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- on mouseUp
- global Uactive
- set Uactive to 1
- puppetSprite(8, 1)
- puppetSprite(9, 1)
- puppetSprite(10, 1)
- puppetSprite(18, 0)
- set the locH of sprite 9 to -500
- set the locH of sprite 10 to -500
- set the locH of sprite 8 to 93
- set the locV of sprite 8 to 437
- go(label("features") + 2)
- end
-