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- The files in this archive are the program, documentation and
- demonstration files for the Energion Battle System, which should be
- contained in the file ebs.lzh.
-
- EBS is Copyright 1990 by Henry E. Neufeld and may be ordered in full
- from Energion Publications, P.O. Box 1147, Bellevue, NE 68005. Price is
- $30.00. Nebraska residents please add applicable sales tax for you
- residence. Additional information on ordering is available in the EBS.DOC.
- which is included.
-
- The files contained here are:
-
- EBS, the EBS executable.
-
- EBS.DOC, which contains the description of the system and of the various
- modules used to create scenarios. It also contains ordering information.
- It is essential reading for anyone who wishes to design wargame scenarios
- using EBS.
-
- USER.DOC, which describes the menus and user interfaces. Users of the
- demonstration version (registration number in "About" reads as a 1) will
- note that the module and marker editing windows do not function in that
- version. The functions of those windows are available, however, through
- the script language. See the file SCRIPT.DOC for a description of those
- commands. The distributed version, besides being a demo, is intended for
- users with limited memory. EBS is only useable on 1 meg systems (requires
- a minimum of about 550K free with a 4 color LORES NONINTERLACE map).
-
- SCRIPT.DOC, which describes the script language and the AREXX (tm)
- interface in detail. Note that script commands which open the module and
- marker editing windows are not available in the demo version.
-
- TUTORIAL.DOC, which contains tutorials for some of the basic functions
- of EBS, as well as detailed startup information.
-
- MISC.DOC, which contains miscellaneous information and a short glossary
- of terms as used in EBS.
-
- MODULES.DOC, which contains design notes concerning various of the more
- difficult EBS modules.
-
- Demonstration Files
-
- All the following files should be dearchived onto a disk named 'map:' or
- into a directory with the assigned pathname of 'map:'. EBS scripts may be
- in any path assigned to 'EBSSCRIPT:'. Graphics files for all the maps
- assume a filepath of 'map:'.
-
- etemp.info - default icon. EBS loads this and saves it as file icon when
- icons are enabled.
-
- tankcourse1.escn - Tank scenario one, not self-starting. This will give
- you a chance to play with the parameters while running the script.
- tankcourse1.ebs - unit file for the sample scenario (non self-starting).
-
- tankcourse2.cfg - configuration file for the second tank scenario.
- tankcourse2.escn - scenario file for the second tank scenario. This is a
- very simple demonstration scenario, which is self-starting.
-
- tankcourse.cfg - configuration file for the first tank scenario.
- tankcourse.lo3 - graphics file for the tank scenarios.
-
- crater.ebs - AREXX (tm) script for the tank scenario. Ignore this file if
- you do not have AREXX installed.
-
- startup.ebs - AREXX (tm) startup script.
-
- startup1.ebs - non AREXX (tm) startup script. May be placed in 's:' and
- renamed as 'startup.ebs' or it may be loaded using the 'load unit' option.
-
- tankcourse2.ebs - unit file for the second tank scenario.
-
- Kebd.emap - sample map, square in degrees and minutes.
- kebd.hi3 - graphics file for the 'S' map.
-
- aqurrupol.emap.info - icon for the sample 'O' type map.
- AqurruPol.emap - map file for the 'O' map.
- aqurruo.hi3 - graphics file for the 'O' map.
-
-
- *** ADDENDUM TO USER DOCUMENTATION ***
-
- When restoring a game after saving it via the 'execute save status'
- command, you should clear EBS (using the CLEAR option on the first main
- menu) before reloading the game. Also, the status save may be saved and
- reloaded as a scenario provided that the files "t:statfile.ebs" and
- "t:current.escn" are moved to an appropriate directory. They will be in
- 't:' when first saved. Any file names can be used when loading them as a
- scenario, but for them to be restored using the 'execute restore' command,
- they must be in 't:' with the above names.
-
- The simple script capability without the use of AREXX (tm) is a late
- addon, and has some inconveniences. Please see the file STARTUP1.EBS in
- the archive for the format required. No control facilities are provided by
- this system. This system could result in some confusion when these files
- are used in the same directory. The '.ebs' extension is used for:
-
- 1. EBS unit files.
- 2. EBS scripts run through AREXX (tm).
- 3. EBS scripts loaded as unit files.
-
- The best way that I can think of to keep them straight is to keep them
- in different directories -- unit files in 'map:' and scripts in 'REXX:' or
- 'EBSSCRIPT:'. Since there is no reason to use scripts loaded as unit files
- if you have AREXX (tm) available, there should be no confusion between the
- latter two.
-
- * AREXX is a trademark of William B. Hawes.
-
-