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- The Unofficial Guide to the Workplace Shell
- by Jeff Cohen (last revised April 5, 1992)
- VNET: JACOHEN at STLVM4
- Internet: jeffc@netcom.com
-
- You just installed OS/2 2.0 6.307, the General Availability release.
- You noticed there was something a little different about the title
- bars during the graphical portion of the installation, but as the
- system comes up for the first time it hits you: Toto, I have a
- feeling we're not in Kansas anymore. Everything looks different, and
- you can't get anything to work anymore. You desperately want to click
- your ruby slippers three times and wish to go back home to the old
- OS/2. Or, you're a long time Windows user and you can't make any
- sense of what you see. In any case, you become convinced IBM has lost
- its mind.
-
- You are the victim of a paradigm shift. It is not your imagination;
- the new Workplace Shell (WPS) really does operate on completely
- different principles.
-
- This guide is for you, the new, bewildered owner of OS/2 2.0. When
- you've finished reading this, you should be able to find your way in
- the new world of WPS. If you're not one of these people, don't stop
- reading. You went through the effort of acquiring and reading this to
- find out what all the fuss was about, and I hope you won't be
- disappointed.
-
- But first, the obligatory disclaimer: the information within is
- correct to the best of my knowledge (and I do use the WPS on a daily
- basis), but do not depend on it being 100% correct. It is not in any
- way "official" nor does it represent any commitment on the part of
- IBM.
-
-
- -- Quickie info for first time WPS user.
-
- The first time, just after system installation, WPS takes a LONG LONG
- time to come up. It's normal for this to take as long as 15 minutes,
- or even much longer if you're installing onto an HPFS partition.
- Fortunately, the OS/2 Tutorial will come up almost immediately, giving
- you something to do in the meantime. After this first-time
- initialization is complete, startups will go significantly faster (but
- could still be considered a bit on the slow side).
-
- Try to forget what you learned from Windows or previous versions of
- OS/2. Old habits more likely than not will have to change. If you're
- too impatient to read the rest of this document, here's a quick
- rundown on Things You Should Know:
-
- * Left mouse button for selection, right button for manipulation.
-
- * Click on icons and empty spaces with right mouse button to bring
- up pop-up menus.
-
- * Do not move objects to the Startup folder. The prefered way is
- to create shadows (which see) and put them in Startup instead.
-
- * ALWAYS DO A SHUTDOWN. Click on empty spot of desktop with right
- mouse button, and select Shutdown from pop-up menu.
-
- * Do not be too proud to take the tutorial. It will come up
- automatically after the installation completes.
-
- * Immediately shutdown right after taking the tutorial. This
- will avoid problems with running DOS and Windows applications.
-
- * Minimized windows will vanish -- no icon will appear. The icon
- used to open the window in the first place will bring it back.
- This is a result of the new paradigm (which see).
-
- * Make sure the swap file resides on a partition with sufficient
- space, especially if you plan on running Extended Services or many
- applications simultaneously.
-
- * Although WPS is far faster and stabler than in the beta systems,
- it still has a few minor glitches.
-
- * For a surprise, click on the desktop on an empty space with the
- left mouse button and then type CTRL+ALT+SHIFT+O (but something
- will happen only if you installed the optional bitmaps).
-
- If you should crash the shell, all is not necessarily lost. There's a
- "dead-man switch" in the system that restarts the WPS process if it
- dies. More info on this later on.
-
- -- The new paradigm.
-
- The paradigm has shifted from application- to object-orientation. The
- old Desktop Manager was application-oriented. First you selected and
- launched an application, then from within the application selected the
- file you wanted to work on. All the Desktop Manager knows about are
- applications. The Windows Program Manager worked likewise.
-
- With WPS, everything is an object. Each file, each folder, even the
- desktop itself is an object. To do something with an object, you
- select it and ask WPS what you can do with it, and then select one of
- the options presented. Naturally, there are different types of
- objects, each with its own set of properties and available actions.
-
- For example, to edit a file under the old paradigm, you found the
- editor application, launched it, then asked the editor to open the
- desired file. With WPS, you find the file you want to edit, bring up
- its pop-menu listing the available operations, and select the edit
- operation. The file will be an icon in a folder; there is great
- flexibility in organizing your desktop so that the relevant files will
- be "at your fingertips."
-
- For another example, consider the "exit" entry normally found in the
- File menu. CUA '91 applications do not have it. It makes sense to
- exit an application, but not an object. What you can do is close a
- view of an object. If opening the view launched an application in the
- first place, then closing it will exit the associated application --
- but this takes place "under the covers." The user need not be
- concerned with it. Indeed, depending on the object type, opening a
- view might NOT launch an application (for example, folder objects).
-
- The WPS replaces not only the Desktop Manager, but also the Control
- Panel, the Print Manager, and the File Manager.
-
- The Control Panel functions are replaced by a collection of objects,
- one for each aspect of the system that can be customized (mouse,
- keyboard, colors, etc.). You'll find that the new shell offers far
- more flexibility in customizing the system.
-
- The Print Manager functions are replaced by printer objects, which
- serve the function previously provided by print queues. A printer
- object is a type of container object, and contains objects to be
- printed.
-
- The File Manager's functions are now provided directly by the WPS
- itself. Each directory is a WPS folder, and every folder is a file
- system directory. There is great flexibility in how a folder is
- displayed. Each file is an icon in the folder. File Manager type
- operations may be performed on a file via it's settings notebook
- (which see).
-
- The WPS is the implementation of the Common User Access (CUA) '91
- standard. The older OS/2 shell, the Desktop Manger (and the Windows
- 3.0 shell too), followed the older CUA '89 standard. The goal of the
- new CUA standard is to make computers even easier for the average
- person to use. IBM recently announced CUA '91 and its manuals can now
- be ordered:
-
- SC34-4289 SAA CUA Guide to User Interface Design
- SC34-4290 SAA CUA Advanced Interface Design Reference
-
- I recommend reading them, especially if you intend to develop
- applications for OS/2 2.0. A warning is in order: while reading the
- CUA '91 manuals will provide useful insight into how WPS works from
- the user's perspective, there are still significant areas of
- deviation. By release, WPS should conform more closely to the CUA
- standard, but it will still have significant deviations. I'll try to
- point these out.
-
- -- What can you do with mice?
-
- The selection button (SB) is normally the left mouse button, or button
- 1. To select an object, click on its icon with the SB. To select a
- folder that's open, you may also click within it on an empty part. To
- select the desktop, click on an empty part of that.
-
- An object's icon will show it's selected by being surrounded by a dark
- gray backdrop; this is known as selection emphasis.
-
- Mutiple objects can be selected simultaneously. Clicking the SB while
- holding down the control key, or CTRL-SB, toggles the selection state
- of an icon.
-
- A marquee selection also selects a group of objectss. While pressing
- the SB, drag out an area of a folder. An rectangular outline
- highlights the area while the SB is pressed. As icons fall in or out
- of the highlighted area, their selection status changes (visibly).
-
- A swipe is another way to select a group of objects. After selecting
- a single object by clicking its icon, *without* releasing the mouse
- button drag the mouse and touch the other objects you wish to select.
- If you accidentally select an object, you can deselect it later via
- CTRL-SB.
-
- Each folder has its own set of currently selected objects, independent
- of any other folder.
-
- The above actually applies to all container objects, of which a folder
- is a sub-type. Another example of a container object is a printer
- object. Workplace applications will typically define their own
- types of container objects.
-
- The manipulation button (MB) is normally the right mouse button, or
- button 2. There are various flavors of manipulations: move, copy,
- pop-up menu, and shadow creation. Move, copy, and shadow creation are
- collectively known as direct manipulation. Using the pop-menu is
- considered to be an indirect form of manipulation.
-
- An object will show manipulation emphasis during direct manipulation,
- or when its pop-menu is visible. This emphasis takes the form of a
- dashed rectangular outline (with rounded corners) surrounding the
- icon. If the object is an open view, the outline will be draw just
- inside the window borders.
-
- A move is the simplest manipulation of them all. Just point the mouse
- at a currently selected object, press the MB, drag it to where you
- want to drop it, and finally release the MB. If other objects were
- also selected within the same folder, they too will participate in the
- move. While the drag is taking place, the mouse pointer will show the
- icons of the object(s) being moved.
-
- The mouse pointer also indicates where it's legal to end the drag.
- Where it's illegal, the pointer includes the international "do not
- enter" sign. Nothing will happen when terminating a drag to an
- illegal spot. Where it is legal, the receiving object (and there must
- be one for it to be legal) is highlighted by having a box drawn around
- it. When the receiver's an open view, the box is drawn just inside
- its window's borders.
-
- What happens when the drag completes depends on where you drop the
- objects. If you move them to a different spot within the same folder,
- their new location is remembered. You may also move them to some spot
- in a different folder, or you may drop them on another object.
-
- When you drop objects on another object, the resulting action depends
- on the objects involved. If you drop an object on the Shredder, for
- example, the object will be destroyed. Drop it on a printer object,
- and the object will somehow generate output to be printed. Drop it on
- a folder object (its icon, not an open window), and the objects will
- be moved to the folder. Application-defined objects can naturally
- display rich semantics when dropped on one another.
-
- A copy differs from a move in that the selected objects remain in
- their original location. To select the copy operation, hold down the
- control key when you complete the drag. While control is pressed, the
- icons displayed as part of the mouse pointer take on a faded
- appearance.
-
- A shadow differs from a copy in that a link to the original object,
- rather than a duplicate object, is made. Shadows are explained in
- more detail later on. Press shift in addition to control when
- completing the drag. The mouse pointer reflects this by drawing a
- line connecting itself to the original object(s).
-
- The default operation performed when an object is dragged and dropped
- depends on the objects involved. When a file object is dragged from
- a hard disk partition to a floppy disk, the default operation is
- "copy" and not "move". To force a move operation, hold down the shift
- key.
-
- The operation is not determined until the drag is complete. Only then
- will the state of the shift and control keys determine what is done.
- However, the appearance of the mouse pointer will always reflect the
- current state of these keys. This type of immediate visual feedback
- is major feature of both the WPS and CUA '91. If you wish to cancel
- the operation, hit ESC before releasing the mouse button.
-
- Again, in the above, everywhere you see "folder" you can substitute
- any type of container object. Folders are used because they are the
- most common type of container object, and so make a good example.
-
- A minor idiosyncrasy: if an object is moved only slightly or back
- onto itself, an error may be flagged or the "do not enter" sign will
- be displayed; the WPS thinks you're trying to drag an object onto
- itself.
-
- Every object has a pop-up menu, with which you can indirectly
- manipulate it. The contents of this menu obviously depend on the type
- of object. The menu will only contain actions that are currently
- applicable; you'll never see "disabled" entries. Click on a selected
- object with the MB to pop up a menu.
-
- The pop-up menu for one selected object applies to ALL currently
- selected objects within the folder. All selected objects will perform
- the chosen action. Not surprisingly, the menu will contain only those
- actions common to all the selected objects.
-
- A container object's pop-up menu can be accessed from an open view
- (window) on the object. Click on an "empty" spot with the MB within
- the window or on the mini-icon in the left part of the title bar.
- Container objects include, of course, folders and the desktop
- (although the desktop does not have a visible title bar).
-
- In case you're wondering, the desktop really is an object and does
- have an icon that can be "manipulated." As a homework assignment, try
- to find where this icon makes its home. The answer will be provided
- in the section on the desktop object.
-
- There are other things you can do with mouse buttons. Double-clicking
- an object's icon with the SB will open a view of the object. For a
- program object, this means executing the program. A folder object
- opens a window revealing a view of its contents.
-
- An object's name may be changed by clicking on either the text
- associated with its icon or in the title bar of one of its views.
- Click with button 1 while pressing the ALT key. The text will turn
- into an entry field which you can edit in the usual fashion. You may
- insert newlines if you wish. To terminate the editing operation,
- click on the icon (if you were editing the icon's descriptive name) or
- somewhere else in the window (if you were editing a title bar). What
- you're really editing is the object's name, and when you're finished
- all occurances of that name on the display will be updated. If you
- decide you don't want to change the name after all, hit the ESC key to
- cancel the operation.
-
- To an extent, mouse button mappings are configurable. Go to the
- System Setup folder (within the OS/2 System folder), open the Mouse
- object, select the Mappings page in the notebook, and make the desired
- changes. They'll take effect immediately. There is a shorthand for
- the above sort of directions: OS/2 System -> System Setup -> Mouse ->
- Mappings.
-
- -- Objects and views.
-
- An object is represented by its icon. Manipulating the icon
- manipulates the object. The icon reflects the status of the object,
- whether it's selected (gray backdrop), has an open view (cross-hatched
- backdrop), is pointed at by the keyboard cursor (box outline), is
- the object of manipulation (dashed outline), or some combination of
- these.
-
- An object's icon may be visible in several places on the display
- simultaneously. The folder containing the object may have several
- views open simultaneously; each view will show the icon. Or the
- object may have shadows, some of which may reside in different
- folders. All instances of an object's icon, be they shadow or not,
- will show the same open emphasis. They all represent the same object,
- and any of them may be used to manipulate it.
-
- Objects contain data, state, or other types of information. Objects
- provide views on this information. A view takes the form of a window
- on the display. An object may provided several types of views. For
- example, a folder provides three different types of views of its
- contents plus another view on its settings. An object's icon shows
- in-use or open emphasis while a view is open.
-
- There are two ways of opening a view. The simplest is to double-click
- the icon with the SB. When more than one type of view is available,
- the default type is opened. The other way is to bring up the pop-up
- menu and click on the arrow button for "Open". This reveals up a
- cascading menu showing the types of views you may open.
-
- A given view may not be open multiple times simultaneously. (Note:
- this is not CUA compliant.) If you try to open a view which already
- has an open instance, the currently open instance will instead be
- surfaced to the top of the desktop. This is important to remember, as
- minimized application icons are no more (at least by default).
-
- Again, objects are what the user sees, not applications. Depending on
- the object type, opening a view may launch an application (if it isn't
- already running), but this takes place under the covers. For other
- types of objects, particularly those that come with WPS, opening a
- view does not launch an application, nor even (necessarily) create a
- new process.
-
- That having been said, there is one case where opening a view *does*
- explicitly launch an application: program objects. These objects
- *are* applications, and serve the same purpose as the old Desktop
- Manager group entries or Windows PIFs. However, only one instance of
- an application can be launched from a particular program object. (At
- least, that's the default behavior. See section on program objects on
- how to change this.)
-
- One almost universally available view is "Settings", usually a
- notebook control. A notebook control, new for 2.0, is like a
- multiple-page dialog box. The Settings view is also a resizable
- window.
-
- You'll notice that settings notebooks generally do not have a Save or
- OK button. Changes take effect *immediately* (whenever it makes sense
- to do so). Hence, these buttons are unnecessary. This, too, is part
- of CUA '91. An Undo button is still available. To dismiss a settings
- notebook, close it as you would any other window via the system menu.
-
- -- Object pop-up menus.
-
- The actions listed in an object's pop-up menu are obviously dependent
- on its type, but there are some common to most objects.
-
- But first a note on cascading menus. You'll notice that there are two
- types of arrows marking a cascading menu, a flat arrow and a button
- arrow. The button arrow is new for 2.0. You must click the button
- arrow to bring up the cascading menu. If you click elsewhere (on the
- text), the cascading menu will not come up; instead the default
- (checkmarked) action in the cascading menu will be performed. Which
- action is the default can be set in the object's settings notebook
- via the Menu page.
-
- Always first is "Open ->", which was described in the previous
- section.
-
- Also universally present is "Help ->". A cascading menu will present
- the usual help choices, Help index, General help, Using help, and
- Product information.
-
- "Window ->", usually present (but only) on open views, will cascade to
- show the standard system menu choices, Restore, Move, Size, Minimize,
- Maximize, Hide, Close, and Window List.
-
- "Create another" will create a new object of the same type. This
- object will be "empty", with the precise meaning of "empty" dependent
- on the object's type. The effect is the same as if you used one of
- the templates available for the object's type.
-
- "Delete..." will delete the object. It's equivalent to dragging the
- object to the shredder.
-
- "Move..." and "Copy..." perform the same functions as dragging an
- object with the mouse (with or without holding down control as
- appropriate), but do it via a dialog box. The dialog box allows you
- to specify the destination of the (new) object.
-
- "Create shadow..." performs the same function as CTRL-SHIFT-MB, but
- with a dialog box (as above). Shadows will be covered later.
-
- "Close" is always last, and will only appear on open views.
-
- The above operations apply to just about any kind of object, though
- there are exceptions. Some object types allow customization of the
- menu. To do so, open the Settings view and select the "Menu" page.
-
- The pop-up menu for an open view mixes view-specific and
- object-specific operations. This can sometimes be confusing, and is
- a CUA violation.
-
- -- Object types.
-
- There aren't that many predefined object types that come with WPS.
- New object types can be defined by Workplace Applications, but of
- course there aren't any (yet). The OS/2 2.0 toolkit enables you to
- develop such applications.
-
- There are four major object types you'll encounter: programs, data
- files, printers, and folders. As in other object-oriented systems,
- specialized types can be defined which inherit and modify the behavior
- of these major types. For example, the desktop is a special type of
- folder. This is relevant only to the application developer, however;
- users cannot define new object types. Every object is an instance
- of some type.
-
- ---- Programs.
-
- A program object is equivalent to an entry in the old Desktop
- Manager's group window or to a Windows PIF. A program object is not
- the program itself, but a reference to it. A program object has two
- views, Settings and Program. Opening the Program view either lauches
- the application or surfaces it to the top of the desktop, depending on
- whether it's already running.
-
- The Settings view brings up a notebook that is similar in content to
- the old Properties dialog box of the Desktop Manager. In it, you can
- set the program's name, the location of the executable file (COM, EXE,
- CMD, or BAT), the working directory to use, the starting parameters,
- whether it's full-screen or windowed, DOS, Windows or OS/2
- application, and the icon to use. If the application uses PM, you
- will not be permitted to select the session type.
-
- It is no longer possible to have an application start out maximized,
- nor may a PM application be started minimized (a PM application is
- supposed to remember if it was minimized when it was shutdown). The
- only way to mark a program object as auto-start at system
- initialization is to place a shadow of it in the Startup folder (which
- see) or to have it running when you perform a system shutdown.
-
- For a DOS or Windows application, you can also bring up a dialog box
- which customizes the DOS box environment. There are about 40 separate
- parameters you can tweak. They can be grouped into the following
- categories: keyboard, memory, mouse, printer timeout, video, and
- "other." The memory settings allow great control over conventional,
- EMS, XMS, and DPMI memory usage.
-
- When a program object is for a DOS application, and the application is
- currently running, an extra operation appears on its pop-up menu
- allowing you to switch between windowed and full-screen modes. The
- ALT-HOME key also performs a switch. Additional pop-up menu entries
- allow you to alter the DOS box environment, and to copy the entire DOS
- box's "screen" to the clipboard.
-
- A program object may also be associated with data objects via the
- Associations page in the program object's settings notebook. This
- permits the program object to be listed as an "open" option in the
- pop-up menus of all qualifying data objects.
-
- An example: the way the system is shipped, the Enhanced Editor is
- not associated with any data files, unlike the System Editor. Here's
- how you remedy this oversight:
-
- 1. Open Productivity folder.
- 2. Locate Enhanced Editor object.
- 3. Open Settings view, using pop-up menu.
- 4. Go to the Associations page.
- 5. Select desired file types using upper pair of list boxes.
- 6. Select desired file name patterns using lower pair.
-
- There is one small catch: by default a file has no file type. Until
- it's assigned one, it cannot be associated via file type. To set the
- file type, do the following:
-
- 1. Locate the data file's icon.
- 2. Open Settings view, using pop-up menu.
- 3. Go to Type page.
- 4. Select desired file type.
-
- To repeat, a program object is NOT the program itself. Shredding a
- program object will *not* delete the program. You can also have as
- many program objects for a single program as you like, each with
- different startup parameters, etc...
-
- The action taken when the application is minimized can be customized
- via the Window page, if the system default is not appropriate (see
- System object). The possible choices are to hide, to minimize to the
- desktop, and to minimize to the Minimized Window Viewer (installation
- default).
-
- The action taken when "opening" an already launched application may
- also be customized. If the default of surfacing the existing instance
- is not desired, it can be changed so that a new instance is launched
- instead. There is also a customizable system default (see System
- object).
-
- The name of the object and the icon used may be altered via the
- General page.
-
- ---- Data files.
-
- A data file represents a real file in the file system. If you shred
- its icon, you WILL delete the file.
-
- The pop-up menu for a file contains an additional operation, "Print
- ->". The cascading menu allows you to specify which printer to use,
- if the current default printer is not appropriate.
-
- The only view normally available to a data file is the Settings view.
- There are four pages in the settings notebook: Type, Menu, File, and
- General.
-
- The Type page allows you to declare the type of data stored in the
- file. Possible choices include C Code, Bitmap, and OS/2 Commands.
- The type, along with the file name's extension, determine what other
- views may be available.
-
- The Menu page allows customization of the pop-up menu. You may add
- additional entries to the "open" submenu, create new submenus, or
- change the default operation for button-style cascading submenus.
-
- The File pages (there are three of them) provide the information that
- used to be provided by the old File Manager: descriptive and physical
- names; created, modified, and last accessed time and dates; data and
- extended attribute sizes; attribute flags; subject, comments, key
- phrases, and history information. Some of these cannot be provided
- for files residing on a FAT file system.
-
- The difference between descriptive and physical names is important.
- The descriptive name is what appears with the icon. The physical
- name is the actual name known to the file system. The two need not be
- the same. A big advantage: long, descriptive file names can be used
- even without HPFS.
-
- Objects within a folder must have unique names. Any operation which
- results in non-unique names will pop-up a dialog box requesting a
- course of action. Possible methods of causing this situation include
- renaming an object, moving an object from one folder to another, or
- copying an object from one folder to another. The dialog box will
- give you the option of cancelling the operation; providing a new,
- unique name; replacing the original object of that name; or appending
- to the original object of that name. Shadow objects do not appear to
- work properly in this respect.
-
- You cannot directly change the physical name using WPS. Changing the
- descriptive name will also change the physical name, but not
- necessarily to what you expect. WPS will choose a physical name
- that's as close as possible to the descriptive name, given the
- limitations of the file system and subject to the restriction that it
- differ from any other physical file name in the same directory.
-
- The General page provides several functions common to virtually all
- object types, and can be found in all settings notebooks. It will
- only be described here in detail. This page empowers you to change
- the object's descriptive name, to mark the object as a template, and
- to view and edit the object's current icon. (Non-file-system objects
- do not have physical names, only descriptive names.)
-
- A data file might really be an executable program. The settings
- notebook for an executable contains additional pages also present in
- a program object: Program, Session and Association. See program
- objects for a description of these pages.
-
- ---- Printers.
-
- A printer object is like a queue in the old Print Manager. Each
- object is associated with a specific physical printer, setup for
- specific characteristics. A default printer object is created for you
- during installation. For brevity's sake, "printer objects" will be
- refered to as just "printers." "Physical printer" will be used when
- the distinction is necessary.
-
- The pop-up menu for a printer has three unique operations: "Change
- status", "Delete all jobs" and "Set default". Change status allows
- you to hold all the jobs in the queue, to prevent them from printing
- yet. Delete all jobs appears only when there are jobs to be deleted.
- Set default selects which printer is used when one is not specifically
- selected.
-
- A printer is a container object, and it contains job objects. A
- printer has three views: Settings, Icon, and Details.
-
- In the Icon View, each job object is displayed as an icon. A pop-up
- menu may be brought up for a job object in the usual fashion. Through
- this menu, you can hold, release, restart, or delete the job. You can
- also force it to be the next one to be printed. Each job also has two
- views that may be opened, Settings and Job Content. The latter brings
- up the system editor. The settings notebook has two pages, Printing
- options and Submission data. Printing options allows you to view and
- alter the job's priority and the number of copies to be made. It also
- shows the job's position in the queue and its current status. The
- submission data view shows you the job's size and date and time of
- creation, and also shows you the printer driver object to be used.
- You may alter the printer driver's settings for just that job by using
- its pop-up menu.
-
- In the Detail view, each job in the queue is displayed as a line of
- textual information. A pop-up menu is still available, by clicking
- on a line.
-
- The Settings view is a notebook with 7 pages: View, Printer driver,
- Output, Queue options, Print options, Window, and General.
-
- The View page determines the default view that comes up when
- double-clicking the printer, and the printer's physical name.
-
- The Printer driver page shows the set of installed printer drivers
- (and the one used by this printer), and allows you to bring up the Job
- properties dialog box for the driver. All icons you see on this page
- are true objects. They have a pop-up menu, and they can be dragged
- onto either printer objects or the shredder.
-
- The Output page selects to which serial or parallel port the printer
- is attached, or whether output is to be directed to a file. The
- ports you see, serial and parallel, are true objects. The ports
- currently assigned to a printer (any printer) show in-use emphasis.
- They also have pop-up menus and a settings view. The settings view
- for a parallel port allows you to set the timeout value, and the
- settings for a serial port allows you to set that and also the baud
- rate, parity, and other serial port type stuff.
-
- The Queue options page mainly selects the queue driver. All icons you
- see on this page are true objects. They have a pop-up menu, and they
- can be dragged onto either printer objects or the shredder.
-
- The Print options page specifies a separator file (used to provide a
- separator page between print jobs), and when during the day this
- printer may print (remember: logical, not physical printer).
-
- A file may be printed by dragging and dropping it on a printer.
-
- It's not obvious how to install a new printer, especially one that
- requires the installation of a new printer driver. Here's the
- procedure:
-
- 1. Open Templates folder.
- 2. Drag Printer from folder to desktop.
-
- A dialog box pops up automatically.
-
- 3. Enter printer's name.
- 4. Select a serial or parallel I/O port.
- 5. Select desired printer driver.
- 6. Customize driver and I/O port via their settings view.
- 7. Push "Create another" button.
-
- If you're installing a new printer, you won't find its driver in step
- 5 above. You must first install it: bring up the pop-up menu for
- any existing driver, and select "Install..." to get an installation
- dialog.
-
- If the new printer requires a queue driver as well, you must first
- finish creating the printer, then open the printer's settings view, go
- to the Queue options page and select the desired queue driver. If a
- new queue driver is also needed, bring up the pop-up menu for any of
- the listed queue drivers, and select "Install..." to get an
- installation dialog.
-
- ---- Folders.
-
- Every folder corresponds to a directory in the file system. The
- desktop is a special type of folder, and in reality is \OS!2_2.0_D.
- The top-level folders on the desktop are subdirectories of this
- directory.
-
- A folder may contain any kind of object. Objects which are data files
- are real files residing in the file system directory corresponding to
- the folder. Other types of objects, known as abstract objects, are
- stored in the OS2.INI file. There are also transient objects, whose
- storage is the responsibility of the application which defines them.
-
- Some information about a folder is also kept in OS2.INI; other
- information is stored in the extended attributes of the folder's
- directory.
-
- The pop-up menu for folders contains three unique operations:
- Refresh, Find..., Select ->, Arrange, and Sort ->.
-
- Refresh updates any open views to reflect the current contents of the
- folder. It is generally unnecessary. WPS watches out for any new or
- deleted files and will refresh the relevant views automatically
- (although it may take a few seconds for this to happen). Still, WPS
- can't detect all possible changes, so refresh is provided just in
- case.
-
- Find will search the folder, and optionally any sub-folders, for
- objects meeting selected criteria. It will create a new folder on the
- desktop, called "Find Results", which contains shadows of all objects
- found. Shadows are yet to be covered, but you may safely shred this
- folder without destroying your objects.
-
- Select will give you the option of selecting or deselecting all
- objects in the folder.
-
- Arrange will neatly arrange all the icons in the folder's window.
- There is a minimum icon spacing, but icons will always be spaced far
- enough apart so that their names don't overlap.
-
- Sort also does an arrange, but only after reordering the objects
- according to the selected criteria. The default is to sort by name.
- See the Sort page in the settings notebook for more sorting
- capabilities.
-
- A variant of the folder is a "work area". A folder becomes a work
- area by the checking of a settings notebook's File page option.
- A work area is identical to a folder except: when a work area is
- minimized, all objects contained within it are also minimized; when a
- work area is restored, all objects within it also have their open
- views restored; when a work area is closed, all objects contained
- within are closed; when the work area is subsequently re-opened, all
- objects within it which were open at the time the work area was last
- closed automatically re-open. The usefulness of work areas is
- self-evident.
-
- A folder has four different views: Icon, Tree, Details, and Settings.
- Any or all may be open simultaneously. Some of the settings are
- specific to a view; these are described under the appropriate view.
- The title bar of an open view is of the form, "object name - view
- type".
-
- ------ Icon view.
-
- This is the default view. Each object is an icon, which may be
- positioned at any arbitrary position within the window.
-
- The first View page of the settings notebook allows you to customize
- the icon view's format, icon display, and font.
-
- There are three formats:
-
- * Non-grid (default). Icons can appear at any arbitrary position
- within the window. Similar to Windows Program Manager groups.
-
- * Non-flowed. A single column of icons, with the names to the right
- of their respective icons. Similar to Desktop Manager groups.
-
- * Flowed. Multiple columns of icons, with names to the right.
- Similar to the DOS 5 shell, if icons are suppressed.
-
- The icon size and font can be independently customized for each of the
- three formats. Any font and point size may be selected. Icons may
- either be normal (default) or small size. In flowed and non-flowed
- modes, icons can be suppressed altogether.
-
- ------ Tree view.
-
- The tree view shows the contents as a directory tree, similar in
- fashion to what the old File Manager did. The folder is at the root
- of the tree. Subtrees can be collapsed or expanded. The icon and
- name for each folder (subdirectory) is displayed. The pop-up menu for
- these folders may be accessed in the normal fashion, allowing you to
- open or manipulate them.
-
- The second View page of the settings notebook allows you to customize
- the tree view's format, icon display, and font. The icon display and
- font are customized as for the icon view. The format may be either
- "lines" or "no lines". In lined mode, the tree structure is
- emphasized with the drawing of lines.
-
- ------ Details view.
-
- The details view uses one line for each object. The view is split
- vertically into two panes. The left pane shows the object's icon and
- descriptive name. The right pane gives details on the object. The
- boundary between the panes is adjustable.
-
- The third View page of the settings notebook allows you to customize
- the details' display. You can select the font and which details get
- displayed. The details displayed may be based on the object's type,
- but this doesn't work in any useful way except for file-system
- objects.
-
- The pop-up menu for an object within the details view may be brought
- up in the usual fashion, by clicking on the icon or anywhere else on
- the detail line.
-
- ------ Settings.
-
- In addition to the View page, described above, there are six other
- pages in the settings notebook: Include, Sort, Backround, Menu, File,
- Window, and General.
-
- The Include pages allows you to select which objects will be displayed
- in the views. The first page specifies the selected objects' type and
- name. The second page specifies addition criteria for file system
- objects. For example, one may select all files created since 4/1/92
- AND have the hidden attribute OR are equal to 100 bytes in size. (CUA
- note: "include" should be an attribute of a view, not of the entire
- object as WPS has implemented it).
-
- The Sort page determines which attributes appear in the Sort ->
- submenu in the folder's pop-up menu. It also determines which
- attribute is the default sort order. You may also specify that the
- folder is to *always* maintain sorted order.
-
- The Backround page selects the backround for the views. You can
- either select a color or a bitmap image. By default, bitmaps from
- \OS2\BITMAP (on the boot partition) are shown in the listbox.
-
- The Menu page allows customization of the pop-up menu. You may add
- additional entries to the "open" submenu, or create entirely new
- submenus. The default entry for "button style" submenus may be
- altered via the Settings... pushbutton.
-
- The File pages (there are three of them), provide the information that
- used to be provided by the old File Manager: descriptive and physical
- names; created, modified, and last accessed time and dates; data and
- extended attribute sizes; attribute flags; subject, comments, key
- phrases, and history information. Some of these cannot be provided
- for files residing on a FAT file system.
-
- The Window page determines the appearance of the minimize button and
- the action taken when it's pressed. By default, it has the "hide"
- appearance and pressing it hides the view.
-
- -- Miscellaneous topics.
-
- ---- Shadows.
-
- Shadows are aliases for objects. A shadow is identical to the object
- it shadows in all respects, except one: deleting a shadow does not
- affect the object it shadows, while deleting an object causes the
- deletion of all its shadows.
-
- Shadows are visually distinguished from their objects by using a
- different color for displaying their name: a shade of gray. A
- shadow's pop-up menu differs in that it has an additional operation,
- "Original ->". The submenu has three operations, Locate, Copy..., and
- Delete....
-
- The Locate operation will cause selection of the original object. If
- necessary, its containing folder will be opened or resurfaced so that
- it's visible.
-
- The Copy... operation brings up a copy dialog box for the original
- object. The effect is as if you selected Copy... for the original
- object.
-
- The Delete... operation deletes the original object, and all shadows
- of it. The effect is as if you dragged the original object to the
- shredder.
-
- Shadows are not CUA '91 compliant, and are a major area of deviation.
- CUA '91 has reflections, not shadows. The difference is that there is
- NO difference between all reflections of an object, while with shadows
- there is a distinction between an object and a shadow. In UNIX-speak,
- an object is an i-node, a reflection is a file system link, and a
- shadow is a symbolic link. (When I think of a good non-UNIX analogy,
- I'll include it).
-
-
- ---- Window List.
-
- The Window List replaces the old Task List. It has an entry for each
- object that's in use or PM application that's running. When an object
- has multiple views, those views are listed indented under the object
- itself.
-
- A pop-up menu can be brought up on a Window List entry by clicking
- with the MB. This menu allows you to bring up help information,
- surface the view or application, to hide or close (terminate) it, or
- to tile or cascade it.
-
- Note that several entries can be selected simultaneously, and that
- the pop-up menu will apply to *all* selected entries, and *only*
- selected entries.
-
- The Window List can be brought up via any window's system menu, by
- typing CTRL-ESC, or by clicking both MB and SB on an empty spot on the
- desktop.
-
- ---- Minimized windows.
-
- No, your eyes do not deceive you. An icon no longer appears when you
- minimize a window. Why? Because otherwise you'd have two icons for
- the same object with completely different properties. Non-gurus have
- difficulty dealing with this, so CUA '91 discourages minimized icons.
-
- So how do you bring back a minimized window?
-
- * Use the Window List.
-
- * Double-click on the object's icon.
-
- Method two works because, unlike before, it doesn't start an
- application if it's already running. You can tell if its running
- because, if it is, its icon will display in-use emphasis
- (cross-hatched backround).
-
- However, you can bring back minimized icons using the System object
- to change the relevant system setting. The icons will go to the
- bottom of the screen as usual, but will have a box drawn around each
- icon, thus distinguishing them from objects. You can also customize
- this behavior on an object-by-object basis.
-
- Actually, CUA prefers use of the term "hide" to "minimized" if no
- minimized icon is to appear. System menus have both operations in
- them now, but only the relevant one will be enabled.
-
- ---- WPS restarts.
-
- If the WPS process crashes and burns, a new one will be started. In
- previous versions of OS/2, if the Desktop Manager died you had little
- choice but to reboot. Now, you may be able to continue from a WPS
- crash as if nothing happened.
-
- It's a little disconcerting when it happens. All windows belonging to
- WPS will close. Non-WPS processes and applications are oblivious to
- what's going on, but you won't be able to interact with them until WPS
- is running again.
-
- WARNING: you may need to hit RETURN to get WPS restarted.
-
- After all traces of the old WPS process have been cleaned up, the
- system starts up a new WPS process. The new process will act as if
- the system just booted, meaning that anything in the Startup folder
- will be opened again, even if it survived the WPS crash. They will
- still appear in the Window List.
-
- WARNING: all processes and applications which do survive the WPS
- crash will find their connection to WPS objects severed. You'll no
- longer be able to surface them by double-clicking their icon, for
- example. Indeed the icon won't show open emphasis, and
- double-clicking it opens a new instance.
-
- ---- Alternative shells.
-
- No, you can't go back to the old Desktop Manager. But there *are*
- alternatives to using the Workplace Shell if you find it unacceptable
- for whatever reasons.
-
- The simplest alternative is to run without a graphical user interface
- at all. There's no law that says you must run Presentation Manager.
- Indeed, when you boot the OS/2 installation disk, you are booting OS/2
- sans PM.
-
- To eliminate PM and WPS, replace PMSHELL.EXE with CMD.EXE in the
- PROTSHELL statement in the CONFIG.SYS file. The system will come up
- with a single full-screen session. You will not be able to start
- other sessions, meaning you cannot run DOS and Windows applications.
- Nor can you start PM or WPS applications. The START command will
- refuse to work, but DETACH will work. However, you'll be rewarded
- with snappy response times and a miniscule swap file.
-
- You can bring up PM and WPS at any time by executing PMSHELL from the
- command line. Once you do this, however, you lose access to the
- original full-screen session; even though it's still running, you
- cannot go back to it.
-
- There's no way to do a proper shutdown either. If you're using
- lazy-writes, on either FAT or HPFS, the best you can do is to
- CTRL-ALT-DEL. This command to reboot is caught by the kernel, which
- permits the file systems to flush their buffers before allowing the
- reboot to take place.
-
- But what if you still want PM, DOS sessions, and all the rest? No
- problem. Any PM program may be used as a shell instead of WPS. In
- CONFIG.SYS, there is a line which looks like this:
-
- SET RUNWORKPLACE=C:\OS2\PMSHELL.EXE
-
- Replace PMSHELL.EXE with the PM program you want to use instead as the
- shell (but do NOT replace it in the PROTSHELL statement). You can use
- CMD.EXE here as well. Indeed, let's assume you do so...
-
- When the system comes up, you'll see a single windowed OS/2 command
- session on the PM desktop and nothing else. The window will have the
- title, "Workplace Shell", for some strange reason. You can launch PM
- applications, DOS sessions or applications, Windows applications, and
- other OS/2 command sessions via the START command. Some other points
- worth noting:
-
- * The Window List can only be accessed by either CTRL-ESC or the
- System Menu of a window.
-
- * There's no way to do a proper shutdown. CTRL-ALT-DEL is the only
- option.
-
- * If you exit the original windowed OS/2 command session, it will be
- restarted (just like WPS gets restarted when it crashes).
-
- * Windows will minimize to the desktop.
-
- -- Supplied objects.
-
- OS/2 2.0 comes with many objects. The major objects are described in
- the following sections. The descriptive path for each object is
- provided, starting from the desktop.
-
- ---- Desktop
-
- The desktop is a special kind of folder. What you see occupying the
- entire display is its icon view. You can also open the tree and
- details view of the desktop if you wish; these will appear as normal
- windows.
-
- The desktop's pop-up menu has additional operations in it not present
- for normal folders: Lockup now, and Shutdown. It lacks Window ->.
-
- Shutdown performs a system shutdown.
-
- WARNING: you *must* perform a shutdown to save the state of the WPS,
- regardless of whether you're using FAT or HPFS file systems. The only
- way to save the state of a folder is to close it, and the only way to
- close the desktop is to perform a shutdown. If you do not, you may
- lose icons and other nasty things might occur.
-
- The desktop is not just a folder, but also a work area. Hence
- closing the desktop, via Shutdown, closes everything else
- automatically, and arranges for them to open again when the system
- reboots.
-
- Lockup now will lock up the system until a password is entered.
-
- The settings notebook for the desktop has 3 additional pages under
- Lockup. It allows the specification of automatic lockup, and how many
- minutes of keyboard idleness before it engages, what bitmap to display
- when locking up the system, and the password required to unlock. If
- you do not specify a password before locking up manually, WPS will ask
- for one. You will be prompt for a password immediately upon selecting
- automatic lockup.
-
- ---- Information
-
- A folder containing the OS/2 Command Reference, REXX information, OS/2
- Tutorial, and Glossary. The first two use the familiar VIEW command,
- and are very similar to their OS/2 1.3 counterparts. The Glossary is
- the same type of object as the Master Index, described below.
-
- This folder will also contain a shadow of a README file, containing
- important last-minute information. The file itself resides in the
- root directory.
-
- ---- Master Index
-
- An index object scans the help files in the directory specified by an
- environment variable, collects their indexes, merges them together,
- and displays them. The Glossary object uses the GLOSSARY variable,
- while Master Index uses HELP. The settings notebook specifies the
- environment variable used by the object.
-
- The only other view is List. It brings up a notebook, displaying
- the merged index, with tabs for each letter A through Z. You can also
- scroll through the list.
-
- Double-clicking on an index entry brings up a new window, which shows
- the desired topic from the appropriate help file. Embedded hyperlinks
- within the help text work as usual.
-
- You may use the Search topics button or menu operation to locate a
- subset of the index entries containing a desired string.
-
- ---- Shredder
-
- Any object dragged to the shredder will be destroyed. If a folder is
- dragged to the shredder, all subfolders will be destroyed also.
-
- By default, a confirmation will be requested for each folder and
- object destroyed. There are system options to disable these
- confirmations (see System object).
-
- OS/2 now has an undelete capability. It is activited by the setting
- of the DELDIR environment variable, which is not set by default.
- Files can be retrieved via the UNDELETE command in a command window.
- See the command reference for more information.
-
- This undelete capability is provided by the file system itself, and
- not by the Shredder or WPS. Only files can be undeleted, not other
- kinds of objects.
-
- The shredder will refuse to shred itself via drag and drop. There is
- no way to destroy any extra shredders you may create. Other types of
- objects may also refuse to be destroyed. There is no way to destroy
- them either in this release.
-
- ---- Templates
-
- Templates is a special type of folder. It always contains at least
- one template for every object type (known to WPS) that has defined a
- template.
-
- To create a new instance of an object type, drag its template from
- this folder to where you want the new object to reside. Either a
- "move" or a "copy" will work; in either case the template remains
- where it is.
-
- Note: Workplace Applications are expected to provide templates for
- any object types they define.
-
- If the template is for a program or printer, the new object's settings
- notebook will open immediately.
-
- Any object can be turned into a template. Bring up the settings
- notebook, turn to the General page, and check "template". The icon
- displayed will change: the normal icon will be shown reduced in size
- against a "tear-off pad" backround. Any object created from a
- template will inherit the settings of the template (except for the
- template attribute itself, naturally).
-
- ---- OS/2 System
-
- A folder whose sole purpose is to contain other useful folders.
-
- ---- OS/2 System -> Command Prompts
-
- A folder containing program objects for creating command prompts,
- of either the DOS or OS/2 variety, windowed or full-screen, or to
- bring up a full-screen Windows session with the Program Manager
- active.
-
- If you want multiple sessions of a given type, you have two choices.
-
- * Make multiple copies of the object, one for each potential session.
-
- * Bring up the object's settings view, go to the Window page, and
- under "Object open behavior" select "Create new window".
-
- * Use the START command from a command prompt. No object can be
- associated with the resulting session.
-
- The DOS settings for the Windows Full-Screen session have not been
- optimized -- they are the default DOS box settings. You want to
- increase the number of file handles to at least 30, and eliminate XMS
- and EMS memory (reduces system load and swap file size). By default,
- you have 2mb of DPMI memory; this is what the Windows session will
- use. You may wish to increase this number. You may also wish to turn
- off 8514 I/O trapping and turn on window switch notification. This
- will *significantly* improve the performance of the Windows
- full-screen session.
-
- ---- OS/2 System -> Startup
-
- A special folder, whose contents are opened upon the starting up of
- the Workplace Shell.
-
- To use, create a shadow of the relevant objects and place them here.
- Good candidates are the System Clock, Pulse, and an OS/2 windowed
- session. Always use a shadow, do not move or copy.
-
- If necessary, you can prevent the Startup folder from doing its job by
- pressing and holding the left Ctrl, left Shift, and F1 keys. Press
- them when the white screen first appears during system startup and
- hold them until the icons appear on the desktop.
-
- ---- OS/2 System -> Minimized Window Viewer
-
- The Minimized Window Viewer (MWV) is a specialized folder object,
- containing only minimized applications. Unless the MWV is open, they
- are out of sight. There is only one MWV object; you are not allowed
- to create copies of it.
-
- Minimized applications are objects within the MWV, but with
- restrictions. You may not move them to another folder. Other types
- of objects may not be moved to the MWV either, for that matter. But
- you can select them and they do have pop-up menus. The pop-up menu
- allows you to restore, maximize, or close the application.
-
- The MWV has a subset of the functionality of a folder. It does not
- have a tree or details view. The settings notebook only has the View,
- Sort, Backround, File, and General pages. Only the first page of the
- View and Sort pages is present.
-
- ---- OS/2 System -> Start Here
-
- A program providing useful information to novice OS/2 users on how to
- perform common tasks.
-
- ---- OS/2 System -> System Setup
-
- A folder containing objects which perform useful system setup
- functions.
-
- ---- OS/2 System -> System Setup -> Spooler
-
- The Spooler specifies whether spooling takes place and if so in which
- directory the queues are kept.
-
- The pop-up menu allows you to enable or disable spooling.
-
- The settings notebook allows you to specify the spool path (default
- \SPOOL).
-
- ---- OS/2 System -> System Setup -> Color Palette
-
- The Color Palette object permits you to customize the colors of
- various things via drag and drop.
-
- There are two views, Settings and Palette. The settings view only
- contains a Window and General page. The palette view is a window with
- a bunch of circles, each a different solid color. You can edit the
- color of a circle.
-
- Now, try this: drag a non-white circle and drop it on the backround
- of a folder. You guessed it: the backround color of the folder will
- change. To change the icon text color instead, hold down the CTRL
- key while dropping.
-
- Unfortunately, there aren't too many things which *really* understand
- having a color dropped on them. Any standard PM control or window can
- accept a color change, but it takes effort on the part of an
- application to remember them for the next time it runs.
-
- ---- OS/2 System -> System Setup -> Font Palette
-
- The Font Palette object permits you to customize the fonts of various
- things via drag and drop, and to install new fonts or delete unwanted
- fonts.
-
- There are two views, Settings and Palette. The settings view only
- contains a General page. The palette view is a window with a bunch of
- boxes, each with the name and size of a font. You can edit the font
- specification.
-
- Now, try this: first select a font then drag and drop it on some icon
- text or a window title bar. Menu bars also understand having a font
- dropped on them, as do the System Clock and context menus.
-
- Unfortunately, there aren't too many things which *really* understand
- having a font dropped on them. Any standard PM control or window can
- accept a font change, but it takes effort on the part of an
- application to remember them for the next time it runs.
-
- To add or delete fonts, you must first bring up the edit font dialog
- box. Note: any newly installed fonts will not be recognized by the
- font palette itself, even though they are usable by everyone else
- (bug).
-
- ---- OS/2 System -> System Setup -> Scheme Palette
-
- The Scheme Palette object allows you to customize various aspects of
- a window's appearance, including such components as:
-
- * Border width, both horizontally and vertically.
-
- * Border color, both active and inactive.
-
- * Title bar colors, both active and inactive.
-
- * Static text colors, forground and backround.
-
- * Menu colors.
-
- * Window colors.
-
- * Help colors.
-
- * Button colors.
-
- * 3D hilight colors.
-
- and more! 40 customizable colors altogether.
-
- There are two views, Settings and Palette. The settings view only
- contains a General page. The palette view is a window with a
- collection of schemes.
-
- As with the Font and Color palettes, the Scheme palette already comes
- with predefined schemes. To apply a scheme to a window, simply drag
- and drop. To apply a scheme to *all* windows, drag and drop to the
- desktop while pressing the ALT key; however, any window to which a
- scheme has been explicitly applied will not adopt the new scheme.
-
- You may edit a scheme. A dialog box will graphically show all the
- components of a window. You may select a component by either using
- the drop-down list box and "Edit Color..." button on the right. Or,
- you may click the MB button directly on a component, popping up a
- menu of the components in the vicinity of the click. Select a
- component from the menu to edit it.
-
- ---- OS/2 System -> System Setup -> Country
-
- The Country object allows you to customize the system for
- international conventions. It only has a settings view, with five
- pages: Country, Time, Date, Numbers, and General.
-
- ---- OS/2 System -> System Setup -> System
-
- The System object allows you to customize the behavior of certain
- aspects of the system. It only has a settings view, with six pages:
- Confirmations, Title, Window, Print screen, Logo and General.
-
- The Confirmations page allows you to enable or disable the
- confirmation dialogs you get when you attempt to shred folders and
- objects; rename files with extensions; or copy, move, or create
- shadow. It also controls the use of the progress indication dialog
- for copy, move, or create shadow.
-
- The Title page controls what happens when a folder finds itself with
- non-unique names: either prompt for appropriate action, auto-rename,
- or replacement.
-
- The Window page allows you to enable or disable the animation that
- occurs when a window is opened or closed, to specify how minimized
- windows are to be handled, to specify the appearance of the minimize
- button, and to specify what happens when opening a view of an object
- that already exists. The default is to resurface the view, but you
- have the option of creating a new view instead (which is what OS/2 1.3
- would do).
-
- The Print screen page enables the PRINT SCREEN key for printing open
- windows or even the entire screen. To use, first place the cursor
- over the window you wish to print (or over an empty spot of the
- desktop to print the entire screen) before hitting PRINT SCREEN.
-
- The Logo page allows you to specify how long applications should
- display their product information window when they start up, or
- prevent them from displaying it at all.
-
- Changes in settings take effect immediately.
-
- ---- OS/2 System -> System Setup -> Sound
-
- The Sound object allows you to enable or disable the warning beep.
- It only has a settings views.
-
- ---- OS/2 System -> System Setup -> Migrate Applications
-
- The Migrate Applications program object runs the same program you saw
- during installation which locates and migrates DOS and Windows
- programs on your hard disk.
-
- ---- OS/2 System -> System Setup -> Device Driver Install
-
- This is a program object for the device driver installation program.
-
- ---- OS/2 System -> System Setup -> Mouse
-
- The Mouse object allows you to customize the behavior of the mouse.
- It only has a settings view, which has four pages: Timing, Setup,
- Mappings, and General.
-
- The Timing page allows you to set the double click interval and the
- tracking speed. Changes take effect immediately. Indeed, the mouse's
- tracking speed will actually change as you manipulate the slider
- control for the tracking speed.
-
- The Setup page permits you to configure the mouse for right- or
- left-handed people.
-
- The Mappings page allows you to define which combination of mouse
- buttons, single/double clicking, and shift/control/alt keys perform
- selected functions. Right now, you can configure which button
- performs drags (default MB), which displays the Window List (default
- SB and MB), which displays pop-up menus (single-click MB), and which
- edits icon and title text (ALT-SB).
-
- ---- OS/2 System -> System Setup -> Selective Install
-
- This is a program object for the graphical installation program you
- used to install OS/2. You can use it to install features you didn't
- install initially. One small hitch: it will ask for almost all the
- disks to be inserted, even when there's nothing to be loaded from a
- particular disk.
-
- ---- OS/2 System -> System Setup -> Keyboard
-
- The Keyboard object allows you to customize the keyboard configuration
- of the system. It only has a settings view, which has four pages:
- Timing, Mappings, Special Needs, and General.
-
- The Timing page allows you to customize the repeat rate, repeat delay
- rate, and cursor blink rate using slider controls. A test box is
- provided.
-
- The Mappings page provides keyboard equivalents to certain mouse
- operations. Only two mappings are provided. Displaying
- pop-menus is by default SHIFT-F10, editing title text is SHIFT-F9.
-
- The Special Needs page allows configuring the system for use by people
- who have special requirements. For example, if you cannot press
- several keys simultaneously, such as shift and a letter, you can set
- things up so that you don't have to. Four different slider controls
- are provided.
-
- ---- OS/2 System -> System Setup -> System Clock
-
- The System Clock object displays the current time, and can also change
- it. Its settings notebook has four pages: View, Alarm, Date/Time,
- Window, and General.
-
- The View pages determine the appearence of the clock. You can select
- digital or analog, time only/date only/both, and hide/show title bar.
- For analog mode, you can select hour marks, minute marks, and a second
- hand. The second page customizes colors and fonts.
-
- The Alarm page allows you to set an alarm. You can specify both a
- time and date when the alarm will sound, and whether you'll get an
- audio alarm or message box.
-
- The Date/Time page allows you to change the system date and time. The
- hours, minutes, seconds, month, day, and year are alterable via spin
- controls. The current date and time is always displayed (the controls
- are updated literally every second).
-
- Note: when the title bar is supressed, the clock cannot be moved
- closed via the menu. Nor can you open the settings view from the
- clock view; you must go back to the System Clock icon in the System
- Setup folder.
-
- ---- OS/2 System -> Drives
-
- The Drives object is a type of container object. When you open it, it
- sort of looks like a folder in that there is a disk object for each
- logical drive in the system. The first time you open it after each
- boot of the system, the contents will be updated to reflect the
- logical drives currently known to OS/2.
-
- Drives has the same views and settings notebook as a normal folder.
- Its pop-up menu has an additional operation, Create Partition...,
- which brings up FDISKPM.
-
- The individual disk objects are another variant of container object.
- Again, there are the four different views, but the settings view lacks
- the File pages and has a new Details page.
-
- The Details page shows the disk's file system type, volume label,
- volume serial number, total allocation units, available allocation
- units, bytes in each allocation unit, totals bytes on disk, and
- available bytes on disk.
-
- The pop-up menu for a disk object has additional operations not found
- on a folder: Check disk, Copy disk and Format disk. Check disk will
- run a PM version of CHKDSK, which draws a pretty pie chart showing how
- the disk is being used. Note: some of these operations may not be
- present on all types of disk objects. Copy disk, for example, is only
- present on floppy drives.
-
- If you wish, you can make copies of the disk objects and put them
- elsewhere. A disk object for the A: drive is put on the desktop by
- default during installation.
-
- ---- OS/2 System -> Games
-
- OS/2 comes with games! What is the world coming to!
-
- I'll just briefly describe them here:
-
- OS/2 Chess, which features fancy graphics and the ability to play
- someone across a LAN.
-
- Jigsaw, which allows you to turn a bitmap into a jigsaw puzzle.
- Remember, use the MB to grab the pieces and move them.
-
- Cat and Mouse, in which a cat chases the mouse pointer around the
- screen.
-
- Scramble, get 15 pieces in a 4x4 matrix in the proper order.
-
- Reversi.
-
- Solitaire - Klondike.
-
- ---- OS/2 System -> Productivity
-
- There are about two dozen productivity applets: Picture Viewer,
- Clipboard Viewer, Database, Data Update, Sticky Pad, Spreadsheet, Tune
- Editor, To-Do List, To-Do List Archive, Monthly Planner, Activities
- List, Daily Planner, Planner Archive, Calendar, Alarms, Note Pad,
- Calculator, PM Chart, Pulse, Icon Editor, Seek and Scan Files,
- Enhanced Editor, and PM Terminal.
-
- The To-Do List, Planner stuff, and a few others are tied together.
-
- Pulse displays a graph showing the CPU load of the system.
-
- Icon Editor can also edit (and create) cursors and bitmaps.
-
- The Enhanced Editor is far better than the old System Editor. Try it.
- One caveat: it splits lines longer than 255 characters (important
- with some CONFIG.SYS).
-
- ----------------------------------------------------------------------
-
- The End.
-