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- #pragma once
- //
- // noisedots generates spatiotemporal noise on a screen.
- //
- class noisedots : public phaser, public screendots
- {
- public:
-
- noisedots( int numbits, int xpos, int ypos,
- int aantaldots, unsigned int lifetime);
- noisedots( int numbits, screen_position where,
- int aantaldots, unsigned int lifetime = 1);
-
- virtual void compute_addresses();
- };
-
- inline noisedots::noisedots( int numbits, int xpos, int ypos,
- int aantaldots, unsigned int life)
- : phaser( life)
- , screendots( numbits, xpos, ypos, aantaldots)
- {
- }
-
- inline noisedots::noisedots( int numbits, screen_position where,
- int aantaldots, unsigned int life)
- : phaser( life)
- , screendots( numbits, where, aantaldots)
- {
- }
-