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- AMIGAPUNT HELP FILE!
-
-
- Introduction:
-
- The AMIGAPUNT programs identifies 11 factors that affect a horse's
- performance in a race. Each of the factors is given a percentage
- value, which may be modified by the user. Frequent changing of the
- Factors' values should, however, be avoided. The defaults do seem to
- work well with open & welter type handicaps. (* see 'PREFERENCES' for
- more information on the factors *)
-
-
- Once the details of the race and the horses starting in it have been
- entered the ratings can be calculated. The results are shown as
- 'percent' which makes it easy to work out the 'price' for a particular horse.
-
- Bookies prices are based on percentages. For example
-
- 6/4 = 40%
- 2/1 = 33%
- 3/1 = 25%
-
- and so on. To convert a percentage figure to odds you can use the formula
-
- (100/ rating) -1.
-
- For example, 40% evaluates as
- (100/40) = 2.5.
- 2.5 - 1 = 1.5
-
- 1.5 = 6/4
-
- Punters often talk about 'value'. Value in punting is being able to
- lay a bet at better odds than the punter's estimation. If the punter
- reckons a horse should be at 2/1 and he is able to back it at 3/1 than
- he has obtained value.
-
- -----------------------------------------------------------------------
-
- AMIGAPUNT MENUS
-
- There are three menus:
-
-
- PROJECT, EDIT, & SPECIAL.
-
-
-
-
- PROJECT MENU:
-
- NEW RACE: You'll be given an option to save the currently
- defined race. The current race is then cleared
- and you are presented with a 'clean' slate to
- enter details for a new race.
-
- The preferences are set to the default.
-
- SHORTHAND COMMAND: RIGHT AMIGA & N.
-
-
- OPEN RACE: Load a previously save race from disk. Selection
- is from a file requester.
-
- SHORTHAND COMMAND: RIGHT AMIGA & O.
-
- SAVE RACE: Saves the current race under the current file
- name. If no file name has been given then
- the file is saved in the current directory
- as 'AMIGAPUNTRACEFILE'.
-
- SHORTHAND COMMAND: RIGHT AMIGA & S.
-
-
- SAVE RACE AS: Same as above, but you are requested to
- enter the path and/ or file name for the race.
-
- PRINT RACE: Dumps the current race to the PRINTER.
-
- SHORTHAND COMMAND: RIGHT AMIGA & P
-
- INFORMATION: Tries to display this file via a primitive
- text reader. If it fails to find the file
- you are given the option to select another
- text path/ file name!
-
- SHORTHAND COMMAND: RIGHT AMIGA & I
-
- PREFERENCES:
- Two sub-items are available:
-
- EDIT PREFERENCES:
-
- Displays the current 'Factors' which
- may be re-defined by the user.
-
- SAVE PREFERENCES:
-
- Saves the current 'Factors' which will
- become the defaults.
-
-
- HAPPY PUNTING: Quit AmigaPunt!
-
-
-
-
-
- EDIT MENU:
-
- DELETE CURRENT HORSE:
-
- Deletes (scratches) the current horse after
- user confirmation. Use a little care as
- there is no 'undo' function for this option.
-
- SHORTHAND COMMAND: RIGHT AMIGA & X
-
- DISPLAY/ EDIT RACE CARD:
-
- Displays the currently defined race for
- editing.
-
- SHORTHAND COMMAND: RIGHT AMIGA & D
-
- EDIT:
- Places the cursor on the first item
- on the current screen/ window ready
- for editing. Each carriage return
- moves the cursor to the next data field.
-
- SPECIAL:
-
- RATE CURRENT RACE:
-
- Rates the current race, and returns to
- the Race Screen/ Window, displaying the
- results.
-
- SHORTHAND COMMAND: RIGHT AMIGA & =
-
- SORT HORSE BY:
-
- TAB NUMBER:
-
- Sorts, stores & display the current
- list of horses by the TAB number.
-
-
- NAME:
-
- Sorts, stores & display the current
- list of horses by their names.
-
- RATING
-
- Sorts, stores & display the current
- list of horses by the ratings.
-
- ------------------------------------------------------------------------
- EDITING IN THE PREFERENCE WINDOW
-
- If you want to change the factor values, bring up 'PREFERENCES' from
- the PROJECT MENU'. The current preferences are displayed.
-
- Use the mouse to select the field you want to edit . Change its
- value and press [RETURN]. Note the cursor jumps to the next field.
-
- You may also press RIGHT AMIGA & 'E' which places the cursor in the
- first field.
-
- If you change the Factors, try to get the total displayed at the
- bottom of the screen to show around 100%.
-
-
- THE FACTORS.
-
- The value assigned to each factor is the percentage effect we reckon
- it will have on the result of each horse in the race. The descriptions
- given to each factor, which AMIGAPUNT links back to other information
- you supply about each horse can be expanded as
-
- FITNESS How fit is the horse? Is it near a win? Has it been
- racing too long? Has it just returned from a spell?
-
- Calculated from the number of starts since a spell
- and the lengths behind the winner at the most recent
- starts.
-
- QUALITY How good is the horse? A horse that runs and does well
- in quality races is (obviously) better than your
- progressive handicap hack a Kembla Grange on
- a wet Tuesday in June.
-
- Calculated from the total earnings measured against
- the total starts for a given horse.
-
-
- CONSISTENCY Strike Rate! How often, and how consistently, does
- the horse win. The better the ratio of win against starts
- the more consistent the horse.
-
- Adjustment are made to counter the following:
-
- Horse A 10 starts 1 win- strike rate = 10%
-
- Horse B 100 starts 10 wins- strike rate = 10%
-
- Most punters will argue that horse B is more consistent
- as horse A lacks the experience of B.
-
- AMIGAPUNT makes adjustments in these cases.
-
-
- WEIGHT Horses carrying heavy weights are seen as disadvantaged
- against their lesser weighted competitors.
-
- JOCKEY: How much influence does the jockey have on the result
- of the race? Eight percent? 20 percent.
-
- I'll leave it to you to ponder this one.
-
- BARRIER: Horses outside a given barrier will be disadvantaged.
-
- DISTANCE & TRACK suitability should be self explanatory.
-
- GOING Is the state of the track and its effect. E.G.
- Good, Slow etc.
-
- SEX Are Fillies & Mares unreliable? In mixed company
- the defaults are set at 5%.
-
- AGE AMIGAPUNT penalises young and old horses.
-
- ----------------------------------------------------------------------
-
- If you change the Factors you can save them. AMIGAPUNT saves them in
- the S: directory as 'APUNT.CONF'
-
- Note that if you save a race the current preferences are saved with
- it and loaded back in when the race is recalled.
-
- That way races may have different factors applied to them.
-
-
- ----------------------------------------------------------------------
-
-
- EDITING THE RACE CARD
-
- At the top of the RACE CARD DISPLAY are SIX fields into which you
- should enter the
-
- DATE for the race, Where the race track is (ROSEHILL, MOONEE VALLEY
- etc), the state, the distance of the race, the number of starters and
- the weight limit for the race.
-
- When you enter the number of starters, (the number of horses to go around)
- that number of numbered lines will appear at the right hand side.
- More about these later.
-
- At the left of the screen is another field marked 'BARRIER PEN.'. Some
- barriers, given track and distance, are regarded as being
- disadvantageous. You must enter the appropriate barrier into this
- field. All barriers beyond and including the one entered will then
- calculated as having a negative effect.
-
- If no barriers are disadvantaged enter a number greater than the
- number of starters in the race.
-
- Finally click the gadget at the bottom of the left hand side (MARKED
- 'TRACK COND' ) until you see the condition best to reflect the state
- of the track. (FAST,GOOD,DEAD,SLOW,HEAVY).
-
- ----------------------------------------------------------------------
-
- SELECTING A HORSE.
-
- You are now ready to enter the all important information about each
- horse. On the RACE CARD DISPLAY select the number or name of the horse
- displayed at the right. DO this by moving the mouse pointer over the
- desire horse and clicking the left mouse button.
-
- The HORSE DATA DISPLAY should appear.
-
- ----------------------------------------------------------------------
-
- Entering/ Editing the Horse Data.
-
- Press RIGHT AMIGA & E to place the cursor in the first field ready for
- editing. Hit RETURN after each entry. The cursor moves to the next field.
-
- The fields are:
-
- TAB NUMBER: The number of the Horse. When you first create a new
- race AMIGAPUNT supplies the numbers. Feel free to edit
- them so they reflect the actual race.
-
- For example, races with scratchings will have numbers
- missing.
-
- NAME OF HORSE:
- Self explanatory!
-
- AGE OF HORSE :
- In Years! If the form guide says 'AGED' use 7.
-
- WEIGHT TO CARRY:
- The weight allocated the horse by the Handicapper.
- Do not deduct apprentice claims.
-
- BARRIER NUMBER:
- The number of the barrier the horse will start from.
-
- EARNINGS IN DOLLARS:
- The prize money the horse has won.
-
- NUMBER OF STARTS:
- Self Explanatory.
-
- NUMBER OF WINS:
- DITTO!
-
- JOCKEY'S RATING:
- Tricky,this! Use high values for good jockeys, low for poor.
- For example you could use
-
- 1 For unproven apprentice riders
-
- 2 For ordinary jockeys
-
- 3 For good jockeys
-
- 4 For exceptional jockeys.
-
-
- Or you could use the WIN/STARTS ratios provided by
- some form guides.
-
- SINCE SPELL:
- The number of starts this horse has had since a spell.
- Numbers > 5 are reset to five.
-
- In the following five boxes you should enter the lengths the horse was
- beaten by at each of its previous starts.
-
- SPECIAL NOTE:
- IF, FOR EXAMPLE, YOU INDICATE THE HORSE HAS HAD THREE
- STARTS SINCE A SPELL, THEN YOU MUST ONLY FILL THE TOP
- THREE FIELDS WITH LENGTHS BEATEN.
-
- START WITH THE EARLIEST RUN IN THE TOP FIELD AND WORK DOWN
- FROM THERE.
-
- THE MOST RECENT START SHOULD THEN BE AT THE BOTTOM OF THE
- LIST.
-
- -------------------------------------------------------------------------
-
- There are seven gadgets at the right of the display. The top four can
- be clicked to
-
- INDICATE IF THE HORSE HAS DISPLAYED GOOD FORM AT THIS TRACK
-
- INDICATE IF THE HORSE HAS SHOWN GOOD FORM OVER THIS DISTANCE
-
- WHETHER THE HORSE IS MALE/FEMALE. (This is important in mixed races)
-
- WHAT TYPE OF TRACK CONDITION THE HORSE IS SUITED TO
-
- ---------------------------
-
-
- The next two gadgets let youselect the NEXT/PREVIOUS Horse.
-
- ---------------------------
-
- Once you've entered the information on the horses select the DONE!
- gadget to return to the RACE CARD DISPLAY.
-
- Or you can select 'RATE CURRENT RACE' (RIGHT AMIGA & =) from then
- SPECIAL MENU to calculate the ratings first.
-
- In any event, you must chose to 'RATE CURRENT RACE' before the
- calculations take place.
-
- ---------------------------
-
- SORTING.
-
- The horses can be sorted and displayed in three orders. You may select
- the SORT options from the 'SPECIAL' menu also.
-
- ---------------------------
-
-
- HAPPY PUNTING!
-
-