home *** CD-ROM | disk | FTP | other *** search
Text File | 1987-04-02 | 48.9 KB | 1,387 lines |
-
-
-
-
-
-
-
-
-
-
-
-
-
- EDLP(TM)
-
- The Edit Decision List Processor
-
- for the Commodore Amiga(TM)
-
- from BCS Software
-
-
-
-
- INSTRUCTION MANUAL
-
-
-
-
- DEMO
-
- Version 0.05
- Mar 87
-
-
-
- Copyright 1987
- by Mike Berro
-
-
-
- All Rights Reserved
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- EDLP - Edit Decision List Processor
-
-
- Copyright 1987 by Mike Berro
- All Rights Reserved
-
-
- Written by Mike Berro
- BCS Software
- 13432 Lochrin Lane
- Sylmar, CA 91342
- (818) 362-6031
- CIS: [73267,3361]
-
- Published by Prism Computer Graphics
- Jeff Bruette
- 14755 Ventura Blvd. Suite #1-600
- Sherman Oaks, CA 91403
- (818) 906-9977
-
-
-
-
-
- SOFTWARE LICENSE
-
- BCS Software grants to the customer a non-exclusive license to use on
- the customer's computer(s) the software received. Title to the disk
- on which the program is recorded is transferred to the customer, but
- not title to the software.
-
- The customer may make a reasonable number of backup copies of the
- software for the customer's own use only.
-
-
-
-
- LIMITED WARRANTY
-
- This software and manual are sold "as-is", without warranty as to
- their performance, saleability, or fitness for any particular purpose.
- BCS Software shall have no liability to the customer or to any other
- person or entity with respect to any liability, loss or damage caused
- or alleged to be caused directly or indirectly by computer software
- sold by BCS Software.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
-
- TABLE OF CONTENTS
-
-
- 1. Program Description................................... 2
-
- 2. Starting the Program.................................. 3
-
- 3. The EDLP Screen....................................... 4
-
- 4. Entering Data From the Keyboard....................... 5
-
- 5. Entering Time Code.................................... 7
-
- 6. The Menus............................................. 9
-
- 7. The Gadgets...........................................14
-
- 8. The Time Code Reader..................................15
-
- 9. Transferring Data Using the Serial Port...............16
-
- 10. Error Messages........................................17
-
- 11. Accessing an Edit List Using AmigaBasic...............19
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Page 1
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 1. Program Description
-
- EDLP allows you to create and manage edit decision lists quickly
- and economically. It is very valuable as a teaching aid, and you can
- imagine how much time and money you can save by preparing your edit
- lists off-line or at home before an expensive edit session.
- The program works with either Drop or Non-drop frame time code,
- and also allows mixed-mode lists. With the BCS Time Code Reader
- Interface (TCRI), it can read SMPTE time code, and then you may select
- the Source In and Out points with the push of a button.
- EDLP allows you to transfer lists directly to other computers and
- editing devices using the RS-232 serial interface. In addition, the
- data is easily accessible to your own custom Basic programs if you so
- desire.
- EDLP is very easy to use. There is always a prompt telling you
- what the program wants you to do, and what it will allow you to do.
- Most commands can be initiated from the menu or the keyboard. Help is
- available on-screen for every menu selection. Error messages are
- given in English, and not some numerical code.
- EDLP is very fast. The entire list is recalculated ("rippled")
- every time you make any change to the list. Therefore the list is
- always accurate, and you don't have to wait to find out if an entry is
- correct.
- EDLP is versatile. You can enter events by specifying the Source
- In and Out times, the Record Out times, or the duration of each event.
- The column headings can be changed to any description. Lists can be
- appended together to form longer lists, and the printout can be
- customized to your own requirements.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Page 2
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 2. Starting the Program
-
- Please make a copy of the EDLP disk before using it, and keep the
- original in a safe place. You will find EDLP very useful, and will
- probably come to depend on it. Since disks do occasionally fail, we
- strongly recommend that you do not use the original except to make
- copies.
- Before you begin editing a list, you may move EDLP to any disk,
- including a Workbench disk, although a WB disk won't leave you much
- room for data. However, EDLP should always be in a disk's main
- window, never inside a drawer.
- EDLP requires at least 160K of free memory. If it is not
- available, the program will not be able to open its screens. If this
- happens, clear the computer of other tasks and try again.
- You may start the program in one of three ways: You can select
- (double-click) the EDLP icon from Workbench, you can select any one of
- the data icons from Workbench, or you may run EDLP from CLI. If you
- select a data icon, then EDLP must reside in the main window of the
- same disk as the data icon. Of course, it is OK for the data icon to
- be inside a drawer.
- If you use several different formats constantly, you may want to
- save an empty list for each format. Then, when you want to use that
- format, just select the appropriate data icon, and EDLP will load the
- format for you.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Page 3
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 3. The EDLP Screen
-
- Once you have started the program, the EDLP screen will appear.
- The EDLP screen allows up to sixteen colors for easier identification
- of the various screen areas.
- The top grey line is the warning line; red warning messages will
- appear there, accompanied by a beep if you have the audio output
- connected to a speaker.
- The second grey line is the prompt line; green prompting messages
- will appear there to tell you what the program is expecting. Unless
- it is obscured (as when files are displayed), you may always look here
- to find out what the program wants you to do.
- Below the prompt line is where the title will appear. It is
- blank when you first start the program or select New, because you have
- not yet entered a title. The title will appear in purple letters, and
- will always be centered.
- Just below the title area are the column headings; these are in
- yellow. The columns are described as follows, but note that the
- column headings are user-definable:
- > Event number. A three digit number from 0 to 999.
- > Reel Number. Up to six characters identifying the source reel.
- There is no restriction on which characters may be entered in this
- column
- > Trac. Specifies whether the event refers to video, audio channel 1,
- audio channel 2, or some combination of the three. This column is
- automatically formatted so that no matter in what order you enter the
- information, it will appear as V/An, where n is the audio track number
- if required. This column is also automatically always in upper case.
- You may also enter a "B" for both, this will be converted to "V/A".
- > Type. This refers to the type of edit; either Cut, Dissolve or
- Wipe. Only the first letter is required. If the event is a wipe, you
- may add three digits following the W to specify which wipe.
- > TR. This is the transition rate in frames for a dissolve or a wipe.
- > Source In. This is the time code that you enter for the start of
- the take.
- > Source Out. This is the time code that you enter for the end of the
- take.
- > Record In and Out are calculated by the program. You cannot move
- the cursor into these columns. The list itself appears in grey when
- you first start the program. This is because any event that has not
- been assigned a track appears in grey.
- Near the bottom of the screen is the grey track record line. The
- record in times for all three tracks for the current cursor position
- are always displayed there. This will come in very handy when you are
- doing split edits.
- Below the track record line the current contents of the "paste"
- buffer are displayed in dark red. Anytime you copy or delete an
- event, the event will appear here. The contents of the paste buffer
- may be inserted into the list as many times as needed.
-
- Page 4
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 4. Entering Data From the Keyboard
-
- There are three methods for entering data into EDLP: you can
- enter data from the keyboard, from the time code reader and from the
- RS-232 serial port. This section describes general procedures and
- techniques of entering data from the keyboard. A more specific
- description of entering time code is given in the next section.
- Entering data into EDLP from the keyboard is very much like using
- a full screen editor or word processor, except that there are certain
- places you cannot make the cursor go. In a standard event you cannot
- make it go between columns, instead, it just skips to the next column.
- You also cannot make the cursor stop on one of the separator (colons)
- in the time code columns, the cursor will skip to the next digit
- instead. It will not go into the Record In column under any
- circumstances, but you can make it go into the Record Out column if
- you so desire, although that is not normally required.
- When you are typing data onto the list, EDLP is always in
- "type-over" mode. This means that what you type will be placed "on
- top" of what was already there. This is not true of gadgets like the
- title gadget, the record start gadget, or the drawer and filename
- gadgets. In the gadgets, what you type is inserted into the text, and
- you must use DEL or BACKSPACE to erase existing text.
- As you type the cursor will move to the next character. When you
- get to the end of a column the cursor jumps to the next column. Often
- the column you just left will change, as EDLP formats or capitalizes
- it for you. The entire line may change color as you enter data into
- the Trac column. You can avoid quick changes of color by using "B" in
- the Trac column to stand for both. EDLP will convert it to "V/A"
- automatically.
- If you have repeated data (for example the same Reel # for every
- event), there are two techniques for duplicating information. The
- first is to GET the "prototype event", and then INSERT it as many
- times as needed. The second method uses CONTROL-P. Pressing
- CONTROL-P grabs the character from the same column in the previous
- event. CONTROL-P does not work in comments.
- The cursor will not automatically jump to the next line when you
- finish typing in the last column (Source Out). This is to give you a
- chance to see the effect of that last digit before you move on to the
- next event. If you are happy with the line, press TAB or RETURN to
- jump to the first column of the next line. If you don't like the
- line, you can either fix it, or just press ESC to restore the line to
- how it was before the cursor got to it.
- If you type an invalid character (like "Z" in the Trac column),
- EDLP will beep at you and display an error message at the top of the
- screen. The error message will go away as soon as you press another
- key or mouse button. Only the Reel # column allows any character to
- be entered.
-
-
-
- Page 5
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 4. Entering Data From the Keyboard (Cont'd)
-
- To jump immediately to the next column, you can press either TAB
- or RETURN. Pressing ENTER (on the numeric keypad) moves you to the
- first column in the next line.
- You can also move the cursor using the four arrow keys. Holding
- down the shift key and pressing the up or down arrow moves the cursor
- up or down one page (8 lines). Holding down the control key moves the
- cursor to the top or the bottom of the list. Another way is to use
- the mouse. Simply point where you want the cursor to go and press the
- left mouse button.
- If you use the arrow keys to move around on the screen, you will
- not be able to move the cursor into the No. (event number) or Record
- Out columns. Since both the event number and Record Out times are
- calculated automatically for you, you will rarely need to change these
- columns yourself. If you want to change either of these columns you
- can use the mouse to move the cursor there. Once inside the column
- the left and right arrow keys work normally.
- If you change an event number from the keyboard, no other event
- numbers are affected. In addition, as the event is renumbered (by
- insertions, deletions or the renumber command), the changed event
- number keeps the same numerical relation to the rest of the list.
- What that means is that if your list contains event number 15, 16, 16
- and 17 (fairly common when using split edits), and an event is
- inserted at the top of the list, those events become 16, 17, 17 and
- 18. Use the renumber command when you want to renumber the entire
- list.
- See the next section about making changes to the Record Out
- column.
- Here is a summary of the data entry instructions:
- > Press RETURN or TAB to advance the cursor to the next column.
- Press ENTER on the numeric keypad to move the cursor to the first
- column on the next line.
- > Entering the last digit of the Source Out does not advance the
- cursor to the next column. This is so that the ripple can
- take place and any errors detected. After entering in the last
- character for the line just press RETURN, TAB or ENTER to advance
- to the next line.
- > The ALT and CTRL keys are treated like the SHIFT key, except for
- CTRL-P, which grabs the character just above it from the previous
- event and CTRL-O which moves the cursor to the Record Out column
- (except for comments).
- > The ESC key restores the current line to the condition it was in
- before the cursor moved onto it.
- > Use the arrow keys to move the cursor in the four directions. Use
- the left mouse button to move the cursor to where you are pointing.
- Use the scroll gadget on the right side of the screen to scroll
- rapidly through the list.
-
-
- Page 6
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 5. Entering Time Code Data
-
- Entering the Source In and Source Out time code numbers can be
- done in two ways. You can just type them in from the keyboard, or you
- can "grab" these numbers from the time code reader.
- To type the numbers in from the keyboard, simply move the cursor
- to the appropriate column and start typing. You will not be allowed
- to enter incorrect values, such as 70 minutes or 25 hours. If you are
- in drop frame mode, you will not be allowed to enter hh:mX:00:00 or
- hh:mX:00:01, where X is non-zero. If you attempt it, the program will
- beep and flash at you, and an error message will appear to tell you
- what the problem is.
- Entering the time code number from the time code reader is a much
- more rapid method of creating the list if you have SMPTE time code on
- one of the audio channels of your video tape. See section 8 for
- instructions on reading time code.
- As you build the list, you will most likely just enter the Source
- In and Out times. The Record In and Out times will then be calculated
- for you. The list is rippled after every keystroke, so you can
- immediately see the effect every change has on the entire list. The
- list never needs cleaning, it is always "clean".
- Rather than entering the Source Out time code directly, you may
- instead just specify the duration of the event. Press CTRL-D (hold
- down the CTRL key and press D once), and the last used duration will
- appear at the bottom of the screen. Type in the new duration and
- press RETURN to accept it. The Source Out time for that event will be
- calculated and the entire list rippled. Press ESC instead to abort
- the operation.
- A third method is to enter the Record Out instead of the Source
- Out. This is useful if you are building the list using EDLP as you
- are performing the edits. You cannot move the cursor into the Record
- Out column using the arrow keys, you must use the left mouse button or
- press CTRL-O (hold down the CTRL key and press O once).
- Once the cursor is in the Record Out column you can use the mouse
- or the left and right arrow keys to move the cursor. Pressing ESC
- returns the Record Out column (only) to its original value. Pressing
- RETURN or ENTER exits the column. You may also use the left mouse
- button to move the cursor out of the column. Note that the menus and
- the scroll gadget are disabled while the cursor is in the Record Out
- column.
- Every change you make in the Record Out column immediately
- affects the entire list. If you are working on a split edit you will
- not immediately be warned if the Record Out times do not match,
- otherwise you would get a beep on every keystroke until they do.
- Instead, you will get the warning only when you leave the Record Out
- column (if the error still exists).
-
-
-
-
- Page 7
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 5. Entering Time Code Data (Cont'd)
-
- You will not be allowed to enter a Record Out value less than the
- Record In value. You also cannot enter the Record Out column in the
- first place if the event does not already have a Record In and a Trac
- already assigned to it. In each of these cases you will be beeped at
- and told why it was not allowed.
- Once you have entered the Source In and Out time codes, you can
- modify these values using the Trim command. The trim command is in
- the Commands Menu. You must select which column you are going to
- trim.
- Once you have selected a column, the time code value is
- highlighted in green. Press the right arrow to increase the time by
- one frame, and the left arrow to decrease it by one frame. The up and
- down arrows increase and decrease it by ten frames. The entire list
- is rippled after every keypress. Press RETURN to accept the new
- value, or press ESC to restore the old one.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Page 8
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 6. The Menus
-
- Most of the menu commands may be initiated from the keyboard, as
- indicated in the menus themselves. The menu commands are as follows:
-
- Project Menu
-
- > New. Clears the entire list, including the title. The time code
- modes and printer options are unchanged.
- > Load. Loads a list from the disk. Two white windows will appear.
- The right window will list all of the EDLP data files in the current
- drawer. The left window will display the current drawer gadget, the
- filename gadget, the LOAD gadget and the CANCEL gadget.
- The current drawer can be changed by selecting the current drawer
- gadget and typing in a new drawer name. Press the RETURN key when you
- are done, and the right window will display the contents of the new
- drawer. You will get a warning message if you have not entered a
- valid drawer name.
- The filename can be changed in the same way, but it is not
- recommended that you type the name in. Instead, just point at the
- file you want in the right window and press the left mouse button.
- The selected filename will then appear in the filename gadget.
- Select the LOAD gadget to load the list into EDLP. Note that all
- of your settings, including the Drop Frame mode, Skip Record mode, and
- printer options are loaded from the disk as well.
- If you do not wish to load a list, select the CANCEL gadget to
- return to the current list.
- > Append. Append works very much the same as Load, except that the
- retrieved list is appended to the end of the list already in memory,
- and is automatically renumbered. All of the options and time code
- modes are unchanged after the Append.
- > Save. Saves the list onto the disk. The file name is selected the
- same way as the Load command. A Workbench icon will be created for
- the data file. All of your settings, including Drop Frame mode, Skip
- Record mode, and printer options are saved in the file as well.
- > Print. Prints the list according to the settings in Printer Options
- (see below.) The program has widow/orphan control, so a comment will
- never be separated from its event.
- > Xfer. Allows you to transfer the list to and from an external
- device via the serial port. See section 9 about transferring data
- using the serial port.
- > Quit. Exit the program. You will be reminded if you have not saved
- the list you were working on. This is the same as selecting the close
- gadget in the upper left corner of the window.
-
-
-
-
-
-
- Page 9
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 6. The Menus (Cont'd)
-
- Options Menu
-
- > Non-Drop Frame, Drop Frame or Mixed Mode. These options affect the
- entire list. If you want the entire list to be either non-drop or
- drop frame, select the appropriate one. If you select drop frame, the
- entire list is tested for an invalid code. If one is found, you will
- be informed where, and the conversion will not take place. If there
- is no error, the entire list is reformatted. Drop frame time code is
- indicated by a period instead of a colon between the seconds and
- frames. If you select Mixed Mode, nothing happens to the list.
- Instead, you press funtion key F10 to change the mode of individual
- events.
- > Skip or Non-Skip Record. Selecting Skip causes the Record In of
- each event to be one frame later than the record out of the previous
- one. Selecting either mode reformats the entire list.
- > Auto or Manual Ripple. Auto ripple causes the entire list to be
- recalculated after any change is made. Manual ripple turns off the
- auto ripple. In manual mode, press F9 to ripple the list.
-
- Commands Menu
-
- > Insert Comment. Creates a comment line preceeded by an asterisk for
- the event under the cursor. If the event already has a comment you
- will get an error message.
- > Delete Comment. Deletes the comment for the event under the cursor
- (the "current event"). The cursor may be on the comment or the event
- itself.
- > Edit Event. This menu item allows you to delete, get and insert
- single events. A comment is always considered part of an event. Use
- Delete and Insert Comment to work with comments separately. Use Edit
- Block to manipulate many events at one time.
- > Delete Event. Deletes the current event and places it in the Get
- Buffer, which is displayed at the bottom of the screen.
- > Get Event. Gets a copy of the current event and places it in the
- Get Buffer, which is displayed at the bottom of the screen.
- > Insert Event. Inserts the contents of the Get Buffer into the
- list at the cursor location. The contents of the Get Buffer are
- unchanged.
-
-
-
-
-
-
-
-
-
-
- Page 10
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 6. The Menus (Cont'd)
-
- > Edit Block. This menu item allows you to delete, get and insert
- many events at one time. A comment is always considered part of an
- event. Use Delete and Insert Comment to work with comments
- separately. Use Edit Event to manipulate many events at one time.
- > Cut Block. When you select this command, the CUT cursor appears
- (a handsaw). Point to the first event to cut and press the left
- mouse button. While holding down the left mouse button, drag the
- mouse up or down to highlight the events you want to cut. If you
- drag the pointer above or below the list, the list will scroll to
- allow you to highlight more events. When the correct events are
- highlighted, release the button. If you have made a mistake, you
- can still repeat the process, or press the ESC key to abort. To
- actually perform the cut, press the RETURN or ENTER key. The block
- will be saved in a RAM file, deleted from the list, and the list
- will be renumbered and rippled. Note that the RAM file will be
- deleted when you exit EDLP.
- > Copy Block. Selecting this command is the same as selecting Cut
- Block, except that a camera pointer appears, and the block is not
- deleted from the list. It is simply stored in a RAM file.
- > Paste Block. Selecting this command causes the paste pointer to
- appear. Simply point to the line where the block is to be pasted
- and press the left mouse button. Press the ESC key to abort the
- paste function.
- > Trim Event. Allows you to adjust the Source In or the Source Out of
- the current event in one frame or ten frame increments. You must
- first select the Source In or the Source Out from the Trim sub-menu.
- The appropriate time is then highlighted in green. You may then press
- the left or right arrow keys to trim up or down by one frame, or press
- the up and down arrow keys to trim in ten frame increments. The list
- is rippled after every keypress. Press any other key to exit the trim
- mode.
- > Renumber. This command changes the event number for the current
- event, as well as all subsequent events. If you select DOWN ONE from
- the sub-menu, one is subtracted from each event number. If you select
- UP ONE from the sub-menu, one is to each event number.
- The primary use for this command is to create events with duplicate
- event numbers, as might be desirable for split events, for example.
-
-
-
-
-
-
-
-
-
-
-
- Page 11
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 6. The Menus (Cont'd)
-
- Time Code Menu
-
- > Read Time Code. Switches to the time code screen. Time code can be
- read with the BCS Time Code Interface, and is displayed in large
- characters that may be superimposed over incoming video (with the
- genlock option). Press the left mouse button to return the edit list.
- The time code read at the moment of exiting will then be displayed in
- green near the bottom of the edit list screen. Please see section 8
- for complete instructions on using the time code reader
- > Capture Source In. Takes the time code displayed in green near the
- bottom of the screen and inserts it into the source in column of the
- event under the cursor.
- > Capture Source Out. Takes the time code displayed in green near the
- bottom of the screen and inserts it into the source out column of the
- event under the cursor.
- > Move the Display. Switches to the time code screen, and allows you
- to move the large characters, as indicated by the "move" pointer.
- Position the pointer to where you want the upper left corner of the
- display to be, and press the right mouse button. Press the left
- button to exit this mode and return to the edit list.
-
- Customize Menu
-
- > Change Title. Selecting this will cause the title gadget to appear.
- Select the gadget with the left mouse button before typing or changing
- the title (WB version 1.1 only). Close the gadget by pressing RETURN,
- or by pressing the left mouse button with the pointer outside of the
- title gadget.
- > Change Headings. Selecting this will move the cursor onto the
- column headings (in yellow). You may then type over the old headings.
- Press RETURN or TAB to jump to the next column, or use the left and
- right arrow keys to move around. You may also use the left mouse
- button to move the cursor. Press ESC to restore the headings to the
- default names. Press the down-arrow key, or select the close gadget
- to exit this mode. Note that these new column headings will be saved
- onto the disk along with the list.
- > Change Record Start. This allows you to change the initial record
- start time. The default is 01:00:00:00. Selecting this command will
- cause the record start gadget to appear just under the Record In
- column heading. Select this gadget with the left mouse button before
- typing or changing the record start time. Use the DEL key to delete
- existing digits. Press RETURN to end.
- If the time code is not valid, you will get an error message and be
- asked to re-enter the data. Select the gadget again before doing so.
-
-
-
-
- Page 12
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 6. The Menus (Cont'd)
-
- > Change Print Options. Selecting this menu item displays a small
- white window containing the current printer settings. To change any
- setting simply point at it and press the left mouse button.
- When you are satisfied with the settings, just point to the OK
- gadget and press the left mouse button. The printer options will be
- saved onto the disk along with list when you use the Save command.
- Please note that some printers do not support all of these options.
- The options are:
- Draft: If selected, sets the printer to draft quality mode,
- otherwise sets the printer to Near Letter Quality (NLQ)
- mode.
- Page Numbers: If selected, page numbers are printed in the top
- right corner of the page.
- Date: If selected, the current date is printed in the top left
- corner of the page.
- Double-Spacing: If selected, each event is separated by a blank
- line. There is no space between an event and
- its comment, however.
- Horizontal Compression: If selected, sets the printer to
- Condensed Print mode.
- Vertical Compression: If selected, sets the printer to 8 lines
- per inch, otherwise to 6 line lines per
- inch.
-
- Extras Menu
-
- > Help. Selects the help mode as indicated by the help cursor. You
- may then select a menu item with the right button, or a gadget with
- the left, and that item will be explained at the bottom of the screen.
- You may continue to select items to be explained. To exit, simply
- press the left mouse button or any key.
- > Find String. Selecting this command displays the SEARCH WINDOW.
- You then select the search string gadget and enter the text to be
- searched for. You select SEARCH to perform the search, or CANCEL to
- abort.
- > Find Again. Selecting this command performs a search using the last
- entered search string, without displaying the SEARCH WINDOW. If you
- have not yet entered a search string, the SEARCH WINDOW will be
- displayed as if you had selected the Find String command.
- > Invert Screen. This command toggles between white letters on black
- and black letters on white. The other colors are also slightly
- modified for better readability.
- > Information. This menu selection displays the program serial
- number, version and copyright notice.
-
-
-
-
- Page 13
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 7. The Gadgets
-
- The scroll gadget on the right side of the screen shows where you
- are in the list. If the list is longer than can be displayed on one
- screen, you may slide the scroll gadget to move through the list. You
- may also "click" just above or below the scroll knob to move one page
- up or down.
- The front and back gadgets in the upper right corner of the
- window move the entire EDLP screen to the front or the back. Select
- the back gadget to move the EDLP screen to the back (usually exposing
- the Workbench screen). Use the Workbench's back gadget to return to
- EDLP. If you are running two EDLP screens simultaneously, you can use
- the back gadgets to flip through the various screens.
- You may also "grab" the title bar of the EDLP screen and "drag"
- the entire screen down to reveal the screen behind (usually the
- Workbench screen). To do this, point at the title bar with the
- pointer, hold down the left mouse button, and move the mouse toward
- you. Release the left mouse button when the screen is in the position
- you desire.
- Note that the EDLP screen must be "active" before you may use it.
- If you are re-arranging screens, the EDLP screen may become inactive,
- in which case the menus or the keyboard will have no effect. To make
- it active again, simply move the pointer onto the EDLP screen and
- press the left mouse button.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Page 14
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 8. The Time Code Reader
-
- The time code reader is accessed from the the Time Code menu.
- You must have the BCS Time Code Reader Interface (TCRI) in order to
- read time code.
- Connect the TCRI to the second mouse port using the cable
- provided. This cable may be extended with a standard Commodore
- joystick extender cable. Connect the time code signal to the female
- three pin audio connector on the TCRI. The time code signal should be
- on pins two and three. It does not matter which pin is ground,
- because the TCRI time code input is balanced.
- The time code reader reads SMPTE longitudinal time code. It is
- frame accurate at forward play speed, but can also read time code from
- about one-third to three times play speed in either direction,
- depending on the quality of the audio source.
- You can tell at a glance whether the time code reader is frame
- accurate or not. If the colon between the hours and minutes is solid
- white, then it is frame accurate (play speed). If the colon is
- outlined in light green, it is not frame accurate (shuttle). If the
- colon is solid light green, then it is not reading at all; the tape is
- most likely running too fast or too slow.
- When reading time code, the multi-tasking capabilities of the
- Amiga are disabled. This means you cannot do anything else on the
- computer while reading time code. The background screen is set to
- color zero. This means that if you have an Amiga genlock, you can
- superimpose the time code characters over incoming video. This allows
- you to view one monitor for cueing the tape and creating the edit
- decision list. The time code reader can also be used to make "window
- dubs" (visible time code on tape), but you should use the TCWD (Time
- Code Window Display) program for that, as it is specifically designed
- for it.
- To exit the time code reader, press the left mouse button. No
- other action (other than rebooting) will stop the reader. When you
- exit, the last read time code will be placed into the time code
- buffer, which is displayed at the bottom of the EDLP screen. You can
- then insert this time code into the Source In or Out column of the
- edit list. You can build an edit list very quickly this way.
-
-
-
-
-
-
-
-
-
-
-
-
-
- Page 15
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 9. Transferring Data Using the Serial Port
-
- You can transfer edit lists to and from an external device using
- the serial port. EDLP uses the CMX 340 standard for transferring
- data, please contact BCS regarding other data standards.
- The serial port must be configured for your particular device.
- Consult the manufacturer's instructions to obtain the serial port baud
- rate. You must then use Preferences on your workbench disk to set the
- serial port to the same baud rate. Only 300 and 1200 baud are
- supported by EDLP; you will get an error message when you try to
- receive data if the baud rate is different.
- Connect the external device to the Amiga serial port using a
- serial cable. Please note that the Amiga supplies power on pins 14,
- 21 and 23, SOME EXTERNAL DEVICES MAY BE DAMAGED IF THESE PINS ARE
- CONNECTED. Use a serial cable that has these pins disconnected (a
- modem cable specifically designed for the Amiga should not have these
- pins connected).
- You are now ready to transfer data. If you are sending data to
- the external device, prepare the device to receive the data. When it
- is ready, select Send from the Xfer submenu (or press Right-Amiga-X).
- The sleepy z's will appear during the transfer, and each line of data
- will appear at the bottom of the EDLP screen as it is being sent. The
- normal pointer will re-appear when the transfer is complete.
- If you are receiving data from the external device, prepare the
- device for transmission, but do not start it yet. First select
- Receive from the Xfer submenu. You then have ten seconds to start the
- external device's transmission. The received data will appear at the
- bottom of the EDLP screen as each line is received. If there is no
- data received for a period of ten seconds, EDLP will assume the
- transmission is complete. You can also abort the receive function at
- any time by pressing any key or button.
- When you select Receive, you will be warned if you have not yet
- saved the list in memory. Once you initiate Receive, THE LIST IN
- MEMORY IS WIPED OUT. Save the list in memory before using the Receive
- function.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Page 16
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 10. Error Messages
-
- Error messages appear in red letters in the error status line
- near the top of the screen. A beep will also sound if you have the
- Amiga audio connected to a suitable amplifier and speaker. The
- following error messages may appear:
- > Time Code is not valid for Drop Frame!
- Certain time code values are not valid in drop frame mode, and
- this message will appear if you try to enter a non-valid number.
- > Invalid Drop Frame time code at event #nnn!
- This message will appear if you change to the drop-frame mode,
- and one of the time code values in the list is not valid. If
- this happens the offending event will be displayed, and the cursor
- will be positioned at the start of the offending code. The Drop
- Frame Mode will not be affected until there are no more errors.
- > Hours value must not exceed 24!
- You will get this message if you try to enter a time code value
- greater than 23:59:59:29.
- > Not a valid character for this column!
- Only in the Reel # column can you enter any keyboard character.
- The other columns only allow certain characters, which are
- displayed in the prompt line. If you try to enter a non-valid
- character you will get this message.
- > This is the top of the list!
- You will get this message if you try to move the cursor above the
- first event.
- > The list ends here!
- You will get this message if you try to move the cursor below line
- number 999.
- > Only one comment per event!
- This message will appear if you try to insert a comment for an
- event that has one already.
- > This event has no comment!
- This message will appear if you try to delete a comment from an
- event that that does not have one.
- > Cannot open the PRT: file!
- This message will appear if the program is unable to print the
- list.
- > Unmatched split Record In times at event #nnn!
- This message will appear if the two or three tracks of the split
- edit are not the same length. For example, if the video track is
- one minute long, but the audio track is only 59 seconds long, then
- there'll be a one second "glitch" on the audio track. This error
- may occur as you enter the data, or if you change drop-frame or
- skip-record modes.
- > You cannot renumber this line!
- This message will appear if the cursor is not on a valid event when
- you select the Renumber command.
-
-
- Page 17
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 10. Error Messages (Cont'd)
-
- > Event number cannot be zero!
- This message will appear if you try to renumber down one on event
- number 001.
- > Specify the Trac column first!
- You cannot change the Record Out time of an event that does not
- have a valid Trac assignment.
- > Record Out must be greater than In!
- You cannot specify a Record Out time that is less than the Record
- In time.
- > String not found!
- This message will appear if the Find String function could not find
- the desired string. Remember that the find function searches down
- the list only, and starts it's search on the line immediately
- following the one that the cursor is on.
- > Cannot open the serial device!
- This message will appear if EDLP could not open the serial device.
- Under normal conditions this error should occur only if some other
- program is currently using the serial device exclusively. If this
- occurs terminate the other program before attempting to transfer
- data using the serial port.
- > Serial baud rate is not 300 or 1200!
- EDLP supports only these two baud rates. Use Preferences on your
- workbench disk to set the baud rate.
- > There is nothing to paste!
- You have selected the Paste command without having first Cut or
- Copied a block.
- > The list will be too large!
- You have attempted to Paste a block into a list that does not have
- room for it. You must create two lists if it exceeds 999 lines.
- > Demo version allows only 29 events!
- If you get this message when the cursor moves past event 29, then
- you must have the demo version. Call Prism Graphics and order the
- real thing!
- > Demo Reset!
- This message will appear after about 1000 keystrokes on the demo
- version.
-
-
-
-
-
-
-
-
-
-
-
-
- Page 18
-
-
-
-
-
-
-
-
-
-
- EDLP INSTRUCTION MANUAL V0.05
-
-
-
-
- 11. Accessing an Edit List Using AmigaBasic
-
- This section is for those of you who wish to write your own
- AmigaBasic programs to access and manipulate an edit list. Included
- is a sample program that prints an edit list to the screen.
- The first 804 bytes in the data file contain all the information
- about the list, including the title, the initial record start, and all
- of the option settings.
- Bytes Length
- Offset in Bytes Description
- 32 4 Skip-Mode Flag: 0=non-skip, 1=skip
- 36 4 Drop-Frame Flag: 0=non-drop, 1=drop
- 44 4 Draft Mode: 0=draft, 1=NLQ
- 48 4 Date Flag: 0=no date, 1=print date
- 52 4 Page Flag: 0=no page, 1=print page numbers
- 56 4 Double Flag: 0=single-space, 1=double-space
- 60 4 Horiz Flag: 0=standard, 1=horizontal compression
- 64 4 Vert Flag: 0=standard, 1=vertical compression
- 80 78 The list title (ASCII)
- 160 11 The initial record start time (ASCII)
- 180 78 The list heading line (ASCII)
-
- The actual list data starts at the 804th byte. The list is
- stored in ASCII format. Each line of data is exactly 80 bytes long,
- and there is no line-feed at the end of the line. Only 77 characters
- maximum are used. A line with event number but nothing else is
- indicates the last event in the file.
- The following program is an example of accessing a list using
- AmigaBasic:
-
- Rem EDLP Access Program
- OPEN "EDLP_data" FOR INPUT AS 1 <use the appropriate filename.
- file_length = LOF(1)
- D$ = INPUT$(1,file_length) <D$ contains the entire file.
- CLOSE 1
-
- skip_mode = ASC(MID$(D$,38,1)) <we only care about the
- drop_mode = ASC(MID$(D$,42,1)) last byte of each flag.
- title$ = MID$(D$,801,78)
- heading$ = MID$(D$,181,72)
-
- print title$:print
- print heading$:print
- i = 805 <file location pointer
- WHILE (i < (file_length - 80))
- print MID$(D$,i,77)
- i = i + 80
- WEND
- END
-
- Page 19
-
-
-
-
-
-