home *** CD-ROM | disk | FTP | other *** search
- PREPARING THE ARTWORK
-
- The StereopJr/Pictures drawer contains a picture file called "Template".
- It's an 8-colour IFF picture file with the palette and 320x256-dot format
- that Stereop-Jr uses. You can load it into a paint program, such as Deluxe
- Paint or Personal Paint, erase it, and start painting.
-
- When you paint the pictures for the background, middleground and foreground,
- YOU MUST ALWAYS START WITH THIS TEMPLATE, or with a picture with the same
- format as the Template.
-
- Click {[P04,4,7] here } to look at the Template.
-
- The shades of grey in the template palette represent what the shades in the
- final stereoscopic picture will look like through the glasses.
-
- Use ONLY the grey colours (4, 5, 6 and 7) to paint each ground. Colour 0 is
- the transparent black background colour. Colours 1, 2 and 3 (red, blue and
- yellow) will be ignored by Stereop-Jr and can be used for guide lines and
- for transferring the outlines of the picture from one ground to another.
-
- Remember that colours 0 to 3 are always transparent. You can use these
- colours freely in the background, but if you use them in the foreground or
- middleground, you should be sure that a part using these colours isn't
- going to be in front of a part NOT using these colours.
-
- But don't worry about these things at first. Make your first picture as
- simple and quick as possible, like this one: {[P20,4,7] Rings }
-
- When you're drawing the grounds, keep in mind that the brain uses many clues
- when it sees the three-dimensional world. The best 3-D pictures will use
- ordinary shading, texture and perspective as well as stereoscopy.
-
- Objects which are near the left or right edge of a Stereop-Jr picture may
- have their red or blue elements cropped during the processing. This will
- sometimes interfere with the stereoscopic effect. Try not to use such
- objects in the foreground.
-
- After you make a picture for a Stereop-Jr ground, always save it in the
- standard IFF or IFF ILBM format.
-
- Once Stereop-Jr is finished with your picture, you can load it back into
- your paint program to trim it or to add a border. Don't try to change the
- background or foreground. You CAN change the middleground if you use only
- the neutral colours (0, 13, 19, 25, and 31).
-
-
- {[000,0,1]------------------}
- {[000,0,3]TRY THESE PROJECTS}
- {[000,0,1]------------------}
-
- Do you remember the dinosaur picture? Click {[P19,4,7] here } to look at it again.
- You can make your own version of it. Look in the Grounds drawer and you'll
- find its background, middleground and foreground pictures. They're called
- {[G15,4,7] DinoBG }, {[G16,4,7] DinoMG } and {[G17,4,7] DinoFG }. You can change them around in your paint
- program and make new dinosaur pictures.
-
- In the Brushes drawer you'll find ten dinosaur and plant {[000,0,3]brushes}. You can
- load them into Deluxe Paint or Personal Paint by choosing LOAD in the BRUSH
- menu. Here are the two biggest ones: {[E01,4,7] TRex } {[E02,4,7] Triceratops }
-
- When you change around a Stereop-Jr ground with your paint program, always
- save the new version with a different name. NEVER change any of the files
- in the StereopJr drawer.
-
- You'll also find the grounds of the Snow picture and the {[P03,4,7] Comet } picture in
- the Grounds drawer. Try changing them as well.
-
- The Snow grounds: {[G09,4,7] SnowBG } {[G10,4,7] SnowMG } {[G11,4,7] SnowFG }
-
- The Comet grounds: {[G12,4,7] CometBG } {[G13,4,7] CometMG } {[G14,4,7] CometFG }
-
- And try this: make a picture using DinoBG as the background, DinoMG as the
- middleground and {[000,0,3]CometFG} as the foreground. See how many new combinations
- you can make.
-