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- /* ==========================================================================
- **
- ** EmbossedGadget.h
- **
- ** NOTE: EmbossedGadget is not a 'TRUE' object class. Rather it is a
- ** a collection of routines that are shared by many different Interactor
- ** classes which have embossed gadgets as part of their structure.
- **
- ** (This 'phony' class is a result of not having multiple inheritance
- ** in my PObject Oriented C paradigm.)
- **
- ** Lee Willis
- **
- **
- ** ©1991 WILLISoft
- **
- ** ==========================================================================
- */
-
- #ifndef EMBOSSEDGADGET_H
- #define EMBOSSEDGADGET_H
-
- #include "precognition3d.h"
- #include "Interactor.h"
- #include "pcgWindow.h"
-
-
-
-
- typedef struct EmbossedGadget /* Gadget with a 3D border. */
- {
- const PClass *isa;
- char *PObjectName;
- void *Next;
- struct pcgWindow *IaWindow;
- Point Location;
- Point Size;
- pcg_3DPens Pens;
- USHORT state; /* private! */
- ULONG IDCMPbuf; /* private! */
- pcg_3DBox *BoxBorder;
- PrecogText LabelText;
- Gadget g;
- } EmbossedGadget;
-
- /*
- ** NOTE: For gadgets where the border *exceeds* the hitbox,
- ** (i.e. PropGadgets, StringGadgets) 'Location' and 'Size'
- ** are the dimensions including the border.
- */
-
- #define GADGDURATION (RELVERIFY | GADGIMMEDIATE)
- /* By setting Activation = GADGDURATION, an embossed gadget will
- ** receive messages as long as its pressed.
- */
-
-
-
- #endif
-