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- on mouseDown
- -- global gScrollLimits -- (TOP, BOTTOM)
- -- global gSCROLL_STEPS, gListSize, gLIST_PLACE_ON_STAGE
- --
- -- put getAt (gScrollLimits, 1) into topScrll
- -- put getLast (gScrollLimits) - topScrll into scrlSize
- global gAutoMode
-
- set gAutoMode to FALSE
- repeat while the mouseDown
- set the locH of sprite 7 to constrainH(6, the mouseH)
- --put (( gListSize / scrlSize) *(the locV of sprite 5 - topScrll)) into newScrll
- --set the scrollTop of member "scrollingList" of castLib "Weekday" to newScrll
- updateStage
- end repeat
- bringUpPict
- end