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- 3-D Arm README
-
-
-
- This program is the first stage of a larger project to study goal
- directed animation of articulated objects. Articulated objects are
- those that can move with various degrees of freedom, but are
- constrained by attachment to other links within the object. Goal
- directed animation consists simply of fully, or partially, specifying
- a final position for (usually) the distal link of an object, and then
- having the rest of the figure articulate through the required motion.
- This is a surprisingly difficult problem, particularily in 3
- dimensions.
-
- A robot arm reaching for an object, after having been told its
- location, is a similar problem in the 'real' world.
-
- I have placed this program in the public domain primarily as an
- example program of how to do double buffered animation from an
- Intuition screen (not difficult but undocumented), and to illustrate
- the effectiveness of using the Motorola Fast Floating Point routines
- over those of Lattice C (the program was compiled with 3.03). An
- easier interface to the FFP routines may be available on the 3.10
- update. Anybody interested in these issues can look in the
- programmer.doc file.
-
- A users guide and tutorial example of using the program are also
- included in the doc directory.
-
- I am grateful to those who have made the information they acquired
- programming the Amiga available to others and I make this available in
- the same spirit.
-