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-
- ASIC 3.01
- Version Notes
-
- ASIC is a BASIC language compiler for IBM PCs and compatibles. It includes
- an integrated full screen editor, from which you can edit, compile, and debug
- your programs. Or at your option, you can use your own text editor, and
- compile your programs from the MS DOS command line.
-
- ASIC is a subset of BASICA/GWBASIC which supports over 80 BASIC statements,
- 16 and 32 bit integer variables and arrays, and string variables.
-
- This document describes features in ASIC version 3.0x not found in previous
- versions. Enhancements to the integrated environment are listed first,
- followed by enhancements to the compiler.
-
-
- ****************** INTEGRATED ENVIRONMENT ENHANCEMENTS ***************
-
- ONLINE KEYWORD HELP. Look up the format and description of every ASIC
- statement. Press <CTL-F1> and ASIC will popup a window with information
- about the keyword at the cursor. If the keyword at the cursor is not known
- to ASIC, it will display an index of keywords. Entries from this selection
- list can then be chosen by moving to the desired entry with the arrow keys
- and pressing <ENTER>.
-
- ONLINE MENU HELP. Not sure what a menu option does? Press <F1> and ASIC
- will popup a window with information about that item.
-
- IMPROVED DEBUGGER TRACE SPEED. ASIC is much faster when tracing line by line
- through your program in debugging mode. Previous versions always swapped to
- the user screen in TRACE mode. ASIC now only swaps if the statement being
- TRACEd might read or modify video memory. Since relatively few statements
- access video memory, the TRACE speed for many statements is much faster.
-
- VIEW USER SCREEN (Enhanced). You may now view the last screen from your
- program after it has terminated. Previous versions of ASIC allowed you to
- view your program displays while paused at a breakpoint, but not once the END
- statement was executed. ASIC now saves the screen as it existed when your
- program executed the END statement and allows you to view it from within the
- integrated environment.
-
- EDITING KEYS. Some ASIC editor keys have been enhanced. BACKSPACE has been
- modified so that it works like it does in most other editors (ie, it now
- deletes the character at the left of the cursor and then shifts the
- characters starting at the cursor position left by 1. In previous versions
- of ASIC, the character at the cursor was deleted). The END key now positions
- the cursor at the first blank character following the last non-blank
- character in a line. (Previous versions positioned the cursor on the last
- non-blank character).
-
- CONFIGURATION. Options that you set within the environment may now be saved
- to a configuration file, so that the next time you invoke ASIC, it
- "remembers" your options.
-
-
- ********************** COMPILER ENHANCEMENTS **********************
-
- "LONG" INTEGER MATH. Previous versions of ASIC supported 16 bit integer
- values which allowed you to represent numbers from -32,767 to +32,767. ASIC
- now also supports 32 bit integer values. This expands the range of allowable
- numbers to the range -2,147,483,647 to +2,147,483,647.
-
- BLOCK IF/THEN/ELSE/ENDIF Statements. Block IF statements are now supported
- and may be nested up to 25 levels deep. The old single-line IF statements
- are still supported.
-
-
- WHILE/WEND Statements. All of the statements between a pair of WHILE and
- WEND statements will be executed while a specified condition is true. These
- may be nested up to 25 levels deep.
-
- HEX/BINARY CONSTANTS. Hexidecimal (base 16) and Binary (base 2) constants
- may now be used in addition to decimal constants in your ASIC programs.
-
- INT86. Calls PC interrupts. It will allow you to set all registers prior to
- the call, and retrieve values from these registers (except BP) after the
- call. All registers are passed using ordinary ASIC variables which can be
- used normally in your program.
-
- MOD. Performs modulo division (ie, returns the remainder from a division
- operation, instead of the quotient).
-
- FIND. Searches for all file names in the current directory which match a
- search string and attribute.
-
- GETDIR. Retrieves the name of the current directory name for any disk drive
- on the PC.
-
- ENVIRON$. Retrieves DOS environment strings.
-
- OPEN--APPEND MODE. Programs may open files in "append" mode. Data written
- to this file is appended to the end of the file.
-
- OPEN--RANDOM I/O MODE. Programs may open files in random mode to read or
- write to/from any position in the file.
-
- INPUT# enhanced. Two new options:
-
- 1) Read strings terminated by CR/LF (carriage return/linefeed).
- 2) Read a file one byte at a time.
-
- FILEPOS. This powerful new command is really three commands in one.
-
- 1) EOF option. Positions a random file to the end of file.
- 2) CURRENT option. Returns the current read/write position in a
- random file.
- 3) FILEPOS also lets you set the read/write position in the file
- to any offset you desire.
-
- PRINT (Enhanced). If no operands are supplied, ASIC will generate a CR/LF as
- in GWBASIC/BASICA. In previous ASIC versions, a null ("") string was
- required to do this.
-
- CODE (Enhanced). CODE now accepts multiple bytes of machine language code
- per statement.
-
- DIM/DATA (Enhanced). These statements may now be preceded by blank lines or
- REM statements.
-
- INSTR. Finds the position of a string within another string.
-
- LEFT$. Extracts the leftmost "n" characters of a string.
-
- RIGHT$. Extracts the rightmost "n" characters of a string.
-
- SPACE$. Sets a string to 1-80 ASCII space characters.
-
- STRING$. Sets a string to 1-80 characters (each having the same ASCII code).
-
- LCASE$. Converts all upper case letters in a string to lower case.
-
-
- UCASE$. Converts all lower case letters in a string to upper case.
-
- LTRIM$. Removes all leading space characters from a string.
-
- RTRIM$. Removes all trailing space characters from a string.
-
- BEEP. Issues a short beep on the PC speaker.
-
- EGA/VGA GRAPHICS SUPPORT. ASIC now supports several EGA/VGA graphics modes.
- The following new modes are supported:
-
- EGA/VGA: 200 rows x 320 columns x 16 colors
- EGA/VGA 350 rows x 640 columns x 16 colors
- VGA 200 rows x 320 columns x 256 colors
-
-
- ****************** KEYWORD LIST FOR VERSION 3.01 ********************
-
- ABS AS ASC BEEP BLOAD BSAVE CALL
- CHDIR CHR$ CLOSE CLS CODE COLOR COMMAND$
- COMSTAT CSRLIN DATA DATE$ DEFSEG DIM ELSE
- END ENDIF ENVIRON$ ERROR EXTENDED FILEPOS FIND
- FOR GETDIR GOSUB GOTO IF INKEY$ INP
- INPUT INPUT# INSTR INT86 KILL LCASE$ LEFT$
- LEN LOCATE LPRINT LTRIM$ MID$ MKDIR MOD
- NAME NEXT OPEN OPENCOM OUT PEEK POINT
- POKE POS PRESET PRINT PRINT# PSET RANDOMIZE
- READ RECEIVE REM RESTORE RETURN RIGHT$ RMDIR
- RND RTRIM$ RUN SCREEN SEND SOUND SPACE$
- STR$ STRING$ THEN TIME$ TIMER TO UCASE$
- VAL VARPTR WHILE WEND WIDTH ZBIT ZMODE
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