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- /* ==========================================================================
- **
- ** Slider.h
- **
- ** PObject<GraphicObject<Interactor<Valuator<Positioner<Sliders
- **
- ** Sliders are proportional gadgets.
- **
- **
- ** ©1991 WILLISoft
- **
- ** ==========================================================================
- */
-
- #ifndef SLIDER_H
- #define SLIDER_H
-
- #include "Precognition3D.h"
- #include "pcgWindow.h"
- #include "EmbossedGadget.h"
- #include "Positioner.h"
-
- typedef struct SliderMap
- {
- SHORT Min;
- SHORT Max;
- SHORT Pot;
- SHORT Body;
- } SliderMap;
- /* This data type is used to 'map' the desired range of a
- ** a PropGadget to its actual range. (i.e. Intuition uses
- ** a range of 0..65536. Usually the application has another
- ** range in mind.
- */
-
-
- typedef struct Slider
- {
- EmbossedGadget eg;
- struct PropInfo Prop;
- WORD AutoKnob[4];
- } Slider;
-
-
- #endif
-