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- L O A D S T A R 1 2 8 Q U A R T E R L Y
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- Issue #10
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- Table of Contents
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- L O A D S T A R F I L E S
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- DISKOVERY............................................................Side 1
- A word or two from Fender Tucker, LOADSTAR 128's resident skeptic.
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- LOADSTAR FORUM...................................................... Side 1
- A place where your letters are read, and sometimes answers are given.
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- ZERO PAGE........................................................... Side 1
- Jeff Jones, the Ansel Adams of Commodoredom, has a few tips about taking
- photographs of a monitor's screen.
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- LOADSTAR INDEX.......................................................Side 1
- This handy program by Barbara Schulak shows you the contents of back
- issues, and helps you subscribe or submit programs.
-
- CREDITS..............................................................Side 1
- A list of the administrators, editors, programmers, authors and beta
- testers who brought you this disk.
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- F U N W A R E
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- GRIDLOCK.............................................................Side 1
- by Jon Mattson
- An arcade shoot-em-up in BASIC 7.0? With the aid of GBASIC this game
- moves fast enough to make battling space attackers to get to the warp
- zone a real challenge.
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- B R A I N W A R E
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- CRIBBAGE 128.........................................................Side 1
- by Robert B. Cook
- The classic "sailor's game" comes to your C-128. You'll have to play
- pretty good to beat the computer. All rules to Cribbage are found in
- the Read It file.
-
- ZONE 13..............................................................Side 1
- by Jon Mattson
- You're in charge of a futuristic transit system and there are gremlins
- and potholes aplenty. See if you can get from the depot to your
- destination with only the tools on hand. Forty different "levels" to
- solve, PLUS you can make your own puzzles.
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- B R A I N W A R E
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- HOUSE CAT............................................................Side 2
- by Robert B. Cook
- Keep a database of all of your household items, along with locations,
- serial numbers and values. It's very simple to use, and it will prove
- invaluable if your house is the victim of a disaster or thief.
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- U T I L I T Y W A R E
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- 128 SHELL............................................................Side 2
- by Robert Rockefeller
- Run this small shell program when you begin a computing session and you
- will have over a dozen handy utilities available at the typing of a
- filename. It turns your C-128 into a "desktop" with as many
- "accessories" as you can write or collect.
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- STAR ASSEMBLER/EDITOR................................................Side 2
- by Robert Rockefeller
- This is a full-featured, professional-quality package for anyone
- interested in writing machine language on the C-128. The editor has all
- the bells and whistles and the assembler is FAST.
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- CONTROL 80...........................................................Side 2
- by Jon Mattson
- LOAD this small packet of ML routines before you begin programming for
- the 80-column screen and you'll find that 95% of the hassles are gone!
- If you are not an expert on the 80-column chip, you NEED this program.
- An instructive demo is included as a Run It file.
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- GBASIC...............................................................Side 2
- by Jon Mattson
- BASIC 7.0 is awfully nice but it still has some problems in the graphics
- area because of its slowness. Those problems disappear if you use this
- BASIC 7.0 extension that adds 17 new commands to make your programming
- tasks MUCH easier. Check out the Run It demo to see what it can do.
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- **** End of Text ****
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