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- !ASM
- ----
-
- Compatable with all ARM-powered Acorn machines as of 23 June... I hope.
-
- This is a SHAREWARE assembler: you may try this version, but if you find it
- useful and wish to go on using it, you must register. The registered
- version is well worth while anyway, as it contains several useful
- extensions, a reference guide, documenting all the supported instructions
- and preprocessor operations. Registration costs £10 and details can be
- found in the 'Docs' directory.
-
- !ASM is fully RISC PC compatable, and requires RISC OS 3.1 or greater to
- operate properly (actually, there is no reason why it shouldn't work on
- RISC OS 2, but I don't have access to a suitably equipped computer to test
- it on).
-
- From the same stable
- --------------------
-
- Also written by me is:
-
- Hiper help - excellent (well, I may be biased...) hypertext help system.
- Styled around windoze help, it sports a freeform layout
- language, support for 'HotSpot' files, and an 'ergonomic'
- interface.
-
- !QTM - A tracker player with a 'metallic' 3D front end. Configurable
- toolbars, play histories, several different monitors, the usual
- information windows, a playlist window and the ability to convert
- tunes from archi-tracker format to protracker (the format used by
- QTM)
-
- Libstore 2 - a powerful library system which comes complete with a very
- easy-to-use WIMP library collection.
-
- !Bin - A desktop dustbin with a low memory requirement and a twist. Aside
- from the sound effects, it can be dragged right off the iconbar and
- on to the backdrop.
-
- !Setup - A completely configurable program setup utility. Designed to allow
- you to quickly create self-installing software.
-
- All my programs are available from Arcade BBS.
-
- Why program in ARM assembler?
- -----------------------------
-
- Apart from being the only way to program anything impressive, ARM assembler
- is a much nicer way to program than any other form of assembler, and as the
- instructions are so simple, it is relatively easy to understand what is going
- on, once you know what the various codes represent.
-
- If you don't know how to program in ARM assembler already, then learn! Hours of
- fun crashing your machine in assorted frustrating ways. Discover why programmers
- always bypass their boot files, and finally, experience the elation of finally
- getting the damn thing to print 'Hello world'.
-
- Then do it again, only this time with a texture mapped, 3D, rotating, 50fps
- logo...
-