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- History of HourMake
- ===================
-
-
- 0.01 (12-Jun-1992)
- ------------------
-
- Started writing the WIMP front-end. Designed a template file.
-
-
- 0.02 (13-Jun-1992)
- ------------------
-
- Mostly finished the WIMP section. Wrote most of the module code (excluding
- LEDs and percentages) but it doesn't work properly yet.
-
-
- 0.03 (14-Jun-1992)
- ------------------
-
- Got the module code working. Added the bits to display the percentage bar.
- Made it so you can define your own percentage bar with the sprites 'barempty'
- and 'barfull'. Started redefining the templates to make room for all the
- wonderful options I'm going to put in :-).
-
-
- 0.04 (15-Jun-1992)
- ------------------
-
- Finished the new templates. Altered the code a bit so they work. Added code
- so that you can have percentage bars any width, on left or right of
- hourglass.
-
-
- 0.05 (16-Jun-1992)
- ------------------
-
- Added code so that you can do the 'Animation' type percentage indicators, on
- any side of the hourglass. Made it so the multiple-thingy sprite file works.
- Tidied up the program a bit.
-
-
- 0.06 (21-Jun-1992)
- ------------------
-
- Finally found time to make the numerals option work. Added the LEDs code - it
- uses delta frame animation (cor!). Made it so that if the pointer was
- unlinked before you did Hourglass_On, it stays unlinked. So now the only
- thing missing is SWI Hourglass_Colours ('cos I don't know the parameters
- yet).
-
-
- 0.07 (22-Jun-1992)
- ------------------
-
- Made it so the sprites can be any width (it inserts columns to make them up
- to a multiple of 4). Also made it so you can use sprites from mode 1. Made it
- so if you press RESET while the hourglass is on then the on-count is zeroed.
-
-
- 0.08 (23-Jun-1992)
- ------------------
-
- Implemented Hourglass_Colours. I'm not 100% sure the parameters are correct,
- though.
-
-
- 0.09 (30-Sep-1992)
- ------------------
-
- Made it so you can use sprites from any 4 colour mode. Tidied the program up
- a little bit.
-
-
- 0.10 (04-Oct-1992)
- ------------------
-
- A couple of bug fixes.
-
-
- 0.11 (16-Oct-1992)
- ------------------
-
- Fixed bug in the LEDs code where if you used the LEDs with certain percentage
- types then they got all mucked up when the percentage indicator appeared.
-
-
- 0.12 (13-Nov-1992)
- ------------------
-
- Converted it to use the DragASprite module when dragging icons (via update to
- WimpExtension).
-
-
- 0.13 (26-Nov-1992)
- ------------------
-
- Altered it so it uses its own sprite pool, thereby avoiding altering the
- users own radio and opt icons. This was also necessary because I've now added
- the DoggySoft logo as this is now a DoggySoft product.
-