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- /* This file can be included in your program. It includes the keymap
- header file and defines a keymap structure for use by your program.
- I assign it to the StringInfo structure AltKeyMap member in order
- to use the new keymap in a string gadget. Don't forget to set the
- ALTKEYMAP bit in the 'Activation' member of the gadget structure.
- You can have as many different keymaps as you wish. Just make sure
- you define each one keymap and each of its members with unique names. */
-
- #include <devices/keymap.h>
-
- UBYTE lkmt[0x40];
- ULONG lkm[0x40];
- UBYTE lc[8];
- UBYTE lr[8];
- UBYTE hkmt[0x40];
- ULONG hkm[0x40];
- UBYTE hc[8];
- UBYTE hr[8];
-
- struct KeyMap keymap = {lkmt, lkm, lc, lr, hkmt, hkm, hc, hr};
-
-