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- ____________________________________
- / \
- | DigiGraf !SuprtHelp |
- |———————————————————————————————————————|
- | Purpose Art package |
- | Author Stuart Smith |
- | Version 1.40 (9th March 1994) |
- | Copyright © Stuart Smith 1994 |
- \_____________________________________/
-
- This directory contains the source files for updating textures.
-
- Textures
- ————————
- The textures in the effects tool can be replaced using the source sprite file
- and compiler.
- Enter the name of the sprite file containing the textures.
- This file contains sixteen sprites labelled '0' to '7', 'a' to 'f'. They are
- MODE 8 sprites, 64 by 32. The colours affect the light/dark/paint effect:
- Colour 0 : The screen colours remain as they are. (Transparent)
- Colour 1 : The screen colours are darkened. (Darken)
- Colour 2 : The screen colours are lightened. (Lighten)
- Colour 3 : The current colour is used. (Paint)
- Run !ThisDir to set the CSD.
- Run the BASIC file 'ComplTxtrs' to update the 'DigiUtils' module in the
- DigiGraf application with the new textures. The module is also re-initialised
- with the new textures present.
- (Note DigiGraf must have been 'seen' by the filer').
-
- Messages
- ————————
- The messages file contains all the text found in DigiGraf; this includes the
- text in the templates. The message text identifier is stored in the icon or
- window title; this is replaced by the text itself. Thus altering the text
- should be possible without changing the templates, unless the icons are too
- small for the required text.
-