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- FunMenus
- ========
-
- Version 1.00 (26 Aug 1995)
- Version 1.01 (22 Sep 1995)
-
- Introduction
- ------------
- You've seen desktop ducks, swimming fish, bubbling fish, aquariums of
- fish, more fish and yet more fish. You've seen the hedgehog running along the
- iconbar with a steam roller. You've seen Bullwink and you watched in wonder
- as the pointer shows you exactly which button you pressed on the mouse.
- You've seen Neko, and wondered at how such a cute feline ever got caught
- inside this nasty computer.
- Aren't you bored with all these triviallities which don't really liven
- life up because the backdrop is usually obscured by five or six windows ?
- No ? Let's try again… Aren't you bored with these triballities ?
- Yes ! Good, you're learning :-)
-
- Well, it's not really all that much fun, but this nice little patch
- certainly adds something to life on the desktop. All it does is make every
- menu appear in a different colour. That's it. Nothing animated. Nothing
- trying to kill, feed or otherwise affect anything else.
-
-
- Usage
- -----
- Run the !Run file. That's it.
- Hopefully, the code will be assembled with no errors and all that in
- future will be required is the running of the resultant code file.
-
-
- How it works
- ------------
- By intercepting all CreateMenu and CreateSubMenu calls the module patches the
- menu's to give different coloured backgrounds for each menus in changing
- group of colours.
-
- A small patch is needed to work around the problem of greyed icons not
- looking right in these colours means that greyed items are now in a mid-grey
- and totally controlled by the module. These greyed options have their message
- if sub-menu turned on and then a filter catches these (recognising them by
- having bit 30 of menu flags set) and disables the options by not creating the
- sub-menu.
-
- Bit 31 marks each menu item as having been seen before.
- Bit 30 marks it as whether it originally had the message flag set.
-
- If any future window manager uses these flags then the patch will fail to
- work.
-
-
- Bugs
- ----
- There are one or two problems where messages are passed through to the task
- without being caught (eg Draw's Save text area option when no text are
- selected), but I can't be bothered to go through the code to find out why;
- sorry.
-
- Colour menus (eg Draw's grid colour option) don't work at all. Sorry, but
- again I can't be bothered to put the code in to check for these things.
-
- Some applications (eg Filer) don't expect their menus to have changed between
- Menu presses, and therefore don't shade options on the second click. Short of
- taking a copy of the whole menu block and substituting all references to the
- old block there's not a lot I can do about this. And anyway, I can't be
- bothered.
-
- As you may have guessed. This was purely an excercise in trying to do
- something silly just to see if I could. It's almost as bad as the Backing
- application which changed ever windows background to light blue. Interesting
- but useless.
-
-
- Disclaimer
- ----------
- The author accepts no responsibility for any problems which this
- application may cause or loss of data resulting in its use. This application
- is Public Domain. This means that it may be distributed, so long as no charge
- other than copying costs are charged for it.
-
-
- Source code
- -----------
- This program requires the !JFPatch pre-assembler to make the code. This is
- a simple text-to-basic assembler which takes a text assembler file, makes a
- basic program from it to assemble, assembles it and returns any errors.
- Currently, it is under development and requires a lot of work before it will
- be released in any form. As such, the patch file is mostly useless, but must
- be distributed with the resultant module.
- All source code an the resultant module must be distributed together.
-
-
- WimpSWIVe
- ---------
- This program require WimpSWIve to be installed before it will run
- correctly. It provides easy access to filtering Wimp calls other than
- Wimp_Poll (provided by FilterManager) and is provided with NewerLook (which
- is ok, but takes a bit of getting used to).
- The WimpSWIVe module is © Andrew Clover, and if copied should be copied
- with the documentation which is provided. Refer to the file WSWI-Help for
- more details.
-
-
- Contact
- -------
- Any comments, queries, donations or bug reports can be sent to :
-
- Fidonet NetMail : Justin Fletcher at Arcade (0181 655 4412) [2:254/27]
- E-Mail : Gerph@arcade.demon.co.uk
-
- Snail Mail :
- Justin Fletcher
- “Galadriel”
- 17b Cromwell Road,
- Weeting,
- Brandon,
- Suffolk.
- IP27 0QT
-
- History
- -------
- Version 1.00 : 26 Aug 1995
- First very naff version. Produced menus using exactly the same
- techniques as v1.01, except that bits 30 and 31 were not used.
- Version 1.01 : 22 Sep 1995
- Nothing really changed. Used bits 30 and 31, and managed to
- make absolutely no visible effect. Quite pointless really.