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- /* INCLUDES ********************************************************** */
-
- #include "exec/types.h"
- #include "exec/io.h"
- #include "exec/memory.h"
- #include "libraries/dos.h"
- #include "intuition/intuition.h"
-
- USHORT quit_flag = FALSE;
-
- /* This is for the event handler */
- void quit(object)
- APTR object;
- {
- quit_flag = TRUE;
- }
-
- long IntuitionBase=0;
- long GfxBase=0;
-
- struct Window *OpenWindow();
- struct Screen *OpenScreen();
-
- struct NewWindow NewWindowStructure1 = {
- 0,0, /* window XY origin relative to TopLeft of screen */
- 640,200, /* window width and height */
- 0,1, /* detail and block pens */
- CLOSEWINDOW, /* IDCMP flags */
- WINDOWSIZING+WINDOWDRAG+WINDOWDEPTH+WINDOWCLOSE+ACTIVATE+NOCAREREFRESH, /* other window flags */
- NULL, /* first gadget in gadget list */
- NULL, /* custom CHECKMARK imagery */
- "Click on the Close Gadget to Quit", /* window title */
- NULL, /* custom screen pointer */
- NULL, /* custom bitmap */
- 5,5, /* minimum width and height */
- -1,-1, /* maximum width and height */
- WBENCHSCREEN /* destination screen type */
- };
-
-
- #include "textfile.c"
-
- main()
- {
- UWORD code;
- ULONG class;
- APTR object;
-
- struct Window *wG; /* we fetch the RastPort pointer from here */
- struct RastPort *rpG;
- struct IntuiMessage *message; /* the message the IDCMP sends us */
-
- IntuitionBase = OpenLibrary("intuition.library", 0);
- if (IntuitionBase == NULL)
- {
- printf("intuition is not here. where are we?\n");
- goto cleanup1;
- }
- GfxBase = OpenLibrary("graphics.library", 0);
-
-
- wG = OpenWindow(&NewWindowStructure1); /* open the window */
- if ( wG == NULL )
- {
- printf ("open window failed\n");
- goto cleanup1;
- }
-
- rpG = wG->RPort; /* get a rastport pointer for the window */
-
- PrintIText(rpG,&IntuiTextList1,0,0); /* Print the text */
-
-
- do
- {
- WaitPort(wG->UserPort);
- while( (message = (struct IntuiMessage *)
- GetMsg(wG->UserPort) ) != NULL)
- {
- code = message->Code; /* MENUNUM */
- object = message->IAddress; /* Gadget */
- class = message->Class;
- ReplyMsg(message);
- if ( class == CLOSEWINDOW ) (quit_flag = TRUE);
- }
- } while (quit_flag == FALSE);
-
- cleanup3:
- CloseWindow(wG);
-
- cleanup1:
- if (GfxBase != NULL) CloseLibrary(GfxBase);
- if (IntuitionBase != NULL) CloseLibrary(IntuitionBase);
- return(0);
-
- }
-