home *** CD-ROM | disk | FTP | other *** search
-
- Marc Lupien; [71550,640]
-
- Documentation on FRAMSE.ARC (DL16 in amigaforum)
- and FRAMSS.ARC (DL3 in forth forum)
-
- FRAMSE.ARC contains: (dl16 in AMIGAFORUM)
- 1- a copy of this file (mset.doc)
- 2- the executable program (mset)
- 3- the source program main (mset.f)
- 4- source part 2 utilities (myconsole.f)
- 5- source part 3 "" (break.f)
- 6- source part 4 "" (mset.script)
-
- FRAMSS.ARC contains: (dl3 in FORTH forum)
- 1- a copy of this file (mset.doc)
- 2- the source program main (mset.f)
- 3- source part 2 utilities (myconsole.f)
- 4- source part 3 "" (break.f)
- 5- source part 4 "" (mset.script)
-
- NOTE that there is in DL6 in AMIGAFORUM two picture generated
- with this program. both in 320x400 IFF Deluxe-Paint format.
- E.G. file dl6 FRAMS1.ARC and FRAMS2.ARC
-
- Go take a look at them...
-
-
- The puspose of this program is to compute and display what is called
- the Mandelbrot set. In short the purpose is to produce GREAT PICTURES of
- FRACTALS.
-
- The program was written in Multi-Forth for the Amiga v1.21.
-
- From BYTE magazine, december 1986 by Peter B. Schroeder :
-
- <<... The Mandelbrot set is one of the intriguing mathematical
- structures you can explore with the Amiga. In 'The Fractal Geometry of
- Nature', Benoit Mandelbrot defines a fractal as "a set for which the
- Hausdroff Besicovitch dimension [fractional dimension] strictly exceeds
- it's topological dimension." ...
-
- WHAT IS THE MANDELBROT SET ?
-
- ... The Mandelbrot set is a set of numbers z = c^2 + c where c is a
- complex number of the form a + bi and z iteratively squared never
- produces a square root of a^2 + b^2 larger than 2. Note that since i^2
- equals -1, (a + bi)^2 equals a^2 + 2abi - b^2, and that the iterative
- squarring of these numbers produces a jagged, non differentiable result.
- If the sum of the squares does grow beyond 4 within a large number of
- iterations, it will eventually approach infinity and, by definition, not
- be part of the Mandelbrot set.
-
- IF you take a matrix, a by b, and iteratively square every element in
- it until either the sum of their squares exceed 4 or you reach 1000
- iterations, you can determine a count of the number of iterations that
- each element in the array requires. Those elements with counts of 1000
- are part of the Mandelbrot set; those with counts that are very large but
- still less than 1000 are near the Mandelbrot set; and those with low
- counts are far from it....>>
-
-
- ABOUT THE PROGRAM :
-
- You can execute this programs FROM CLI ONLY. You have the choice of
- launching the programs using RUN or not. The porgram requires Amiga
- system software version 1.2.
-
- Description of the questions you need to answer:
-
- 1- The Y axis resolution ? You have two choices of resolutions :
- 320x200 pixels (if you type 'L' for low) or 320x400 pixels (if you type
- 'H' for high).
-
- 2- The X start coordinate ? It is a floating point value
- corresponding to the X coordinate of the lower left pixel of the picture
- to compute. The whole Mandelbrot set, on X axis, range from -2.0 up to
- approx 1.0. You can try any number, you have approx a 7 digits
- precision.
-
- 3- The Y start coordinate ? It is a floating point value
- corresponding to the Y coordinate of the lower left pixel of the picture
- to compute. The whole Mandelbrot set, on Y axis, range from -1.25 up to
- approx 1.25. You can try any number, you have approx a 7 digits
- precision.
-
- 4- The Range ? It's the 'length' over which we compute the set on
- both the X and Y axis. E.G. Start Y and Y of -2.0 and -1.25 respectively
- and a range of 2.5 means that we compute the set with values from -2.0 to
- +0.5 on the X axis and from -1.25 to +1.25 on the Y.
-
- Try these values :
- Start X Start Y Range
- -2.0 -1.25 2.5
- -.25 .88 .25
-
- By using different values (especially using a smaller range value) You
- can ZOOM-IN into any part of the set; discovering fascinating pictures.
-
- Note that most of the time; the more interresting the picture; the
- longer it takes to compute.
-
- After you answered to all the questions there is a 5 seconds delay
- before the processing begins. After that a new screen will open in front
- of the workbench screen showing you the picture as it is generated.
-
- The drag bar and the depth gadgets can be used even though they are
- not visible. Once the picture is completed, the program waits for you to
- hit Escape on the picture screen before closing it. If the escape
- doesn't seems to work with the graphic screen upfront, try clicking the
- left mouse button in the middle of it before hitting escape therefore
- making sure that this window is active.
-
- On the original console window, the program will display the time it
- was when it started the picture; the row number it is now computing and
- an estimated time left to compute the picture from the time it took to
- compute the last row.
-
- If you want to stop the processing before the whole picture is
- generated you first have to get the workbench screen upfront, then
- activate the console window of the program and hit CTRL-C thus signaling
- a BREAK to the program. The program will stop once the current row is
- processed. Note that the program does not stop right away, it does so
- only when the current row is over. Second the program is waiting for you
- to hit escape key on the graphic screen.
-
- Once the whole picture is generated (it can take hours) I suggest you
- use a program like GRABBiT to save in a file the picture on that screen
- since I did not implemented an IFF file save of the picture in the
- program.
-
-