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- For all those who have ever had a grudge with the Workbench, this program's
- for you. Macintosh users are used to point-and-clicking and having it work
- every time (except on data files). Remember the time that you thought you
- could simply drag a program by its icon onto your hard drive, double-click
- it and have it work? There were always library files and assigns and
- startup-sequence entries. Until now.
-
- This program lets people with CLI experience make the Workbench idiot-proof
- for themselves and others. WBscript lets you place scripts into project
- icons. When you double-click the icon, the script is executed from a
- console device (CLI) of your choice which has a current directory of the
- icon's location, or a directory named in the project icon. In this way,
- when you write your scripts, you do not even have to supply path names to
- files and the script will still always find them.
-
- Why a put a script into a project icon, you ask? And how can it be
- associated with a directory full of stuff? There are several advantages to
- placing a script inside a .info file rather than a separate script file.
- Any icon will associate itself with a file or directory of the same name
- regardless of whether it is the proper type. A project icon will attach
- itself to a directory. When you drag it around, it will carry the entire
- drawer, but it will not allow you to run the program or open the drawer in
- the regular manner.
-
- If you had a program with some related files that you wanted to keep in the
- same directory but the program wants to find in your system directories
- (terminal programs for instance), you could transform its directory's
- drawer icon into a project icon and put the CLI commands in there. The
- current directory of the script is whatever directory the icon is in so
- that your script can refer to items inside that directory without full path
- names. Now, you will be able to pick up the directory and move it wherever
- you want while carrying all the related files, but when you double click it
- will run the program. With a special tool type entry, you could freely
- change the name of the directory and not have it effect the execution of
- the script file.
-
- A possible application would be if you had a program that requires some
- assigns before it is run. Instead of having a separate script file,
- startup-sequence entry, or to type the commands every time, you can
- transform the program's tool icon into a project icon and put the assigns
- right in there. It is now one integrated package that when double clicked
- will run the program properly and when dragged will carry the icon, script,
- and program.
-
- Since the commands are true scripts, it is totally appropriate to use "if"
- statements. You can create documentation icons that aggressively determine
- and use whatever reading utility a person happens to have on their system.
-
- Of course, WBscript will also allow you to do things from the Workbench
- which just weren't possible before. CLI-only programs can be attached to
- icons and be able to be dragged with them.
-
- A clever Workbench user will be able to assemble packages that will make
- them seem to have programming ability. For instance, by putting the
- SuperView utility inside a directory with a bunch of pictures, you can run
- an entire slide-show by clicking the directory icon and copy the whole
- thing to your hard drive by dragging that same icon. People are likely to
- never even realize it is not a program they are running. You can put
- WBscript inside that directory and set the path to it so that people don't
- need to already have the program.
-
- I made a WBScript utility that will attach icons onto all files in a
- directory by simply dragging an icon to the drawer from Workbench and
- double-clicking it. When you closed the drawer and opened it, there laid
- out in neatly placed order were icons belonging to the previously invisible
- files. All I used that was not standard Amiga DOS was WBScript and LS, a
- versatile listing command with a NOT operator. You can probably figure out
- the rest.
-
- You can see WBscript's CLI parameters by typing "wbscript" in a CLI or
- shell. Operation should be pretty obvious for anyone who is already
- familiar with CLI formats. You can change several things about an icon
- from there. If you already have a script file prepared, you can set the
- type of the icon to project and load the script into it and be in business
- with little work. In order to see the changes you've made from the CLI,
- you must remove it from Workbench's view then reintroduce it by closing the
- drawer it resides in then reopening it. Now when you do an info on it, you
- will see the change.
-
- The script files can be created in any text editor and saved as a file
- temporarily. The script can then be transferred into the .info file by
- typing from a console:
- wbscript load <icon file> <script file>
- e.g.: wbscript load Program script
- This will load a script named "script" into an icon named Program.info.
- You do not use the ".info" extension on the icon names in these CLI
- operations.
-
- To implement WBscript, you should copy it to your C: directory and enter
- "C:WBscript" as the default tool in project icons. If you didn't put
- WBscript in the C: directory, you will have to supply a path name to where
- it is.
-
- The way WBscript works is it dumps the icon information into a temporary
- file and executes the commands out of that. It writes to a file in your T:
- directory called Temp-WBscript(n). If you don't already have your T:
- directory assigned to RAM:T, I would recommend it in order to minimize
- useless Macintosh-like disk writing.
-
- WBscript needs to refer to a console creating command like newshell,
- newcli, or ashell. It defaults to newcli. If you don't have newcli on
- your system, you can enter a tool type of:
- SHELL=<COMMAND>
- e.g.: SHELL=C:Ashell
- The shell windows that are created have executed the shell-startup file.
- In order to invoke a CLI without a shell-startup being executed, the tool
- type entry can be made:
- CLI=<COMMAND>
- e.g.: CLI=newcli
- The size of the console window that WBscript must open can be set to
- something other than default by entering a tool type of:
- WINDOW=<CONSOLE PARAMETERS>
- e.g.: WINDOW=newcon:50/50/400/200/Hello!
-
- One of the most unique and powerful features of WBScript is its ability to
- set the current directory for the script that will be executed. This
- eliminates the need to use path names in your scripts or to worry about
- changing the name of the directory from Workbench. To activate this
- feature, make an entry into tool types of:
- CURDIR=drawer
-
- In order to debug your scripts, you can closely monitor the execution of
- the script by entering a tool type of:
- DEBUG=1.
- When you have things working properly, you should discard this entry.
-
- It is important to remember that the first half of a tool type entry must
- be in ALL CAPITAL LETTERS!
-
- The order of the entry is not important. These entries may be anywhere in
- the tool type sequence and have the same results. This also applies to the
- order of the script command entries. They are numbered as P0=, P1=, P2=,
- etc., and will always execute in their numbered order regardless of their
- position in the sequence. So you should feel free to operate right in the
- icon info window. Delete and add as you please. Small script files can be
- completely entered in this manner. You can number your entries in large
- intervals to accommodate future entries like you would in BASIC.
-
- The effect of this program on the Amiga computer overall is very promising.
- Those of us who understand scripts can make operations form Workbench
- fool-proof, thus eliminating one of the major complaints about the Amiga
- (mostly by people who are used to Macs). It does not change anything in
- the standard Amiga system; it merely better utilizes what is already there.
- It will also eliminate the need for installation programs. The only thing
- that will make its full potential come forth, is people putting WBScript in
- their C directories and using it. Because of that, I have included a
- WBScript application that will copy WBScript into your C directory. To see
- what it is doing, do an info on the icon.
-
- If you find this program useful and please send $10 (or whatever) to:
-
- Howard Harrison
- 418 Centre Avenue
- Jeffersonville, PA 19403
-