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- GravAttack Version 095
- By Scott Peterson
- Oct 11, 1987
-
- Info for loading:
- If this game won't load for you its probably because there isn't
- enough room in memory for it. This version uses almost 400K. The best
- way to ensure room is to press CNTRL-D during WorkBench boot-up (you have
- to catch it early). Once in CLI, type "Grav.095" and press RETURN.
- It is usually best to make a bootup-disk exclusivly for this game. Please
- make sure that the disk is not write-protected so that the high scores
- will be saved properly.
-
- Game limitations:
- In a 512K Amiga,this game is too big to co-reside with other software, and too big to be loaded with icons. If you have more than 512K, the game
- might not run because there is data in the executable that needs to be seen
- by chipRAM (I would like feedback on this). Another problem is that the
- "EXIT" function succeeds only in crashing the system (soon to be fixed).
- I would like to hear from those who find more problems.
-
- Later versions:
- This game still has a few minor problems; I am going to fix as many
- as I can and let out more versions. I also have ideas for improving graphics
- and sounds, and adding levels; I will do these if response to my game is
- good.
-
- This game is shareware:
- If you play this game a lot, and like it, maybe you would like to send me
- a little donation. This will help ensure future shareware releases, from
- myself and all the other shareware authors. With shareware, everybody comes
- out ahead.... except the publishing companies.
-
-