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-
-
- UtiliMaster
-
- Programmable buttons!
- ARC Won't hang up on duplicate files!
- Two windows (Source & Destination)!
- Modify "Standard" buttons!
- Icon doubles as configuration file!
- Run from Workbench or CLI!
-
- The left display window is ALLWAYS the source, the right
- destination. The box above each display shows the current
- directory being displayed. The box below is the Disk or Device name,
- and the box below the destination window is the Entry (or "E") box.
-
- Swapping a disk while it's directory is being displayed will
- automatically get the parent directory of the new disk in the
- appropriate window.
-
- To move into a sub-directory, "Double-Click" it's name. (The time
- between two clicks to be considered double-clicking is determined by
- Preferences.) To move to the parent of the current directory,
- Double-Click the directory name box (Above the list window).
- Double-Clicking the root directory will cause Utilimaster to get it
- from the device again. (This is useful if something outside
- Utilimaster has changed you directory listing.) If the symbol ¤
- appears just to the left of the file size, that file is protected to
- some state other than "rwed". If the symbol © appears, the file has a
- comment attached to it. If the symbol ª appears, the file has it's
- archive bit set.
-
-
- Standard buttons:
-
- "Swap" Will swap the source and destination directories. Files may
- not be selected in the destination window other than Double-Clicking
- sub-directories. If source and destination are swapped, selected
- files are not highlighted in the destination window, but will be
- remembered and highlighted in the source window if directories are
- swapped back.
-
- "All" Selects all files in source directory.
- "AllDirs" Selects all sub-directories in source directory.
- "Exchange" De-selects all selected and selects all unselected.
- "ExcDirs" Same for directories.
- "Clear" De-selects all selected files.
- "ClrDirs" Same for directories.
- "Copy" Copies all selected files and sub-directories (including files
- in sub-directories) to destination directory. Copy also copies file
- comments, and if "LOCK" is active, (The title bar displays a * ),
- protection on the copy is set to the same as the original. (If
- protection on the original is "r-e-" then the copy is set to "r-e-".)
- If UPDATE is active,(There's a * in the title bar), in the
- tooltypes, UtiliMaster will look for the file in the destination
- directory. If it exists, but is older, or doesn't exist, it will be
- copied, and dated the same as the original. If it exists and is the
- same date or newer you will be notified that "File xxx is up to
- date". If UPDATE is off, all files are copied, and have the current
- system date as their creation date.
- If you enter a FileName in the "E" box, and copy a file, it will be
- renamed in the destination directory. In this case, copy stops after
- the first FileName if more than one is selected.
-
- "Rename" Will rename the FIRST selected file or directory to the name
- in the "E"(Entry) box. If no name appears in the "E" box, a requester
- appears requesting the new file name.
-
- "Move" If destination directory is on the same device as source,
- selected files will be moved into destination directory.If not on the
- same device, an error message is displayed.
-
- "Delete" Will present a requester asking if you are sure. Given an
- affirmative, it will delete selected files. Selected directories will
- be automatically deleted if empty. For directories containing files,
- a requester appears to remind you if they are not empty. Given an OK,
- these directories, and all files and sub-directories will be deleted.
- Empty directories are deleted with out any requester. (The theory is
- that an empty directory is easy to re-create.)
-
- "Lock" Changes the protection on selected files/directories to
- "r-e-". They are protected from being written to or deleted. Lock
- will protect all files in selected directories. Lock fails if there
- is a system file-lock on a file or directory. If a particular
- directory repeatedly fails to lock, it may have something "assigned"
- to it, or may be part of the "path" list.
-
- "UnLock" Changes protection to "rwed".
-
- Lock and UnLock no longer delete the archive bit as of v.68.
-
- "Read" Displays the selected file(s) to the screen. ASCII files are
- displayed in text mode, binary etc. are displayed as if "c:type opt
- h" were used, except that the decimal file position is listed on the
- right side of the screen. The Up & Down arrows, or scrollbar may be
- used to move forward or backward thru the file. As of v.68 holding
- the left mouse button down and moving the pointer ABOVE center will
- scroll toward the top of file, below center moves toward end of
- file.The window-close gadget exits read. For keyboard instructions,
- select a file, click "Read", and once the file is displayed, push
- the "HELP" key. The choice of modes is based on whether any 0 bytes
- are found. (ASCII text files SHOULD NOT contain any 0 bytes!)
-
- "FileNote" Attaches whatever is in the "E" box (Even a null string!)
- as a comment to each selected file REPLACING any existing comment.
- Using FileNote with the "E" box empty will delete any existing
- comment.
-
- "GetNote" Displays the comment on selected file(s) in the Status box
- and the Filename in the "E" box. There is a brief delay built in so
- you have a chance to read them if more than one file is selected.
- Note that commented files display a c in a circle just to the left
- of their size in the display window.
-
- "Print" By default, if Utilimaster can find a file named "c:print" it
- will be RUN and passed the filename, if not, an internal routine will
- print the file to PRT:. The default external print routine can be
- changed. See "Setting Defaults", below.
-
- "Show" By default uses "c:show" to display the selected file(s). Show
- can also be re-defined.
-
- "Search" By default opens a window and calls "c:search" passing it
- the content of the "E" box as the string to seek, and selected
- file(s) to search.
-
- "Arc" "DeArc" & "ListArc" by default all use "c:arc".
- "Arc" opens a window and Executes:
- "c:Arc a Filename <FileName> <FileName>"
- for selected file(s).
- "DeArc" Opens an interactive window and Executes:
- "c:Arc x FileName"
- If duplicate files are found, this version of UtiliMaster DOES NOT
- lock up in the endless loop most others do!
- "ListArc" Opens a window and Executes:
- "c:arc v FileName"
- The window remains open for reading until you close it.
-
- "Run" Is equivalent to typing "run > nil: FileName" from CLI.
- No window is opened for your file by UtiliMaster.
- "Edit" Defaults to "run e FileName"
- "Execute" Defaults to "Execute FileName"
- "GetDir" Gets the directory in the "E" box, which MUST begin with a
- device name. If the "E" box is empty, the current source directory is
- up-dated. Useful if you have added or deleted a file by way of some
- other program. To get a sub-directory in a window, Double-Click on
- that directory's name. To get the parent of any displayed
- sub-directory, Double-Click on the Directory name box at the top of
- the listing window.
- "MakeDir" Will make a directory with the name in the "E" window. If
- nothing appears in the "E" window, a requester appears. If MakeDir
- was clicked with the LEFT button, the directory will be created in
- the source directory. If the RIGHT button was used, the new directory
- goes in the destination. "Info" Displays the number of USABLE bytes
- free on each device in the window where the device name usually
- appears. (Or free memory in the case of the Ram Disk) If any files
- (NOT directories!) are selected, their total bytes and number of
- x-modem blocks is displayed in the status window.
- "NewCLI" Will start up a new CLI if Utilimaster can find "c:NewCLI".
- If a filename is selected the result is "NewCLI from filename".
-
- All of the "Device" (DF0: DF1: RAM: etc.) buttons may be clicked with
- the LEFT mouse button to get the device as the SOURCE directory, or
- with the RIGHT mouse button to get it as the DESTINATION directory.
- All of these may be re-programmed to get other devices in the
- following manner:
-
- To change the first button (top,left to "VDK:", select (SINGLE-Click)
- the Utilimaster icon on the workbench screen. Select "Info" from the
- workbench menu. Click the "ADD" box next to the "ToolTypes" window.
- Click in the "ToolTypes" box and type "DEV!=VDK:" Please note that
- "DEV1" MUST be upper case, but "vdk:" may be lower case if you so
- desire. If you want other text in the button for the device, leave a
- space and enter up to 8 characters.
-
- EXAMPLE: To change Device 8 to call your "s:" directory with the
- button labeled "Scripts" add a tooltype line which says
- "DEV8=s: Scripts"
-
- EXAMPLE: To change Device5 to call up the directory "SYS:MyFiles" and
- the button to display "All Mine", add a tooltypes line of
- "DH1:=sys:myfiles "All Mine"".
- Note that "All Mine" should be entered in the tooltypes box in
- quotes!
-
- UtiliMaster defaults to "SYS:" as the source, and "RAM:" as the
- destination directories on startup. You can change this by adding a
- tooltype line that says
- "DEFAULT=Directory Directory".
- The first directory listed will become the default source, the second
- will become the destination. If only one directory name is entered,
- only SYS: will be changed. If you want UtiliMaster to list the
- directory from which it was run as the starting directory, enter a
- single * as the directory name.
-
- UtiliMaster allows you to dictate a command directory other than "c:"
- To do so add a tooltype line
- "COMMAND=DirectoryName"
- If the directory does not exist, Utilimaster will attempt to create
- it. UtiliMaster will then attempt to copy "c:run","c:newcli",
- "c:endcli","c:execute",and "c:assign" into this directory. It will
- then attempt to "assign c: DirectoryName". (This is due to the fact
- that the DOS Execute() command invokes "c:run" in order to function.
- The manx "exec()" commands don't need "c:run", but won't function
- within a program started from WorkBench!. They've got us between a
- rock and a hard place!) On exiting UtiliMaster, "c:" will be
- assigned back to wherever UtiliMaster found it unless you specify
- elsewhere by a tooltype
- "REASSIGN=DirectoryName".
- If Utilimaster created a new command directory, it will be deleted.
- If you assigned command to an existing directory, it will be left
- intact on exiting UtiliMaster. (Including any files UtiliMaster
- copied into it!) Other utilities may be copied into your newly
- created command directory via a tooltype
- "COPYLIST=FileName FileName FileName (etc.)"
- All FileNames should include the Device:.
-
- UtiliMaster may be run in "lace" mode by entering
- "LACE=1"
- as a tooltype entry. This is designed to co-operate with Access!
- (V1.27 and higher) when Access! is also in lace mode. Utilimaster then
- occupies the upper half of your display while Access! is in
- the lower half.
-
-
- The clock may be turned off by entering
- "NOCLOCK=1"
- as a tooltype entry. (For those who don't like clocks!)
-
- There are five more buttons which are disabled unless defined by the
- user as described below.
-
- USER BUTTONS: (Including changes to Show, Print, Arc, Search, etc.)
-
- Each of the five user buttons is defined by a tooltype line.
- "USER#=FileName ButtonText flags [Perameters] [PromptText]"
- Where FileName is the FULL directory name of the program to invoke.
- ButtonText is the text (up to 8 characters) for the button.
- Flags are described below.
- Perameters (up to 20 characters) to pass to function).
- PromptText (up to 30 characters) Is the Text to present in a
- Requester if your program requires user input. (Example: A fileName to
- create). If no promptext is provided, no requester will appear.
-
- Flags:
- If your program is simply to be run (Example "run sys:Clock"), then
- add 1 to flags. (You need not enter Perameters or Promptext unless you
- want them. If you DO use perameters, then flags should be entered as
- 0. If promptext is entered you MUST enter flags (even if 0) and
- perameters (even if "")).
- To have your program simply execute while UtiliMaster waits,
- do not add 1. The result is as if typing:
- "CommandName FileName"
- from CLI for EACH Selected File. If 1 IS added the result is
- like typing:
- "run >NIL: CommandName FileName"
- from CLI for each selected FileName.
- To open a window for your program to output text (It thinks it's
- running from CLI!) add 2. You get a RAW window by default, and will
- have to close it. By default, you must close it after EACH filename is
- processed. To have it remain until all selected files have been
- processed, add 8 to flags.
- If you wish your program to be executed (or run) even with no files
- selected, add 16 to flags.
- If files must be selected:
- Add 64 to allow selected DIRECTORIES to be passed as filenames.
- (If 64 was added, but selection is NOT required, in the event you
- click the button with no selection,UtiliMaster will pass the current
- source directory as a filename.)Add 32 to flags to have ALL selected
- filenames in one pass.
- If you've entered parameters they are normally placed before the
- filename(s). To have them placed AFTER the filename(s), add 128 to
- flags.
- If Promptext is entered, you will be prompted for input each time you
- command is invoked (unless you pre-enter it in the Entry box). Text
- entered at the prompt goes into the"Entry" buffer and is normally
- placed AFTER the filenames. To place is BEFORE them, add 256 to flags.
- If you want UtiliMaster to update the directory after your command has
- executed, add 512 to flags.
- The number entered for "Flags" should be a total of the above
- depending on what you want to happen.
-
- EXAMPLES:
- If Flags=0 Then the result of clicking the button will be like
- typing
- "CommandName filename"
- from CLI for each selected file. No directory names will be passed. If
- no files are selected, clicking this button will be ignored!
-
- DEFAULT BUTTON SETTINGS:
- Each of the buttons listed may be changed by a tooltypes line. These
- examples show what that line would look like to obtain exactly what
- the default setting for that button is.
-
- PRINT=c:Print Print 0
- "c:Print" is passed a FileName. No directories are allowed. Control is
- not returned to UtiliMaster while "c:Print" runs. If Utilimaster can't
- find "c:print" (or whatever it's been redefined to) an internal
- routine is used. Printer output will be the same as screen format for
- "Read". The print button is a special case. You may re-program it to
- call any command you like, however, if at startup UtiliMaster doesn't
- find your command, when clicked the print button will attempt to print
- the selected file to the printer via an internal routine.
-
- SHOW=c:Show Show 0
- "c:Show" is started and passed a FileName. Directories are not
- allowed. Control IS NOT passed back to Utilimaster until "Show" is
- done. This is to prevent Show from being run simultaneously for
- several files.
- SEARCH=c:Search 198 all "What text?"
- A CON: window is opened, and the equivalent of typing "c:Search
- FileName <"E" box content> All" takes place.If the "E" box is empty, a
- requester appears with the prompt
- "What text?".
- The text then entered is substituted.
- ARC=c:Arc Arc 806 A
- Equivalent CLI line: "c:Arc A FileName [FileName] [FileName]"
- Arc is a special case. Filenames are checked for length. If
- length exceeds 12, you will be prompted for a shorter name.
- WARNING: In this case, your file is "Renamed" to the shorter
- name, Arc is run, and your filename is then "Renamed" back to it's
- original name. If UtiliMaster should in some way fail, your file may
- not get renamed back to the original.
- DEARC=c:Arc De-Arc 518 V
- Equivalent CLI line: "c:Arc X FileName"
- LISTARC=c:Arc "List Arc" 2 V
- Equivalent CLI line: "c:Arc V FileName"
- RUN=c:Run Run 0 >NIL:
- Equivalent CLI line: "c:Run >NIL: FileName"
- EDIT=c:E Edit 81
- Equivalent CLI line: (with file selected)"c:Run c:E FileName"
- Equivalent CLI line: (with NO file selected)"c:Run c:E
- SourceDirectory"
- EXECUTE=c:Execute Execute 6
- Equivalent CLI line: "c:Execute FileName"
- NEWCLI=c:NewCli "New CLI" 16
- Equivalent CLI line: (with filename) "c:Newcli from filename"
- Equivalent CLI line: (with no filename) "c:Newcli"
-
- Please note that if a new command directory is defined, then in each
- of the above examples, the new directory name will be used in place of
- "c:". Also note that any of these may be told to look for the program
- in some other directory. For example, if you keep "Newcli" in your
- "System" directory, you would then use tooltype
- "NEWCLI=System:Newcli "New CLI""
- (Note the quotes around "New CLI" for the button. Utilimaster
- understands quotes and any group of words/letters inside quotes is
- treated as one parameter regardless of spaces.
-
-
- THE GOOD NEWS:
- The program in the arc file called UMUtil will build an icon to your
- specifications. You can load the image(s)for a simple or alternate
- image icon from ANY icon (Even a disk's icon, or a drawer icon!!) via
- "Load icon image". Only the image is then taken from that icon. If you
- specify a path in the "DefaultTool" window, it builds a "project" icon
- which when click, looks for UtiliMaster under the name entered, and
- uses this icon's tooltypes to set UtiliMaster's buttons. You could
- place UtiliMaster in C: for example, and build several icons with
- different arrangements. By entering "C:UtiliMaster" as the
- "DefaultTool" in each of these icons, ONE copy of UtiliMaster can be
- started with a variety of different "setups". In this event, however,
- it is suggested you place one icon in C: with YOUR favorite defaults
- so that "UtiliMaster" from CLI sees it. Otherwise, you get MY
- defaults! I recommend that you use UMUtil to make your icons, as
- Workbench's "info" tends to add tooltype lines together! UMUtil does
- not!
- Umutil's menu setting also effects the icon's setup for UtiliMaster.
- For example, if you set Umutil's where Clock is NOT checked, the icon
- will be written so that UtiliMaster starts up WITHOUT the clock, etc.
-
- Version .68 WILL read icons for version .67, so if your current setup
- suits you, there's no need to make a new icon. (Unless you want some
- particular device in a different place than it will now default to.)
-
- Occasionally an error will leave you with what amounts to a CLI window
- opened. You escape this window with "Endcli"
-
- Each time UtiliMaster is started (whether from workbench or CLI!) the
- icon is parsed for all of the above. Some of these may be over-ridden
- when starting from cli as follows:
- Utilimaster [noclock] [update | noupdate] [lock | nolock]
- [lace | nolace] [directory] [directory]
- These may be in any order, except that the first string
- containing a colon (":") will be taken as the opening source
- directory, and the second as opening destination directory. You may
- dictate an icon from which to take defaults by typing "UtiliMaster
- icon iconname". These may be mixed into the above in any position
- PROVIDED that "iconname" is the NEXT entry after "icon"!
-
- When run from workbench, Utilimaster opens a background window. You
- may change it's size by tooltype
- "WINDOW=CON:<Left>/<Top>/<Width>/<Height>/"
- If you use this, window MUST be "CON:" and ALL FOUR dimensions MUST be
- given! (Unless you LIKE Guru Errors!)
- There are some programs (The version of "Arc" that I have, for
- example.) which send some of their output to ERROR out instead of
- STANDARD out. This output will go to the background window if started
- from WorkBench or the CLI from which UtiliMaster was started. Sorry, I
- haven't figured out a way around this. You may see this output by
- using the "Window to Front/Back" gadgets.
-
-
-
- Please send comments and/or suggestions (and contributions)
- to:
- John Scheib
- 3805 FairWay Circle
- Las Vegas, Nevada 89108
- OR
- "The Other BBS"
- (702) 438-3625
- OR
- People Link: JSCHEIB
-
- Enjoy UtiliMaster!
-