CTRL-0x06> <CTRL-0x0f><CTRL-0x0f> ONERR <CTRL-0x03><CTRL-0x18>i<CTRL-0x04> DEL <CTRL-0x03> - TAB( = <UNKNOWN TOKEN>` HLIN HGR & CALL HCOLOR= & IF IN# <CTRL-0x12> = <CTRL-0x05> PLOT HPLOT &<UNKNOWN TOKEN><CTRL-0x03> PLOT 0 TAB( GR MID$ MID$ = <CTRL-0x05> OR HCOLOR= &<UNKNOWN TOKEN><CTRL-0x13> * = <CTRL-0x05> RESTORE HGR & = ATN RIGHT$<CTRL-0x01> = MID$ IF HCOLOR= & = PDL````L COLOR= &L LIST &L *&L LOG& SPEED= <CTRL-0x01> PLOT -&8 <CTRL-0x1f><UNKNOWN TOKEN> GOSUB <CTRL-0x10> SPEED= <UNKNOWN TOKEN> PLOT -& IF 6 TAB( PLOT +&) PLOT 6 TAB( ` IF -&<CTRL-0x10><CTRL-0x06> IF +& PLOT 6 TAB( `