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C/C++ Source or Header  |  2005-03-02  |  1.3 KB  |  55 lines

  1. #if !defined(AFX_DIALOGTHREAD_H__30E73721_1443_11D3_A910_00104B9A4FD0__INCLUDED_)
  2. #define AFX_DIALOGTHREAD_H__30E73721_1443_11D3_A910_00104B9A4FD0__INCLUDED_
  3.  
  4. #if _MSC_VER > 1000
  5. #pragma once
  6. #endif // _MSC_VER > 1000
  7.  
  8. // DialogThread.h : header file
  9. //    jont 7/99
  10.  
  11.  
  12.  
  13. /////////////////////////////////////////////////////////////////////////////
  14. // DialogThread thread
  15.  
  16. class DialogThread : public CWinThread
  17. {
  18.     DECLARE_DYNCREATE(DialogThread)
  19. protected:
  20.     DialogThread();           // protected constructor used by dynamic creation
  21.  
  22. // Attributes
  23. public:
  24.  
  25. // Operations
  26. public:
  27.  
  28. // Overrides
  29.     // ClassWizard generated virtual function overrides
  30.     //{{AFX_VIRTUAL(DialogThread)
  31.     public:
  32.     virtual BOOL InitInstance();
  33.     afx_msg void OnPaint();
  34.     virtual int ExitInstance();
  35.     //}}AFX_VIRTUAL
  36.  
  37. // Implementation
  38. protected:
  39.     virtual ~DialogThread();
  40.  
  41.     // Generated message map functions
  42.     //{{AFX_MSG(DialogThread)
  43.         // NOTE - the ClassWizard will add and remove member functions here.
  44.     //}}AFX_MSG
  45.  
  46.     DECLARE_MESSAGE_MAP()
  47. };
  48.  
  49. /////////////////////////////////////////////////////////////////////////////
  50.  
  51. //{{AFX_INSERT_LOCATION}}
  52. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  53.  
  54. #endif // !defined(AFX_DIALOGTHREAD_H__30E73721_1443_11D3_A910_00104B9A4FD0__INCLUDED_)
  55.