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  1. // Sprocket Framework header file
  2. // UDrag.h
  3.  
  4.  
  5. #ifndef        __DRAG__
  6. #include    <Drag.h>
  7. #endif
  8.  
  9.  
  10. void        MakeDragOutlineRegion(RgnHandle theRgn);
  11. OSErr        GetDropDirectory(DragReference theDrag, FSSpecPtr dirSpec);
  12. Boolean        DragLandedInTrash(DragReference theDrag);
  13.