home *** CD-ROM | disk | FTP | other *** search
- .in 10
- .rm 70
- .he " DEFLECT(6)
- .fo " 01/01/82
- NAME
- .br
- .ti +5
- deflect - the game of deflection
- .sp
- SYNOPSIS
- .br
- .ti +5
- deflection
- .sp
- DESCRIPTION
- .br
- .in +5
- The object of the game of DEFLECTION is to deflect the ball using
- the '/' and '\' characters so that it hits a target.
- The time it takes to eliminate twenty targets is the score
- for that game.
- .sp
- Some characters that affect the play of the game are as follows:
- .sp
- .in +3
- F - increases the speed of play
- .br
- S - decreases the speed of play
- .br
- D - delete the character at the current position
- .br
- H - print the help message
- .br
- ^S - suspends execution
- .br
- ^Q - resume execution
- .br
- DELETE - restart the game
- .br
- ^G - toggle the bell output flag
- .br
- ^C - exit from the game
- .sp
- .in -3
- Any other characters typically cause the bell to sound.
- Typing a bell (^G) will toggle the flag which enables/disables
- the output of bells.
- .sp
- Both lower and upper case characters are recognized.