home *** CD-ROM | disk | FTP | other *** search
- |
- Define Texture Garden textures
- Define =======================
- |
- | This directory contains a large number of demonstration textures designed to
- | be used in conjunction with the Texture Garden program. They are all plain
- | text files. To examine the textures they produce, load Texture Garden and
- | drag the files into its main window.
- |
- | Please note that those directories marked with a "*" are not present in
- | this distribution for reasons of space.
- |
- Define Contents : Description
- Define ~~~~~~~~ ~~~~~~~~~~~
- Define 3D | These are made by sculpting a surface from a solid block
- | of texture. Most of them are designed to tesellate
- | seamlessly when wrapped around spheres.
- |
- Define Colours* | These textures were intended to illustrate a range of
- | palettes. Most of them were bred from the same original
- | texture.
- |
- Define Demo* | These are the source textures for the JPEGged sample
- | textures on my web site. They are often very similar to
- | other textures available here. Apologies for the
- | DREADFUL.DOS filenames.
- |
- Define Dust* | These are named after a technique employed in their
- | generation. They often look as though they are covered in
- | small spots or streaks.
- |
- Define Features | Here are some textures designed to illustrate some of
- | the more recent developments in the Texture Garden.
- | The textures include examples of bumpmapping, and
- | Multi-layer textures. Those who are upgrading from
- | early versions are recommended to start from here.
- |
- Define FFT_1D | Again, named after techniques employed in their generation,
- Define and | these demonstrate the main techniques used in texture
- Define FFT_2D | generation by the program. Beginners should start here.
- | One dimensional fourier transforms often produce images
- | that look wavey, while two dimensional transforms are
- | probably the most powerful technique employed, producing a
- | gigantic range of impressive patterns which animate in
- | interesting ways. However, they cost in germination time,
- | especially when grown to large sizes. Please be warned
- | that the filenames here do not make much sense yet.
- |
- Define Filtering*| These are some textures that use filtering techniques.
- | Many of these textures were degigned to simulate the effect
- | of lightsourcing. Now that Texture Garden supports
- | a wide variety of bumpmapping and raytracing techniques,
- | many of these textures are largely of historical interest.
- |
- Define Flowers | A technique quite different to those used in most of the
- | other textures currently available with Texture Garden.
- |
- Define Invariant*| These textures do not scale when displayed on different
- | scales. This can make them useful as backgrounds.
- |
- Define Layers* | Textures designed to illustrate the virtual sprite
- | technique that Texture Garden uses to make textures
- | with more than one layer of texture.
- |
- Define Mandala | Textures often employing mirrors or rotation to produce
- | symmetrical effects.
- |
- Define Misc | These textures did not fit into the other categories.
- | They are often less aesthetically pleasing.
- |
- Define Old* | These textures were created during Texture Garden's
- | development. Though orininally not considered suitable
- | for general release, those wishing to increase their range
- | of textures may find these files to be of interest.
- | No claims are made here about their quality.
- |
- Define WWW | These are just a few of the images that I used in creating
- | the web site from which Texture Garden has been made
- | available.
- |
- | Enjoy.
- |
- | © Tim Tyler 1996.
- | _____ __ __ _____ The Mandala Centre,
- ||_ _|| \/ ||_ _| 11 Alexandra Road, Clifton, Bristol, BS8 2DD.
- | | | | |\/| | | | tim@varuna.demon.co.uk / tt@cryogen.com
- | |_| |_| |_| |_| http://www.varuna.demon.co.uk/tmc/
- |
- Checksum(&76EB)
- End
-
-