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- #if !defined(AFX_DIALOGTHREAD_H__30E73721_1443_11D3_A910_00104B9A4FD0__INCLUDED_)
- #define AFX_DIALOGTHREAD_H__30E73721_1443_11D3_A910_00104B9A4FD0__INCLUDED_
-
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
-
- // DialogThread.h : header file
-
-
-
- /////////////////////////////////////////////////////////////////////////////
- // DialogThread thread
-
- class DialogThread : public CWinThread
- {
- DECLARE_DYNCREATE(DialogThread)
- protected:
- DialogThread(); // protected constructor used by dynamic creation
-
- // Attributes
- public:
-
- // Operations
- public:
-
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(DialogThread)
- public:
- virtual BOOL InitInstance();
- virtual int ExitInstance();
- //}}AFX_VIRTUAL
-
- // Implementation
- protected:
- virtual ~DialogThread();
-
- // Generated message map functions
- //{{AFX_MSG(DialogThread)
- // NOTE - the ClassWizard will add and remove member functions here.
- //}}AFX_MSG
-
- DECLARE_MESSAGE_MAP()
- };
-
- /////////////////////////////////////////////////////////////////////////////
-
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
-
- #endif // !defined(AFX_DIALOGTHREAD_H__30E73721_1443_11D3_A910_00104B9A4FD0__INCLUDED_)
-