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- /*
- * Commodore 64 Spoof Emulator (C) Eddy Carroll, 1st April 1988
- *
- * Module: COMMANDS.C
- *
- * Contains definitions for the commands, error messages, and standard
- * prompts used in the emulator. To change the messages, only this module
- * need be recompiled.
- *
- */
-
- #include <exec/types.h>
- #include "commands.h"
-
- /*
- * List of commands and standard responses. Each record stores a command
- * name, it's length, and a "response" message for that command.
- * Note: The first entry corresponds to a line number being entered.
- *
- */
-
- struct commandlist command[] = {
-
- {NULL, 4, 0,
- {"Hmmm...a would-be programmer, eh?\r",
- "In fact, this emulator doesn't\ractually emulate PROGRAMS.\r",
- NULL
- }},
- {"GO AMIGA",4,0,
- {"Ah - very good! If you can have GO 64\ron a C128, why not GO AMIGA",
- "Nah...that won't work",
- NULL
- }},
- {"LIST", 4, 0,
- {"3 Bags Flour\r6 Doz Eggs\r1 Loaf Bread\r",
- "1 3.5\42 Disk Drive\r1 Colour Monitor\r1 Amiga 500\r",
- NULL
- }},
- {"LOAD\42$\42", 7, 0,
- {"You want a directory? Try a phone\rbook instead.\r",
- "Sorry - I don't feel up to disk access\rjust at the moment. In fact, \
- I'm feelingrather depressed if you must know.\rBrain the size of a \
- planet, and what\rdo people do - try and get a\rDIRECTORY. I don't know \
- what the\rworld is coming too...\r",
- "Look, if you try that ONCE more I'll\rbe very cross\r"
- }},
- {"LOAD", 4, 0,
- {"Erm...I'm afraid that this emulation\rdoesn't emulate the LOAD command.\r",
- "And just how do you expect me to\raccomplish that on an Amiga?\r",
- "Ok, I'LL load a program when YOU show\rme where you've plugged in the 1541\r"
- }},
- {"RUN", 3, 0,
- {"Oh God, not another one of these\rkeep-fit addicts.\r",
- "Can't - my ankle's twisted!\r",
- NULL
- }},
- {"SAVE", 4, 0,
- {"Yes! Yes! Yes! With the E.B.S.\r",
- "Only Jesus can do that.\r",
- NULL
- }},
- {"CLOSE", 5, 0,
- {"Hmm ... another Public holiday?\r",
- "Shut up, yourself!\r",
- NULL
- }},
- {"CLR", 3, 0,
- {"... as clear as mud, I reckon.\r",
- "Okay, I'm thinking clearly now.\rEverything makes perfect sense\r\
- Daisy, where are you now?\r",
- "Pardon?\r"
- }},
- {"CONT", 4, 0,
- {"Won't continue error\r",
- "Same to you with knobs on!\r",
- NULL
- }},
- {"DATA", 4, 0,
- {"Blind data error.\r",
- "You like Police records, then?\r",
- NULL
- }},
- {"DIM", 3, 0,
- {"I am not!\r",
- "It's dark enough, thanks.\r",
- "Okay, put on the specs, it's in\r3-d from now on.\r"
- }},
- {"END", 3, 0,
- {".. of the universe ?\r",
- "Okay, I'm finished working.\r",
- NULL
- }},
- {"GET", 3, 0,
- {"I'm not getting anymore messages\rfor you.\r",
- "I got that yesterday!\r",
- "I never get that kind of joke.\r"
- }},
- {"GOSUB", 5, 0,
- {"Into submarines, are we?\r",
- "Okay, but I won't return.\r",
- "No! Use procedures.\r"
- }},
- {"GO", 2, 0,
- {"I'm fed up going here, going there\rand never a word of thanks.\r",
- "Now where?\r",
- "I've already been there - it's very\rboring.\r"
- }},
- {"IF", 2, 0,
- {"No 'ifs', be sure!\r",
- "If I were a rich man...\r",
- NULL
- }},
- {"INPUT", 5, 0,
- {"Ask whatever you want, I'm not\rtelling.\r",
- "You'll have to ask someone else.\r",
- NULL
- }},
- {"LET", 3, 0,
- {"Let bygones be bygones.\r",
- "Let it be.\r",
- "This computer is not to let.\r"
- }},
- {"NEW", 4, 0,
- {"Okay, I'm brand new.\r",
- "No news today .. sorry!\r",
- NULL
- }},
- {"STOP", 4, 0,
- {"Arrggghhh .. can't stop now.\r",
- "Sccrreeeeech ....\r",
- "Bl@@dy lollipop person!\r"
- }}
-
-
-
-
- };
-
- int MAXCOMMANDS = 19;
-
- /*
- * Now come the error messages, these are printed out whenever the
- * emulator is given a command it doesn't recognise.
- *
- */
-
- char *errormsg[] = {
-
- "?Too many fingers on keyboard error\r",
- "?String too tangled error\r",
- "?Formula too boring error\r",
- "?Novice programmer error\r",
- "?Computer too busy error\r",
- "?Atari Owner in vicinity error\r",
- "?Command too trivial error\r",
- "?Hardware malfunction error\r",
- "?No silver lining on cloud error\r",
- "?Year not a leap year error\r",
- "?Hyper-space misdirection error\r",
- "?Memory empty error\r",
- "?No bits to bite error\r",
- "?Commodore 64 incompatibility error\r",
- "?Invalid lexical indicator error\r",
- "?4th dimensional error\r",
- "?Nth dimensional error\r",
- "?Out of this world error\r",
- "?Too many users on system error\r",
- "?Too many characters on screen error\r",
- };
-
- int MAXERRORS = 20;
-
- /*
- * Now come a few standard messages.
- *
- */
-
- char *STARTUP =
- "\r **** Commodore 64 Basic V2 ****\r\r\
- 64K Ram System 38911 Basic Bytes Free\r\r";
-
- char *ABOUT =
- "\r *** Commodore 64 Emulator ***\r\r\
- (C) Eddy Carroll 1st April 1988\r\r";
-
- char *READY =
- "Ready.\r";
-