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- àINTRODUCTION TO WORDWRIGHTÿ
- ´"Wordwright documentation" to footer-string²
- · Wordwright is made up of a collection of four integrated packages,
- a word processor, an outliner, mail merge, and a set of general purpose
- utilities. A few of the more unusual features of Wordwright are listed
- below.
-
- 1. Wordwright is fast enough that characters may be entered at the
- beginning of a forty page document as fast as the auto repeat feature of
- the Amiga allows with no noticable slowdown.
-
- 2. A table of contents may be generated automatically.
-
- 3. Cursor control is accessable from both the keyboard and the
- mouse. A scroll bar is included to allow easy movement over long
- distances.
-
- 4. User definable macros allow common phrases to be entered with a
- single keystroke.
-
- 5. Calculations may be embedded within text. Conditional statements
- allow the value of a flag or calculation at print time to determine
- which of two phrases to print.
-
- 6. Extensive use of color is made to distinguish between commands
- and text, highlight strings found in the search mode, etc.
-
- 7. An outliner is included as an integral part of the word
- processor, allowing the user to expand and collapse either individual
- sections or all sections. This makes it easy to see the structure of the
- entire document as it is being written.
-
- 8. The mail merge program allows multiple copies of a document to
- be made with automatic substitution of integer and string variables by
- data obtained from a merge file. In addition, decisions can be made
- concerning whether to print a letter or not based on tests made at print
- time. For example, if data in the merge file contains information
- concerning the employees of a company, it is possible to write a form
- letter to just those employees in a particular department.
-
- 9. A utilities window contains a decimal or hexadecimal calculator,
- a dump utility which can dump any area of memory in both hexadecimal and
- ascii, and access to all DOS utilities.
-
- 10. A screen saver turns off the screen after several minutes with
- no input from the keyboard.
-
- àCHAPTER 1: GETTING STARTEDÿ
-
- This first chapter describes a few of the basics that must be
- mastered before you can do anything usefull with Wordwright. After you
- have mastered this chapter, there is no reason to read the documentation
- in the order in which it is written and you are encouraged to jump
- around from one topic to another as your interest dictates. The
- information in this chapter though is of such importance that you should
- at least master this chapter before going any further.
-
- áBACKUP PROCEEDUREÿ
-
- The first thing that you should do when you receive any software is
- to make a backup. The instructions for making backups are included in
- the documentation that came with the Amiga. I strongly recomend that you
- make at least two backups and keep them in separate locations. The 3 1/2
- inch disks which the Amiga uses have such a high density that a very
- slight difference in alignment between the disk drive used to write the
- information and the drive used to read the information will cause the
- disk to be unreadable. Since the disk which I supply was created on a
- different drive than the one which you are using to read it, the disk
- which I supply will generaly be less reliable than one which is created
- on your own disk drive.
- I have noticed that software which I receive from Commodore can be
- read from drive 0 but not from drive 1 on my system even though disks
- that I create with drive 0 can usually be read from drive 1 without any
- problems. Because of alignment problems, it is my policy to use drive 1
- only for reading and all writing takes place on drive 0.
-
- áMAKING A CLI DISKÿ
-
- The Amiga actually comes with two different operating systems.
- Workbench, the operating system which normally boots up when you first
- get your Amiga is built on top of another operating system called the
- CLI for Command Line Interface. The CLI operating system is far more
- powerfull than the Workbench and is a more traditional operating system
- than the Workbench. The Workbench operating system is essentialy a
- subset of the CLI which has been modified to work by selecting icons
- with the mouse instead of typing commands from the keyboard. In addition
- to the fact that the Workbench contains only a subset of the commands
- available from the CLI, it also takes up more memory because it is so
- graphics oriented.
- Wordwright was intended for advanced users who want the maximum
- utility and are willing to pay the small price of typing commands
- instead of pointing at icons. For this reason, it is written to run
- under CLI instead of Workbench.
- A CLI disk may be made from a Workbench disk by the following
- steps.
- 1. Use Preferences to enable the CLI and save the updated
- selections.
- 2. Reboot the system. The "System" drawer will now contain the CLI
- icon. Select it to get into the CLI operating system.
- 3. Edit the Ðfile "S:Startup-Sequence", removing the lines with the
- commands "LoadWB" and "endcli > nil:". The file may be edited either by
- Ed (the editor that came with the Amiga) or by Wordwright. The disk will
- now boot up with the CLI instead of Workbench.
- 4. Erase any files which aren't needed.
-
- áSTARTING WORDWRIGHTÿ
-
- Once you have the CLI running, you can look at the directory of the
- disk which came with Wordwright by using the "DIR" command as shown in
- the "AmigaDOS User's Manual". In addition to the executable file which
- is labled "Wordwright", there are also some sample text files to help
- you get started. Start Wordwright by running the command "Wordwright".
- After you type "Wordwright" the computer will respond by opening a
- window labled "UTILITIES". It will then display the copyright notice and
- type a prompt (the greater than symbol ">"). The prompt indicates that
- the computer is waiting for user input.
- There are a wide variety of commands available in the "UTILITIES"
- window, but the one of concern at this time is the command "edit". If
- you still remember the name of a text file, you may read it into the
- edit buffer and start editting with the command "edit filename" where
- "filename" is the name of the documentation file. If you don't remember
- the name, type "dir" just as if you were still using the normal CLI.
- This command will open up a new CLI and display the directory. After you
- have found the filename you may return to the "UTILITIES" window by
- hitting the return key. Once you have the file displayed you may begin
- playing with the various commands as shown in the rest of the
- documentation.
- You will probably want to read the entire documentation file
- eventually, but for now, just jump from one command to another until you
- get a feel for the commands which interest you the most. As long as you
- have your backup copy stored in a safe place there's really no way to
- cause any damage by hitting the wrong key. The only thing you should be
- aware of at this time is that the print command will probably cause your
- printer to behave strangely until you have customized Wordwright for
- your particular printer. As soon as you have familiarized yourself with
- the editor, you should see the section entitled "INITIAL PRINTER SETUP"
- to see how this is done.
-
- áSTARTING A NEW FILEÿ
-
- If you want to start a new file, you must first determine whether
- you are in the utilities mode or the edit mode. The mode is indicated by
- the name of the window. If it says "UTILITIES" you are in the utilities
- mode. If it says "WORDWRIGHT" you are in the edit mode. If you are in
- the utilities mode all you have to do is type the word "edit" followed
- by the return key. This will clear the edit buffer and put you in the
- edit mode.
- If you are already in the edit mode, type the escape key to get
- into the utilities mode and then type "edit". I have predefined the
- function key F10 so that it types the word "edit " with a single
- keystroke. Unless you redefine F10 as explained in the section on
- macros, you may thus start a new file from the "UTILITIES" window by
- typing the two keys F10 and return, or you may start a new file from the
- edit window by typing the three keys escape, F10, and return.
- If you ever type the escape key from Wordwright either accidentally
- or to use the utilities mode for some purpose, you may return to the
- file from which you came by just typing ^E. (Hold the control key down
- and type the letter "e".)
-
- áREADING FILESÿ
-
- Files may be read in either of two ways. If you are in the
- utilities mode, the file may be read in at the same time the edit mode
- is involked by just typing the file name after the "EDIT" command. For
- example, to edit the file "SAMPLE.TXT", you would type "EDIT
- SAMPLE.TXT". If you are already in the edit mode, you may read in a new
- file by using the pulldown menu named "FILES". In this case, you will be
- given the option of reading in a new file and overwriting any file which
- is currently in the edit buffer or appending the new file to the end of
- the file currently being edited. After the menu selection is made, the
- computer will prompt you for the filename.
-
- áSAVING FILESÿ
-
- A file is saved by selecting the "SAVE" option from the "FILES"
- pulldown menu. When the computer prompts for the filename to use in
- saving the file, it will suggest using the name of the last file which
- was read. If this is acceptable, just type "RETURN" or "ENTER" and the
- computer will append the suffix ".BAK" to any file which has that name
- and then use that name for the new file. Wordwright will never delete a
- file unless it has the suffix ".BAK", ensuring that there is always at
- least one backup. It is also a good practise to keep a recent backup of
- any valuable file on a separate disk which is not stored near the
- computer.
- If you ever accidently select the "READ" option from the "FILES"
- menu when you intended to save a file, just type "RETURN" with no file
- name and the computer will abort the read attempt without destroying the
- file which you were editing.
-
- áPRINTING FILESÿ
-
- A file may be printed by selecting the "PRINT" item from the
- "FILES" menu. There are two options allowed from the menu. You may print
- from the start of the file or from the current cursor position. In
- either case you must supply some information before the computer starts
- printing. The computer will first prompt you for the name of a merge
- file if one is used.
- A merge file is used to supply data which is inserted into form
- letters. A description of how to use this feature is given in the
- chapter on mail merge. For normal text editing, the merge file doesn't
- apply and you may just respond with a carriage return.
- The next prompt is a question asking whether to send the text to
- both the printer and the screen or just to the screen. It is sometimes
- usefull to send the text to just the screen in order to see how the
- document will be formatted.
- If text is being sent to the printer as well as to the screen, you
- will be asked for the number of copies to print. You may either enter
- the number of copies that you want and then type a carriage return or
- you may just hit carriage return. If you just hit carriage return
- without telling the computer how many copies you want, the computer will
- assume that you just want one copy.
- Whenever the computer asks for input but is capable of selecting a
- reasonable responce of its own when no input is supplied, the input
- which the computer can supply is called the default responce. Thus the
- default value for the number of copies desired is one.
- The printing may be paused and restarted by hitting the space bar
- or may be aborted altogether by hitting the return key.
-
- áLEAVING WORDWRIGHTÿ
-
- You may leave Wordwright at any time either by hitting the escape
- key or selecting the quit gadget in the upper left corner of the window.
- This will return you to the "UTILITIES" window where you may use the
- utilities provided or return to the operating system by typing "quit".
- If you want to return from the "UTILITIES" window to the file which you
- were editing, just type ^E and the return key. You will return to the
- edit mode, the file will be redisplayed, and the cursor will be moved to
- the same location it was at when you left the edit mode.
-
- áINITIAL PRINTER SETUPÿ
-
- Wordwright allows the user to set the control codes which are sent
- to the printer in order to change fonts, begin underlining, change
- between draft mode and letter mode, or any other special function which
- the user desires. To make these changes, the user simply types the
- command "SETUP" from the "UTILITIES" window. A series of command strings
- will then be displayed and the user will be asked whether each string is
- correct for the indicated function. Whenever the user indicates that the
- string is incorrect, the computer will ask for the correct sequence.
- When all of the command strings are correctly set for your printer, you
- will be asked for a filename to use when saving the updated version. Any
- filename is acceptable, but my suggestion would be something short and
- simple like "WW" since editing programs and writing text are the most
- common applications used on any computer.
-
- áPROBLEMSÿ
-
- I have tried to produce the best software that I am capable of and
- I am continually making improvements both in Wordwright and in the
- documentation for Wordwright. Unfortunately however, I haven't yet
- achieved perfection and there are still some problems which you should
- be aware of. I have listed some of the most common problems below with
- the solutions when solutions are known.
-
- Q. After editing some text, you leave the computer for about 5
- minutes. When you come back, the screen is blank.
-
- A. Wordwright contains a screen saver which automatically turns off
- the screen after 5 minutes of no activity. Hit any printable character
- on the keyboard and the screen will reappear.
-
- Q. W²hen you start Wordwright, a message appears saying that the
- memory is too fragmented for Wordwright to run. As soon as you hit any
- key, the computer returns to the CLI.
-
- A. Wordwright is designed to handle large text files with all text
- being held in memory instead of on the disk because of speed
- considerations and because I have a lack of faith in the ability of the
- operating system to recover gracefully in the event of disk errors.
- Wordwright can be set up to edit files up to 128K bytes in length in a
- computer with 512K. This is about 40 pages of text. In addition to the
- memory required to hold text, Wordwright also requires a large area for
- the copy buffer, and the program itself takes up about 80K. I have thus
- had to take over a large portion of the memory which is not being used
- by the operating system in order to maximize the computer's utility as a
- word processor.
- If another program has been run prior to using Wordwright, the
- operating system may have broken the availble memory into discontinuous
- fragments which are not of sufficient length to allow Wordwright to
- function properly. The operating system is not able to reconstruct
- continuous memory from the fragments and the computer must be restarted
- before Wordwright can be used.
- If a large portion of memory is being used for other purposes such
- as a RAM disk or a clock that runs in the background, there may be
- insufficient memory left for Wordwright.
- Some programs such as compilers are notorious for requiring a huge
- stack in order to run properly. It has thus become a common technique
- among programmers to include a line of code in the script file
- "STARTUP-SEQUENCE" which tells the computer to allocate a huge amount of
- stack space for each task. This will also cause the computer to have
- insufficient memory.
- The "setup" command which is used to set up Wordwright for your
- printer allows you to set the amount of memory which is allocated for
- the text file. If you want to run other programs concurrently with
- Wordwright, you have the ability to create a version of Wordwright which
- will require less memory than I have allocated.
- Due to the structure of the language which Wordwright was written
- in, Wordwright allocates its own stacks and makes no use of the stack
- which is allocated for it by the operating system. The 4K which is
- normally allocated for stacks is therefore more than adequate for
- Wordwright. If you want to try using an even smaller stack, you should
- first test the effect on other programs which you will want to run from
- Wordwright (DIR, INFO, DELETE, COPY, etc.).
-
- Q. When saving a file which has taken a couple of hours to produce
- you get a system message saying that the disk has an error. You are then
- asked whether you want to try again or abort the attempt. Regardless of
- what responce you make, the computer just keeps trying over and over
- again to save the file and will not allow you to abort the attempt or
- try with another disk.
-
- A. This is the most obnoxious problem that I have come across and I
- have no solution since the problem is in DOS itself and not in my
- software. When disks go bad there is very little that can be done to
- reconstruct the data. DON'T depend on "DISKDOCTOR"! Errors almost always
- occure on the track which is used to store the directory since this is
- the track which is used the most. "DISKDOCTOR" can generally save only a
- small portion of the disk.
- Make sure you keep lots of backup copies of any important files. If
- your disk drives have a tendency to cause errors, it is a good idea to
- reformat your disks every once in a while even before they start to
- cause problems. My experience has shown that a disk which has been
- reformated recently is much more reliable than a disk which has never
- shown any problems but has been used several times without being
- reformatted.
- It is also somewhat safer to print the document before trying to
- save it on a disk. This way you will at least have a hard copy in case
- the drive locks you out.
-
- Q. Wordwright just doesn't do what you want it to do.
-
- A. All software involves compromises. Wordwright was written to
- solve my needs and if your needs happen to be the same as mine, I
- believe that you will be very happy with it. If you have questions or
- needs which I haven't satisfied, give me a call.
- If I have solved the problem since you bought your copy of
- Wordwright, I will send you the update at minimal cost. At the present I
- am not charging anything for updates. This may change in the future but
- I don't anticipate ever charging more than $5 to $10 for an update. In
- any case, I welcome feedback and many of the features which are
- contained in Wordwright now are the result of requests from my previous
- customers.
- Wordwright also comes with a one year guarantee. If at any time
- within a year of purchase you decide that Wordwright doesn't satisfy
- your needs, send me a note saying that all copies of Wordwright have
- been destroyed and I will send a full refund. My address and phone
- number are shown below.
-
- RTL Programming Aids
- 10844 Deerwood SE
- Lowell, MI 49331
-
- (616) 897-5672
-
- àCHAPTER 2: THE EDITORÿ
-
- Now that the basics are out of the way, the fun can begin! In this
- chapter you will learn how to move the cursor around, search for
- strings, define macros, and start actually using Wordwright. From this
- point on the features of Wordwright can be studied in any order that you
- want so don't be afraid to jump around a little. Use the features that
- you need and ignore the ones that you don't need. The important thing is
- to use Wordwright.
-
- áCURSOR CONTROLÿ
-
- There are a wide variety of ways to move the cursor. For large
- cursor movements, a scroll bar is included on the right margin. If
- Wordwright is set up so that 128K of memory is reserved for the text
- buffer, the entire length of the scroll bar represents 128K bytes of
- text. Thus for a 64K text file only the top half of the scroll bar is
- used. To move to the middle of a 64K file, you would use the mouse to
- point to the location of the scroll bar which is 1/4th of the way from
- the top and press the left mouse button. If you try to move past the end
- of the file, the cursor will move to the end of the file and the scroll
- bar indicator will move to the appropriate spot to indicate the
- percentage of the 128K which is used by the file.
- For smaller movements the mouse can be used by pointing the mouse
- at the desired cursor position and pressing the left button. If the
- mouse is pointed at the first or last line of the screen, the computer
- scrolls in the appropriate direction.
- Although the mouse is an excellant tool for moving the cursor
- arbitrary distances, the arrow keys are usually more convenient for
- moving short distances such as a single character or line. The unshifted
- up and down arrows are used to move to the begining of the line above or
- below the line which currently contains the cursor. The unshifted left
- and right arrows are similarly used to move one character to the left or
- right in the file.
- If the shift key is held down while an arrow key is pressed, it
- modifies the behavior so that the up and down arrows move the cursor a
- screen at a time and the left and right arrows move a word at a time.
- If the cursor is pointing to the right location of the document but
- is at the top or bottom of the screen, it is sometimes usefull to be
- able to rewrite the screen so that the line containing the cursor is in
- the center of the screen. This is done by hitting Cnt-N (for normalize).
- Cnt-T and Cnt-B may be used to quickly move to the top and bottom
- of the file respectively.
-
- áSEARCH MODEÿ
-
- The search mode is entered by typing Cnt-S and is used to find a
- particular word or string. When the search mode is selected, the
- background color becomes lighter. If the background was black, it will
- become grey. If it was dark blue, it will become light blue. As each key
- is pressed the computer adds that character to the search string and
- searches for the first instance of that string. If the string is found
- the cursor moves to the string and the string is highlighted. If the
- string is not found the cursor remains where it is. When the search mode
- is first entered, all searches take place in the forward direction. The
- next instance of the string may be found by typing either the right
- arrow or the down arrow. The previous instance of the string may be
- found by typing either the left arrow or the up arrow. Whenever the
- direction is changed by typing one of the four arrow keys, the computer
- remembers the direction. If any additional characters are added to the
- search string to cause a new search to take place, the direction of the
- search will be the same as the last search.
- Characters may be removed from the search string one at a time by
- typing the backspace key. When you want to leave the search mode and
- return to the normal mode, type the escape key (labled "ESC").
-
- áSEARCH AND REPLACE MODEÿ
-
- The replace mode is entered by typing ^R and is identical to the
- search mode except that the user is asked to type in a "replace string"
- before the computer enters the search mode. Once the replace string has
- been entered, type the "ENTER" or "RETURN" key to return to the text
- window and enter the search mode. The search mode is then used in the
- normal way to find and highlight strings. Each highlighted string may be
- replaced with the replace string by typing ^R (hold down the key labled
- "CTRL" while typing the upper or lower case letter "R").
-
- áGLOBAL SEARCH AND REPLACEÿ
-
- The replace mode which was just described is the safest way to
- replace one string with another string since in that mode, the computer
- allows the user to give confirmation before each string is replaced.
- When you are sure that every instance of a phrase should be changed,
- there is a much faster way of replacing the phrase.
- The global search and replace command is involked by typing ^G.
- When ^G is typed the computer requests the user for the search string
- and the replace string. It then finds each instance of the search string
- and replaces it with the replace string.
-
- áEMBEDDED COMMANDSÿ
-
- Much of the power of Wordwright comes from the ability to embed
- commands in the text which will be executed when the document is
- printed. Commands are distinguished from normal text by the fact that
- commands are printed in yellow on the screen while normal text is
- printed in white. You can change the color to yellow in order to insert
- a command by typing Cnt-Y. When you want to return to the normal text
- mode, type Cnt-W to change the color back to white.
-
- áFORMATING COMMANDSÿ
-
- Formating is done according to the values contained in a number of
- variables which may be changed at any time by typing the appropriate
- command in yellow. The following variables are included:
-
- lmargin left margin
- rmargin right margin
- tmargin top margin
- bmargin bottom margin
- columns/line columns per line
- lines/page lines per page
- lf/cr line feeds per carriage return
- (for single or double spacing)
-
- In addition to these variables, the following commands affect the
- way text is printed:
-
- tof go to the top of form (next page)
- section if you are near the bottom of a page
- eject to the next page otherwise just
- insert a line feed.
- Cnt-J begin word wrap
- Cnt-K end word wrap
- superscript begin superscript
- superscript-off end superscript
- subscript begin subscript
- subscript-off end subscript
- fast draft mode
- slow letter quality mode
-
- áWORD WRAPÿ
-
- When a document is being written, it is usually important to have
- the maximum number of whole words on each line. This can become a
- problem when text is later edited and words are inserted into or deleted
- from the text. The result of inserting or deleting text can be some
- lines with only a few words on them and other lines which extend past
- the end of the screen (or past the right edge of the paper when the text
- is printed). Word wrap causes the computer to find the best places for
- line feeds so that the maximum number of whole words fit on each line
- without going over the maximum number of character which will fit on one
- line.
- When word wrap is on, the computer will recalculate the proper
- position for line feeds as characters are inserted and deleted from the
- document. The display on the screen will be optimized for the best
- looking display which can be generated for the given window size and the
- size of the characters as selected by the "PREFERENCES" program.
- Since the printer will often allow a different number of characters
- per line than the screen will allow, the locations of line feeds and
- spaces will be recalculated during the printing of text to correspond
- with the variables, lmargin, rmargin, and columns/line.
- Word wrap can be turned on or off by hitting Cnt-J or Cnt-K
- respectively. Whenever Cnt-J is typed, the background changes to dark
- blue to give a visual indication that word wrap is turned on. Whenever
- Cnt-K is typed, the background changes to black to show that word wrap
- is turned off. It is possible to turn word wrap on and off several times
- at different locations of the text. In this case the background at
- different locations will be different colors so that it will always be
- obvious whether word wrap is on or off.
- Word wrap is usually a desirable feature and will generally be used
- in all text except those portions of text when you specifically require
- the ability to determine the position of the line feeds yourself.
- Examples of these situations are the use of Wordwright to write computer
- programs or display columns of data. In the chapter on mail merge, it
- will be seen that merge files depend on the position of line feeds to
- distinguish between data items.
-
- áJUSTIFICATIONÿ
-
- When the computer prints your document, it can either space the
- words as they are written on the screen or it can insert extra spaces
- between some words so that the right margin is straight. Aligning the
- right margin is called right justification. Right justification is
- closely associated with word wrap and is always turned off unless word
- wrap is turned on. In addition, right justification also depends on the
- variable "justify". Thus if the variable "justify" is true and word wrap
- is on, then right justification will occur, but if either "justify" is
- false or word wrap is off, justification will not occur. Publishers
- generally like to perform justification themselves and therefore prefer
- not to have justification done by the author.
- The "justify" variable can be changed by the code "true to justify"
- or "false to justify". If you want the ability to go back and forth
- between these settings, you may include this code at the start of each
- document. If you will always use justification or will never use
- justification, you may enter this code from the utilities window and
- then run the setup command so that you may save the updated version of
- Wordwright. In this case Wordwright will always start with the correct
- setting of the "justify" variable.
-
- áPRINT STYLEÿ
-
- Italics, bold, and underlining are controled by toggling the
- desired functions with alternate keys. For example, to print a section
- in italics, you would place the cursor at the start of the section and
- type ALT-I (hold down one of the two the keys labled ALT and press the
- letter "I" or "i"). At this time all characters from the cursor until
- the next ALT-I will be changed to italics. You would then place the
- cursor at the end of the section and type another ALT-I to change back
- to normal characters.
- Bold and underlining may be performed in an identical manner using
- ALT-B for bold and ALT-U for underlining. When any of these print styles
- are turned on or off a single character control code is inserted into
- the text. This control character is invisible on the screen except for
- its affect on the print style but it can be shown to exist in the text
- by its effect on the left and right arrow keys. If the cursor is at a
- control key and the right arrow is pressed, the screen will not change
- because the control code doesn't take any space on the screen. A control
- code may be erased with the delete key or the backspace key just like
- any other character and the screen will immediately be updated.
-
- áHANGING INDENTÿ
-
- It is sometimes desirable to have two alternate left margins and
- have the active left margin toggle back and forth between them. This
- technique is often used when creating a glossary and is called a hanging
- indent for reasons which are not known to me. The following example will
- show how a hanging indent is used.
-
- OUTLINE MODEA mode in which only chapter and section headings are
- displayed on the screen. This mode allows the user to see
- the overall structure of the document without all the
- distracting details. While you are in this mode, it is
- possible to move entire sections with the same ease that
- you would move sentences or paragraphs in the text mode.
-
- A hanging indent is toggled on and off by typing Alt-M. In the
- example just shown, I started the hanging indent immediately after the
- words "OUTLINE MODE" and stopped it at the end of the indented
- paragraph. The variable "indent" is used to indicate how many spaces to
- adjust the left margin when the hanging indent is turned on. In the
- example just shown, I set "indent" to 15 so the paragraph is indented 15
- spaces to the right of the normal right margin. Since the new left
- margin is positioned relative to the normal left margin, the variable
- "lmargin" may be changed without affecting the hanging indent.
-
- áHEADERS AND FOOTERSÿ
-
- The variables "header-line" and "footer-line" are used to indicate
- which line to place a header or footer on. Whenever the printer gets to
- the appropriate line, a header or footer is printed. If you want the
- header to be printed on line 3 you would set the variable "header-line"
- to 3 with the command "3 to header-line". The command would have to be
- started with ^Y and ended with ^W to show the computer that this is a
- command and not just normal text. If you don't want a header or footer
- just set the variable "header-line" or "footer-line" to zero. Since the
- line numbers start at one, there will never be a match between the line
- number and the "header-line" or "footer-line".
- The header will print the string contained in the string variable
- "header-string" which may be changed at any time with a command such as:
-
- "This is the new header string" to header-string
-
- As before, the command must be shown in yellow to be interpreted as
- a command. The footer behaves in a similar manner except that after the
- "footer-string" is printed, the printer moves to the column indicated by
- the variable "page-pos" and prints the page number. In order to number
- the pages on line 65, in column 39, with no footer message, you would
- start your text with the command:
-
- "" to footer-string 65 to footer-line 39 to page-pos
-
- áTABSÿ
-
- There are two ways to set tabs in Wordwright. The simplest way is
- to select the pull down menu labled "TABS". This will open a new window
- and will then prompt you for the correct tab settings. The weakness of
- this approach is that the tabs must be set manually each time the file
- is read in.
- The second approach is to imbed commands within the text file
- itself. The commands available for setting tabs in this way are:
-
- clear-tabs removes all tab settings
- set-tab set a tab
- reset-tab remove a tab
-
- The syntax for setting or removing a tab requires that the column
- number of the tab must preceed the command. In the next example,
- commands are shown which will set tabs at columns 10 and 20.
-
- clear-tabs 10 set-tab 20 set-tab
-
- If a form is being edited which has commands as shown above, the
- commands will be executed whenever the file is reformatted by typing ^A
- as well as when the text is printed.
-
- áBLOCK COPYÿ
-
- A copy buffer is used to store text which is to be copied to a
- different location. Text is placed in the copy buffer by one of two
- ways. Whenever a block of text is deleted by use of the delete mode or
- by the block delete command, the text is placed in the copy buffer as a
- safety feature to allow the recovery of the text if it is deleted
- erroneously.
- A second method of placing text in the copy buffer is to mark each
- end of the block by placing the cursor there and typing ^X. The
- background color will change to green when the first ^X is typed and
- will return to normal when the second ^X is typed.
- Once text is placed in the copy buffer, as many copies as are
- needed may be inserted into the file by placing the cursor in the
- desired positions and typing ^C.
-
- áBLOCK DELETEÿ
-
- A block may be deleted by marking the beginning and end of the
- block with ^X as described above in the section concerning copying of a
- block. After the block is marked and before any other key is pressed a
- third ^X may be entered to delete the block. If any other key is pressed
- between the second and third entry of the ^X, the block will not be
- deleted and the ^X will be interpreted as the first ^X in another
- attempt to mark a block of text and the computer will indicate this by
- changing the background color to green. If a ^X is entered in error and
- you don't want to lose the text which is already in the copy buffer,
- enter a second ^X without moving the cursor. When a block of zero length
- is marked in this way, the computer recognizes this as a mistake and the
- copy buffer isn't changed.
-
- áBLOCK MOVEÿ
-
- A block of text may be moved from one area to another area by
- combining the proceedure for the block delete with the proceedure for
- the block copy. The block to be moved is first deleted. Before any other
- block deletes are made the cursor is moved to the desired location of
- the block and a copy is placed there by typing ^C.
-
- áDELETE MODEÿ
-
- The delete mode allows a fast way of deleting words or lines of
- text. The delete mode is entered by typing ^D. While in the delete mode,
- the characters are changed to a particularly ugly shade of pink (chosen
- for good contrast not beauty) and the cursor will begin to flash on and
- off. In this mode the arrow keys are interpreted as special delete keys.
- The up and down arrows are used to delete text from the cursor to the
- end of the previous line or the beginning of the following line
- respectively. The left and right arrows are used to delete to the
- beginning of the previous or following word. The computer will return to
- the normal mode if any key except one of the arrow keys is pressed. It
- will also return to normal mode after about two seconds without a key
- being pressed.
- The text which is deleted while in the delete mode is saved in the
- copy buffer in case an error is made and replaces the text which was in
- the copy buffer.
-
- áMACROSÿ
-
- The 10 function keys are available as user definable macros. In
- order to see how the macros are currently defined or to change the macro
- definitions, you must select the macros option from the "MISC" pull down
- menu of Wordwright. The current definitions of the macros will be
- displayed and you will then be given the oportunity to change any macro.
- To change a macro, just hit the function key which you want to
- redefine. As soon as this is done, the computer will prompt you for the
- string to be associated with that macro. After the string is typed in,
- the macro definition is finished by typing the escape key. When a macro
- has been defined, the macro definitions will be redisplayed and you will
- again be given the oportunity to change macro definitions. When no more
- changes are desired you may return to Wordwright by typing the escape
- key when you are asked to type a function key.
- Any characters may be included in the macro definition except the
- escape key which is used to end the macro. Although macros are generally
- used to type frequently used text, it is also possible to define a macro
- as a sequence of commands. For example, a command to move the cursor
- down 3 screens and then search for the first instance of the word "the"
- could be defined as a macro by holding the shift key down, hitting the
- down arrow key 3 times, typing control S, and following with the word
- "the".
- It should be noted that some keys such as the arrow keys emit a
- string of characters starting with the special control sequence
- introducer 9B hex. Since this byte doesn't have a printable ascii
- representation, the byte 9B is represented by a tilde (~) when the macro
- definitions are displayed.
-
- áHELPÿ
-
- The help key is used while in Wordwright to provide on line help in
- the form of information screens which summarize the commands which are
- associated with the various control characters and display information
- such as the current macro definitions. To use the help key, just hit it
- while in the edit mode.
-
- àCHAPTER 3: THE OUTLINERÿ
-
- In addition to the word processing capabilities of Wordwright, an
- integrated outliner is also included. The power of an outliner becomes
- very apparent when a large document is being written. In the same way
- that a word processor allows you to easily move words and phrases around
- so that your sentences become clear and easy to read, an outliner
- enables you to move entire sections around and clarify the structure of
- an entire document.
-
- áOPENING AND CLOSING SECTIONSÿ
-
- The basic feature that gives an outliner its usefulness is the
- ability to shrink and expand sections. By shrinking all the sections so
- that only the section titles are shown, it is possible to shrink the
- text file by perhaps a 15 to 1 ratio for a clear overview of the
- structure of your document.
- Cnt-F is used as a toggle to either shrink or expand an individual
- section. If the cursor is at a closed section when Cnt-F is pressed, the
- section will be expanded. If the cursor is at an open section when Cnt-F
- is pressed, the section will collapse so that only the section title is
- shown and the cursor will be moved to the beginning of the section
- title.
- Cnt-O (the letter not the number) is similar to Cnt-F except that
- its effects are global. In other words, if the cursor is at an open
- section all sections will be closed and if the cursor is at a closed
- section, all sections will be expanded.
-
- áCURSOR CONTROLÿ
-
- The outliner is integrated with the rest of the word processor in
- such a way that cursor control is identical in both the text mode and
- the outline mode and is independent of whether sections are open,
- closed, or a combination of the two. This includes cursor control both
- by the mouse and by the keyboard.
- It is usually much easier to learn by example than it is by just
- reading so you are encouraged to try editing a text file at this time
- and experiment with opening and closing sections and moving the cursor
- while in the outline mode. The unshifted up and down arrow keys will
- still move the cursor a line at a time and the shifted up and down arrow
- keys will still move the cursor a screen at a time. However, since each
- line displays an entire section in the outline mode, the cursor will
- move a much greater distance in relation to the size of the file.
- This can be seen clearly by noticing the effect of cursor movement
- on the scroll bar. Moving up or down a single line in the text mode will
- hardly move the scroll bar indicator. However, moving up or down a
- single line while in the outline mode can cause the indicator to move
- quite a large distance if the sections are large.
- You should also try moving the cursor by means of the mouse. In
- this case, the cursor will again behave in a similar manner independent
- of whether the screen is displaying the file in the text mode, the
- outline mode, or some sections in each mode.
- If you enter the search mode and the computer finds a string in a
- closed section, the section will be opened automatically so that the
- string can be displayed. This is also true for text which is found by
- moving the scroll bar.
- A block of text may be moved, deleted or copied in either the
- outline form or the text form. If you are in the outline mode and a line
- of text is deleted by entering the delete mode and hitting an up or down
- arrow key, an entire section can be deleted at one time. If this is done
- by mistake, the entire section can be recovered by typing Cnt-C just as
- it would be in the text mode.
-
- áSTARTING A NEW SECTIONÿ
-
- In order to use the outliner, each section header should be
- highlighted on the screen. Wordwright allows a section header to be
- highlighted by placing the cursor anywhere on the section header,
- holding down one of the two keys labled "ALT", and pressing the letter
- "S" (for Section). This will cause the section to be shown in inverse
- video on the screen.
- If the cursor is placed at a section title which is already shown
- in inverse video and the Alt-S is pressed, the section will be indented
- two spaces for each time Alt-S is typed. This indicates that the title
- refers to a subsection.
- In order for your document to look right, you must ensure that the
- title of a section is never on one page and the begining of the text on
- the next page. Wordwright will prevent this from happening as long as
- the title of the section is written in inverse on the screen.
- When a text file is printed, there is a distinction between
- sections that are indented and sections that aren't indented. Any
- section which is not indented will always start on a new page. This is
- therefore generally used for the beginning of a chapter. If the section
- is indented, it makes no difference how many levels it is indented
- except for its appearence in the outline. Indented sections will start
- at whatever location of the page you happen to be at as long as there is
- sufficient space on the page to include the section title and at least
- two lines of text. If you are too close to the bottom of the page for
- this to be possible, the printer will eject to the top of the next page
- before it starts the section.
- The indentation is only shown on the screen to make the outline
- easier to understand. No indentation will occure on the paper unless
- spaces are typed into the section title by pressing the space bar.
-
- áTABLE OF CONTENTSÿ
-
- A table of contents may be generated automatically by simply typing
- the command "contents" in yellow as the last command in your text. As a
- document is being printed, Wordwright keeps track of the page where each
- section starts. The command "contents" causes the computer to use this
- information to generate a table of contents. Since the computer won't
- know what page each section starts on until after the document is typed,
- it is important that the "contents" command be the last command given in
- the document.
-
- àCHAPTER 4: MAIL MERGEÿ
-
- I hardly ever go more than a month without receiving a "personal"
- letter from some computer telling me what a great guy I am and how lucky
- I am to be one of the few priveliged people selected to receive the
- latest marvel of science for only $19.95 plus $3.00 for shipping and
- handling. The letter will invariably mention me by name at least once
- and it will also include some other personal information such as my
- address to show that the letter was written by someone who really cares
- about me.
- Mail merge allows you to write very complicated form letters in
- which the exact wording is modifed by data taken from a separate file
- called the merge file.
-
- áVARIABLESÿ
-
- Two types of variables are supported in Wordwright, integer
- variables and string variables. Each variable must be defined before it
- is used with one of the defining words declare or declare-string. The
- syntax for these commands is shown by the examples below. It is
- important to remember that commands must be shown in yellow on the
- screen or they will be interpreted as normal text.
-
- declare gross-sales
- declare-string first-name
-
- In each case the defining word is followed by the name of the
- variable which is being defined. The two types of variables have
- different properties and will therefore be treated seperately in the
- following sections. Any variable which is defined in a text file is a
- local variable. This means that the variable will be removed as soon as
- you leave Wordwright and any space which was reserved for the variable
- will be returned.
-
- áINTEGER VARIABLESÿ
-
- Integer variables are 32 bits in length. This gives a range of more
- than 2 billion in both the positive and negative directions. When a
- variable name is encountered the computer normally returns the value
- which is contained in that variable. For example if the variable "age"
- has been declared and set to 10 the code "age =" would print the number
- 10. The action of a variable may be changed by immediately preceeding it
- with the word "to" or "+to". The word "to" is the assignment operator.
- This causes a number to be assigned to a variable. The code "25 to age"
- would assign a value of 25 to the variable "age". The word "+to" behaves
- in a similar manner, but instead of assigning a fixed value to the
- variable, it adds to the number which was already in the variable. If
- the variable "age" had the value 25, the code "3 +to age" would change
- the value of "age" to 28.
-
- áSTRING-VARIABLESÿ
-
- Each string variable may hold a string up to 50 characters in
- length. When a string is encountered, the normal behavior is to return
- the address where the string is located. The command "print" is used to
- print a string from its address. If the string variable "animal" is
- declared and the string "cat" is assigned to "animal", the code "animal
- print" will print the word "cat". Like the integer variables previously
- discussed, the behavior of a string is also dependent on whether it is
- preceeded by the word "to" or "+to". In this case "to" is used to assign
- a string to the variable and the word "+to" is used to append a string
- to a string which was already contained in the variable.
- Since examples are often more instructive than explanations, the
- following example is offered to show how a string variable is modified
- by various commands. The left column shows the commands and the right
- column shows what would be printed as a result of each command. Again,
- remember that in order to distinguish between commands and text, the
- commands must be printed on the screen in yellow and normal text must be
- printed on the screen in white. The control characters ^Y and ^W are
- used to change the color of the text. µ
-
- declare-string name
- declare-string street
- declare-string city
- declare-string state
-
- "RTL Programming Aids" to name
- "10844 Deerwood SE" to street
- "Lowell" to city
- "MI" to state
-
- name print RTL Programming Aids
- street print 10844 Deerwood SE
- city print ", " print state print Lowell, MI
- ·
- áDECISIONSÿ
-
- In order to be as flexible as possible, the computer must be able
- to make choices and perform different tasks under different
- circumstances. This requires two things. First there must be a variety
- of instructions which are capable of making comparisons or returning
- various types of status information, and second there must be control
- structures which are capable of making different responses as a result
- of these instructions. The next two sections will show how to alter the
- way a document is printed based on conditions which are encountered
- during the printing of the document.
-
- áTESTS AND COMPARISONSÿ
-
- The purpose of a test or comparison instruction is to return a
- flag. A flag can be thought of as a switch which represents a true or
- false condition. There are 6 different comparisons which can be made
- between numbers and 3 comparisons which can be made between strings. The
- following is a summary of the comparison instructions.
-
- NUMERIC COMPARISONS STRING COMPARISONS
-
- greater-than $greater-than
- greater-or-equal $equal
- equal $less-than
- not-equal
- less-than
- less-or-equal
-
- In each test the arguments being tested preceed the test itself.
- THIS IS EXTREMILY IMPORTANT. The program will not operate correctly if
- the order is changed. For example, if the variable "age" contains the
- age of a person, you could determine whether the person is 21 years old
- or greater with the code "age 21 greater-or-equal".
-
- áCONTROL STRUCTURES ÿ
-
- The simplest control structure is the IF ... ENDIF structure.
- Because Wordwright uses postfix notation, this structure behaves a
- little bit differently than the same structure in some computer
- languages. It is assumed that a flag indicating a true or false
- condition has been generated prior to entering this control structure.
- Any nonzero number is considered a true flag and a zero is considered to
- be a false flag. When the word IF is encountered the flag is tested to
- see whether it is true or false. The flag is then dropped and execution
- either proceeds with the next sequential instruction (if the flag was
- true) or execution jumps to the word immediately following the word
- ENDIF.
-
- In the example just given, there was no response for the case when
- the comparison instruction returned a false flag. Many times, there is
- one procedure in the case of a true flag and an alternate procedure in
- the case of a false flag. The IF ... ELSE ... ENDIF construct may then
- be used.
- The IF ... ELSE ... ENDIF construct tests the flag in the same way
- as the IF ... ENDIF construct. It then executes the clause between IF
- and ELSE in the case of a true flag and the clause between ELSE and
- ENDIF in the case of a false flag. After the appropriate clause is
- executed, execution proceeds with the word immediately following the
- word ENDIF.
-
- For those people who are familiar with the IF THEN and IF THEN ELSE
- constructs of BASIC, it is important to compare the differences between
- the BASIC version and the Worwright version of this structure. It isn't
- obvious at first glance, but the BASIC control structures should
- actually be written as IF ... THEN ... ENDIF and IF ... THEN ... ELSE
- ... ENDIF. The word ENDIF is not explicitly included in BASIC, but is
- implied by the end of the line. This means that the BASIC version of
- this control structure can never have a clause longer than one line and
- the only way to get around this arbitrary limitation is to include
- commands such as GOTO or GOSUB in clauses which are too long otherwise.
- Another difference is the fact that Wordwright requires the
- conditional flag to be determined and placed on the stack before
- entering the control structure. BASIC determines the condition from code
- placed between the words IF and THEN. If the conditional clause is
- indicated by COND?, the syntax of the two versions can be compared as
- follows (with the implied ENDIF of BASIC displayed).
-
- Wordwright
-
- COND? IF ... ENDIF
- COND? IF ... ELSE ... ENDIF
-
- Basic
-
- IF COND? THEN ... ENDIF
- IF COND? THEN ... ELSE ... ENDIF ´tof²
-
- áFORM LETTERSÿ
-
- In the following examples, embeded commands are used to show how a
- form letter may be written which will print different phrases based on
- the values of variables which are defined at the beginning of the
- letter. Both of the letters which follow were printed using the same
- form letter. The only change is the values assigned to the variables.
-
- µ
- ´declare current-gross
- declare past-gross
- declare gross-increase
- declare-string scapegoat
-
- 380000 to current-gross
- 326000 to past-gross
- current-gross past-gross - to gross-increase
- "our newest employee" to scapegoat
- "Z,ZZZ" to format
- ²
- ·Dear Stockholder,
-
- The gross sales for this quarter was $´current-gross =². This is
- ´gross-increase neg?- if "a decrease" else "an increase" endif print² of
- ´gross-increase abs "$" print =². This change in gross sales is due
- primarily to the efforts of ´gross-increase neg?- if scapegoat else "our
- beloved and industrious president" endif print².
- As the newly appointed assistant to the president it is my sad duty
- to inform you that the accident which my predecessor "Uncle" Ned
- suffered in front of my office will prevent him from resuming his duties
- for at least the next 3 months.
-
- Sincerely,
-
-
-
- Albert Smith
- (Ambitious Al)
-
-
- µ
- ´326000 to current-gross
- 380000 to past-gross
- current-gross past-gross - to gross-increase
-
- "our newest employee" to scapegoat
- "Z,ZZZ" to format
- ²
- ·Dear Stockholder,
-
- The gross sales for this quarter was $´current-gross =². This is
- ´gross-increase neg?- if "a decrease" else "an increase" endif print² of
- ´gross-increase abs "$" print =². This change in gross sales is due
- primarily to the efforts of ´gross-increase neg?- if scapegoat else "our
- beloved and industrious president" endif print².
- As the newly appointed assistant to the president it is my sad duty
- to inform you that the accident which my predecessor "Uncle" Ned
- suffered in front of my office will prevent him from resuming his duties
- for at least the next 3 months.
-
- Sincerely,
-
-
-
- Albert Smith
- (Ambitious Al)
-
- ´tof²
-
- áGETTING DATA FROM A MERGE FILEÿ
-
- The form letters which were shown in the previous section have one
- major fault. It is neccessary to edit the file and change the values of
- the variables for each letter that is printed. A much more powerfull way
- to generate form letters is to put the data in a separate file called a
- "merge file" and have the computer automatically initialize the
- variables from the data in the merge file at the start of each letter.
- This allows a large number of customized letters to be printed with no
- interaction required from the user.
- The modification neccessary in the text file in order to use mail
- merge consists of simply modifying each command that assigns a constant
- or string to a variable so that the constant or string which is assigned
- to the variable comes from the merge file instead of from the text file.
- The command which does this is called "get". Thus the in the previous
- example, the phrase "326000 to current-gross" would be replaced by the
- phrase "get current-gross", the phrase "380000 to past-gross" would be
- replaced by the phrase "get past-gross", and the phrase ""our newest
- employee" to scapegoat" would be replaced by the phrase "get scapegoat".
-
- áLOOPSÿ
-
- It is often desireable to search through the merge file for data
- which meets certain conditions and only print letters when those
- conditions are met. For example, if you want to advertise a trade show
- which is only of local interest, it might be nice to send letters to
- just those people with zip codes in a certain range. The "LOOP"
- structure gives you the ability to collect data from the merge file,
- test it, and continue going back for more data until the data satisfies
- your conditions so that a letter can be printed.
- The following example shows how code would be written to accomplish
- the task just described. µ
- begin
- get name
- get street
- get city
- get state
- get zip
- zip 45000 greater-than
- zip 46000 less-than
- and
- repeat-until
-
- · In the example shown, the program gets all the information from the
- merge file and then performs a test to see whether the information is to
- be used or not. If it is NOT to be used, the program will jump back to
- the word begin and will gather information for another person. As soon
- as the conditions are met the program will continue with the printing of
- the letter using the values just collected for the variables.
- The test portion of the code which was just shown needs further
- clarification. The test in this case indicates a true responce when the
- zip code is greater than 45000 and less than 46000. It should be noted
- that two separate tests are performed and both tests must be true for
- the conditions to be met.
- In each test the arguments being tested preceed the test itself.
- THIS IS EXTREMILY IMPORTANT. The program will not operate correctly if
- the order is changed. For example, in the code "zip 45000 greater-than"
- the value of the zip code comes first (zip), then the value which it
- will be compared to comes (45000), and finally the comparison is made
- (greater-than). This comparison returns a condition of either true or
- false. The second test behaves in a similar manner and returns a
- condition of true or false. The second condition will be met whenever
- the zip code is less than 46000.
- After both conditions are tested for, the word "and" provides a
- third test. In this case the word "and" will return a true indication if
- both of the previous tests returned a true indication and it will return
- a false indication if either or both of the previous tests returned a
- false indication. Again it is important to note that the two previous
- tests must be completed before the "and" test is made. The "or" command
- is similar to the "and" command. In this case only one of the previous
- tests has to be true for the "or" condition to be true.
- If the letter was to be sent to everyone in the merge file EXCEPT
- those people within the given zip code range, the code could be modified
- by replacing the word "repeat-until" with the word "repeat-while". In
- this case the code would look like the following. µ
- begin
- get name
- get street
- get city
- get state
- get zip
- zip 45000 greater-than
- zip 46000 less-than
- and
- repeat-while
- ·
-
- áCREATING A MERGE FILEÿ
-
- Once the text file is modified so that it looks for input from a
- merge file, the text file can be saved and a separate merge file can be
- created. The merge file is simply a text file that contains the data
- needed by the text file. The data must be entered in the same order that
- it is requested by the document. Numeric data may be separated either by
- spaces or by placing each number on a separate line. Strings must be
- separated by placing each string on a separate line.
- Blank lines may be inserted if desired for readability but they
- will be ignored by the program. In other words, if the program tries to
- read the value for a numeric or string variable, it will keep skipping
- lines until it finds a line with data on it.
- When a document is being printed and a merge file is specified, the
- document will be printed again and again using different data each time
- until either the file is exhausted or the user stops the printing by
- typing a carriage return.
-
- àCHAPTER 5: UTILITIESÿ
-
- A number of utilities are included with Wordwright which aren't a
- neccesary part of the word processor but add a lot to the usefulness of
- it.
-
- áCLIÿ
-
- It is frequently usefull to access system utilities from within
- Wordwright. The most common system utility "dir" may be called from the
- "UTILITIES" window by simply typing in the word "dir" with an optional
- drive or path name. This will start a new CLI (Command Line Interface)
- and execute the dir command. After the dir command is executed, the new
- CLI will remain until a return is typed with nothing in the line.
- If you want to execute a system command other than dir, you may
- create a new CLI without first executing the dir command by typing the
- command "CLI". Both the dir and cli commands are also available from the
- edit mode by using pull down menus.
-
- áCALCULATORÿ
-
- The utilities window contains a simple calculator which is intended
- primarily as an aid to programmers. It is a four function calculator
- which works only with integers but can perform calculations in either
- the decimal mode or the hexadecimal mode. It can also convert from one
- base to another and can give the ascii representation for any key which
- is pressed.
- The calculator uses Reverse Polish Notation or RPN. RPN is the way
- functions are entered in calculators made by Hewlett Packard and it
- differs from algebraic notation in that functions are entered after
- numbers instead of between numbers. The following example illustrates
- the keys which would be typed in both algebraic notation and RPN to add,
- subtract, multiply, or divide two numbers.
-
- ALGEBRAIC RPN
-
- 2 + 2 = 2 2 + =
- 5 - 3 = 5 3 - =
- 3 * 4 = 3 4 * =
- 8 / 2 = 8 2 / =
-
- It should be noted that there must be a space between numbers and
- functions.
- The calculator works in both the decimal and hexadecimal modes and
- you can switch from one mode to the other by typing the words "decimal"
- or "hex". If you want to convert a decimal number to hexadecimal you
- would make sure that you are in the decimal mode, enter your number,
- type "hex" to enter the hexadecimal mode, and print the number by typing
- an equal sign.
- If you want to know what the ascii representation is for a
- particular key, you may type the word "key?" followed by a carriage
- return. The computer will then wait for you to press the next key and
- will type the ascii representation for the character or characters that
- are sent to the computer when that key is typed. The ascii
- representation can be given in either the decimal mode or the
- hexadecimal mode depending on which number base is selected at the time.
-
- áDUMPÿ
-
- It is sometimes usefull to see a memory dump of text to show
- unprintable characters such as tabs or characters which are embedded to
- change the screen color. The dump command is used to print the contents
- of any area of memory in the computer. If you know the address where you
- want to start your dump, you just type the address followed by a space
- and the word "dump". If you don't know the address, you can use a
- symbolic address such as sof, eof, or current. These symbolic addresses
- refer to the start of file, end of file, and cursor location
- respectively. If you wanted to start the dump 10 characters in front of
- the cursor, you would type "current 10 - dump".
- The dump may be stopped and restarted by typing the space bar. When
- you want to stop the dump completely and have no desire to restart it,
- hit the return key.
-
- áSCREEN SAVERÿ
-
- The screen saver isn't a utility that is deliberatly used, but
- instead is a feature that is always present in the background of
- Wordwright. The function of the screen saver is to monitor the activity
- from the keyboard to determine whether someone is actually using
- Wordwright or whether the computer is just sitting idle. If 5 minutes
- goes by with no input from the keyboard, the computer assumes that
- nobody is using the computer and will turn off the display except for
- the pointer, which will be left on as an indicator to show that the
- computer is still turned on. The purpose of the screen saver is to
- prolong the life of your monitor.
- If the screen turns off, you may turn it back on by hitting any
- key. The key will only be interpreted as a command to turn on the screen
- and will not affect any text which is being edited.
- The length of time necessary to turn off the screen is adjustable
- by the user. To adjust the time, go to the utilities window and type the
- command "N to screen-timer" where N is the number of seconds that you
- want to wait before the computer turns the monitor off. For example, the
- command "5 60 * to screen-timer" will set the timer for 5 minutes. If
- you plan to run another program at the same time Wordwright is running,
- you are likely to go for a long time without typing any input to
- Wordwright, but you still won't want the screen to turn off. The screen
- saver can be disabled by setting the screen-timer to 0.
-
- ´contents²