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- on mouseDown
- global PH, FeaturesActive, DivsActive, Uactive
- set PH to the mouseH
- set FeaturesActive to 0
- set DivsActive to 0
- set Uactive to 1
- set the puppet of sprite 8 to 1
- set the puppet of sprite 9 to 1
- set the puppet of sprite 10 to 1
- set the locH of sprite 8 to -500
- set the locH of sprite 9 to -500
- set the locH of sprite 10 to -500
- if PH < 142 then
- cursor(4)
- puppetSound("slide-in")
- set the locH of sprite 8 to 93
- set the locV of sprite 8 to 437
- else
- if (PH > 272) and (PH < 377) then
- cursor(4)
- puppetSound("slide-in")
- set the locH of sprite 9 to 324
- set the locV of sprite 9 to 437
- else
- if PH > 506 then
- cursor(4)
- puppetSound("slide-in")
- set the locH of sprite 10 to 547
- set the locV of sprite 10 to 437
- end if
- end if
- end if
- end
-
- on mouseUp
- global PH
- put PH
- if PH < 142 then
- set the locH of sprite 9 to -500
- set the locH of sprite 10 to -500
- go(label("features") + 1)
- else
- if (PH > 272) and (PH < 377) then
- set the locH of sprite 8 to -500
- set the locH of sprite 10 to -500
- go("reviews")
- else
- if PH > 506 then
- set the locH of sprite 8 to -500
- set the locH of sprite 9 to -500
- if the frame = label("lastDepart") then
- quit()
- end if
- go("depart")
- end if
- end if
- end if
- end
-