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- #ifndef GIMMELIB_DEBUG_H
- #define GIMMELIB_DEBUG_H
-
- #ifdef DEBUG
-
- #define DEBUGCMD(c) c
- #define DEBUGMSG(c) printf(c)
- #define DEBUGMSG1(c,p) printf(c,p)
- #define DEBUGMSG2(c,p1,p2) printf(c,p1,p2)
- #define DEBUGMSG3(c,p1,p2,p3) printf(c,p1,p2,p3)
- #define DEBUGMSG4(c,p1,p2,p3,p4) printf(c,p1,p2,p3,p4)
-
- #ifndef OWNDEBUG
- /* doPrintf parms: process-port, reply-port, c, p1, p2, p3, p4
- * note regarding reply-port: if it is NULL, then the printf might not get
- * done before a crash since doPrintf will not wait for a reply to make
- * sure that the printf was done
- * THIS VERSION uses gimMainPort as a default port, so it had better be there!!
- */
- /* subtask debug message */
- #define STDEBUGMSG(c) doPrintf(gimMainPort,NULL,c,0,0,0,0)
- #define STDEBUGMSG1(c,p) doPrintf(gimMainPort,NULL,c,p,0,0,0)
- #define STDEBUGMSG2(c,p1,p2) doPrintf(gimMainPort,NULL,c,p1,p2,0,0,0)
- #define STDEBUGMSG3(c,p1,p2,p3) doPrintf(gimMainPort,NULL,c,p1,p2,p3,0)
- #define STDEBUGMSG4(c,p1,p2,p3,p4) doPrintf(gimMainPort,NULL,c,p1,p2,p3,p4)
- #endif !OWNDEBUG
-
- #else
-
- #define DEBUGCMD(c)
- #define DEBUGMSG(c)
- #define DEBUGMSG1(c,p)
- #define DEBUGMSG2(c,p1,p2)
- #define DEBUGMSG3(c,p1,p2,p3)
- #define DEBUGMSG4(c,p1,p2,p3,p4)
-
- #define STDEBUGMSG(c)
- #define STDEBUGMSG1(c,p)
- #define STDEBUGMSG2(c,p1,p2)
- #define STDEBUGMSG3(c,p1,p2,p3)
- #define STDEBUGMSG4(c,p1,p2,p3,p4)
-
- #endif else !DEBUG
-
- #endif !GIMMELIB_DEBUG_H
-