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- # SPIDER RUN DIRECTIONS
- _______________________
-
-
- # OBJECTIVE
-
- The objective of Spider Run is to keep the spider running across
- his web for as long as possible before it reaches a dead end.
-
-
- # GAME PLAY
-
- At the beginning of the game there is a web board filled with
- different shaped strands. At the top right of the screen there
- is a spider which will move downwards towards the web. The spider
- takes 10 seconds to reach the web. Once it touches the web, it
- will appear on the board from the Green grid marked START. Using your
- mouse, you can click on any grid to rotate it clockwise. Your
- objective is to create a continuous path for the spider to crawl
- across.
- For the first 10 seconds you can also rotate the START grid, yet
- once the spider emerges from it, it will remain stationary.
-
-
- # RESET AND INCHES CRAWLED
-
- As the spider moves across the web, the strands will turn blue and
- you will not be able to use them again. The only exception is the
- crossing strand grid which can be used more than once. You can have
- the Spider go OFF THE WEB in any direction. It will then appear from
- opposite side. On the right side of the web there is an INCH METER.
- This measures the distance the spider has traveled. If you can get
- the spider to travel 20 inches and can reach one of the sides of the
- web, (providing the entrance on the other side is open) then the
- grids which were blue will now reset themselves and you can continue
- to keep the spider moving by rotating the strands. Every time that
- you are able to reset the web board, a single black grid will appear
- which can never be removed. The starting gate, if present on the board,
- will then be removed and a strand grid will take its place.
-
- # FAST BUTTON
-
- On the left side of the board there are several buttons. One is the
- FAST button. If you press the fast button while the spider is on the
- web board, then the spider will speed over the web strands at a much
- faster rate. Once he reaches the sides of the web and reappears
- on the other side, he will automatically slow down again. This FAST
- button is very important because when the spider is running in FAST
- mode, you get double the points for the distance it travels. If you
- have set up a long series of strands that go off and on the web,
- then use the fast key to get more points. This assumes you have already
- established a consecutive path for the spider ahead of time.
-
-
- # SCORING
-
- At the beginning of each level there is a POINTS NEEDED total shown at
- the bottom of the screen. In order to proceed to the next level you must
- reach or surpass this point total in order to continue the game. If you
- don't reach this point total by the time your spider reaches a dead end,
- # SCORING (continued)
-
- then the game will be over. The points needed for each level is
- determined by this formula: 100 + (10 * LEVEL) + (plus previous score)
- Points are scored for each few steps it takes across the web. An
- extra 3 points are given every time you can get the spider to exit the
- web and re-enter it. These will be stored in the Bonus Point total,
- and will be added to your score at the end of the level.
-
- There are also BONUS STRAND GRIDS which will sometimes appear on
- the web. If you can get the spider across these, you will earn 20 extra
- bonus points. You'll get 40 points if the spider is in FAST mode!
- WATCH FOR A FLY that will at times get caught in the Web, if you can get
- the spider to it, it earns you 50 points. (100 in Fast mode!)
-
- # BONUS ROUNDS
-
- Every 2000 points scored, you will be awarded a Special Bonus Round. You
- can only gain points during this round, however you must have completed
- the previous level with the required points needed in order to continue.
- # MULTIPLE STARTING GATES
-
- On the higher levels, the game board might contain MORE then one
- STARTING grid. You will not know which Green START grid the spider will
- emerge from, so you'll have to plan ahead for each STARTING grid.
-
-
- # ENDING GRID
-
- On some levels there will also be a RED ENDING GRID. This means you MUST
- get the spider to end in this grid or the game will be over no matter how
- many points you score for that level. This ENDING grid CAN be rotated
- even after the spider starts to move on the web board.
-
- #* REMEMBER WHEN YOU SEE A RED ENDING GRID, YOU MUST END THE SPIDER
- # THERE OR THE GAME WILL BE OVER NO MATTER HOW MANY POINTS YOU SCORED
- # FOR THAT LEVEL.
-
-
-
- # BUTTONS
-
- The mouse buttons on the left side of the game board can be accessed at
- anytime during the game.
-
- SCORE : Show the Ten Top High Scores
-
- SOUND : Toggles Sound ON or OFF
-
- HELP : Spider Run Directions
-
- FAST : Speed Spider across the Web for DOUBLE POINTS!
-
- QUIT : Quits Spider Run
-
-
- #This version of Soleau Software's Spider Run is distributed as Shareware.
- #There are 7 levels of play. See the closing screen or the Spid_reg.doc
- #for details on the registered version featuring *THIRTY* levels and more!