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-
- EarTrainer Version 1.0
-
- Copyright 1990 - Frank A. Baffoni, M.D.
-
-
- This program is FreeWare - which means that:
- It is copyrighted (is NOT public domain).
- It is FREE - send no money!
- It is freely distributable as is.
- It may not be sold to anyone.
- It may not be altered in any way.
-
- About EarTrainer:
- Eartrainer was designed for the musician (or aspiring musician) as an
- aid to developing frequency (pitch) recognition; which may be facilitated,
- for the most part by practice! The program uses 13 notes of distinct pitch
- from C to C (one octave above middle C), with all the chromatics in
- between. All sounds were generated from digital waveforms created by
- computer software - using an instrument which resembles the sound of a
- piano, and saved as SMUS files to minimize sampling noise.
- The order in which these sounds are presented to the user is randomly
- generated by the program.
-
- Using Eartrainer:
- This program requires BOTH the right and left sound channels of
- your Amiga to be connected to a speaker(s), to hear all the sounds
- generated by it! Eartrainer should not be run directly off floppy
- disk, since this slows down note access considerably! Hard drive users
- should copy the EarTrainer directory to a suitable place on the drive.
- Users without a hard drive should copy the EarTrainer directory to RAM: .
- BEFORE running the program assign EarTrainer: to the appropriate path where
- you placed the EarTrainer directory. Hard drive users may wish to place
- this assign statement in their startup-sequence.
- After starting the program from it's workbench icon, or shell, you
- will be presented with the EarTrainer screen. The musical score on this
- screen was taken from a segment of an actual piece of music I wrote with
- Deluxe music and Ported to Deluxe Paint. It has no function, it is purely
- cosmetic. Generate a random note by clicking on the New Note gadget. The
- same note can be replayed at any time by clicking on the Replay Note
- gadget. To guess the name of the note you hear, click on one of the 12 note
- gadgets (A to G#/Ab) along the left side of the screen. If your guess is
- correct, a green bar will appear along the top of the screen, and you will
- hear a bizarre laugh! If your guess is incorrect, a red bar will appear,
- and you will hear a frustrating scream! You may continue guessing the name
- of the note until you guess correctly, by sequentially selecting different
- note gadgets; replaying the same note whenever desired. To exit the program,
- just click on the close gadget.
- This program multitasks well with many programs. To change from
- the EarTrainer screen to another screen just use the Left-Amiga-M
- keyboard combination. EarTrainer is fun to play with while uploading to a
- BBS, for example.
-
- Please keep all these files in the appropriate place in this archive. If
- any of these files are moved or removed from the EarTrainer or Instrument
- directories the program may not work correctly!
-
-
- If you have any questions, suggestions, or problems
- you can contact me at:
-
- Sonic Innovation Technology, Inc.
- 40 Cedar Pond Drive #9
- Warwick, Rhode Island 02886
- USA
-
- FAX: 401-828-8471 or 212-979-7819
-
- Compuserve # 70701,1000