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- // ------------------------------- //
- // -------- Start of File -------- //
- // ------------------------------- //
- // ----------------------------------------------------------- //
- // C++ Source Code File Name: bucket.cpp
- // Compiler Used: MSVC40, DJGPP 2.7.2.1, GCC 2.7.2.1, HP CPP 10.24
- // Produced By: Doug Gaer
- // File Creation Date: 02/07/1997
- // Date Last Modified: 03/15/1999
- // Copyright (c) 1997 Douglas M. Gaer
- // ----------------------------------------------------------- //
- // ------------- Program Description and Details ------------- //
- // ----------------------------------------------------------- //
- /*
- The VBD C++ classes are copyright (c) 1997, by Douglas M. Gaer.
- All those who put this code or its derivatives in a commercial
- product MUST mention this copyright in their documentation for
- users of the products in which this code or its derivative
- classes are used. Otherwise, you have the freedom to redistribute
- verbatim copies of this source code, adapt it to your specific
- needs, or improve the code and release your improvements to the
- public provided that the modified files carry prominent notices
- stating that you changed the files and the date of any change.
-
- THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND.
- THE ENTIRE RISK OF THE QUALITY AND PERFORMANCE OF THIS SOFTWARE
- IS WITH YOU. SHOULD ANY ELEMENT OF THIS SOFTWARE PROVE DEFECTIVE,
- YOU WILL ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR, OR
- CORRECTION.
-
- The cache bucket class is derived from the Bucketb class,
- creating a family of classes specific to the data type stored.
- Both of the cache bucket classes are used to keep addresses
- and memory buffers paired together, to prevent a file-based
- object's address from being associated with the wrong memory
- buffer.
- */
- // ----------------------------------------------------------- //
-
- #ifdef __NOT_USING_TEMPLATE_CLASS__
- #include "bucket.h"
-
- void Bucket::Fetch(VBDFile &f)
- {
- // Fetch only the TYPE portion of the bucket
- f.Read((TYPE *)this, sizeof(TYPE), Address);
- Dirty = 0;
- }
-
- void Bucket::Store(VBDFile &f)
- {
- // Store only the TYPE portion of the bucket
- f.Write((TYPE *)this, sizeof(TYPE), Address);
- Dirty = 0;
- }
-
- #endif // __NOT_USING_TEMPLATE_CLASS__
- // ----------------------------------------------------------- //
- // ------------------------------- //
- // --------- End of File --------- //
- // ------------------------------- //
-