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- typedef long cList;
-
- long AbleICR();
- void AbortIO();
- long ActivateGadget();
- void ActivateWindow();
- void AddAnimOb();
- void AddBob();
- void AddConfigDev();
- void AddDevice();
- long AddDosNode();
- void AddFont();
- long AddFreeList();
- short AddGadget();
- unsigned short AddGList();
- void AddHead();
- struct Interrupt * AddICRVector();
- void AddIntServer();
- void AddLibrary();
- long AddMemList();
- void AddPort();
- void AddResource();
- void AddSemaphore();
- void AddTail();
- void AddTask();
- void AddTime();
- void AddVSprite();
- long Alert();
- void * AllocAbs();
- long AllocBoardMem();
- cList AllocCList();
- struct ConfigDev * AllocConfigDev();
- struct MemList * AllocEntry();
- long AllocExpansionMem();
- void * AllocMem();
- long AllocPotBits();
- void * AllocRaster();
- char * AllocRemember();
- long AllocSignal();
- long AllocTrap();
- struct WBObject * AllocWBObject();
- void * Allocate();
- void AlohaWorkbench();
- void AndRectRegion();
- long AndRegionRegion();
- void Animate();
- short AreaDraw();
- long AreaEllipse();
- void AreaEnd();
- short AreaMove();
- void AskFont();
- long AskSoftStyle();
- long AttemptLockLayerRom();
- long AttemptSemaphore();
- short AutoRequest();
- long AvailFonts();
- long AvailMem();
- void BeginIO();
- void BeginRefresh();
- void BeginUpdate();
- void BeginLayer();
- long BltBitMap();
- long BltBitMapRastPort();
- void BltClear();
- void BltMaskBitMapRastPort();
- void BltPattern();
- void BltTemplate();
- struct Window * BuildSysRequest();
- char * BumpRevision();
- void Cause();
- void CBump();
- void CDInputHandler();
- void ChangeSprite();
- struct IORequest * CheckIO();
- short ClearDMRequest();
- void ClearEOL();
- void ClearMenuStrip();
- void ClearPointer();
- void ClearRegion();
- long ClearRectRegion();
- void ClearScreen();
- void ClipBit();
- void Close();
- void CloseDevice();
- void CloseFont();
- void CloseLibrary();
- void CloseScreen();
- void CloseWindow();
- short CloseWorkBench();
- void CMove();
- short CmpTime();
- long ConcatCList();
- long ConfigBoard();
- long ConfigChain();
- long ConsoleDevice();
- long CopperListInit();
- cList CopyCList();
- void CopyMem();
- void CopyMemQuick();
- void CopySBitMap();
- void CreateBehindLayer();
- struct Lock * CreateDir();
- struct MsgPort * CreatePort();
- struct Process * CreateProc();
- struct IOStdReq * CreateStdIO();
- struct Task * CreateTask();
- void CreateUpfrontLayer();
- struct Lock * CurrentDir();
- void CurrentTime();
- void CWait();
- long * DateStamp();
- void Deallocate();
- void Debug();
- void Delay();
- short DeleteFile();
- void DeleteLayer();
- void DeletePort();
- void DeleteStdIO();
- void DeleteTask();
- struct Process * DeviceProc();
- void Disable();
- void DisownBlitter();
- short DisplayAlert();
- void DisplayBeep();
- void DisposeRegion();
- void DoCollision();
- long DoIO();
- short DoubleClick();
- void Draw();
- void DrawBorder();
- void DrawEllipse();
- void DrawGList();
- void DrawImage();
- struct Lock * DupLock();
- void Enable();
- void EndRefresh();
- void EndRequest();
- void EndUpdate();
- void Enqueue();
- short ExNext();
- short Examine();
- short Execute();
- void Exit();
- struct ConfigDev * FindConfigDev();
- struct Node * FindName();
- struct MsgPort * FindPort();
- long FindResident();
- struct SignalSemaphore *FindSemaphore();
- struct Task * FindTask();
- char * FindToolType();
- void Flood();
- void FlushCList();
- void Forbid();
- void FreeBoardMem();
- void FreeCList();
- void FreeColorMap();
- void FreeConfigDev();
- void FreeCopList();
- void FreeCprList();
- void FreeDiskObject();
- void FreeEntry();
- void FreeExpansionMem();
- void FreeFreeList();
- void FreeGBuffers();
- void FreeMem();
- void FreePotBits();
- void FreeRaster();
- void FreeRemember();
- void FreeSignal();
- void FreeSprite();
- void FreeSysRequest();
- void FreeTrap();
- void FreeVPortCopLists();
- void FreeWBObject();
- long GetCC();
- long GetCLBuf();
- short GetCLChar();
- short GetCLWord();
- struct ColorMap * GetColorMap();
- long GetCurrentBinding();
- struct Preferences * GetDefPrefs();
- struct DiskObject * GetDiskObject();
- void GetGBuffers();
- long GetIcon();
- struct Message * GetMsg();
- struct Preferences * GetPrefs();
- short GetRGB4();
- long GetScreenData();
- short GetSprite();
- struct WBObject * GetWBObject();
- long IncrCLMark();
- short Info();
- void InitArea();
- void InitBitMap();
- long InitCLPool();
- void InitCode();
- void InitGMasks();
- void InitGels();
- void InitMasks();
- void InitRastPort();
- void InitRequester();
- void InitResident();
- void InitSemaphore();
- void InitStruct();
- void InitTmpRas();
- void InitVPort();
- void InitView();
- struct FileHandle * Input();
- void Insert();
- struct Region * InstallClipRegion();
- long IntuiTextLength();
- struct InputEvent * Intuition();
- long IoErr();
- short IsInteractive();
- struct MenuItem * ItemAddress();
- void LoadRGB4();
- struct Segment * LoadSeg();
- void LoadView();
- struct Lock * Lock();
- void LockLayer();
- void LockLayerInfo();
- void LockLayerRom();
- void LockLayers();
- struct DeviceNode * MakeDosNode();
- long MakeFunctions();
- struct Library * MakeLibrary();
- void MakeScreen();
- void MakeVPort();
- long MarkCList();
- long MatchToolValue();
- void ModifyIDCMP();
- void ModifyProp();
- void Move();
- void MoveLayer();
- void MoveScreen();
- void MoveSprite();
- void MoveWindow();
- void MrgCop();
- void NewList();
- void NewModifyProp();
- struct Region * NewRegion();
- void ObtainConfigBinding();
- void ObtainSemaphore();
- void ObtainSemaphoreList();
- void OffGadget();
- void OffMenu();
- void OnGadget();
- void OnMenu();
- struct FileHandle * Open();
- long OpenDevice();
- struct Font * OpenDiskFont();
- struct Font * OpenFont();
- void OpenIntuition();
- struct Library * OpenLibrary();
- struct MiscResource * OpenResource();
- struct Screen * OpenScreen();
- struct Window * OpenWindow();
- short OpenWorkBench();
- void OrRectRegion();
- long OrRegionRegion();
- struct FileHandle * Output();
- void OwnBlitter();
- struct Lock * ParentDir();
- short PeekCLMark();
- void Permit();
- void PolyDraw();
- void PrintIText();
- long PutCLBuf();
- long PutCLChar();
- long PutCLWord();
- short PutDiskObject();
- long PutIcon();
- void PutMsg();
- long PutWBObject();
- void QBSBlit();
- void QBlit();
- short RawKeyConvert();
- long Read();
- char ReadExpansionByte();
- long ReadExpansionRom();
- short ReadPixel();
- void RectFill();
- void RefreshGadgets();
- void RefreshGList();
- void RefreshWindowFrame();
- void ReleaseConfigBinding();
- void ReleaseSemaphore();
- void ReleaseSemaphoreList();
- void RemConfigDev();
- void RemDevice();
- void RemFont();
- struct Node * RemHead();
- void RemIBob();
- void RemICRVector();
- void RemIntServer();
- long RemLibrary();
- unsigned short RemoveGList();
- void RemPort();
- void RemResource();
- void RemSemaphore();
- struct Node * RemTail();
- void RemTask();
- void RemVSprite();
- void RemakeDisplay();
- void Remove();
- unsigned short RemoveGadget();
- short Rename();
- void ReplyMsg();
- void ReportMouse();
- short Request();
- void RethinkDisplay();
- void ScreenToBack();
- void ScreenToFront();
- void ScrollLayer();
- void ScrollRaster();
- void ScrollVPort();
- long Seek();
- void SendIO();
- void SetAPen();
- void SetBPen();
- void SetCollision();
- short SetComment();
- void SetCurrentBinding();
- short SetDMRequest();
- void SetDRMd();
- long SetExcept();
- long SetFont();
- long SetFunction();
- long SetICR();
- struct Interrupt * SetIntVector();
- void SetMenuStrip();
- void SetPointer();
- void SetPrefs();
- short SetProtection();
- void SetRast();
- void SetRGB4();
- void SetRGB4CM();
- long SetSR();
- long SetSignal();
- long SetSoftStyle();
- short SetTaskPri();
- void SetWindowTitles();
- void ShowTitle();
- void Signal();
- long SizeCList();
- void SizeLayer();
- void SizeWindow();
- void SortGList();
- cList SplitCList();
- cList SubCList();
- void SubTime();
- void SubLibrary();
- void SumKickData();
- long SuperState();
- void SwapBitsRastPortClipRect();
- void SyncSBitMap();
- long Text();
- long TextLength();
- long Translate();
- long UnGetCLChar();
- long UnGetCLWord();
- void UnLoadSeg();
- void UnLock();
- short UnPutCLChar();
- short UnPutCLWord();
- void UnlockLayer();
- void UnlockLayerInfo();
- void UnlockLayerRom();
- void UnlockLayers();
- void UpfrontLayer();
- void UserState();
- short VBeamPos();
- struct View * ViewAddress();
- struct ViewPort * ViewPortAddress();
- short WBenchToBack();
- short WBenchToFront();
- long Wait();
- void WaitBOVP();
- void WaitBlit();
- short WaitForChar();
- long WaitIO();
- struct Message * WaitPort();
- void WaitTOF();
- struct Layer * WhichLayer();
- short WindowLimits();
- void WindowToBack();
- void WindowToFront();
- long Write();
- long WriteExpansionByte();
- void WritePixel();
- void WritePotgo();
- void XorRectRegion();
- long XorRegionRegion();
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